ipn/ipnlocal: some more variable renames

Missed in earlier commit.

Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
pull/1677/head
Brad Fitzpatrick 3 years ago
parent e86b7752ef
commit 71432c6449

@ -653,7 +653,7 @@ func (b *LocalBackend) Start(opts ipn.Options) error {
// let controlclient initialize it
persistv = &persist.Persist{}
}
cli, err := controlclient.New(controlclient.Options{
cc, err := controlclient.New(controlclient.Options{
GetMachinePrivateKey: b.createGetMachinePrivateKeyFunc(),
Logf: logger.WithPrefix(b.logf, "control: "),
Persist: *persistv,
@ -676,15 +676,15 @@ func (b *LocalBackend) Start(opts ipn.Options) error {
}
b.mu.Lock()
b.cc = cli
b.cc = cc
endpoints := b.endpoints
b.mu.Unlock()
if endpoints != nil {
cli.UpdateEndpoints(0, endpoints)
cc.UpdateEndpoints(0, endpoints)
}
cli.SetStatusFunc(b.setClientStatus)
cc.SetStatusFunc(b.setClientStatus)
b.e.SetStatusCallback(b.setWgengineStatus)
b.e.SetNetInfoCallback(b.setNetInfo)
@ -698,7 +698,7 @@ func (b *LocalBackend) Start(opts ipn.Options) error {
b.send(ipn.Notify{Prefs: prefs})
if wantRunning {
cli.Login(nil, controlclient.LoginDefault)
cc.Login(nil, controlclient.LoginDefault)
}
return nil
}
@ -1884,7 +1884,9 @@ func (b *LocalBackend) requestEngineStatusAndWait() {
b.statusLock.Unlock()
}
// Logout tells the controlclient that we want to log out, and transitions the local engine to the logged-out state without waiting for controlclient to be in that state.
// Logout tells the controlclient that we want to log out, and
// transitions the local engine to the logged-out state without
// waiting for controlclient to be in that state.
//
// TODO(danderson): controlclient Logout does nothing useful, and we
// shouldn't be transitioning to a state based on what we believe

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