From e9ea53d4d36630423eab401f32c6a6712bbec950 Mon Sep 17 00:00:00 2001 From: Zocker1999NET Date: Sat, 2 Jul 2016 21:49:40 +0200 Subject: [PATCH] =?UTF-8?q?Debug=20GeneralMap=20Laut=20Java=20sind=20"08"?= =?UTF-8?q?=20und=20"09"=20keine=20g=C3=BCltigen=20int-Werte,=20aber=20"01?= =?UTF-8?q?",=20"02",=20...=20sind=20g=C3=BCltig.=20Die=20vorangestellte?= =?UTF-8?q?=200,=20die=20beim=20Erstellen=20des=20Arrays=20geholfen=20hat,?= =?UTF-8?q?=20wurde=20daher=20wieder=20entfernt.?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- GeneralMap.java | 108 ++++++++++++++++++++++++------------------------ 1 file changed, 54 insertions(+), 54 deletions(-) diff --git a/GeneralMap.java b/GeneralMap.java index 084be5e..0b27088 100644 --- a/GeneralMap.java +++ b/GeneralMap.java @@ -118,24 +118,24 @@ public abstract class GeneralMap extends World implements ButtonEvent Spieler 3 ist als drittes dran und bekommt eine Karte; Hauptstadt: 9 */ dataL = new int[] {0,1,2,2,1,2,1,1,0,1,0,1,2,2,0,1,2,4,2,1,1,2,0,2,0,2,2,3,2,3,2,3,0,1,1,2,1,4,1,3,0,1,2,4,0,2,2,4,1,2,1,1,2,1,0,3,0,3,0,4,2,1,1,1,1,1,0,2,1,2,2,1,1,2,1,4,1,3,0,4,2,1,0,2}; - provinces[01].setOwner(0); - provinces[01].setEntityCount(1); - provinces[02].setOwner(2); - provinces[02].setEntityCount(2); - provinces[03].setOwner(1); - provinces[03].setEntityCount(2); - provinces[04].setOwner(1); //Fabrik - provinces[04].setEntityCount(1); - provinces[05].setOwner(0);//Fabrik - provinces[05].setEntityCount(1); - provinces[06].setOwner(0);//Fabrik - provinces[06].setEntityCount(1); - provinces[07].setOwner(2); - provinces[07].setEntityCount(2); - provinces[08].setOwner(0); - provinces[08].setEntityCount(1); - provinces[09].setOwner(2); - provinces[09].setEntityCount(4); + provinces[1].setOwner(0); + provinces[1].setEntityCount(1); + provinces[2].setOwner(2); + provinces[2].setEntityCount(2); + provinces[3].setOwner(1); + provinces[3].setEntityCount(2); + provinces[4].setOwner(1); //Fabrik + provinces[4].setEntityCount(1); + provinces[5].setOwner(0);//Fabrik + provinces[5].setEntityCount(1); + provinces[6].setOwner(0);//Fabrik + provinces[6].setEntityCount(1); + provinces[7].setOwner(2); + provinces[7].setEntityCount(2); + provinces[8].setOwner(0); + provinces[8].setEntityCount(1); + provinces[9].setOwner(2); + provinces[9].setEntityCount(4); provinces[10].setOwner(2); provinces[10].setEntityCount(1); provinces[11].setOwner(1);//Fabrik @@ -210,24 +210,24 @@ public abstract class GeneralMap extends World implements ButtonEvent Spieler 4 ist als viertes dran und bekommt eine Karte; Hauptstadt:39 */ dataL = new int[] {0,1,2,3,2,3,2,2,2,2,2,3,1,2,0,2,1,2,2,2,1,3,2,2,1,3,0,3,0,3,0,3,2,2,3,2,1,4,1,4,0,1,0,2,0,5,0,3,1,2,3,3,3,1,3,2,1,2,1,2,3,1,1,1,3,5,2,2,2,2,2,2,3,1,3,1,3,4,3,1,0,2,3,4}; - provinces[01].setOwner(0); - provinces[01].setEntityCount(1); - provinces[02].setOwner(2); - provinces[02].setEntityCount(3); - provinces[03].setOwner(2); - provinces[03].setEntityCount(3); - provinces[04].setOwner(2);//Fabrik - provinces[04].setEntityCount(2); - provinces[05].setOwner(2);//Fabrik - provinces[05].setEntityCount(2); - provinces[06].setOwner(2);//Fabrik - provinces[06].setEntityCount(3); - provinces[07].setOwner(1); - provinces[07].setEntityCount(2); - provinces[08].setOwner(0); - provinces[08].setEntityCount(2); - provinces[09].setOwner(1); - provinces[09].setEntityCount(2); + provinces[1].setOwner(0); + provinces[1].setEntityCount(1); + provinces[2].setOwner(2); + provinces[2].setEntityCount(3); + provinces[3].setOwner(2); + provinces[3].setEntityCount(3); + provinces[4].setOwner(2);//Fabrik + provinces[4].setEntityCount(2); + provinces[5].setOwner(2);//Fabrik + provinces[5].setEntityCount(2); + provinces[6].setOwner(2);//Fabrik + provinces[6].setEntityCount(3); + provinces[7].setOwner(1); + provinces[7].setEntityCount(2); + provinces[8].setOwner(0); + provinces[8].setEntityCount(2); + provinces[9].setOwner(1); + provinces[9].setEntityCount(2); provinces[10].setOwner(2);//Fabrik provinces[10].setEntityCount(2); provinces[11].setOwner(1);//Fabrik @@ -303,24 +303,24 @@ public abstract class GeneralMap extends World implements ButtonEvent Spieler 5 ist als fünftes dran und bekommt zwei Karte; Hauptstadt:41 */ dataL = new int[] {2,1,0,2,3,2,1,2,1,2,1,2,1,4,3,1,1,2,3,1,3,3,2,1,0,4,0,2,2,3,0,2,1,3,3,2,3,5,3,3,1,2,2,5,2,3,0,2,2,3,2,2,1,3,4,2,4,3,4,3,0,3,0,3,3,1,4,1,4,1,4,2,2,2,3,2,4,2,0,2,4,4,4,2}; - provinces[01].setOwner(2); - provinces[01].setEntityCount(1); - provinces[02].setOwner(0); - provinces[02].setEntityCount(2); - provinces[03].setOwner(3); - provinces[03].setEntityCount(2); - provinces[04].setOwner(1);//Fabrik - provinces[04].setEntityCount(2); - provinces[05].setOwner(1);//Fabrik - provinces[05].setEntityCount(2); - provinces[06].setOwner(1);//Fabrik - provinces[06].setEntityCount(2); - provinces[07].setOwner(1); - provinces[07].setEntityCount(4); - provinces[08].setOwner(3); - provinces[08].setEntityCount(1); - provinces[09].setOwner(1); - provinces[09].setEntityCount(2); + provinces[1].setOwner(2); + provinces[1].setEntityCount(1); + provinces[2].setOwner(0); + provinces[2].setEntityCount(2); + provinces[3].setOwner(3); + provinces[3].setEntityCount(2); + provinces[4].setOwner(1);//Fabrik + provinces[4].setEntityCount(2); + provinces[5].setOwner(1);//Fabrik + provinces[5].setEntityCount(2); + provinces[6].setOwner(1);//Fabrik + provinces[6].setEntityCount(2); + provinces[7].setOwner(1); + provinces[7].setEntityCount(4); + provinces[8].setOwner(3); + provinces[8].setEntityCount(1); + provinces[9].setOwner(1); + provinces[9].setEntityCount(2); provinces[10].setOwner(3); provinces[10].setEntityCount(1); provinces[11].setOwner(3);//Fabrik