Debug GeneralMap

Laut Java sind "08" und "09" keine gültigen int-Werte, aber "01", "02", ... sind gültig.
Die vorangestellte 0, die beim Erstellen des Arrays geholfen hat, wurde daher wieder entfernt.
master
Zocker1999NET 8 years ago
parent 7674f2fb84
commit e9ea53d4d3

@ -118,24 +118,24 @@ public abstract class GeneralMap extends World implements ButtonEvent
Spieler 3 ist als drittes dran und bekommt eine Karte; Hauptstadt: 9 Spieler 3 ist als drittes dran und bekommt eine Karte; Hauptstadt: 9
*/ */
dataL = new int[] {0,1,2,2,1,2,1,1,0,1,0,1,2,2,0,1,2,4,2,1,1,2,0,2,0,2,2,3,2,3,2,3,0,1,1,2,1,4,1,3,0,1,2,4,0,2,2,4,1,2,1,1,2,1,0,3,0,3,0,4,2,1,1,1,1,1,0,2,1,2,2,1,1,2,1,4,1,3,0,4,2,1,0,2}; dataL = new int[] {0,1,2,2,1,2,1,1,0,1,0,1,2,2,0,1,2,4,2,1,1,2,0,2,0,2,2,3,2,3,2,3,0,1,1,2,1,4,1,3,0,1,2,4,0,2,2,4,1,2,1,1,2,1,0,3,0,3,0,4,2,1,1,1,1,1,0,2,1,2,2,1,1,2,1,4,1,3,0,4,2,1,0,2};
provinces[01].setOwner(0); provinces[1].setOwner(0);
provinces[01].setEntityCount(1); provinces[1].setEntityCount(1);
provinces[02].setOwner(2); provinces[2].setOwner(2);
provinces[02].setEntityCount(2); provinces[2].setEntityCount(2);
provinces[03].setOwner(1); provinces[3].setOwner(1);
provinces[03].setEntityCount(2); provinces[3].setEntityCount(2);
provinces[04].setOwner(1); //Fabrik provinces[4].setOwner(1); //Fabrik
provinces[04].setEntityCount(1); provinces[4].setEntityCount(1);
provinces[05].setOwner(0);//Fabrik provinces[5].setOwner(0);//Fabrik
provinces[05].setEntityCount(1); provinces[5].setEntityCount(1);
provinces[06].setOwner(0);//Fabrik provinces[6].setOwner(0);//Fabrik
provinces[06].setEntityCount(1); provinces[6].setEntityCount(1);
provinces[07].setOwner(2); provinces[7].setOwner(2);
provinces[07].setEntityCount(2); provinces[7].setEntityCount(2);
provinces[08].setOwner(0); provinces[8].setOwner(0);
provinces[08].setEntityCount(1); provinces[8].setEntityCount(1);
provinces[09].setOwner(2); provinces[9].setOwner(2);
provinces[09].setEntityCount(4); provinces[9].setEntityCount(4);
provinces[10].setOwner(2); provinces[10].setOwner(2);
provinces[10].setEntityCount(1); provinces[10].setEntityCount(1);
provinces[11].setOwner(1);//Fabrik provinces[11].setOwner(1);//Fabrik
@ -210,24 +210,24 @@ public abstract class GeneralMap extends World implements ButtonEvent
Spieler 4 ist als viertes dran und bekommt eine Karte; Hauptstadt:39 Spieler 4 ist als viertes dran und bekommt eine Karte; Hauptstadt:39
*/ */
dataL = new int[] {0,1,2,3,2,3,2,2,2,2,2,3,1,2,0,2,1,2,2,2,1,3,2,2,1,3,0,3,0,3,0,3,2,2,3,2,1,4,1,4,0,1,0,2,0,5,0,3,1,2,3,3,3,1,3,2,1,2,1,2,3,1,1,1,3,5,2,2,2,2,2,2,3,1,3,1,3,4,3,1,0,2,3,4}; dataL = new int[] {0,1,2,3,2,3,2,2,2,2,2,3,1,2,0,2,1,2,2,2,1,3,2,2,1,3,0,3,0,3,0,3,2,2,3,2,1,4,1,4,0,1,0,2,0,5,0,3,1,2,3,3,3,1,3,2,1,2,1,2,3,1,1,1,3,5,2,2,2,2,2,2,3,1,3,1,3,4,3,1,0,2,3,4};
provinces[01].setOwner(0); provinces[1].setOwner(0);
provinces[01].setEntityCount(1); provinces[1].setEntityCount(1);
provinces[02].setOwner(2); provinces[2].setOwner(2);
provinces[02].setEntityCount(3); provinces[2].setEntityCount(3);
provinces[03].setOwner(2); provinces[3].setOwner(2);
provinces[03].setEntityCount(3); provinces[3].setEntityCount(3);
provinces[04].setOwner(2);//Fabrik provinces[4].setOwner(2);//Fabrik
provinces[04].setEntityCount(2); provinces[4].setEntityCount(2);
provinces[05].setOwner(2);//Fabrik provinces[5].setOwner(2);//Fabrik
provinces[05].setEntityCount(2); provinces[5].setEntityCount(2);
provinces[06].setOwner(2);//Fabrik provinces[6].setOwner(2);//Fabrik
provinces[06].setEntityCount(3); provinces[6].setEntityCount(3);
provinces[07].setOwner(1); provinces[7].setOwner(1);
provinces[07].setEntityCount(2); provinces[7].setEntityCount(2);
provinces[08].setOwner(0); provinces[8].setOwner(0);
provinces[08].setEntityCount(2); provinces[8].setEntityCount(2);
provinces[09].setOwner(1); provinces[9].setOwner(1);
provinces[09].setEntityCount(2); provinces[9].setEntityCount(2);
provinces[10].setOwner(2);//Fabrik provinces[10].setOwner(2);//Fabrik
provinces[10].setEntityCount(2); provinces[10].setEntityCount(2);
provinces[11].setOwner(1);//Fabrik provinces[11].setOwner(1);//Fabrik
@ -303,24 +303,24 @@ public abstract class GeneralMap extends World implements ButtonEvent
Spieler 5 ist als fünftes dran und bekommt zwei Karte; Hauptstadt:41 Spieler 5 ist als fünftes dran und bekommt zwei Karte; Hauptstadt:41
*/ */
dataL = new int[] {2,1,0,2,3,2,1,2,1,2,1,2,1,4,3,1,1,2,3,1,3,3,2,1,0,4,0,2,2,3,0,2,1,3,3,2,3,5,3,3,1,2,2,5,2,3,0,2,2,3,2,2,1,3,4,2,4,3,4,3,0,3,0,3,3,1,4,1,4,1,4,2,2,2,3,2,4,2,0,2,4,4,4,2}; dataL = new int[] {2,1,0,2,3,2,1,2,1,2,1,2,1,4,3,1,1,2,3,1,3,3,2,1,0,4,0,2,2,3,0,2,1,3,3,2,3,5,3,3,1,2,2,5,2,3,0,2,2,3,2,2,1,3,4,2,4,3,4,3,0,3,0,3,3,1,4,1,4,1,4,2,2,2,3,2,4,2,0,2,4,4,4,2};
provinces[01].setOwner(2); provinces[1].setOwner(2);
provinces[01].setEntityCount(1); provinces[1].setEntityCount(1);
provinces[02].setOwner(0); provinces[2].setOwner(0);
provinces[02].setEntityCount(2); provinces[2].setEntityCount(2);
provinces[03].setOwner(3); provinces[3].setOwner(3);
provinces[03].setEntityCount(2); provinces[3].setEntityCount(2);
provinces[04].setOwner(1);//Fabrik provinces[4].setOwner(1);//Fabrik
provinces[04].setEntityCount(2); provinces[4].setEntityCount(2);
provinces[05].setOwner(1);//Fabrik provinces[5].setOwner(1);//Fabrik
provinces[05].setEntityCount(2); provinces[5].setEntityCount(2);
provinces[06].setOwner(1);//Fabrik provinces[6].setOwner(1);//Fabrik
provinces[06].setEntityCount(2); provinces[6].setEntityCount(2);
provinces[07].setOwner(1); provinces[7].setOwner(1);
provinces[07].setEntityCount(4); provinces[7].setEntityCount(4);
provinces[08].setOwner(3); provinces[8].setOwner(3);
provinces[08].setEntityCount(1); provinces[8].setEntityCount(1);
provinces[09].setOwner(1); provinces[9].setOwner(1);
provinces[09].setEntityCount(2); provinces[9].setEntityCount(2);
provinces[10].setOwner(3); provinces[10].setOwner(3);
provinces[10].setEntityCount(1); provinces[10].setEntityCount(1);
provinces[11].setOwner(3);//Fabrik provinces[11].setOwner(3);//Fabrik

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