ipn/ipnlocal: rename some variables to be consistent

Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
pull/1677/head
Brad Fitzpatrick 3 years ago
parent 4a64d2a603
commit e86b7752ef

@ -94,7 +94,7 @@ type LocalBackend struct {
mu sync.Mutex
httpTestClient *http.Client // for controlclient. nil by default, used by tests.
notify func(ipn.Notify)
c *controlclient.Client
cc *controlclient.Client
stateKey ipn.StateKey // computed in part from user-provided value
userID string // current controlling user ID (for Windows, primarily)
prefs *ipn.Prefs
@ -186,8 +186,8 @@ func (b *LocalBackend) linkChange(major bool, ifst *interfaces.State) {
b.prevIfState = ifst
networkUp := ifst.AnyInterfaceUp()
if b.c != nil {
go b.c.SetPaused(b.state == ipn.Stopped || !networkUp)
if b.cc != nil {
go b.cc.SetPaused(b.state == ipn.Stopped || !networkUp)
}
// If the PAC-ness of the network changed, reconfig wireguard+route to
@ -227,13 +227,13 @@ func (b *LocalBackend) onHealthChange(sys health.Subsystem, err error) {
// can no longer be used after Shutdown returns.
func (b *LocalBackend) Shutdown() {
b.mu.Lock()
cli := b.c
cc := b.cc
b.mu.Unlock()
b.unregisterLinkMon()
b.unregisterHealthWatch()
if cli != nil {
cli.Shutdown()
if cc != nil {
cc.Shutdown()
}
b.ctxCancel()
b.e.Close()
@ -517,13 +517,13 @@ func (b *LocalBackend) setWgengineStatus(s *wgengine.Status, err error) {
b.mu.Lock()
es := b.parseWgStatusLocked(s)
c := b.c
cc := b.cc
b.engineStatus = es
b.endpoints = append([]string{}, s.LocalAddrs...)
b.mu.Unlock()
if c != nil {
c.UpdateEndpoints(0, s.LocalAddrs)
if cc != nil {
cc.UpdateEndpoints(0, s.LocalAddrs)
}
b.stateMachine()
@ -576,7 +576,7 @@ func (b *LocalBackend) Start(opts ipn.Options) error {
b.mu.Lock()
if b.c != nil {
if b.cc != nil {
// TODO(apenwarr): avoid the need to reinit controlclient.
// This will trigger a full relogin/reconfigure cycle every
// time a Handle reconnects to the backend. Ideally, we
@ -584,7 +584,7 @@ func (b *LocalBackend) Start(opts ipn.Options) error {
// into sync with the minimal changes. But that's not how it
// is right now, which is a sign that the code is still too
// complicated.
b.c.Shutdown()
b.cc.Shutdown()
}
httpTestClient := b.httpTestClient
@ -676,7 +676,7 @@ func (b *LocalBackend) Start(opts ipn.Options) error {
}
b.mu.Lock()
b.c = cli
b.cc = cli
endpoints := b.endpoints
b.mu.Unlock()
@ -1161,10 +1161,10 @@ func (b *LocalBackend) getEngineStatus() ipn.EngineStatus {
func (b *LocalBackend) Login(token *tailcfg.Oauth2Token) {
b.mu.Lock()
b.assertClientLocked()
c := b.c
cc := b.cc
b.mu.Unlock()
c.Login(token, controlclient.LoginInteractive)
cc.Login(token, controlclient.LoginInteractive)
}
// StartLoginInteractive implements Backend. It requests a new
@ -1176,14 +1176,14 @@ func (b *LocalBackend) StartLoginInteractive() {
b.assertClientLocked()
b.interact = true
url := b.authURL
c := b.c
cc := b.cc
b.mu.Unlock()
b.logf("StartLoginInteractive: url=%v", url != "")
if url != "" {
b.popBrowserAuthNow()
} else {
c.Login(nil, controlclient.LoginInteractive)
cc.Login(nil, controlclient.LoginInteractive)
}
}
@ -1394,7 +1394,7 @@ func (b *LocalBackend) peerAPIServicesLocked() (ret []tailcfg.Service) {
// painstakingly constructing it in twelvety other places.
func (b *LocalBackend) doSetHostinfoFilterServices(hi *tailcfg.Hostinfo) {
b.mu.Lock()
cc := b.c
cc := b.cc
if cc == nil {
// Control client isn't up yet.
b.mu.Unlock()
@ -1748,7 +1748,7 @@ func (b *LocalBackend) enterState(newState ipn.State) {
b.state = newState
prefs := b.prefs
notify := b.notify
bc := b.c
cc := b.cc
networkUp := b.prevIfState.AnyInterfaceUp()
activeLogin := b.activeLogin
authURL := b.authURL
@ -1764,8 +1764,8 @@ func (b *LocalBackend) enterState(newState ipn.State) {
b.send(ipn.Notify{State: &newState})
}
if bc != nil {
bc.SetPaused(newState == ipn.Stopped || !networkUp)
if cc != nil {
cc.SetPaused(newState == ipn.Stopped || !networkUp)
}
switch newState {
@ -1804,7 +1804,7 @@ func (b *LocalBackend) nextState() ipn.State {
b.mu.Lock()
b.assertClientLocked()
var (
c = b.c
cc = b.cc
netMap = b.netMap
state = b.state
wantRunning = b.prefs.WantRunning
@ -1813,7 +1813,7 @@ func (b *LocalBackend) nextState() ipn.State {
switch {
case netMap == nil:
if c.AuthCantContinue() {
if cc.AuthCantContinue() {
// Auth was interrupted or waiting for URL visit,
// so it won't proceed without human help.
return ipn.NeedsLogin
@ -1895,11 +1895,11 @@ func (b *LocalBackend) requestEngineStatusAndWait() {
// rebooting will fix it.
func (b *LocalBackend) Logout() {
b.mu.Lock()
c := b.c
cc := b.cc
b.setNetMapLocked(nil)
b.mu.Unlock()
if c == nil {
if cc == nil {
// Double Logout can happen via repeated IPN
// connections to ipnserver making it repeatedly
// transition from 1->0 total connections, which on
@ -1910,7 +1910,7 @@ func (b *LocalBackend) Logout() {
return
}
c.Logout()
cc.Logout()
b.mu.Lock()
b.setNetMapLocked(nil)
@ -1921,8 +1921,8 @@ func (b *LocalBackend) Logout() {
// assertClientLocked crashes if there is no controlclient in this backend.
func (b *LocalBackend) assertClientLocked() {
if b.c == nil {
panic("LocalBackend.assertClient: b.c == nil")
if b.cc == nil {
panic("LocalBackend.assertClient: b.cc == nil")
}
}
@ -1930,16 +1930,16 @@ func (b *LocalBackend) assertClientLocked() {
// controlclient, if one exists.
func (b *LocalBackend) setNetInfo(ni *tailcfg.NetInfo) {
b.mu.Lock()
c := b.c
cc := b.cc
if b.hostinfo != nil {
b.hostinfo.NetInfo = ni.Clone()
}
b.mu.Unlock()
if c == nil {
if cc == nil {
return
}
c.SetNetInfo(ni)
cc.SetNetInfo(ni)
}
func (b *LocalBackend) setNetMapLocked(nm *netmap.NetworkMap) {

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