// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package ipnlocal
import (
"bytes"
"context"
"errors"
"fmt"
"io"
"net"
"net/http"
"os"
"os/exec"
"os/user"
"path/filepath"
"runtime"
"sort"
"strconv"
"strings"
"sync"
"sync/atomic"
"syscall"
"time"
"github.com/go-multierror/multierror"
"inet.af/netaddr"
"tailscale.com/client/tailscale/apitype"
"tailscale.com/control/controlclient"
"tailscale.com/health"
"tailscale.com/hostinfo"
"tailscale.com/ipn"
"tailscale.com/ipn/ipnstate"
"tailscale.com/ipn/policy"
"tailscale.com/net/dns"
"tailscale.com/net/interfaces"
"tailscale.com/net/tsaddr"
"tailscale.com/paths"
"tailscale.com/portlist"
"tailscale.com/tailcfg"
"tailscale.com/types/dnstype"
"tailscale.com/types/empty"
"tailscale.com/types/key"
"tailscale.com/types/logger"
"tailscale.com/types/netmap"
"tailscale.com/types/persist"
"tailscale.com/types/preftype"
"tailscale.com/types/wgkey"
"tailscale.com/util/deephash"
"tailscale.com/util/dnsname"
"tailscale.com/util/osshare"
"tailscale.com/util/systemd"
"tailscale.com/version"
"tailscale.com/version/distro"
"tailscale.com/wgengine"
"tailscale.com/wgengine/filter"
"tailscale.com/wgengine/router"
"tailscale.com/wgengine/wgcfg"
"tailscale.com/wgengine/wgcfg/nmcfg"
)
var controlDebugFlags = getControlDebugFlags ( )
func getControlDebugFlags ( ) [ ] string {
if e := os . Getenv ( "TS_DEBUG_CONTROL_FLAGS" ) ; e != "" {
return strings . Split ( e , "," )
}
return nil
}
// LocalBackend is the glue between the major pieces of the Tailscale
// network software: the cloud control plane (via controlclient), the
// network data plane (via wgengine), and the user-facing UIs and CLIs
// (collectively called "frontends", via LocalBackend's implementation
// of the Backend interface).
//
// LocalBackend implements the overall state machine for the Tailscale
// application. Frontends, controlclient and wgengine can feed events
// into LocalBackend to advance the state machine, and advancing the
// state machine generates events back out to zero or more components.
type LocalBackend struct {
// Elements that are thread-safe or constant after construction.
ctx context . Context // canceled by Close
ctxCancel context . CancelFunc // cancels ctx
logf logger . Logf // general logging
keyLogf logger . Logf // for printing list of peers on change
statsLogf logger . Logf // for printing peers stats on change
e wgengine . Engine
store ipn . StateStore
backendLogID string
unregisterLinkMon func ( )
unregisterHealthWatch func ( )
portpoll * portlist . Poller // may be nil
portpollOnce sync . Once // guards starting readPoller
gotPortPollRes chan struct { } // closed upon first readPoller result
serverURL string // tailcontrol URL
newDecompressor func ( ) ( controlclient . Decompressor , error )
filterHash deephash . Sum
// The mutex protects the following elements.
mu sync . Mutex
httpTestClient * http . Client // for controlclient. nil by default, used by tests.
ccGen clientGen // function for producing controlclient; lazily populated
notify func ( ipn . Notify )
cc controlclient . Client
stateKey ipn . StateKey // computed in part from user-provided value
userID string // current controlling user ID (for Windows, primarily)
prefs * ipn . Prefs
inServerMode bool
machinePrivKey key . MachinePrivate
state ipn . State
capFileSharing bool // whether netMap contains the file sharing capability
// hostinfo is mutated in-place while mu is held.
hostinfo * tailcfg . Hostinfo
// netMap is not mutated in-place once set.
netMap * netmap . NetworkMap
nodeByAddr map [ netaddr . IP ] * tailcfg . Node
activeLogin string // last logged LoginName from netMap
engineStatus ipn . EngineStatus
tailcfg: add Endpoint, EndpointType, MapRequest.EndpointType
Track endpoints internally with a new tailcfg.Endpoint type that
includes a typed netaddr.IPPort (instead of just a string) and
includes a type for how that endpoint was discovered (STUN, local,
etc).
Use []tailcfg.Endpoint instead of []string internally.
At the last second, send it to the control server as the existing
[]string for endpoints, but also include a new parallel
MapRequest.EndpointType []tailcfg.EndpointType, so the control server
can start filtering out less-important endpoint changes from
new-enough clients. Notably, STUN-discovered endpoints can be filtered
out from 1.6+ clients, as they can discover them amongst each other
via CallMeMaybe disco exchanges started over DERP. And STUN endpoints
change a lot, causing a lot of MapResposne updates. But portmapped
endpoints are worth keeping for now, as they they work right away
without requiring the firewall traversal extra RTT dance.
End result will be less control->client bandwidth. (despite negligible
increase in client->control bandwidth)
Updates tailscale/corp#1543
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
4 years ago
endpoints [ ] tailcfg . Endpoint
blocked bool
authURL string // cleared on Notify
authURLSticky string // not cleared on Notify
interact bool
prevIfState * interfaces . State
peerAPIServer * peerAPIServer // or nil
peerAPIListeners [ ] * peerAPIListener
incomingFiles map [ * incomingFile ] bool
// directFileRoot, if non-empty, means to write received files
// directly to this directory, without staging them in an
// intermediate buffered directory for "pick-up" later. If
// empty, the files are received in a daemon-owned location
// and the localapi is used to enumerate, download, and delete
// them. This is used on macOS where the GUI lifetime is the
// same as the Network Extension lifetime and we can thus avoid
// double-copying files by writing them to the right location
// immediately.
directFileRoot string
// statusLock must be held before calling statusChanged.Wait() or
// statusChanged.Broadcast().
statusLock sync . Mutex
statusChanged * sync . Cond
}
// clientGen is a func that creates a control plane client.
// It's the type used by LocalBackend.SetControlClientGetterForTesting.
type clientGen func ( controlclient . Options ) ( controlclient . Client , error )
// NewLocalBackend returns a new LocalBackend that is ready to run,
// but is not actually running.
func NewLocalBackend ( logf logger . Logf , logid string , store ipn . StateStore , e wgengine . Engine ) ( * LocalBackend , error ) {
if e == nil {
panic ( "ipn.NewLocalBackend: wgengine must not be nil" )
}
osshare . SetFileSharingEnabled ( false , logf )
// Default filter blocks everything and logs nothing, until Start() is called.
e . SetFilter ( filter . NewAllowNone ( logf , & netaddr . IPSet { } ) )
ctx , cancel := context . WithCancel ( context . Background ( ) )
portpoll , err := portlist . NewPoller ( )
if err != nil {
logf ( "skipping portlist: %s" , err )
}
b := & LocalBackend {
ctx : ctx ,
ctxCancel : cancel ,
logf : logf ,
keyLogf : logger . LogOnChange ( logf , 5 * time . Minute , time . Now ) ,
statsLogf : logger . LogOnChange ( logf , 5 * time . Minute , time . Now ) ,
e : e ,
store : store ,
backendLogID : logid ,
state : ipn . NoState ,
portpoll : portpoll ,
gotPortPollRes : make ( chan struct { } ) ,
}
b . statusChanged = sync . NewCond ( & b . statusLock )
b . e . SetStatusCallback ( b . setWgengineStatus )
linkMon := e . GetLinkMonitor ( )
b . prevIfState = linkMon . InterfaceState ( )
// Call our linkChange code once with the current state, and
// then also whenever it changes:
b . linkChange ( false , linkMon . InterfaceState ( ) )
b . unregisterLinkMon = linkMon . RegisterChangeCallback ( b . linkChange )
b . unregisterHealthWatch = health . RegisterWatcher ( b . onHealthChange )
wiredPeerAPIPort := false
if ig , ok := e . ( wgengine . InternalsGetter ) ; ok {
if tunWrap , _ , ok := ig . GetInternals ( ) ; ok {
tunWrap . PeerAPIPort = b . getPeerAPIPortForTSMPPing
wiredPeerAPIPort = true
}
}
if ! wiredPeerAPIPort {
b . logf ( "[unexpected] failed to wire up peer API port for engine %T" , e )
}
return b , nil
}
// SetDirectFileRoot sets the directory to download files to directly,
// without buffering them through an intermediate daemon-owned
// tailcfg.UserID-specific directory.
//
// This must be called before the LocalBackend starts being used.
func ( b * LocalBackend ) SetDirectFileRoot ( dir string ) {
b . mu . Lock ( )
defer b . mu . Unlock ( )
b . directFileRoot = dir
}
// b.mu must be held.
func ( b * LocalBackend ) maybePauseControlClientLocked ( ) {
if b . cc == nil {
return
}
networkUp := b . prevIfState . AnyInterfaceUp ( )
b . cc . SetPaused ( ( b . state == ipn . Stopped && b . netMap != nil ) || ! networkUp )
}
// linkChange is our link monitor callback, called whenever the network changes.
// major is whether ifst is different than earlier.
func ( b * LocalBackend ) linkChange ( major bool , ifst * interfaces . State ) {
b . mu . Lock ( )
defer b . mu . Unlock ( )
hadPAC := b . prevIfState . HasPAC ( )
b . prevIfState = ifst
b . maybePauseControlClientLocked ( )
// If the PAC-ness of the network changed, reconfig wireguard+route to
// add/remove subnets.
if hadPAC != ifst . HasPAC ( ) {
b . logf ( "linkChange: in state %v; PAC changed from %v->%v" , b . state , hadPAC , ifst . HasPAC ( ) )
switch b . state {
case ipn . NoState , ipn . Stopped :
// Do nothing.
default :
go b . authReconfig ( )
}
}
// If the local network configuration has changed, our filter may
// need updating to tweak default routes.
b . updateFilter ( b . netMap , b . prefs )
if peerAPIListenAsync && b . netMap != nil && b . state == ipn . Running {
want := len ( b . netMap . Addresses )
if len ( b . peerAPIListeners ) < want {
b . logf ( "linkChange: peerAPIListeners too low; trying again" )
go b . initPeerAPIListener ( )
}
}
}
func ( b * LocalBackend ) onHealthChange ( sys health . Subsystem , err error ) {
if err == nil {
b . logf ( "health(%q): ok" , sys )
} else {
b . logf ( "health(%q): error: %v" , sys , err )
}
}
// Shutdown halts the backend and all its sub-components. The backend
// can no longer be used after Shutdown returns.
func ( b * LocalBackend ) Shutdown ( ) {
b . mu . Lock ( )
cc := b . cc
b . mu . Unlock ( )
b . unregisterLinkMon ( )
b . unregisterHealthWatch ( )
if cc != nil {
cc . Shutdown ( )
}
b . ctxCancel ( )
b . e . Close ( )
b . e . Wait ( )
}
// Prefs returns a copy of b's current prefs, with any private keys removed.
func ( b * LocalBackend ) Prefs ( ) * ipn . Prefs {
b . mu . Lock ( )
defer b . mu . Unlock ( )
p := b . prefs . Clone ( )
if p != nil && p . Persist != nil {
p . Persist . LegacyFrontendPrivateMachineKey = key . MachinePrivate { }
p . Persist . PrivateNodeKey = wgkey . Private { }
p . Persist . OldPrivateNodeKey = wgkey . Private { }
}
return p
}
// Status returns the latest status of the backend and its
// sub-components.
func ( b * LocalBackend ) Status ( ) * ipnstate . Status {
sb := new ( ipnstate . StatusBuilder )
b . UpdateStatus ( sb )
return sb . Status ( )
}
// StatusWithoutPeers is like Status but omits any details
// of peers.
func ( b * LocalBackend ) StatusWithoutPeers ( ) * ipnstate . Status {
sb := new ( ipnstate . StatusBuilder )
b . updateStatus ( sb , nil )
return sb . Status ( )
}
// UpdateStatus implements ipnstate.StatusUpdater.
func ( b * LocalBackend ) UpdateStatus ( sb * ipnstate . StatusBuilder ) {
b . e . UpdateStatus ( sb )
b . updateStatus ( sb , b . populatePeerStatusLocked )
}
// updateStatus populates sb with status.
//
// extraLocked, if non-nil, is called while b.mu is still held.
func ( b * LocalBackend ) updateStatus ( sb * ipnstate . StatusBuilder , extraLocked func ( * ipnstate . StatusBuilder ) ) {
b . mu . Lock ( )
defer b . mu . Unlock ( )
sb . MutateStatus ( func ( s * ipnstate . Status ) {
s . Version = version . Long
s . BackendState = b . state . String ( )
s . AuthURL = b . authURLSticky
if err := health . OverallError ( ) ; err != nil {
switch e := err . ( type ) {
case multierror . MultipleErrors :
for _ , err := range e {
s . Health = append ( s . Health , err . Error ( ) )
}
default :
s . Health = append ( s . Health , err . Error ( ) )
}
}
if b . netMap != nil {
s . MagicDNSSuffix = b . netMap . MagicDNSSuffix ( )
s . CertDomains = append ( [ ] string ( nil ) , b . netMap . DNS . CertDomains ... )
}
} )
sb . MutateSelfStatus ( func ( ss * ipnstate . PeerStatus ) {
if b . netMap != nil && b . netMap . SelfNode != nil {
ss . ID = b . netMap . SelfNode . StableID
}
for _ , pln := range b . peerAPIListeners {
ss . PeerAPIURL = append ( ss . PeerAPIURL , pln . urlStr )
}
} )
// TODO: hostinfo, and its networkinfo
// TODO: EngineStatus copy (and deprecate it?)
if extraLocked != nil {
extraLocked ( sb )
}
}
func ( b * LocalBackend ) populatePeerStatusLocked ( sb * ipnstate . StatusBuilder ) {
if b . netMap == nil {
return
}
for id , up := range b . netMap . UserProfiles {
sb . AddUser ( id , up )
}
for _ , p := range b . netMap . Peers {
var lastSeen time . Time
if p . LastSeen != nil {
lastSeen = * p . LastSeen
}
var tailAddr4 string
var tailscaleIPs = make ( [ ] netaddr . IP , 0 , len ( p . Addresses ) )
for _ , addr := range p . Addresses {
if addr . IsSingleIP ( ) && tsaddr . IsTailscaleIP ( addr . IP ( ) ) {
if addr . IP ( ) . Is4 ( ) && tailAddr4 == "" {
// The peer struct previously only allowed a single
// Tailscale IP address. For compatibility for a few releases starting
// with 1.8, keep it pulled out as IPv4-only for a bit.
tailAddr4 = addr . IP ( ) . String ( )
}
tailscaleIPs = append ( tailscaleIPs , addr . IP ( ) )
}
}
sb . AddPeer ( key . Public ( p . Key ) , & ipnstate . PeerStatus {
InNetworkMap : true ,
ID : p . StableID ,
UserID : p . User ,
TailAddrDeprecated : tailAddr4 ,
TailscaleIPs : tailscaleIPs ,
HostName : p . Hostinfo . Hostname ,
DNSName : p . Name ,
OS : p . Hostinfo . OS ,
KeepAlive : p . KeepAlive ,
Created : p . Created ,
LastSeen : lastSeen ,
ShareeNode : p . Hostinfo . ShareeNode ,
ExitNode : p . StableID != "" && p . StableID == b . prefs . ExitNodeID ,
} )
}
}
// WhoIs reports the node and user who owns the node with the given IP:port.
// If the IP address is a Tailscale IP, the provided port may be 0.
// If ok == true, n and u are valid.
func ( b * LocalBackend ) WhoIs ( ipp netaddr . IPPort ) ( n * tailcfg . Node , u tailcfg . UserProfile , ok bool ) {
b . mu . Lock ( )
defer b . mu . Unlock ( )
n , ok = b . nodeByAddr [ ipp . IP ( ) ]
if ! ok {
var ip netaddr . IP
if ipp . Port ( ) != 0 {
ip , ok = b . e . WhoIsIPPort ( ipp )
}
if ! ok {
return nil , u , false
}
n , ok = b . nodeByAddr [ ip ]
if ! ok {
return nil , u , false
}
}
u , ok = b . netMap . UserProfiles [ n . User ]
if ! ok {
return nil , u , false
}
return n , u , true
}
// SetDecompressor sets a decompression function, which must be a zstd
// reader.
//
// This exists because the iOS/Mac NetworkExtension is very resource
// constrained, and the zstd package is too heavy to fit in the
// constrained RSS limit.
func ( b * LocalBackend ) SetDecompressor ( fn func ( ) ( controlclient . Decompressor , error ) ) {
b . newDecompressor = fn
}
// setClientStatus is the callback invoked by the control client whenever it posts a new status.
// Among other things, this is where we update the netmap, packet filters, DNS and DERP maps.
func ( b * LocalBackend ) setClientStatus ( st controlclient . Status ) {
// The following do not depend on any data for which we need to lock b.
if st . Err != "" {
// TODO(crawshaw): display in the UI.
if st . Err == "EOF" {
b . logf ( "[v1] Received error: EOF" )
} else {
b . logf ( "Received error: %v" , st . Err )
}
return
}
b . mu . Lock ( )
wasBlocked := b . blocked
b . mu . Unlock ( )
if st . LoginFinished != nil && wasBlocked {
// Auth completed, unblock the engine
b . blockEngineUpdates ( false )
b . authReconfig ( )
b . send ( ipn . Notify { LoginFinished : & empty . Message { } } )
}
prefsChanged := false
// Lock b once and do only the things that require locking.
b . mu . Lock ( )
ipnlocal: don't assume NeedsLogin immediately after StartLogout().
Previously, there was no server round trip required to log out, so when
you asked ipnlocal to Logout(), it could clear the netmap immediately
and switch to NeedsLogin state.
In v1.8, we added a true Logout operation. ipn.Logout() would trigger
an async cc.StartLogout() and *also* immediately switch to NeedsLogin.
Unfortunately, some frontends would see NeedsLogin and immediately
trigger a new StartInteractiveLogin() operation, before the
controlclient auth state machine actually acted on the Logout command,
thus accidentally invalidating the entire logout operation, retaining
the netmap, and violating the user's expectations.
Instead, add a new LogoutFinished signal from controlclient
(paralleling LoginFinished) and, upon starting a logout, don't update
the ipn state machine until it's received.
Updates: #1918 (BUG-2)
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
4 years ago
if st . LogoutFinished != nil {
// Since we're logged out now, our netmap cache is invalid.
// Since st.NetMap==nil means "netmap is unchanged", there is
// no other way to represent this change.
b . setNetMapLocked ( nil )
}
prefs := b . prefs
stateKey := b . stateKey
netMap := b . netMap
interact := b . interact
ipn{,/ipnlocal}, cmd/tailscale/cli: don't check pref reverts on initial up
The ipn.NewPrefs func returns a populated ipn.Prefs for historical
reasons. It's not used or as important as it once was, but it hasn't
yet been removed. Meanwhile, it contains some default values that are
used on some platforms. Notably, for this bug (#1725), Windows/Mac use
its Prefs.RouteAll true value (to accept subnets), but Linux users
have always gotten a "false" value for that, because that's what
cmd/tailscale's CLI default flag is _for all operating systems_. That
meant that "tailscale up" was rightfully reporting that the user was
changing an implicit setting: RouteAll was changing from true with
false with the user explicitly saying so.
An obvious fix might be to change ipn.NewPrefs to return
Prefs.RouteAll == false on some platforms, but the logic is
complicated by darwin: we want RouteAll true on windows, android, ios,
and the GUI mac app, but not the CLI tailscaled-on-macOS mode. But
even if we used build tags (e.g. the "redo" build tag) to determine
what the default is, that then means we have duplicated and differing
"defaults" between both the CLI up flags and ipn.NewPrefs. Furthering
that complication didn't seem like a good idea.
So, changing the NewPrefs defaults is too invasive at this stage of
the release, as is removing the NewPrefs func entirely.
Instead, tweak slightly the semantics of the ipn.Prefs.ControlURL
field. This now defines that a ControlURL of the empty string means
both "we're uninitialized" and also "just use the default".
Then, once we have the "empty-string-means-unintialized" semantics,
use that to suppress "tailscale up"'s recent implicit-setting-revert
checking safety net, if we've never initialized Tailscale yet.
And update/add tests.
Fixes #1725
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
4 years ago
if prefs . ControlURL == "" {
// Once we get a message from the control plane, set
// our ControlURL pref explicitly. This causes a
// future "tailscale up" to start checking for
// implicit setting reverts, which it doesn't do when
// ControlURL is blank.
prefs . ControlURL = prefs . ControlURLOrDefault ( )
prefsChanged = true
}
if st . Persist != nil {
if ! b . prefs . Persist . Equals ( st . Persist ) {
prefsChanged = true
b . prefs . Persist = st . Persist . Clone ( )
}
}
if st . NetMap != nil {
if b . findExitNodeIDLocked ( st . NetMap ) {
prefsChanged = true
}
b . setNetMapLocked ( st . NetMap )
}
if st . URL != "" {
b . authURL = st . URL
b . authURLSticky = st . URL
}
if wasBlocked && st . LoginFinished != nil {
// Interactive login finished successfully (URL visited).
// After an interactive login, the user always wants
// WantRunning.
if ! b . prefs . WantRunning || b . prefs . LoggedOut {
prefsChanged = true
}
b . prefs . WantRunning = true
b . prefs . LoggedOut = false
}
// Prefs will be written out; this is not safe unless locked or cloned.
if prefsChanged {
prefs = b . prefs . Clone ( )
}
b . mu . Unlock ( )
// Now complete the lock-free parts of what we started while locked.
if prefsChanged {
if stateKey != "" {
if err := b . store . WriteState ( stateKey , prefs . ToBytes ( ) ) ; err != nil {
b . logf ( "Failed to save new controlclient state: %v" , err )
}
}
b . send ( ipn . Notify { Prefs : prefs } )
}
if st . NetMap != nil {
if netMap != nil {
diff := st . NetMap . ConciseDiffFrom ( netMap )
if strings . TrimSpace ( diff ) == "" {
b . logf ( "[v1] netmap diff: (none)" )
} else {
b . logf ( "netmap diff:\n%v" , diff )
}
}
b . updateFilter ( st . NetMap , prefs )
b . e . SetNetworkMap ( st . NetMap )
b . e . SetDERPMap ( st . NetMap . DERPMap )
b . send ( ipn . Notify { NetMap : st . NetMap } )
}
if st . URL != "" {
b . logf ( "Received auth URL: %.20v..." , st . URL )
if interact {
b . popBrowserAuthNow ( )
}
}
b . stateMachine ( )
// This is currently (2020-07-28) necessary; conditionally disabling it is fragile!
// This is where netmap information gets propagated to router and magicsock.
b . authReconfig ( )
}
// findExitNodeIDLocked updates b.prefs to reference an exit node by ID,
// rather than by IP. It returns whether prefs was mutated.
func ( b * LocalBackend ) findExitNodeIDLocked ( nm * netmap . NetworkMap ) ( prefsChanged bool ) {
// If we have a desired IP on file, try to find the corresponding
// node.
if b . prefs . ExitNodeIP . IsZero ( ) {
return false
}
// IP takes precedence over ID, so if both are set, clear ID.
if b . prefs . ExitNodeID != "" {
b . prefs . ExitNodeID = ""
prefsChanged = true
}
for _ , peer := range nm . Peers {
for _ , addr := range peer . Addresses {
if ! addr . IsSingleIP ( ) || addr . IP ( ) != b . prefs . ExitNodeIP {
continue
}
// Found the node being referenced, upgrade prefs to
// reference it directly for next time.
b . prefs . ExitNodeID = peer . StableID
b . prefs . ExitNodeIP = netaddr . IP { }
return true
}
}
return false
}
// setWgengineStatus is the callback by the wireguard engine whenever it posts a new status.
// This updates the endpoints both in the backend and in the control client.
func ( b * LocalBackend ) setWgengineStatus ( s * wgengine . Status , err error ) {
if err != nil {
b . logf ( "wgengine status error: %v" , err )
b . broadcastStatusChanged ( )
return
}
if s == nil {
b . logf ( "[unexpected] non-error wgengine update with status=nil: %v" , s )
b . broadcastStatusChanged ( )
return
}
b . mu . Lock ( )
es := b . parseWgStatusLocked ( s )
cc := b . cc
b . engineStatus = es
needUpdateEndpoints := ! endpointsEqual ( s . LocalAddrs , b . endpoints )
if needUpdateEndpoints {
b . endpoints = append ( [ ] tailcfg . Endpoint { } , s . LocalAddrs ... )
}
b . mu . Unlock ( )
if cc != nil {
if needUpdateEndpoints {
cc . UpdateEndpoints ( 0 , s . LocalAddrs )
}
b . stateMachine ( )
}
b . broadcastStatusChanged ( )
b . send ( ipn . Notify { Engine : & es } )
}
func ( b * LocalBackend ) broadcastStatusChanged ( ) {
// The sync.Cond docs say: "It is allowed but not required for the caller to hold c.L during the call."
// In this particular case, we must acquire b.statusLock. Otherwise we might broadcast before
// the waiter (in requestEngineStatusAndWait) starts to wait, in which case
// the waiter can get stuck indefinitely. See PR 2865.
b . statusLock . Lock ( )
b . statusChanged . Broadcast ( )
b . statusLock . Unlock ( )
}
func endpointsEqual ( x , y [ ] tailcfg . Endpoint ) bool {
if len ( x ) != len ( y ) {
return false
}
for i := range x {
if x [ i ] != y [ i ] {
return false
}
}
return true
}
func ( b * LocalBackend ) SetNotifyCallback ( notify func ( ipn . Notify ) ) {
b . mu . Lock ( )
defer b . mu . Unlock ( )
b . notify = notify
}
// SetHTTPTestClient sets an alternate HTTP client to use with
// connections to the coordination server. It exists for
// testing. Using nil means to use the default.
func ( b * LocalBackend ) SetHTTPTestClient ( c * http . Client ) {
b . mu . Lock ( )
defer b . mu . Unlock ( )
b . httpTestClient = c
}
// SetControlClientGetterForTesting sets the func that creates a
// control plane client. It can be called at most once, before Start.
func ( b * LocalBackend ) SetControlClientGetterForTesting ( newControlClient func ( controlclient . Options ) ( controlclient . Client , error ) ) {
b . mu . Lock ( )
defer b . mu . Unlock ( )
if b . ccGen != nil {
panic ( "invalid use of SetControlClientGetterForTesting after Start" )
}
b . ccGen = newControlClient
}
func ( b * LocalBackend ) getNewControlClientFunc ( ) clientGen {
b . mu . Lock ( )
defer b . mu . Unlock ( )
if b . ccGen == nil {
// Initialize it rather than just returning the
// default to make any future call to
// SetControlClientGetterForTesting panic.
b . ccGen = func ( opts controlclient . Options ) ( controlclient . Client , error ) {
return controlclient . New ( opts )
}
}
return b . ccGen
}
// startIsNoopLocked reports whether a Start call on this LocalBackend
// with the provided Start Options would be a useless no-op.
//
ipnlocal: don't assume NeedsLogin immediately after StartLogout().
Previously, there was no server round trip required to log out, so when
you asked ipnlocal to Logout(), it could clear the netmap immediately
and switch to NeedsLogin state.
In v1.8, we added a true Logout operation. ipn.Logout() would trigger
an async cc.StartLogout() and *also* immediately switch to NeedsLogin.
Unfortunately, some frontends would see NeedsLogin and immediately
trigger a new StartInteractiveLogin() operation, before the
controlclient auth state machine actually acted on the Logout command,
thus accidentally invalidating the entire logout operation, retaining
the netmap, and violating the user's expectations.
Instead, add a new LogoutFinished signal from controlclient
(paralleling LoginFinished) and, upon starting a logout, don't update
the ipn state machine until it's received.
Updates: #1918 (BUG-2)
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
4 years ago
// TODO(apenwarr): we shouldn't need this.
// The state machine is now nearly clean enough where it can accept a new
// connection while in any state, not just Running, and on any platform.
// We'd want to add a few more tests to state_test.go to ensure this continues
// to work as expected.
//
// b.mu must be held.
func ( b * LocalBackend ) startIsNoopLocked ( opts ipn . Options ) bool {
ipnlocal: accept a new opts.UpdatePrefs field.
This is needed because the original opts.Prefs field was at some point
subverted for use in frontend->backend state migration for backward
compatibility on some platforms. We still need that feature, but we
also need the feature of providing the full set of prefs from
`tailscale up`, *not* including overwriting the prefs.Persist keys, so
we can't use the original field from `tailscale up`.
`tailscale up` had attempted to compensate for that by doing SetPrefs()
before Start(), but that violates the ipn.Backend contract, which says
you should call Start() before anything else (that's why it's called
Start()). As a result, doing SetPrefs({ControlURL=...,
WantRunning=true}) would cause a connection to the *previous* control
server (because WantRunning=true), and then connect to the *new*
control server only after running Start().
This problem may have been avoided before, but only by pure luck.
It turned out to be relatively harmless since the connection to the old
control server was immediately closed and replaced anyway, but it
created a race condition that could have caused spurious notifications
or rejected keys if the server responded quickly.
As already covered by existing TODOs, a better fix would be to have
Start() get out of the business of state migration altogether. But
we're approaching a release so I want to make the minimum possible fix.
Fixes #1840.
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
4 years ago
// Options has 5 fields; check all of them:
// * FrontendLogID
// * StateKey
// * Prefs
ipnlocal: accept a new opts.UpdatePrefs field.
This is needed because the original opts.Prefs field was at some point
subverted for use in frontend->backend state migration for backward
compatibility on some platforms. We still need that feature, but we
also need the feature of providing the full set of prefs from
`tailscale up`, *not* including overwriting the prefs.Persist keys, so
we can't use the original field from `tailscale up`.
`tailscale up` had attempted to compensate for that by doing SetPrefs()
before Start(), but that violates the ipn.Backend contract, which says
you should call Start() before anything else (that's why it's called
Start()). As a result, doing SetPrefs({ControlURL=...,
WantRunning=true}) would cause a connection to the *previous* control
server (because WantRunning=true), and then connect to the *new*
control server only after running Start().
This problem may have been avoided before, but only by pure luck.
It turned out to be relatively harmless since the connection to the old
control server was immediately closed and replaced anyway, but it
created a race condition that could have caused spurious notifications
or rejected keys if the server responded quickly.
As already covered by existing TODOs, a better fix would be to have
Start() get out of the business of state migration altogether. But
we're approaching a release so I want to make the minimum possible fix.
Fixes #1840.
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
4 years ago
// * UpdatePrefs
// * AuthKey
return b . state == ipn . Running &&
b . hostinfo != nil &&
b . hostinfo . FrontendLogID == opts . FrontendLogID &&
b . stateKey == opts . StateKey &&
opts . Prefs == nil &&
ipnlocal: accept a new opts.UpdatePrefs field.
This is needed because the original opts.Prefs field was at some point
subverted for use in frontend->backend state migration for backward
compatibility on some platforms. We still need that feature, but we
also need the feature of providing the full set of prefs from
`tailscale up`, *not* including overwriting the prefs.Persist keys, so
we can't use the original field from `tailscale up`.
`tailscale up` had attempted to compensate for that by doing SetPrefs()
before Start(), but that violates the ipn.Backend contract, which says
you should call Start() before anything else (that's why it's called
Start()). As a result, doing SetPrefs({ControlURL=...,
WantRunning=true}) would cause a connection to the *previous* control
server (because WantRunning=true), and then connect to the *new*
control server only after running Start().
This problem may have been avoided before, but only by pure luck.
It turned out to be relatively harmless since the connection to the old
control server was immediately closed and replaced anyway, but it
created a race condition that could have caused spurious notifications
or rejected keys if the server responded quickly.
As already covered by existing TODOs, a better fix would be to have
Start() get out of the business of state migration altogether. But
we're approaching a release so I want to make the minimum possible fix.
Fixes #1840.
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
4 years ago
opts . UpdatePrefs == nil &&
opts . AuthKey == ""
}
// Start applies the configuration specified in opts, and starts the
// state machine.
//
// TODO(danderson): this function is trying to do too many things at
// once: it loads state, or imports it, or updates prefs sometimes,
// contains some settings that are one-shot things done by `tailscale
// up` because we had nowhere else to put them, and there's no clear
// guarantee that switching from one user's state to another is
// actually a supported operation (it should be, but it's very unclear
// from the following whether or not that is a safe transition).
func ( b * LocalBackend ) Start ( opts ipn . Options ) error {
if opts . Prefs == nil && opts . StateKey == "" {
return errors . New ( "no state key or prefs provided" )
}
if opts . Prefs != nil {
b . logf ( "Start: %v" , opts . Prefs . Pretty ( ) )
} else {
b . logf ( "Start" )
}
b . mu . Lock ( )
// The iOS client sends a "Start" whenever its UI screen comes
// up, just because it wants a netmap. That should be fixed,
// but meanwhile we can make Start cheaper here for such a
// case and not restart the world (which takes a few seconds).
// Instead, just send a notify with the state that iOS needs.
if b . startIsNoopLocked ( opts ) {
b . logf ( "Start: already running; sending notify" )
nm := b . netMap
state := b . state
b . mu . Unlock ( )
b . send ( ipn . Notify {
State : & state ,
NetMap : nm ,
Prefs : b . prefs ,
LoginFinished : new ( empty . Message ) ,
} )
return nil
}
hostinfo := hostinfo . New ( )
hostinfo . BackendLogID = b . backendLogID
hostinfo . FrontendLogID = opts . FrontendLogID
if b . cc != nil {
// TODO(apenwarr): avoid the need to reinit controlclient.
// This will trigger a full relogin/reconfigure cycle every
// time a Handle reconnects to the backend. Ideally, we
// would send the new Prefs and everything would get back
// into sync with the minimal changes. But that's not how it
// is right now, which is a sign that the code is still too
// complicated.
b . mu . Unlock ( )
b . cc . Shutdown ( )
b . mu . Lock ( )
}
httpTestClient := b . httpTestClient
if b . hostinfo != nil {
hostinfo . Services = b . hostinfo . Services // keep any previous session and netinfo
hostinfo . NetInfo = b . hostinfo . NetInfo
}
b . hostinfo = hostinfo
b . state = ipn . NoState
if err := b . loadStateLocked ( opts . StateKey , opts . Prefs ) ; err != nil {
b . mu . Unlock ( )
return fmt . Errorf ( "loading requested state: %v" , err )
}
ipnlocal: accept a new opts.UpdatePrefs field.
This is needed because the original opts.Prefs field was at some point
subverted for use in frontend->backend state migration for backward
compatibility on some platforms. We still need that feature, but we
also need the feature of providing the full set of prefs from
`tailscale up`, *not* including overwriting the prefs.Persist keys, so
we can't use the original field from `tailscale up`.
`tailscale up` had attempted to compensate for that by doing SetPrefs()
before Start(), but that violates the ipn.Backend contract, which says
you should call Start() before anything else (that's why it's called
Start()). As a result, doing SetPrefs({ControlURL=...,
WantRunning=true}) would cause a connection to the *previous* control
server (because WantRunning=true), and then connect to the *new*
control server only after running Start().
This problem may have been avoided before, but only by pure luck.
It turned out to be relatively harmless since the connection to the old
control server was immediately closed and replaced anyway, but it
created a race condition that could have caused spurious notifications
or rejected keys if the server responded quickly.
As already covered by existing TODOs, a better fix would be to have
Start() get out of the business of state migration altogether. But
we're approaching a release so I want to make the minimum possible fix.
Fixes #1840.
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
4 years ago
if opts . UpdatePrefs != nil {
newPrefs := opts . UpdatePrefs
newPrefs . Persist = b . prefs . Persist
b . prefs = newPrefs
if opts . StateKey != "" {
if err := b . store . WriteState ( opts . StateKey , b . prefs . ToBytes ( ) ) ; err != nil {
b . logf ( "failed to save UpdatePrefs state: %v" , err )
}
}
ipnlocal: accept a new opts.UpdatePrefs field.
This is needed because the original opts.Prefs field was at some point
subverted for use in frontend->backend state migration for backward
compatibility on some platforms. We still need that feature, but we
also need the feature of providing the full set of prefs from
`tailscale up`, *not* including overwriting the prefs.Persist keys, so
we can't use the original field from `tailscale up`.
`tailscale up` had attempted to compensate for that by doing SetPrefs()
before Start(), but that violates the ipn.Backend contract, which says
you should call Start() before anything else (that's why it's called
Start()). As a result, doing SetPrefs({ControlURL=...,
WantRunning=true}) would cause a connection to the *previous* control
server (because WantRunning=true), and then connect to the *new*
control server only after running Start().
This problem may have been avoided before, but only by pure luck.
It turned out to be relatively harmless since the connection to the old
control server was immediately closed and replaced anyway, but it
created a race condition that could have caused spurious notifications
or rejected keys if the server responded quickly.
As already covered by existing TODOs, a better fix would be to have
Start() get out of the business of state migration altogether. But
we're approaching a release so I want to make the minimum possible fix.
Fixes #1840.
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
4 years ago
}
wantRunning := b . prefs . WantRunning
if wantRunning {
if err := b . initMachineKeyLocked ( ) ; err != nil {
return fmt . Errorf ( "initMachineKeyLocked: %w" , err )
}
}
loggedOut := b . prefs . LoggedOut
b . inServerMode = b . prefs . ForceDaemon
ipn{,/ipnlocal}, cmd/tailscale/cli: don't check pref reverts on initial up
The ipn.NewPrefs func returns a populated ipn.Prefs for historical
reasons. It's not used or as important as it once was, but it hasn't
yet been removed. Meanwhile, it contains some default values that are
used on some platforms. Notably, for this bug (#1725), Windows/Mac use
its Prefs.RouteAll true value (to accept subnets), but Linux users
have always gotten a "false" value for that, because that's what
cmd/tailscale's CLI default flag is _for all operating systems_. That
meant that "tailscale up" was rightfully reporting that the user was
changing an implicit setting: RouteAll was changing from true with
false with the user explicitly saying so.
An obvious fix might be to change ipn.NewPrefs to return
Prefs.RouteAll == false on some platforms, but the logic is
complicated by darwin: we want RouteAll true on windows, android, ios,
and the GUI mac app, but not the CLI tailscaled-on-macOS mode. But
even if we used build tags (e.g. the "redo" build tag) to determine
what the default is, that then means we have duplicated and differing
"defaults" between both the CLI up flags and ipn.NewPrefs. Furthering
that complication didn't seem like a good idea.
So, changing the NewPrefs defaults is too invasive at this stage of
the release, as is removing the NewPrefs func entirely.
Instead, tweak slightly the semantics of the ipn.Prefs.ControlURL
field. This now defines that a ControlURL of the empty string means
both "we're uninitialized" and also "just use the default".
Then, once we have the "empty-string-means-unintialized" semantics,
use that to suppress "tailscale up"'s recent implicit-setting-revert
checking safety net, if we've never initialized Tailscale yet.
And update/add tests.
Fixes #1725
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
4 years ago
b . serverURL = b . prefs . ControlURLOrDefault ( )
if b . inServerMode || runtime . GOOS == "windows" {
b . logf ( "Start: serverMode=%v" , b . inServerMode )
}
applyPrefsToHostinfo ( hostinfo , b . prefs )
b . setNetMapLocked ( nil )
persistv := b . prefs . Persist
b . mu . Unlock ( )
b . updateFilter ( nil , nil )
if b . portpoll != nil {
b . portpollOnce . Do ( func ( ) {
go b . portpoll . Run ( b . ctx )
go b . readPoller ( )
// Give the poller a second to get results to
// prevent it from restarting our map poll
// HTTP request (via doSetHostinfoFilterServices >
// cli.SetHostinfo). In practice this is very quick.
t0 := time . Now ( )
timer := time . NewTimer ( time . Second )
select {
case <- b . gotPortPollRes :
b . logf ( "got initial portlist info in %v" , time . Since ( t0 ) . Round ( time . Millisecond ) )
timer . Stop ( )
case <- timer . C :
b . logf ( "timeout waiting for initial portlist" )
}
} )
}
var discoPublic tailcfg . DiscoKey
if controlclient . Debug . Disco {
discoPublic = b . e . DiscoPublicKey ( )
}
var err error
if persistv == nil {
// let controlclient initialize it
persistv = & persist . Persist { }
}
isNetstack := wgengine . IsNetstackRouter ( b . e )
debugFlags := controlDebugFlags
if isNetstack {
debugFlags = append ( [ ] string { "netstack" } , debugFlags ... )
}
ipnlocal: accept a new opts.UpdatePrefs field.
This is needed because the original opts.Prefs field was at some point
subverted for use in frontend->backend state migration for backward
compatibility on some platforms. We still need that feature, but we
also need the feature of providing the full set of prefs from
`tailscale up`, *not* including overwriting the prefs.Persist keys, so
we can't use the original field from `tailscale up`.
`tailscale up` had attempted to compensate for that by doing SetPrefs()
before Start(), but that violates the ipn.Backend contract, which says
you should call Start() before anything else (that's why it's called
Start()). As a result, doing SetPrefs({ControlURL=...,
WantRunning=true}) would cause a connection to the *previous* control
server (because WantRunning=true), and then connect to the *new*
control server only after running Start().
This problem may have been avoided before, but only by pure luck.
It turned out to be relatively harmless since the connection to the old
control server was immediately closed and replaced anyway, but it
created a race condition that could have caused spurious notifications
or rejected keys if the server responded quickly.
As already covered by existing TODOs, a better fix would be to have
Start() get out of the business of state migration altogether. But
we're approaching a release so I want to make the minimum possible fix.
Fixes #1840.
Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
4 years ago
// TODO(apenwarr): The only way to change the ServerURL is to
// re-run b.Start(), because this is the only place we create a
// new controlclient. SetPrefs() allows you to overwrite ServerURL,
// but it won't take effect until the next Start().
cc , err := b . getNewControlClientFunc ( ) ( controlclient . Options {
GetMachinePrivateKey : b . createGetMachinePrivateKeyFunc ( ) ,
Logf : logger . WithPrefix ( b . logf , "control: " ) ,
Persist : * persistv ,
ServerURL : b . serverURL ,
AuthKey : opts . AuthKey ,
Hostinfo : hostinfo ,
KeepAlive : true ,
NewDecompressor : b . newDecompressor ,
HTTPTestClient : httpTestClient ,
DiscoPublicKey : discoPublic ,
DebugFlags : debugFlags ,
LinkMonitor : b . e . GetLinkMonitor ( ) ,
Pinger : b . e ,
// Don't warn about broken Linux IP forwarding when
// netstack is being used.
SkipIPForwardingCheck : isNetstack ,
} )
if err != nil {
return err
}
b . mu . Lock ( )
b . cc = cc
endpoints := b . endpoints
b . mu . Unlock ( )
if endpoints != nil {
cc . UpdateEndpoints ( 0 , endpoints )
}
cc . SetStatusFunc ( b . setClientStatus )
b . e . SetNetInfoCallback ( b . setNetInfo )
b . mu . Lock ( )
prefs := b . prefs . Clone ( )
b . mu . Unlock ( )
blid := b . backendLogID
b . logf ( "Backend: logs: be:%v fe:%v" , blid , opts . FrontendLogID )
b . send ( ipn . Notify { BackendLogID : & blid } )
b . send ( ipn . Notify { Prefs : prefs } )
if ! loggedOut && b . hasNodeKey ( ) {
// Even if !WantRunning, we should verify our key, if there
// is one. If you want tailscaled to be completely idle,
// use logout instead.
cc . Login ( nil , controlclient . LoginDefault )
}
b . stateMachine ( )
return nil
}
// updateFilter updates the packet filter in wgengine based on the
// given netMap and user preferences.
func ( b * LocalBackend ) updateFilter ( netMap * netmap . NetworkMap , prefs * ipn . Prefs ) {
// NOTE(danderson): keep change detection as the first thing in
// this function. Don't try to optimize by returning early, more
// likely than not you'll just end up breaking the change
// detection and end up with the wrong filter installed. This is
// quite hard to debug, so save yourself the trouble.
var (
haveNetmap = netMap != nil
addrs [ ] netaddr . IPPrefix
packetFilter [ ] filter . Match
localNetsB netaddr . IPSetBuilder
logNetsB netaddr . IPSetBuilder
shieldsUp = prefs == nil || prefs . ShieldsUp // Be conservative when not ready
)
// Log traffic for Tailscale IPs.
logNetsB . AddPrefix ( tsaddr . CGNATRange ( ) )
logNetsB . AddPrefix ( tsaddr . TailscaleULARange ( ) )
logNetsB . RemovePrefix ( tsaddr . ChromeOSVMRange ( ) )
if haveNetmap {
addrs = netMap . Addresses
for _ , p := range addrs {
localNetsB . AddPrefix ( p )
}
packetFilter = netMap . PacketFilter
}
if prefs != nil {
for _ , r := range prefs . AdvertiseRoutes {
if r . Bits ( ) == 0 {
// When offering a default route to the world, we
// filter out locally reachable LANs, so that the
// default route effectively appears to be a "guest
// wifi": you get internet access, but to additionally
// get LAN access the LAN(s) need to be offered
// explicitly as well.
s , err := shrinkDefaultRoute ( r )
if err != nil {
b . logf ( "computing default route filter: %v" , err )
continue
}
localNetsB . AddSet ( s )
} else {
localNetsB . AddPrefix ( r )
// When advertising a non-default route, we assume
// this is a corporate subnet that should be present
// in the audit logs.
logNetsB . AddPrefix ( r )
}
}
}
localNets , _ := localNetsB . IPSet ( )
logNets , _ := logNetsB . IPSet ( )
changed := deephash . Update ( & b . filterHash , haveNetmap , addrs , packetFilter , localNets . Ranges ( ) , logNets . Ranges ( ) , shieldsUp )
if ! changed {
return
}
if ! haveNetmap {
b . logf ( "netmap packet filter: (not ready yet)" )
b . e . SetFilter ( filter . NewAllowNone ( b . logf , logNets ) )
return
}
oldFilter := b . e . GetFilter ( )
if shieldsUp {
b . logf ( "netmap packet filter: (shields up)" )
b . e . SetFilter ( filter . NewShieldsUpFilter ( localNets , logNets , oldFilter , b . logf ) )
} else {
b . logf ( "netmap packet filter: %v filters" , len ( packetFilter ) )
b . e . SetFilter ( filter . New ( packetFilter , localNets , logNets , oldFilter , b . logf ) )
}
}
var removeFromDefaultRoute = [ ] netaddr . IPPrefix {
// RFC1918 LAN ranges
netaddr . MustParseIPPrefix ( "192.168.0.0/16" ) ,
netaddr . MustParseIPPrefix ( "172.16.0.0/12" ) ,
netaddr . MustParseIPPrefix ( "10.0.0.0/8" ) ,
// IPv4 link-local
netaddr . MustParseIPPrefix ( "169.254.0.0/16" ) ,
// IPv4 multicast
netaddr . MustParseIPPrefix ( "224.0.0.0/4" ) ,
// Tailscale IPv4 range
tsaddr . CGNATRange ( ) ,
// IPv6 Link-local addresses
netaddr . MustParseIPPrefix ( "fe80::/10" ) ,
// IPv6 multicast
netaddr . MustParseIPPrefix ( "ff00::/8" ) ,
// Tailscale IPv6 range
tsaddr . TailscaleULARange ( ) ,
}
// internalAndExternalInterfaces splits interface routes into "internal"
// and "external" sets. Internal routes are those of virtual ethernet
// network interfaces used by guest VMs and containers, such as WSL and
// Docker.
//
// Given that "internal" routes don't leave the device, we choose to
// trust them more, allowing access to them when an Exit Node is enabled.
func internalAndExternalInterfaces ( ) ( internal , external [ ] netaddr . IPPrefix , err error ) {
il , err := interfaces . GetList ( )
if err != nil {
return nil , nil , err
}
return internalAndExternalInterfacesFrom ( il , runtime . GOOS )
}
func internalAndExternalInterfacesFrom ( il interfaces . List , goos string ) ( internal , external [ ] netaddr . IPPrefix , err error ) {
// We use an IPSetBuilder here to canonicalize the prefixes
// and to remove any duplicate entries.
var internalBuilder , externalBuilder netaddr . IPSetBuilder
if err := il . ForeachInterfaceAddress ( func ( iface interfaces . Interface , pfx netaddr . IPPrefix ) {
if tsaddr . IsTailscaleIP ( pfx . IP ( ) ) {
return
}
if pfx . IsSingleIP ( ) {
return
}
if iface . IsLoopback ( ) {
internalBuilder . AddPrefix ( pfx )
return
}
if goos == "windows" {
// Windows Hyper-V prefixes all MAC addresses with 00:15:5d.
// https://docs.microsoft.com/en-us/troubleshoot/windows-server/virtualization/default-limit-256-dynamic-mac-addresses
//
// This includes WSL2 vEthernet.
// Importantly: by default WSL2 /etc/resolv.conf points to
// a stub resolver running on the host vEthernet IP.
// So enabling exit nodes with the default tailnet
// configuration breaks WSL2 DNS without this.
mac := iface . Interface . HardwareAddr
if len ( mac ) == 6 && mac [ 0 ] == 0x00 && mac [ 1 ] == 0x15 && mac [ 2 ] == 0x5d {
internalBuilder . AddPrefix ( pfx )
return
}
}
externalBuilder . AddPrefix ( pfx )
} ) ; err != nil {
return nil , nil , err
}
iSet , err := internalBuilder . IPSet ( )
if err != nil {
return nil , nil , err
}
eSet , err := externalBuilder . IPSet ( )
if err != nil {
return nil , nil , err
}
return iSet . Prefixes ( ) , eSet . Prefixes ( ) , nil
}
func interfaceRoutes ( ) ( ips * netaddr . IPSet , hostIPs [ ] netaddr . IP , err error ) {
var b netaddr . IPSetBuilder
if err := interfaces . ForeachInterfaceAddress ( func ( _ interfaces . Interface , pfx netaddr . IPPrefix ) {
if tsaddr . IsTailscaleIP ( pfx . IP ( ) ) {
return
}
if pfx . IsSingleIP ( ) {
return
}
hostIPs = append ( hostIPs , pfx . IP ( ) )
b . AddPrefix ( pfx )
} ) ; err != nil {
return nil , nil , err
}
ipSet , _ := b . IPSet ( )
return ipSet , hostIPs , nil
}
// shrinkDefaultRoute returns an IPSet representing the IPs in route,
// minus those in removeFromDefaultRoute and local interface subnets.
func shrinkDefaultRoute ( route netaddr . IPPrefix ) ( * netaddr . IPSet , error ) {
interfaceRoutes , hostIPs , err := interfaceRoutes ( )
if err != nil {
return nil , err
}
var b netaddr . IPSetBuilder
// Add the default route.
b . AddPrefix ( route )
// Remove the local interface routes.
b . RemoveSet ( interfaceRoutes )
// Having removed all the LAN subnets, re-add the hosts's own
// IPs. It's fine for clients to connect to an exit node's public
// IP address, just not the attached subnet.
//
// Truly forbidden subnets (in removeFromDefaultRoute) will still
// be stripped back out by the next step.
for _ , ip := range hostIPs {
if route . Contains ( ip ) {
b . Add ( ip )
}
}
for _ , pfx := range removeFromDefaultRoute {
b . RemovePrefix ( pfx )
}
return b . IPSet ( )
}
// dnsCIDRsEqual determines whether two CIDR lists are equal
// for DNS map construction purposes (that is, only the first entry counts).
func dnsCIDRsEqual ( newAddr , oldAddr [ ] netaddr . IPPrefix ) bool {
if len ( newAddr ) != len ( oldAddr ) {
return false
}
if len ( newAddr ) == 0 || newAddr [ 0 ] == oldAddr [ 0 ] {
return true
}
return false
}
// dnsMapsEqual determines whether the new and the old network map
// induce the same DNS map. It does so without allocating memory,
// at the expense of giving false negatives if peers are reordered.
func dnsMapsEqual ( new , old * netmap . NetworkMap ) bool {
if ( old == nil ) != ( new == nil ) {
return false
}
if old == nil && new == nil {
return true
}
if len ( new . Peers ) != len ( old . Peers ) {
return false
}
if new . Name != old . Name {
return false
}
if ! dnsCIDRsEqual ( new . Addresses , old . Addresses ) {
return false
}
for i , newPeer := range new . Peers {
oldPeer := old . Peers [ i ]
if newPeer . Name != oldPeer . Name {
return false
}
if ! dnsCIDRsEqual ( newPeer . Addresses , oldPeer . Addresses ) {
return false
}
}
return true
}
// readPoller is a goroutine that receives service lists from
// b.portpoll and propagates them into the controlclient's HostInfo.
func ( b * LocalBackend ) readPoller ( ) {
n := 0
for {
ports , ok := <- b . portpoll . C
if ! ok {
return
}
sl := [ ] tailcfg . Service { }
for _ , p := range ports {
s := tailcfg . Service {
Proto : tailcfg . ServiceProto ( p . Proto ) ,
Port : p . Port ,
Description : p . Process ,
}
if policy . IsInterestingService ( s , version . OS ( ) ) {
sl = append ( sl , s )
}
}
b . mu . Lock ( )
if b . hostinfo == nil {
b . hostinfo = new ( tailcfg . Hostinfo )
}
b . hostinfo . Services = sl
hi := b . hostinfo
b . mu . Unlock ( )
b . doSetHostinfoFilterServices ( hi )
n ++
if n == 1 {
close ( b . gotPortPollRes )
}
}
}
// send delivers n to the connected frontend. If no frontend is
// connected, the notification is dropped without being delivered.
func ( b * LocalBackend ) send ( n ipn . Notify ) {
b . mu . Lock ( )
notifyFunc := b . notify
apiSrv := b . peerAPIServer
b . mu . Unlock ( )
if notifyFunc == nil {
return
}
if apiSrv != nil && apiSrv . hasFilesWaiting ( ) {
n . FilesWaiting = & empty . Message { }
}
n . Version = version . Long
notifyFunc ( n )
}
func ( b * LocalBackend ) sendFileNotify ( ) {
var n ipn . Notify
b . mu . Lock ( )
notifyFunc := b . notify
apiSrv := b . peerAPIServer
if notifyFunc == nil || apiSrv == nil {
b . mu . Unlock ( )
return
}
// Make sure we always set n.IncomingFiles non-nil so it gets encoded
// in JSON to clients. They distinguish between empty and non-nil
// to know whether a Notify should be able about files.
n . IncomingFiles = make ( [ ] ipn . PartialFile , 0 )
for f := range b . incomingFiles {
n . IncomingFiles = append ( n . IncomingFiles , f . PartialFile ( ) )
}
b . mu . Unlock ( )
sort . Slice ( n . IncomingFiles , func ( i , j int ) bool {
return n . IncomingFiles [ i ] . Started . Before ( n . IncomingFiles [ j ] . Started )
} )
b . send ( n )
}
// popBrowserAuthNow shuts down the data plane and sends an auth URL
// to the connected frontend, if any.
func ( b * LocalBackend ) popBrowserAuthNow ( ) {
b . mu . Lock ( )
url := b . authURL
b . interact = false
b . authURL = "" // but NOT clearing authURLSticky
b . mu . Unlock ( )
b . logf ( "popBrowserAuthNow: url=%v" , url != "" )
b . blockEngineUpdates ( true )
b . stopEngineAndWait ( )
b . send ( ipn . Notify { BrowseToURL : & url } )
if b . State ( ) == ipn . Running {
b . enterState ( ipn . Starting )
}
}
// For testing lazy machine key generation.
var panicOnMachineKeyGeneration , _ = strconv . ParseBool ( os . Getenv ( "TS_DEBUG_PANIC_MACHINE_KEY" ) )
func ( b * LocalBackend ) createGetMachinePrivateKeyFunc ( ) func ( ) ( key . MachinePrivate , error ) {
var cache atomic . Value
return func ( ) ( key . MachinePrivate , error ) {
if panicOnMachineKeyGeneration {
panic ( "machine key generated" )
}
if v , ok := cache . Load ( ) . ( key . MachinePrivate ) ; ok {
return v , nil
}
b . mu . Lock ( )
defer b . mu . Unlock ( )
if v , ok := cache . Load ( ) . ( key . MachinePrivate ) ; ok {
return v , nil
}
if err := b . initMachineKeyLocked ( ) ; err != nil {
return key . MachinePrivate { } , err
}
cache . Store ( b . machinePrivKey )
return b . machinePrivKey , nil
}
}
// initMachineKeyLocked is called to initialize b.machinePrivKey.
//
// b.prefs must already be initialized.
// b.stateKey should be set too, but just for nicer log messages.
// b.mu must be held.
func ( b * LocalBackend ) initMachineKeyLocked ( ) ( err error ) {
if ! b . machinePrivKey . IsZero ( ) {
// Already set.
return nil
}
var legacyMachineKey key . MachinePrivate
if b . prefs . Persist != nil {
legacyMachineKey = b . prefs . Persist . LegacyFrontendPrivateMachineKey
}
keyText , err := b . store . ReadState ( ipn . MachineKeyStateKey )
if err == nil {
if err := b . machinePrivKey . UnmarshalText ( keyText ) ; err != nil {
return fmt . Errorf ( "invalid key in %s key of %v: %w" , ipn . MachineKeyStateKey , b . store , err )
}
if b . machinePrivKey . IsZero ( ) {
return fmt . Errorf ( "invalid zero key stored in %v key of %v" , ipn . MachineKeyStateKey , b . store )
}
if ! legacyMachineKey . IsZero ( ) && ! legacyMachineKey . Equal ( b . machinePrivKey ) {
b . logf ( "frontend-provided legacy machine key ignored; used value from server state" )
}
return nil
}
if err != ipn . ErrStateNotExist {
return fmt . Errorf ( "error reading %v key of %v: %w" , ipn . MachineKeyStateKey , b . store , err )
}
// If we didn't find one already on disk and the prefs already
// have a legacy machine key, use that. Otherwise generate a
// new one.
if ! legacyMachineKey . IsZero ( ) {
if b . stateKey == "" {
b . logf ( "using frontend-provided legacy machine key" )
} else {
b . logf ( "using legacy machine key from state key %q" , b . stateKey )
}
b . machinePrivKey = legacyMachineKey
} else {
b . logf ( "generating new machine key" )
b . machinePrivKey = key . NewMachine ( )
}
keyText , _ = b . machinePrivKey . MarshalText ( )
if err := b . store . WriteState ( ipn . MachineKeyStateKey , keyText ) ; err != nil {
b . logf ( "error writing machine key to store: %v" , err )
return err
}
b . logf ( "machine key written to store" )
return nil
}
// writeServerModeStartState stores the ServerModeStartKey value based on the current
// user and prefs. If userID is blank or prefs is blank, no work is done.
//
// b.mu may either be held or not.
func ( b * LocalBackend ) writeServerModeStartState ( userID string , prefs * ipn . Prefs ) {
if userID == "" || prefs == nil {
return
}
if prefs . ForceDaemon {
stateKey := ipn . StateKey ( "user-" + userID )
if err := b . store . WriteState ( ipn . ServerModeStartKey , [ ] byte ( stateKey ) ) ; err != nil {
b . logf ( "WriteState error: %v" , err )
}
// It's important we do this here too, even if it looks
// redundant with the one in the 'if stateKey != ""'
// check block above. That one won't fire in the case
// where the Windows client started up in client mode.
// This happens when we transition into server mode:
if err := b . store . WriteState ( stateKey , prefs . ToBytes ( ) ) ; err != nil {
b . logf ( "WriteState error: %v" , err )
}
} else {
if err := b . store . WriteState ( ipn . ServerModeStartKey , nil ) ; err != nil {
b . logf ( "WriteState error: %v" , err )
}
}
}
// loadStateLocked sets b.prefs and b.stateKey based on a complex
// combination of key, prefs, and legacyPath. b.mu must be held when
// calling.
func ( b * LocalBackend ) loadStateLocked ( key ipn . StateKey , prefs * ipn . Prefs ) ( err error ) {
if prefs == nil && key == "" {
panic ( "state key and prefs are both unset" )
}
// Optimistically set stateKey (for initMachineKeyLocked's
// logging), but revert it if we return an error so a later SetPrefs
// call can't pick it up if it's bogus.
b . stateKey = key
defer func ( ) {
if err != nil {
b . stateKey = ""
}
} ( )
if key == "" {
// Frontend owns the state, we just need to obey it.
//
// If the frontend (e.g. on Windows) supplied the
// optional/legacy machine key then it's used as the
// value instead of making up a new one.
b . logf ( "using frontend prefs: %s" , prefs . Pretty ( ) )
b . prefs = prefs . Clone ( )
b . writeServerModeStartState ( b . userID , b . prefs )
return nil
}
if prefs != nil {
// Backend owns the state, but frontend is trying to migrate
// state into the backend.
b . logf ( "importing frontend prefs into backend store; frontend prefs: %s" , prefs . Pretty ( ) )
if err := b . store . WriteState ( key , prefs . ToBytes ( ) ) ; err != nil {
return fmt . Errorf ( "store.WriteState: %v" , err )
}
}
b . logf ( "using backend prefs" )
bs , err := b . store . ReadState ( key )
switch {
case errors . Is ( err , ipn . ErrStateNotExist ) :
b . prefs = ipn . NewPrefs ( )
b . prefs . WantRunning = false
b . logf ( "created empty state for %q: %s" , key , b . prefs . Pretty ( ) )
return nil
case err != nil :
return fmt . Errorf ( "store.ReadState(%q): %v" , key , err )
}
b . prefs , err = ipn . PrefsFromBytes ( bs , false )
if err != nil {
return fmt . Errorf ( "PrefsFromBytes: %v" , err )
}
// On mobile platforms, ignore any old stored preferences for
// https://login.tailscale.com as the control server that
// would override the new default of controlplane.tailscale.com.
// This makes sure that mobile clients go through the new
// frontends where we're (2021-10-02) doing battery
// optimization work ahead of turning down the old backends.
// TODO(bradfitz): make this the default for all platforms
// later. But mobile is a relatively small chunk (compared to
// Linux, Windows, macOS) and moving mobile early for battery
// gains is nice.
switch runtime . GOOS {
case "android" , "ios" :
if b . prefs != nil && b . prefs . ControlURL != "" &&
b . prefs . ControlURL != ipn . DefaultControlURL &&
ipn . IsLoginServerSynonym ( b . prefs . ControlURL ) {
b . prefs . ControlURL = ""
}
}
b . logf ( "backend prefs for %q: %s" , key , b . prefs . Pretty ( ) )
return nil
}
// State returns the backend state machine's current state.
func ( b * LocalBackend ) State ( ) ipn . State {
b . mu . Lock ( )
defer b . mu . Unlock ( )
return b . state
}
func ( b * LocalBackend ) InServerMode ( ) bool {
ipn, ipnserver, cmd/tailscale: add "server mode" support on Windows
This partially (but not yet fully) migrates Windows to tailscaled's
StateStore storage system.
This adds a new bool Pref, ForceDaemon, defined as:
// ForceDaemon specifies whether a platform that normally
// operates in "client mode" (that is, requires an active user
// logged in with the GUI app running) should keep running after the
// GUI ends and/or the user logs out.
//
// The only current applicable platform is Windows. This
// forced Windows to go into "server mode" where Tailscale is
// running even with no users logged in. This might also be
// used for macOS in the future. This setting has no effect
// for Linux/etc, which always operate in daemon mode.
Then, when ForceDaemon becomes true, we now write use the StateStore
to track which user started it in server mode, and store their prefs
under that key.
The ipnserver validates the connections/identities and informs that
LocalBackend which userid is currently in charge.
The GUI can then enable/disable server mode at runtime, without using
the CLI.
But the "tailscale up" CLI was also fixed, so Windows users can use
authkeys or ACL tags, etc.
Updates #275
4 years ago
b . mu . Lock ( )
defer b . mu . Unlock ( )
return b . inServerMode
ipn, ipnserver, cmd/tailscale: add "server mode" support on Windows
This partially (but not yet fully) migrates Windows to tailscaled's
StateStore storage system.
This adds a new bool Pref, ForceDaemon, defined as:
// ForceDaemon specifies whether a platform that normally
// operates in "client mode" (that is, requires an active user
// logged in with the GUI app running) should keep running after the
// GUI ends and/or the user logs out.
//
// The only current applicable platform is Windows. This
// forced Windows to go into "server mode" where Tailscale is
// running even with no users logged in. This might also be
// used for macOS in the future. This setting has no effect
// for Linux/etc, which always operate in daemon mode.
Then, when ForceDaemon becomes true, we now write use the StateStore
to track which user started it in server mode, and store their prefs
under that key.
The ipnserver validates the connections/identities and informs that
LocalBackend which userid is currently in charge.
The GUI can then enable/disable server mode at runtime, without using
the CLI.
But the "tailscale up" CLI was also fixed, so Windows users can use
authkeys or ACL tags, etc.
Updates #275
4 years ago
}
// Login implements Backend.
func ( b * LocalBackend ) Login ( token * tailcfg . Oauth2Token ) {
b . mu . Lock ( )
b . assertClientLocked ( )
cc := b . cc
b . mu . Unlock ( )
cc . Login ( token , controlclient . LoginInteractive )
}
// StartLoginInteractive implements Backend. It requests a new
// interactive login from controlclient, unless such a flow is already
// in progress, in which case StartLoginInteractive attempts to pick
// up the in-progress flow where it left off.
func ( b * LocalBackend ) StartLoginInteractive ( ) {
b . mu . Lock ( )
b . assertClientLocked ( )
b . interact = true
url := b . authURL
cc := b . cc
b . mu . Unlock ( )
b . logf ( "StartLoginInteractive: url=%v" , url != "" )
if url != "" {
b . popBrowserAuthNow ( )
} else {
cc . Login ( nil , controlclient . LoginInteractive )
}
}
// FakeExpireAfter implements Backend.
func ( b * LocalBackend ) FakeExpireAfter ( x time . Duration ) {
b . logf ( "FakeExpireAfter: %v" , x )
b . mu . Lock ( )
defer b . mu . Unlock ( )
if b . netMap == nil {
return
}
// This function is called very rarely,
// so we prefer to fully copy the netmap over introducing in-place modification here.
mapCopy := * b . netMap
e := mapCopy . Expiry
if e . IsZero ( ) || time . Until ( e ) > x {
mapCopy . Expiry = time . Now ( ) . Add ( x )
}
b . setNetMapLocked ( & mapCopy )
b . send ( ipn . Notify { NetMap : b . netMap } )
}
func ( b * LocalBackend ) Ping ( ipStr string , useTSMP bool ) {
ip , err := netaddr . ParseIP ( ipStr )
if err != nil {
b . logf ( "ignoring Ping request to invalid IP %q" , ipStr )
return
}
b . e . Ping ( ip , useTSMP , func ( pr * ipnstate . PingResult ) {
b . send ( ipn . Notify { PingResult : pr } )
} )
}
// parseWgStatusLocked returns an EngineStatus based on s.
//
// b.mu must be held; mostly because the caller is about to anyway, and doing so
// gives us slightly better guarantees about the two peers stats lines not
// being intermixed if there are concurrent calls to our caller.
func ( b * LocalBackend ) parseWgStatusLocked ( s * wgengine . Status ) ( ret ipn . EngineStatus ) {
var peerStats , peerKeys strings . Builder
ret . LiveDERPs = s . DERPs
ret . LivePeers = map [ tailcfg . NodeKey ] ipnstate . PeerStatusLite { }
for _ , p := range s . Peers {
if ! p . LastHandshake . IsZero ( ) {
fmt . Fprintf ( & peerStats , "%d/%d " , p . RxBytes , p . TxBytes )
fmt . Fprintf ( & peerKeys , "%s " , p . NodeKey . ShortString ( ) )
ret . NumLive ++
ret . LivePeers [ p . NodeKey ] = p
}
ret . RBytes += p . RxBytes
ret . WBytes += p . TxBytes
}
// [GRINDER STATS LINES] - please don't remove (used for log parsing)
if peerStats . Len ( ) > 0 {
b . keyLogf ( "[v1] peer keys: %s" , strings . TrimSpace ( peerKeys . String ( ) ) )
b . statsLogf ( "[v1] v%v peers: %v" , version . Long , strings . TrimSpace ( peerStats . String ( ) ) )
}
return ret
}
// shouldUploadServices reports whether this node should include services
// in Hostinfo. When the user preferences currently request "shields up"
// mode, all inbound connections are refused, so services are not reported.
// Otherwise, shouldUploadServices respects NetMap.CollectServices.
func ( b * LocalBackend ) shouldUploadServices ( ) bool {
b . mu . Lock ( )
defer b . mu . Unlock ( )
if b . prefs == nil || b . netMap == nil {
return false // default to safest setting
}
return ! b . prefs . ShieldsUp && b . netMap . CollectServices
}
ipn, ipnserver, cmd/tailscale: add "server mode" support on Windows
This partially (but not yet fully) migrates Windows to tailscaled's
StateStore storage system.
This adds a new bool Pref, ForceDaemon, defined as:
// ForceDaemon specifies whether a platform that normally
// operates in "client mode" (that is, requires an active user
// logged in with the GUI app running) should keep running after the
// GUI ends and/or the user logs out.
//
// The only current applicable platform is Windows. This
// forced Windows to go into "server mode" where Tailscale is
// running even with no users logged in. This might also be
// used for macOS in the future. This setting has no effect
// for Linux/etc, which always operate in daemon mode.
Then, when ForceDaemon becomes true, we now write use the StateStore
to track which user started it in server mode, and store their prefs
under that key.
The ipnserver validates the connections/identities and informs that
LocalBackend which userid is currently in charge.
The GUI can then enable/disable server mode at runtime, without using
the CLI.
But the "tailscale up" CLI was also fixed, so Windows users can use
authkeys or ACL tags, etc.
Updates #275
4 years ago
func ( b * LocalBackend ) SetCurrentUserID ( uid string ) {
b . mu . Lock ( )
b . userID = uid
b . mu . Unlock ( )
}
func ( b * LocalBackend ) EditPrefs ( mp * ipn . MaskedPrefs ) ( * ipn . Prefs , error ) {
b . mu . Lock ( )
p0 := b . prefs . Clone ( )
p1 := b . prefs . Clone ( )
p1 . ApplyEdits ( mp )
if p1 . Equals ( p0 ) {
b . mu . Unlock ( )
return p1 , nil
}
b . logf ( "EditPrefs: %v" , mp . Pretty ( ) )
b . setPrefsLockedOnEntry ( "EditPrefs" , p1 ) // does a b.mu.Unlock
// Note: don't perform any actions for the new prefs here. Not
// every prefs change goes through EditPrefs. Put your actions
// in setPrefsLocksOnEntry instead.
return p1 , nil
}
// SetPrefs saves new user preferences and propagates them throughout
// the system. Implements Backend.
func ( b * LocalBackend ) SetPrefs ( newp * ipn . Prefs ) {
if newp == nil {
panic ( "SetPrefs got nil prefs" )
}
b . mu . Lock ( )
b . setPrefsLockedOnEntry ( "SetPrefs" , newp )
}
// setPrefsLockedOnEntry requires b.mu be held to call it, but it
// unlocks b.mu when done.
func ( b * LocalBackend ) setPrefsLockedOnEntry ( caller string , newp * ipn . Prefs ) {
netMap := b . netMap
stateKey := b . stateKey
oldp := b . prefs
newp . Persist = oldp . Persist // caller isn't allowed to override this
b . prefs = newp
b . inServerMode = newp . ForceDaemon
// We do this to avoid holding the lock while doing everything else.
newp = b . prefs . Clone ( )
oldHi := b . hostinfo
newHi := oldHi . Clone ( )
applyPrefsToHostinfo ( newHi , newp )
b . hostinfo = newHi
hostInfoChanged := ! oldHi . Equal ( newHi )
ipn, ipnserver, cmd/tailscale: add "server mode" support on Windows
This partially (but not yet fully) migrates Windows to tailscaled's
StateStore storage system.
This adds a new bool Pref, ForceDaemon, defined as:
// ForceDaemon specifies whether a platform that normally
// operates in "client mode" (that is, requires an active user
// logged in with the GUI app running) should keep running after the
// GUI ends and/or the user logs out.
//
// The only current applicable platform is Windows. This
// forced Windows to go into "server mode" where Tailscale is
// running even with no users logged in. This might also be
// used for macOS in the future. This setting has no effect
// for Linux/etc, which always operate in daemon mode.
Then, when ForceDaemon becomes true, we now write use the StateStore
to track which user started it in server mode, and store their prefs
under that key.
The ipnserver validates the connections/identities and informs that
LocalBackend which userid is currently in charge.
The GUI can then enable/disable server mode at runtime, without using
the CLI.
But the "tailscale up" CLI was also fixed, so Windows users can use
authkeys or ACL tags, etc.
Updates #275
4 years ago
userID := b . userID
cc := b . cc
b . mu . Unlock ( )
if stateKey != "" {
if err := b . store . WriteState ( stateKey , newp . ToBytes ( ) ) ; err != nil {
b . logf ( "failed to save new controlclient state: %v" , err )
}
}
b . writeServerModeStartState ( userID , newp )
// [GRINDER STATS LINE] - please don't remove (used for log parsing)
if caller == "SetPrefs" {
b . logf ( "SetPrefs: %v" , newp . Pretty ( ) )
}
if netMap != nil {
if login := netMap . UserProfiles [ netMap . User ] . LoginName ; login != "" {
if newp . Persist == nil {
b . logf ( "active login: %s" , login )
} else if newp . Persist . LoginName != login {
// Corp issue 461: sometimes the wrong prefs are
// logged; the frontend isn't always getting
// notified (to update its prefs/persist) on
// account switch. Log this while we figure it
// out.
b . logf ( "active login: %s ([unexpected] corp#461, not %s)" , newp . Persist . LoginName )
}
}
}
if oldp . ShieldsUp != newp . ShieldsUp || hostInfoChanged {
b . doSetHostinfoFilterServices ( newHi )
}
b . updateFilter ( netMap , newp )
if netMap != nil {
b . e . SetDERPMap ( netMap . DERPMap )
}
if ! oldp . WantRunning && newp . WantRunning {
b . logf ( "transitioning to running; doing Login..." )
cc . Login ( nil , controlclient . LoginDefault )
}
if oldp . WantRunning != newp . WantRunning {
b . stateMachine ( )
} else {
b . authReconfig ( )
}
b . send ( ipn . Notify { Prefs : newp } )
}
func ( b * LocalBackend ) getPeerAPIPortForTSMPPing ( ip netaddr . IP ) ( port uint16 , ok bool ) {
b . mu . Lock ( )
defer b . mu . Unlock ( )
for _ , pln := range b . peerAPIListeners {
if pln . ip == ip {
return uint16 ( pln . port ) , true
}
}
return 0 , false
}
func ( b * LocalBackend ) peerAPIServicesLocked ( ) ( ret [ ] tailcfg . Service ) {
for _ , pln := range b . peerAPIListeners {
proto := tailcfg . ServiceProto ( "peerapi4" )
if pln . ip . Is6 ( ) {
proto = "peerapi6"
}
ret = append ( ret , tailcfg . Service {
Proto : proto ,
Port : uint16 ( pln . port ) ,
} )
}
return ret
}
// doSetHostinfoFilterServices calls SetHostinfo on the controlclient,
// possibly after mangling the given hostinfo.
//
// TODO(danderson): we shouldn't be mangling hostinfo here after
// painstakingly constructing it in twelvety other places.
func ( b * LocalBackend ) doSetHostinfoFilterServices ( hi * tailcfg . Hostinfo ) {
if hi == nil {
b . logf ( "[unexpected] doSetHostinfoFilterServices with nil hostinfo" )
return
}
b . mu . Lock ( )
cc := b . cc
if cc == nil {
// Control client isn't up yet.
b . mu . Unlock ( )
return
}
peerAPIServices := b . peerAPIServicesLocked ( )
b . mu . Unlock ( )
// Make a shallow copy of hostinfo so we can mutate
// at the Service field.
hi2 := * hi // shallow copy
if ! b . shouldUploadServices ( ) {
hi2 . Services = [ ] tailcfg . Service { }
}
// Don't mutate hi.Service's underlying array. Append to
// the slice with no free capacity.
c := len ( hi2 . Services )
hi2 . Services = append ( hi2 . Services [ : c : c ] , peerAPIServices ... )
cc . SetHostinfo ( & hi2 )
}
// NetMap returns the latest cached network map received from
// controlclient, or nil if no network map was received yet.
func ( b * LocalBackend ) NetMap ( ) * netmap . NetworkMap {
b . mu . Lock ( )
defer b . mu . Unlock ( )
return b . netMap
}
// blockEngineUpdate sets b.blocked to block, while holding b.mu. Its
// indirect effect is to turn b.authReconfig() into a no-op if block
// is true.
func ( b * LocalBackend ) blockEngineUpdates ( block bool ) {
b . logf ( "blockEngineUpdates(%v)" , block )
b . mu . Lock ( )
b . blocked = block
b . mu . Unlock ( )
}
// authReconfig pushes a new configuration into wgengine, if engine
// updates are not currently blocked, based on the cached netmap and
// user prefs.
func ( b * LocalBackend ) authReconfig ( ) {
b . mu . Lock ( )
blocked := b . blocked
prefs := b . prefs
nm := b . netMap
hasPAC := b . prevIfState . HasPAC ( )
disableSubnetsIfPAC := nm != nil && nm . Debug != nil && nm . Debug . DisableSubnetsIfPAC . EqualBool ( true )
b . mu . Unlock ( )
if blocked {
b . logf ( "authReconfig: blocked, skipping." )
return
}
if nm == nil {
b . logf ( "authReconfig: netmap not yet valid. Skipping." )
return
}
if ! prefs . WantRunning {
b . logf ( "authReconfig: skipping because !WantRunning." )
return
}
var flags netmap . WGConfigFlags
if prefs . RouteAll {
flags |= netmap . AllowSubnetRoutes
}
if prefs . AllowSingleHosts {
flags |= netmap . AllowSingleHosts
}
if hasPAC && disableSubnetsIfPAC {
if flags & netmap . AllowSubnetRoutes != 0 {
b . logf ( "authReconfig: have PAC; disabling subnet routes" )
flags &^= netmap . AllowSubnetRoutes
}
}
cfg , err := nmcfg . WGCfg ( nm , b . logf , flags , prefs . ExitNodeID )
if err != nil {
b . logf ( "wgcfg: %v" , err )
return
}
rcfg := b . routerConfig ( cfg , prefs )
dcfg := dnsConfigForNetmap ( nm , prefs , b . logf , version . OS ( ) )
err = b . e . Reconfig ( cfg , rcfg , dcfg , nm . Debug )
if err == wgengine . ErrNoChanges {
return
}
b . logf ( "[v1] authReconfig: ra=%v dns=%v 0x%02x: %v" , prefs . RouteAll , prefs . CorpDNS , flags , err )
b . initPeerAPIListener ( )
}
// dnsConfigForNetmap returns a *dns.Config for the given netmap,
// prefs, and client OS version.
//
// The versionOS is a Tailscale-style version ("iOS", "macOS") and not
// a runtime.GOOS.
func dnsConfigForNetmap ( nm * netmap . NetworkMap , prefs * ipn . Prefs , logf logger . Logf , versionOS string ) * dns . Config {
dcfg := & dns . Config {
Routes : map [ dnsname . FQDN ] [ ] dnstype . Resolver { } ,
Hosts : map [ dnsname . FQDN ] [ ] netaddr . IP { } ,
}
// selfV6Only is whether we only have IPv6 addresses ourselves.
selfV6Only := tsaddr . PrefixesContainsFunc ( nm . Addresses , tsaddr . PrefixIs6 ) &&
! tsaddr . PrefixesContainsFunc ( nm . Addresses , tsaddr . PrefixIs4 )
// Populate MagicDNS records. We do this unconditionally so that
// quad-100 can always respond to MagicDNS queries, even if the OS
// isn't configured to make MagicDNS resolution truly
// magic. Details in
// https://github.com/tailscale/tailscale/issues/1886.
set := func ( name string , addrs [ ] netaddr . IPPrefix ) {
if len ( addrs ) == 0 || name == "" {
return
}
fqdn , err := dnsname . ToFQDN ( name )
if err != nil {
return // TODO: propagate error?
}
have4 := tsaddr . PrefixesContainsFunc ( addrs , tsaddr . PrefixIs4 )
var ips [ ] netaddr . IP
for _ , addr := range addrs {
if selfV6Only {
if addr . IP ( ) . Is6 ( ) {
ips = append ( ips , addr . IP ( ) )
}
continue
}
// If this node has an IPv4 address, then
// remove peers' IPv6 addresses for now, as we
// don't guarantee that the peer node actually
// can speak IPv6 correctly.
//
// https://github.com/tailscale/tailscale/issues/1152
// tracks adding the right capability reporting to
// enable AAAA in MagicDNS.
if addr . IP ( ) . Is6 ( ) && have4 {
continue
}
ips = append ( ips , addr . IP ( ) )
}
dcfg . Hosts [ fqdn ] = ips
}
set ( nm . Name , nm . Addresses )
for _ , peer := range nm . Peers {
set ( peer . Name , peer . Addresses )
}
for _ , rec := range nm . DNS . ExtraRecords {
switch rec . Type {
case "" , "A" , "AAAA" :
// Treat these all the same for now: infer from the value
default :
// TODO: more
continue
}
ip , err := netaddr . ParseIP ( rec . Value )
if err != nil {
// Ignore.
continue
}
fqdn , err := dnsname . ToFQDN ( rec . Name )
if err != nil {
continue
}
dcfg . Hosts [ fqdn ] = append ( dcfg . Hosts [ fqdn ] , ip )
}
if ! prefs . CorpDNS {
return dcfg
}
addDefault := func ( resolvers [ ] dnstype . Resolver ) {
for _ , r := range resolvers {
dcfg . DefaultResolvers = append ( dcfg . DefaultResolvers , normalizeResolver ( r ) )
}
}
addDefault ( nm . DNS . Resolvers )
for suffix , resolvers := range nm . DNS . Routes {
fqdn , err := dnsname . ToFQDN ( suffix )
if err != nil {
logf ( "[unexpected] non-FQDN route suffix %q" , suffix )
}
// Create map entry even if len(resolvers) == 0; Issue 2706.
// This lets the control plane send ExtraRecords for which we
// can authoritatively answer "name not exists" for when the
// control plane also sends this explicit but empty route
// making it as something we handle.
//
// While we're already populating it, might as well size the
// slice appropriately.
dcfg . Routes [ fqdn ] = make ( [ ] dnstype . Resolver , 0 , len ( resolvers ) )
for _ , r := range resolvers {
dcfg . Routes [ fqdn ] = append ( dcfg . Routes [ fqdn ] , normalizeResolver ( r ) )
}
}
for _ , dom := range nm . DNS . Domains {
fqdn , err := dnsname . ToFQDN ( dom )
if err != nil {
logf ( "[unexpected] non-FQDN search domain %q" , dom )
}
dcfg . SearchDomains = append ( dcfg . SearchDomains , fqdn )
}
if nm . DNS . Proxied { // actually means "enable MagicDNS"
for _ , dom := range magicDNSRootDomains ( nm ) {
dcfg . Routes [ dom ] = nil // resolve internally with dcfg.Hosts
}
}
// Set FallbackResolvers as the default resolvers in the
// scenarios that can't handle a purely split-DNS config. See
// https://github.com/tailscale/tailscale/issues/1743 for
// details.
switch {
case len ( dcfg . DefaultResolvers ) != 0 :
// Default resolvers already set.
case ! prefs . ExitNodeID . IsZero ( ) :
// When using exit nodes, it's very likely the LAN
// resolvers will become unreachable. So, force use of the
// fallback resolvers until we implement DNS forwarding to
// exit nodes.
//
// This is especially important on Apple OSes, where
// adding the default route to the tunnel interface makes
// it "primary", and we MUST provide VPN-sourced DNS
// settings or we break all DNS resolution.
//
// https://github.com/tailscale/tailscale/issues/1713
addDefault ( nm . DNS . FallbackResolvers )
case len ( dcfg . Routes ) == 0 :
// No settings requiring split DNS, no problem.
case versionOS == "android" :
// We don't support split DNS at all on Android yet.
addDefault ( nm . DNS . FallbackResolvers )
}
return dcfg
}
func normalizeResolver ( cfg dnstype . Resolver ) dnstype . Resolver {
if ip , err := netaddr . ParseIP ( cfg . Addr ) ; err == nil {
// Add 53 here for bare IPs for consistency with previous data type.
return dnstype . Resolver {
Addr : netaddr . IPPortFrom ( ip , 53 ) . String ( ) ,
}
}
return cfg
}
// TailscaleVarRoot returns the root directory of Tailscale's writable
// storage area. (e.g. "/var/lib/tailscale")
//
// It returns an empty string if there's no configured or discovered
// location.
func ( b * LocalBackend ) TailscaleVarRoot ( ) string {
switch runtime . GOOS {
case "ios" , "android" :
dir , _ := paths . AppSharedDir . Load ( ) . ( string )
return dir
}
// Temporary (2021-09-27) transitional fix for #2927 (Synology
// cert dir) on the way towards a more complete fix
// (#2932). It fixes any case where the state file is provided
// to tailscaled explicitly when it's not in the default
// location.
if fs , ok := b . store . ( * ipn . FileStore ) ; ok {
if fp := fs . Path ( ) ; fp != "" {
if dir := filepath . Dir ( fp ) ; strings . EqualFold ( filepath . Base ( dir ) , "tailscale" ) {
return dir
}
}
}
stateFile := paths . DefaultTailscaledStateFile ( )
if stateFile == "" {
return ""
}
return filepath . Dir ( stateFile )
}
func ( b * LocalBackend ) fileRootLocked ( uid tailcfg . UserID ) string {
if v := b . directFileRoot ; v != "" {
return v
}
varRoot := b . TailscaleVarRoot ( )
if varRoot == "" {
b . logf ( "peerapi disabled; no state directory" )
return ""
}
baseDir := fmt . Sprintf ( "%s-uid-%d" ,
strings . ReplaceAll ( b . activeLogin , "@" , "-" ) ,
uid )
dir := filepath . Join ( varRoot , "files" , baseDir )
if err := os . MkdirAll ( dir , 0700 ) ; err != nil {
b . logf ( "peerapi disabled; error making directory: %v" , err )
return ""
}
return dir
}
// closePeerAPIListenersLocked closes any existing peer API listeners
// and clears out the peer API server state.
//
// It does not kick off any Hostinfo update with new services.
//
// b.mu must be held.
func ( b * LocalBackend ) closePeerAPIListenersLocked ( ) {
b . peerAPIServer = nil
for _ , pln := range b . peerAPIListeners {
pln . Close ( )
}
b . peerAPIListeners = nil
}
// peerAPIListenAsync is whether the operating system requires that we
// retry listening on the peerAPI ip/port for whatever reason.
//
// On Windows, see Issue 1620.
// On Android, see Issue 1960.
const peerAPIListenAsync = runtime . GOOS == "windows" || runtime . GOOS == "android"
func ( b * LocalBackend ) initPeerAPIListener ( ) {
b . mu . Lock ( )
defer b . mu . Unlock ( )
if b . netMap == nil {
// We're called from authReconfig which checks that
// netMap is non-nil, but if a concurrent Logout,
// ResetForClientDisconnect, or Start happens when its
// mutex was released, the netMap could be
// nil'ed out (Issue 1996). Bail out early here if so.
return
}
if len ( b . netMap . Addresses ) == len ( b . peerAPIListeners ) {
allSame := true
for i , pln := range b . peerAPIListeners {
if pln . ip != b . netMap . Addresses [ i ] . IP ( ) {
allSame = false
break
}
}
if allSame {
// Nothing to do.
return
}
}
b . closePeerAPIListenersLocked ( )
selfNode := b . netMap . SelfNode
if len ( b . netMap . Addresses ) == 0 || selfNode == nil {
return
}
fileRoot := b . fileRootLocked ( selfNode . User )
if fileRoot == "" {
return
}
var tunName string
if ge , ok := b . e . ( wgengine . InternalsGetter ) ; ok {
if tunWrap , _ , ok := ge . GetInternals ( ) ; ok {
tunName , _ = tunWrap . Name ( )
}
}
ps := & peerAPIServer {
b : b ,
rootDir : fileRoot ,
tunName : tunName ,
selfNode : selfNode ,
directFileMode : b . directFileRoot != "" ,
}
b . peerAPIServer = ps
isNetstack := wgengine . IsNetstack ( b . e )
for i , a := range b . netMap . Addresses {
var ln net . Listener
var err error
skipListen := i > 0 && isNetstack
if ! skipListen {
ln , err = ps . listen ( a . IP ( ) , b . prevIfState )
if err != nil {
if peerAPIListenAsync {
// Expected. But we fix it later in linkChange
// ("peerAPIListeners too low").
continue
}
b . logf ( "[unexpected] peerapi listen(%q) error: %v" , a . IP ( ) , err )
continue
}
}
pln := & peerAPIListener {
ps : ps ,
ip : a . IP ( ) ,
ln : ln , // nil for 2nd+ on netstack
lb : b ,
}
if skipListen {
pln . port = b . peerAPIListeners [ 0 ] . port
} else {
pln . port = ln . Addr ( ) . ( * net . TCPAddr ) . Port
}
pln . urlStr = "http://" + net . JoinHostPort ( a . IP ( ) . String ( ) , strconv . Itoa ( pln . port ) )
b . logf ( "peerapi: serving on %s" , pln . urlStr )
go pln . serve ( )
b . peerAPIListeners = append ( b . peerAPIListeners , pln )
}
go b . doSetHostinfoFilterServices ( b . hostinfo . Clone ( ) )
}
// magicDNSRootDomains returns the subset of nm.DNS.Domains that are the search domains for MagicDNS.
func magicDNSRootDomains ( nm * netmap . NetworkMap ) [ ] dnsname . FQDN {
if v := nm . MagicDNSSuffix ( ) ; v != "" {
fqdn , err := dnsname . ToFQDN ( v )
if err != nil {
// TODO: propagate error
return nil
}
ret := [ ] dnsname . FQDN {
fqdn ,
dnsname . FQDN ( "0.e.1.a.c.5.1.1.a.7.d.f.ip6.arpa." ) ,
}
for i := 64 ; i <= 127 ; i ++ {
fqdn , err = dnsname . ToFQDN ( fmt . Sprintf ( "%d.100.in-addr.arpa." , i ) )
if err != nil {
// TODO: propagate error
continue
}
ret = append ( ret , fqdn )
}
return ret
}
return nil
}
var (
ipv4Default = netaddr . MustParseIPPrefix ( "0.0.0.0/0" )
ipv6Default = netaddr . MustParseIPPrefix ( "::/0" )
)
// peerRoutes returns the routerConfig.Routes to access peers.
// If there are over cgnatThreshold CGNAT routes, one big CGNAT route
// is used instead.
func peerRoutes ( peers [ ] wgcfg . Peer , cgnatThreshold int ) ( routes [ ] netaddr . IPPrefix ) {
tsULA := tsaddr . TailscaleULARange ( )
cgNAT := tsaddr . CGNATRange ( )
var didULA bool
var cgNATIPs [ ] netaddr . IPPrefix
for _ , peer := range peers {
for _ , aip := range peer . AllowedIPs {
aip = unmapIPPrefix ( aip )
// Only add the Tailscale IPv6 ULA once, if we see anybody using part of it.
if aip . IP ( ) . Is6 ( ) && aip . IsSingleIP ( ) && tsULA . Contains ( aip . IP ( ) ) {
if ! didULA {
didULA = true
routes = append ( routes , tsULA )
}
continue
}
if aip . IsSingleIP ( ) && cgNAT . Contains ( aip . IP ( ) ) {
cgNATIPs = append ( cgNATIPs , aip )
} else {
routes = append ( routes , aip )
}
}
}
if len ( cgNATIPs ) > cgnatThreshold {
// Probably the hello server. Just append one big route.
routes = append ( routes , cgNAT )
} else {
routes = append ( routes , cgNATIPs ... )
}
return routes
}
// routerConfig produces a router.Config from a wireguard config and IPN prefs.
func ( b * LocalBackend ) routerConfig ( cfg * wgcfg . Config , prefs * ipn . Prefs ) * router . Config {
rs := & router . Config {
LocalAddrs : unmapIPPrefixes ( cfg . Addresses ) ,
SubnetRoutes : unmapIPPrefixes ( prefs . AdvertiseRoutes ) ,
SNATSubnetRoutes : ! prefs . NoSNAT ,
NetfilterMode : prefs . NetfilterMode ,
Routes : peerRoutes ( cfg . Peers , 10_000 ) ,
}
if distro . Get ( ) == distro . Synology {
// Issue 1995: we don't use iptables on Synology.
rs . NetfilterMode = preftype . NetfilterOff
}
// Sanity check: we expect the control server to program both a v4
// and a v6 default route, if default routing is on. Fill in
// blackhole routes appropriately if we're missing some. This is
// likely to break some functionality, but if the user expressed a
// preference for routing remotely, we want to avoid leaking
// traffic at the expense of functionality.
if prefs . ExitNodeID != "" || ! prefs . ExitNodeIP . IsZero ( ) {
var default4 , default6 bool
for _ , route := range rs . Routes {
switch route {
case ipv4Default :
default4 = true
case ipv6Default :
default6 = true
}
if default4 && default6 {
break
}
}
if ! default4 {
rs . Routes = append ( rs . Routes , ipv4Default )
}
if ! default6 {
rs . Routes = append ( rs . Routes , ipv6Default )
}
internalIPs , externalIPs , err := internalAndExternalInterfaces ( )
if err != nil {
b . logf ( "failed to discover interface ips: %v" , err )
}
if runtime . GOOS == "linux" || runtime . GOOS == "darwin" || runtime . GOOS == "windows" {
rs . LocalRoutes = internalIPs // unconditionally allow access to guest VM networks
if prefs . ExitNodeAllowLANAccess {
rs . LocalRoutes = append ( rs . LocalRoutes , externalIPs ... )
if len ( externalIPs ) != 0 {
b . logf ( "allowing exit node access to internal IPs: %v" , internalIPs )
}
} else {
// Explicitly add routes to the local network so that we do not
// leak any traffic.
rs . Routes = append ( rs . Routes , externalIPs ... )
}
}
}
rs . Routes = append ( rs . Routes , netaddr . IPPrefixFrom ( tsaddr . TailscaleServiceIP ( ) , 32 ) )
return rs
}
func unmapIPPrefix ( ipp netaddr . IPPrefix ) netaddr . IPPrefix {
return netaddr . IPPrefixFrom ( ipp . IP ( ) . Unmap ( ) , ipp . Bits ( ) )
}
func unmapIPPrefixes ( ippsList ... [ ] netaddr . IPPrefix ) ( ret [ ] netaddr . IPPrefix ) {
for _ , ipps := range ippsList {
for _ , ipp := range ipps {
ret = append ( ret , unmapIPPrefix ( ipp ) )
}
}
return ret
}
func applyPrefsToHostinfo ( hi * tailcfg . Hostinfo , prefs * ipn . Prefs ) {
if h := prefs . Hostname ; h != "" {
hi . Hostname = h
}
hi . RoutableIPs = append ( prefs . AdvertiseRoutes [ : 0 : 0 ] , prefs . AdvertiseRoutes ... )
hi . RequestTags = append ( prefs . AdvertiseTags [ : 0 : 0 ] , prefs . AdvertiseTags ... )
hi . ShieldsUp = prefs . ShieldsUp
}
// enterState transitions the backend into newState, updating internal
// state and propagating events out as needed.
//
// TODO(danderson): while this isn't a lie, exactly, a ton of other
// places twiddle IPN internal state without going through here, so
// really this is more "one of several places in which random things
// happen".
func ( b * LocalBackend ) enterState ( newState ipn . State ) {
b . mu . Lock ( )
oldState := b . state
b . state = newState
prefs := b . prefs
netMap := b . netMap
activeLogin := b . activeLogin
authURL := b . authURL
if newState == ipn . Running {
b . authURL = ""
b . authURLSticky = ""
} else if oldState == ipn . Running {
// Transitioning away from running.
b . closePeerAPIListenersLocked ( )
}
b . maybePauseControlClientLocked ( )
b . mu . Unlock ( )
if oldState == newState {
return
}
b . logf ( "Switching ipn state %v -> %v (WantRunning=%v, nm=%v)" ,
oldState , newState , prefs . WantRunning , netMap != nil )
health . SetIPNState ( newState . String ( ) , prefs . WantRunning )
b . send ( ipn . Notify { State : & newState } )
switch newState {
case ipn . NeedsLogin :
systemd . Status ( "Needs login: %s" , authURL )
b . blockEngineUpdates ( true )
fallthrough
case ipn . Stopped :
err := b . e . Reconfig ( & wgcfg . Config { } , & router . Config { } , & dns . Config { } , nil )
if err != nil {
b . logf ( "Reconfig(down): %v" , err )
}
if authURL == "" {
systemd . Status ( "Stopped; run 'tailscale up' to log in" )
}
case ipn . Starting , ipn . NeedsMachineAuth :
b . authReconfig ( )
// Needed so that UpdateEndpoints can run
b . e . RequestStatus ( )
case ipn . Running :
var addrs [ ] string
for _ , addr := range netMap . Addresses {
addrs = append ( addrs , addr . IP ( ) . String ( ) )
}
systemd . Status ( "Connected; %s; %s" , activeLogin , strings . Join ( addrs , " " ) )
default :
b . logf ( "[unexpected] unknown newState %#v" , newState )
}
}
func ( b * LocalBackend ) hasNodeKey ( ) bool {
// we can't use b.Prefs(), because it strips the keys, oops!
b . mu . Lock ( )
p := b . prefs
b . mu . Unlock ( )
return p . Persist != nil && ! p . Persist . PrivateNodeKey . IsZero ( )
}
// nextState returns the state the backend seems to be in, based on
// its internal state.
func ( b * LocalBackend ) nextState ( ) ipn . State {
b . mu . Lock ( )
b . assertClientLocked ( )
var (
cc = b . cc
netMap = b . netMap
state = b . state
blocked = b . blocked
wantRunning = b . prefs . WantRunning
loggedOut = b . prefs . LoggedOut
st = b . engineStatus
)
b . mu . Unlock ( )
switch {
case ! wantRunning && ! loggedOut && ! blocked && b . hasNodeKey ( ) :
return ipn . Stopped
case netMap == nil :
if cc . AuthCantContinue ( ) || loggedOut {
// Auth was interrupted or waiting for URL visit,
// so it won't proceed without human help.
return ipn . NeedsLogin
}
switch state {
case ipn . Stopped :
// If we were already in the Stopped state, then
// we can assume auth is in good shape (or we would
// have been in NeedsLogin), so transition to Starting
// right away.
return ipn . Starting
case ipn . NoState :
// Our first time connecting to control, and we
// don't know if we'll NeedsLogin or not yet.
// UIs should print "Loading..." in this state.
return ipn . NoState
case ipn . Starting , ipn . Running , ipn . NeedsLogin :
return state
default :
b . logf ( "unexpected no-netmap state transition for %v" , state )
return state
}
case ! wantRunning :
return ipn . Stopped
case ! netMap . Expiry . IsZero ( ) && time . Until ( netMap . Expiry ) <= 0 :
return ipn . NeedsLogin
case netMap . MachineStatus != tailcfg . MachineAuthorized :
// TODO(crawshaw): handle tailcfg.MachineInvalid
return ipn . NeedsMachineAuth
case state == ipn . NeedsMachineAuth :
// (if we get here, we know MachineAuthorized == true)
return ipn . Starting
case state == ipn . Starting :
if st . NumLive > 0 || st . LiveDERPs > 0 {
return ipn . Running
} else {
return state
}
case state == ipn . Running :
return ipn . Running
default :
return ipn . Starting
}
}
// RequestEngineStatus implements Backend.
func ( b * LocalBackend ) RequestEngineStatus ( ) {
b . e . RequestStatus ( )
}
// stateMachine updates the state machine state based on other things
// that have happened. It is invoked from the various callbacks that
// feed events into LocalBackend.
//
// TODO(apenwarr): use a channel or something to prevent re-entrancy?
// Or maybe just call the state machine from fewer places.
func ( b * LocalBackend ) stateMachine ( ) {
b . enterState ( b . nextState ( ) )
}
// stopEngineAndWait deconfigures the local network data plane, and
// waits for it to deliver a status update before returning.
//
// TODO(danderson): this may be racy. We could unblock upon receiving
// a status update that predates the "I've shut down" update.
func ( b * LocalBackend ) stopEngineAndWait ( ) {
b . logf ( "stopEngineAndWait..." )
b . e . Reconfig ( & wgcfg . Config { } , & router . Config { } , & dns . Config { } , nil )
b . requestEngineStatusAndWait ( )
b . logf ( "stopEngineAndWait: done." )
}
// Requests the wgengine status, and does not return until the status
// was delivered (to the usual callback).
func ( b * LocalBackend ) requestEngineStatusAndWait ( ) {
b . logf ( "requestEngineStatusAndWait" )
b . statusLock . Lock ( )
go b . e . RequestStatus ( )
b . logf ( "requestEngineStatusAndWait: waiting..." )
b . statusChanged . Wait ( ) // temporarily releases lock while waiting
b . logf ( "requestEngineStatusAndWait: got status update." )
b . statusLock . Unlock ( )
}
// ResetForClientDisconnect resets the backend for GUI clients running
// in interactive (non-headless) mode. This is currently used only by
// Windows. This causes all state to be cleared, lest an unrelated user
// connect to tailscaled next. But it does not trigger a logout; we
// don't want to the user to have to reauthenticate in the future
// when they restart the GUI.
func ( b * LocalBackend ) ResetForClientDisconnect ( ) {
defer b . enterState ( ipn . Stopped )
b . mu . Lock ( )
defer b . mu . Unlock ( )
b . logf ( "LocalBackend.ResetForClientDisconnect" )
if b . cc != nil {
go b . cc . Shutdown ( )
b . cc = nil
}
b . stateKey = ""
b . userID = ""
b . setNetMapLocked ( nil )
b . prefs = new ( ipn . Prefs )
b . authURL = ""
b . authURLSticky = ""
b . activeLogin = ""
}
// Logout tells the controlclient that we want to log out, and
// transitions the local engine to the logged-out state without
// waiting for controlclient to be in that state.
func ( b * LocalBackend ) Logout ( ) {
b . logout ( context . Background ( ) , false )
}
func ( b * LocalBackend ) LogoutSync ( ctx context . Context ) error {
return b . logout ( ctx , true )
}
func ( b * LocalBackend ) logout ( ctx context . Context , sync bool ) error {
b . mu . Lock ( )
cc := b . cc
b . mu . Unlock ( )
b . EditPrefs ( & ipn . MaskedPrefs {
WantRunningSet : true ,
LoggedOutSet : true ,
Prefs : ipn . Prefs { WantRunning : false , LoggedOut : true } ,
} )
if cc == nil {
// Double Logout can happen via repeated IPN
// connections to ipnserver making it repeatedly
// transition from 1->0 total connections, which on
// Windows by default ("client mode") causes a Logout
// on the transition to zero.
// Previously this crashed when we asserted that c was non-nil
// here.
return errors . New ( "no controlclient" )
}
var err error
if sync {
err = cc . Logout ( ctx )
} else {
cc . StartLogout ( )
}
b . stateMachine ( )
return err
}
// assertClientLocked crashes if there is no controlclient in this backend.
func ( b * LocalBackend ) assertClientLocked ( ) {
if b . cc == nil {
panic ( "LocalBackend.assertClient: b.cc == nil" )
}
}
// setNetInfo sets b.hostinfo.NetInfo to ni, and passes ni along to the
// controlclient, if one exists.
func ( b * LocalBackend ) setNetInfo ( ni * tailcfg . NetInfo ) {
b . mu . Lock ( )
cc := b . cc
if b . hostinfo != nil {
b . hostinfo . NetInfo = ni . Clone ( )
}
b . mu . Unlock ( )
if cc == nil {
return
}
cc . SetNetInfo ( ni )
}
func hasCapability ( nm * netmap . NetworkMap , cap string ) bool {
if nm != nil && nm . SelfNode != nil {
for _ , c := range nm . SelfNode . Capabilities {
if c == cap {
return true
}
}
}
return false
}
func ( b * LocalBackend ) setNetMapLocked ( nm * netmap . NetworkMap ) {
var login string
if nm != nil {
login = nm . UserProfiles [ nm . User ] . LoginName
if login == "" {
login = "<missing-profile>"
}
}
b . netMap = nm
if login != b . activeLogin {
b . logf ( "active login: %v" , login )
b . activeLogin = login
}
b . maybePauseControlClientLocked ( )
if nm != nil {
health . SetControlHealth ( nm . ControlHealth )
} else {
health . SetControlHealth ( nil )
}
// Determine if file sharing is enabled
fs := hasCapability ( nm , tailcfg . CapabilityFileSharing )
if fs != b . capFileSharing {
osshare . SetFileSharingEnabled ( fs , b . logf )
}
b . capFileSharing = fs
if nm == nil {
b . nodeByAddr = nil
return
}
// Update the nodeByAddr index.
if b . nodeByAddr == nil {
b . nodeByAddr = map [ netaddr . IP ] * tailcfg . Node { }
}
// First pass, mark everything unwanted.
for k := range b . nodeByAddr {
b . nodeByAddr [ k ] = nil
}
addNode := func ( n * tailcfg . Node ) {
for _ , ipp := range n . Addresses {
if ipp . IsSingleIP ( ) {
b . nodeByAddr [ ipp . IP ( ) ] = n
}
}
}
if nm . SelfNode != nil {
addNode ( nm . SelfNode )
}
for _ , p := range nm . Peers {
addNode ( p )
}
// Third pass, actually delete the unwanted items.
for k , v := range b . nodeByAddr {
if v == nil {
delete ( b . nodeByAddr , k )
}
}
}
// OperatorUserID returns the current pref's OperatorUser's ID (in
// os/user.User.Uid string form), or the empty string if none.
func ( b * LocalBackend ) OperatorUserID ( ) string {
b . mu . Lock ( )
if b . prefs == nil {
b . mu . Unlock ( )
return ""
}
opUserName := b . prefs . OperatorUser
b . mu . Unlock ( )
if opUserName == "" {
return ""
}
u , err := user . Lookup ( opUserName )
if err != nil {
b . logf ( "error looking up operator %q uid: %v" , opUserName , err )
return ""
}
return u . Uid
}
// TestOnlyPublicKeys returns the current machine and node public
// keys. Used in tests only to facilitate automated node authorization
// in the test harness.
func ( b * LocalBackend ) TestOnlyPublicKeys ( ) ( machineKey key . MachinePublic , nodeKey tailcfg . NodeKey ) {
b . mu . Lock ( )
prefs := b . prefs
machinePrivKey := b . machinePrivKey
b . mu . Unlock ( )
if prefs == nil || machinePrivKey . IsZero ( ) {
return
}
mk := machinePrivKey . Public ( )
nk := prefs . Persist . PrivateNodeKey . Public ( )
return mk , tailcfg . NodeKey ( nk )
}
func ( b * LocalBackend ) WaitingFiles ( ) ( [ ] apitype . WaitingFile , error ) {
b . mu . Lock ( )
apiSrv := b . peerAPIServer
b . mu . Unlock ( )
if apiSrv == nil {
return nil , errors . New ( "peerapi disabled" )
}
return apiSrv . WaitingFiles ( )
}
func ( b * LocalBackend ) DeleteFile ( name string ) error {
b . mu . Lock ( )
apiSrv := b . peerAPIServer
b . mu . Unlock ( )
if apiSrv == nil {
return errors . New ( "peerapi disabled" )
}
return apiSrv . DeleteFile ( name )
}
func ( b * LocalBackend ) OpenFile ( name string ) ( rc io . ReadCloser , size int64 , err error ) {
b . mu . Lock ( )
apiSrv := b . peerAPIServer
b . mu . Unlock ( )
if apiSrv == nil {
return nil , 0 , errors . New ( "peerapi disabled" )
}
return apiSrv . OpenFile ( name )
}
// hasCapFileSharing reports whether the current node has the file
// sharing capability enabled.
func ( b * LocalBackend ) hasCapFileSharing ( ) bool {
b . mu . Lock ( )
defer b . mu . Unlock ( )
return b . capFileSharing
}
// FileTargets lists nodes that the current node can send files to.
func ( b * LocalBackend ) FileTargets ( ) ( [ ] * apitype . FileTarget , error ) {
var ret [ ] * apitype . FileTarget
b . mu . Lock ( )
defer b . mu . Unlock ( )
nm := b . netMap
if b . state != ipn . Running || nm == nil {
return nil , errors . New ( "not connected" )
}
if ! b . capFileSharing {
return nil , errors . New ( "file sharing not enabled by Tailscale admin" )
}
for _ , p := range nm . Peers {
if p . User != nm . User {
continue
}
peerAPI := peerAPIBase ( b . netMap , p )
if peerAPI == "" {
continue
}
ret = append ( ret , & apitype . FileTarget {
Node : p ,
PeerAPIURL : peerAPI ,
} )
}
// TODO: sort a different way than the netmap already is?
return ret , nil
}
// SetDNS adds a DNS record for the given domain name & TXT record
// value.
//
// It's meant for use with dns-01 ACME (LetsEncrypt) challenges.
//
// This is the low-level interface. Other layers will provide more
// friendly options to get HTTPS certs.
func ( b * LocalBackend ) SetDNS ( ctx context . Context , name , value string ) error {
req := & tailcfg . SetDNSRequest {
Version : 1 ,
Type : "TXT" ,
Name : name ,
Value : value ,
}
b . mu . Lock ( )
cc := b . cc
if prefs := b . prefs ; prefs != nil {
req . NodeKey = tailcfg . NodeKey ( prefs . Persist . PrivateNodeKey . Public ( ) )
}
b . mu . Unlock ( )
if cc == nil {
return errors . New ( "not connected" )
}
if req . NodeKey . IsZero ( ) {
return errors . New ( "no nodekey" )
}
if name == "" {
return errors . New ( "missing 'name'" )
}
if value == "" {
return errors . New ( "missing 'value'" )
}
return cc . SetDNS ( ctx , req )
}
func ( b * LocalBackend ) registerIncomingFile ( inf * incomingFile , active bool ) {
b . mu . Lock ( )
defer b . mu . Unlock ( )
if b . incomingFiles == nil {
b . incomingFiles = make ( map [ * incomingFile ] bool )
}
if active {
b . incomingFiles [ inf ] = true
} else {
delete ( b . incomingFiles , inf )
}
}
// peerAPIBase returns the "http://ip:port" URL base to reach peer's peerAPI.
// It returns the empty string if the peer doesn't support the peerapi
// or there's no matching address family based on the netmap's own addresses.
func peerAPIBase ( nm * netmap . NetworkMap , peer * tailcfg . Node ) string {
if nm == nil || peer == nil {
return ""
}
var have4 , have6 bool
for _ , a := range nm . Addresses {
if ! a . IsSingleIP ( ) {
continue
}
switch {
case a . IP ( ) . Is4 ( ) :
have4 = true
case a . IP ( ) . Is6 ( ) :
have6 = true
}
}
var p4 , p6 uint16
for _ , s := range peer . Hostinfo . Services {
switch s . Proto {
case "peerapi4" :
p4 = s . Port
case "peerapi6" :
p6 = s . Port
}
}
var ipp netaddr . IPPort
switch {
case have4 && p4 != 0 :
ipp = netaddr . IPPortFrom ( nodeIP ( peer , netaddr . IP . Is4 ) , p4 )
case have6 && p6 != 0 :
ipp = netaddr . IPPortFrom ( nodeIP ( peer , netaddr . IP . Is6 ) , p6 )
}
if ipp . IP ( ) . IsZero ( ) {
return ""
}
return fmt . Sprintf ( "http://%v" , ipp )
}
func nodeIP ( n * tailcfg . Node , pred func ( netaddr . IP ) bool ) netaddr . IP {
for _ , a := range n . Addresses {
if a . IsSingleIP ( ) && pred ( a . IP ( ) ) {
return a . IP ( )
}
}
return netaddr . IP { }
}
func isBSD ( s string ) bool {
return s == "dragonfly" || s == "freebsd" || s == "netbsd" || s == "openbsd"
}
func ( b * LocalBackend ) CheckIPForwarding ( ) error {
if wgengine . IsNetstackRouter ( b . e ) {
return nil
}
if isBSD ( runtime . GOOS ) {
return fmt . Errorf ( "Subnet routing and exit nodes only work with additional manual configuration on %v, and is not currently officially supported." , runtime . GOOS )
}
var keys [ ] string
if runtime . GOOS == "linux" {
keys = append ( keys , "net.ipv4.ip_forward" , "net.ipv6.conf.all.forwarding" )
} else if isBSD ( runtime . GOOS ) {
keys = append ( keys , "net.inet.ip.forwarding" )
} else {
return nil
}
const suffix = "\nSubnet routes won't work without IP forwarding.\nSee https://tailscale.com/kb/1104/enable-ip-forwarding/"
for _ , key := range keys {
bs , err := exec . Command ( "sysctl" , "-n" , key ) . Output ( )
if err != nil {
return fmt . Errorf ( "couldn't check %s (%v)%s" , key , err , suffix )
}
on , err := strconv . ParseBool ( string ( bytes . TrimSpace ( bs ) ) )
if err != nil {
return fmt . Errorf ( "couldn't parse %s (%v)%s." , key , err , suffix )
}
if ! on {
return fmt . Errorf ( "%s is disabled.%s" , key , suffix )
}
}
return nil
}
// peerDialControlFunc is non-nil on platforms that require a way to
// bind to dial out to other peers.
var peerDialControlFunc func ( * LocalBackend ) func ( network , address string , c syscall . RawConn ) error
// PeerDialControlFunc returns a net.Dialer.Control func (possibly nil) to use to
// dial other Tailscale peers from the current environment.
func ( b * LocalBackend ) PeerDialControlFunc ( ) func ( network , address string , c syscall . RawConn ) error {
if peerDialControlFunc != nil {
return peerDialControlFunc ( b )
}
return nil
}
// DERPMap returns the current DERPMap in use, or nil if not connected.
func ( b * LocalBackend ) DERPMap ( ) * tailcfg . DERPMap {
b . mu . Lock ( )
defer b . mu . Unlock ( )
if b . netMap == nil {
return nil
}
return b . netMap . DERPMap
}