Compare commits
65 Commits
Author | SHA1 | Date |
---|---|---|
Zocker1999NET | 2bd7a6104d | 8 years ago |
Zocker1999NET | cc1c370590 | 8 years ago |
Zocker1999NET | a35d7e1eaa | 8 years ago |
Zocker1999NET | 7027ff806f | 8 years ago |
Zocker1999NET | 4097b17320 | 8 years ago |
Zocker1999NET | 7958cc1009 | 8 years ago |
Zocker1999NET | c3b2034f5c | 8 years ago |
Zocker1999NET | 098549a3ec | 8 years ago |
Zocker1999NET | 53ad8f0c34 | 8 years ago |
Zocker1999NET | a114c76004 | 8 years ago |
Felix Stupp | 87b5b16ae0 | 8 years ago |
Zocker1999NET | 1dc566c3f9 | 8 years ago |
Zocker1999NET | 9a7a451992 | 8 years ago |
JulienRo | 1e5987f391 | 8 years ago |
Felix Stupp | d6f7dd8f79 | 8 years ago |
Felix Stupp | 839cd3b1b0 | 8 years ago |
Felix Stupp | 61bc5887f4 | 8 years ago |
Felix Stupp | b0d13f3216 | 8 years ago |
Felix Stupp | 542c62cc08 | 8 years ago |
Felix Stupp | d96254438a | 8 years ago |
Felix Stupp | 15834f452b | 8 years ago |
Achim | 3390803694 | 8 years ago |
Felix Stupp | 4f1279aae6 | 8 years ago |
JulienRo | 247d062da0 | 8 years ago |
JulienRo | 002112e3b0 | 8 years ago |
Felix Stupp | 3287759eff | 8 years ago |
Achim | 9193fd495c | 8 years ago |
Achim | 6b6fe7d5f1 | 8 years ago |
Felix Stupp | 0b2ea206a3 | 8 years ago |
Zocker1999NET | 24a4855214 | 8 years ago |
Zocker1999NET | ddc3547485 | 8 years ago |
Zocker1999NET | 983a9767c3 | 8 years ago |
Zocker1999NET | 3d807abb83 | 8 years ago |
Zocker1999NET | 859fc88cb7 | 8 years ago |
Zocker1999NET | 09d60c8f0b | 8 years ago |
Felix Stupp | 7c9f3633db | 8 years ago |
Zocker1999NET | 6190d0fe09 | 8 years ago |
Zocker1999NET | 0fdd83592c | 8 years ago |
Felix Stupp | e0fbf0182b | 8 years ago |
Zocker1999NET | 29538a087b | 8 years ago |
Felix Stupp | 8d604b823a | 8 years ago |
Zocker1999NET | c272534300 | 8 years ago |
Zocker1999NET | 167c2e0c2e | 8 years ago |
Felix Stupp | 1e8ac5983f | 8 years ago |
Zocker1999NET | ee6e1b7e14 | 8 years ago |
Felix Stupp | 38ae14ee48 | 8 years ago |
Zocker1999NET | 141ed6e31a | 8 years ago |
aaronholz | 37132f84d7 | 8 years ago |
MaxiJohl | 760f08271a | 8 years ago |
Lumberjack42 | 8d737ad347 | 8 years ago |
Lumberjack42 | 3370f44694 | 8 years ago |
aaronholz | 76366448cf | 8 years ago |
Zocker1999NET | 59980f894e | 8 years ago |
Felix Stupp | 8db8fd287a | 8 years ago |
Felix Stupp | c090b111b1 | 8 years ago |
Zocker1999NET | 5620bff0a9 | 8 years ago |
Zocker1999NET | 49e0cbef7f | 8 years ago |
Felix Stupp | 84d94ef22b | 8 years ago |
4ngelica | fc59dbba97 | 8 years ago |
Felix Stupp | 7f3aee7923 | 8 years ago |
Felix Stupp | c178d1b670 | 8 years ago |
Felix Stupp | ba73029463 | 8 years ago |
Felix Stupp | 9d369c3fd7 | 8 years ago |
Felix Stupp | a1f4e2bc76 | 8 years ago |
SariusRu | 87460796a9 | 8 years ago |
@ -0,0 +1,20 @@
|
||||
|
||||
/**
|
||||
* Write a description of class main here.
|
||||
*
|
||||
* @author (your name)
|
||||
* @version (a version number or a date)
|
||||
*/
|
||||
public class Main
|
||||
{
|
||||
// instance variables - replace the example below with your own
|
||||
private int x;
|
||||
|
||||
/**
|
||||
* Constructor for objects of class main
|
||||
*/
|
||||
public static void main(String[] args)
|
||||
{
|
||||
System.out.println("Start zweiundvierzig as JavaFX ...");
|
||||
}
|
||||
}
|
@ -1,11 +1,38 @@
|
||||
Zweiundvierzig
|
||||
==============
|
||||
|
||||
*Lizenz* (*License*): **CC-BY-NC-SA 4.0**
|
||||
|
||||
Dieses Projekt soll zu einem von Risiko inspiriertem Java Computer Spiel werden.
|
||||
Genutzt wird hierfür die Umgebung von [Greenfoot](http://www.greenfoot.org/overview) von der Universität von Kent.
|
||||
Gestartet ist es als ein Schulprojekt für unseren Informatikkurs, da die Entwicklung an dem Spiel uns sehr viel Spaß bereitete und wir die Veröffentlichung des Spiels in Erwägung ziehen, möchten wir daher das Projekt weiterentwicklen und auf eine eventuelle Veröffentlichung vorbereiten.
|
||||
|
||||
Genutzt wurde bisher die Umgebung von [Greenfoot](http://www.greenfoot.org/overview) von der Universität von Kent.
|
||||
Zurzeit wird das Projekt auf JavaFX umgeschrieben, um es von Greenfoot unabhängig gestalten zu können (Siehe Issue #95).
|
||||
|
||||
Das Projekt ist unter den Lizenzbedingungen der Creative Commons **CC-BY-NC-SA 4.0** veröffentlicht. Kopien dieser geltenden Lizenz sind direkt auf der Website der Creative Commons ([https://creativecommons.org/licenses/by-nc-sa/4.0/legalcode](https://creativecommons.org/licenses/by-nc-sa/4.0/legalcode)) zu finden.
|
||||
|
||||
## Architektur
|
||||
|
||||
Als wir das Projekt gestartet haben, war diese Architektur unser Leitfaden.
|
||||
Zurzeit sind diese nicht mehr auf dem aktuellen Stand, da wir die Planung und Aufgabenaufteilung aufgrund neuer Erfahrungen nun anders durchführen möchten.
|
||||
Dennoch kann dieser Architekturplan den Aufbau des Projektes und dessen Geschichte unserer Meinung nach noch sehr gut erklären.
|
||||
|
||||
[Link zum Architekturplan auf dem aktuellen Branch](planung/architektur.md)
|
||||
|
||||
[Link zur Funktionsliste auf dem aktuellen Branch](planung/funktionsliste.md)
|
||||
|
||||
## Information for non-German Speaker
|
||||
|
||||
This project was started by a group of 8 students living in Germany.
|
||||
Started as a project for our subject about IT, we decided to further develop this game because we think, this project could maybe be published.
|
||||
Because of that, we are trying to rewrite the project to make it independent from [Greenfoot](http://www.greenfoot.org/overview), the "engine" we had used to start to develop this project.
|
||||
We try to write our own "engine" using JavaFX.
|
||||
|
||||
This project is released under the terms of **CC-BY-NC-SA 4.0**. You can find copies of this license at the webpage of the Creative Commons ([https://creativecommons.org/licenses/by-nc-sa/4.0/legalcode](https://creativecommons.org/licenses/by-nc-sa/4.0/legalcode)).
|
||||
|
||||
If you wanna use parts of our source code or wanna support us by submitting Issues or Pull Requests, you should be able to speak German, otherwise this cannot be possible.
|
||||
We hope you can understand that it would be much more work for us only using English inside comments, Commits, Issues and so on.
|
||||
|
||||
**Thank you for your understanding!**
|
||||
|
||||
**Weitere Informationen hier werden folgen.**
|
||||
|
Before Width: | Height: | Size: 209 KiB |
@ -0,0 +1,11 @@
|
||||
#BlueJ package file
|
||||
objectbench.height=100
|
||||
objectbench.width=353
|
||||
package.editor.height=400
|
||||
package.editor.width=560
|
||||
package.editor.x=12
|
||||
package.editor.y=12
|
||||
package.numDependencies=0
|
||||
package.numTargets=0
|
||||
package.showExtends=true
|
||||
package.showUses=true
|
After Width: | Height: | Size: 6.2 KiB |
After Width: | Height: | Size: 4.6 KiB |
After Width: | Height: | Size: 3.5 KiB |
After Width: | Height: | Size: 3.1 KiB |
After Width: | Height: | Size: 3.2 KiB |
After Width: | Height: | Size: 2.9 KiB |
After Width: | Height: | Size: 5.5 KiB |
After Width: | Height: | Size: 4.6 KiB |
After Width: | Height: | Size: 3.3 KiB |
Before Width: | Height: | Size: 1.2 MiB After Width: | Height: | Size: 1.2 MiB |
Before Width: | Height: | Size: 1.2 MiB After Width: | Height: | Size: 1.2 MiB |
After Width: | Height: | Size: 6.6 KiB |
After Width: | Height: | Size: 4.5 KiB |
After Width: | Height: | Size: 154 KiB |
Before Width: | Height: | Size: 155 KiB After Width: | Height: | Size: 155 KiB |
After Width: | Height: | Size: 43 KiB |
After Width: | Height: | Size: 51 KiB |
@ -0,0 +1,32 @@
|
||||
#BlueJ package file
|
||||
objectbench.height=100
|
||||
objectbench.width=1595
|
||||
package.editor.height=859
|
||||
package.editor.width=1802
|
||||
package.editor.x=-8
|
||||
package.editor.y=-8
|
||||
package.numDependencies=0
|
||||
package.numTargets=3
|
||||
package.showExtends=true
|
||||
package.showUses=true
|
||||
project.charset=windows-1252
|
||||
target1.height=62
|
||||
target1.name=zweiundvierzig
|
||||
target1.type=PackageTarget
|
||||
target1.width=110
|
||||
target1.x=10
|
||||
target1.y=90
|
||||
target2.height=62
|
||||
target2.name=greenfoot
|
||||
target2.type=PackageTarget
|
||||
target2.width=80
|
||||
target2.x=120
|
||||
target2.y=10
|
||||
target3.height=50
|
||||
target3.name=Main
|
||||
target3.showInterface=false
|
||||
target3.type=ClassTarget
|
||||
target3.typeParameters=
|
||||
target3.width=80
|
||||
target3.x=130
|
||||
target3.y=90
|
@ -1,162 +1,144 @@
|
||||
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
||||
import java.awt.Color;
|
||||
import java.awt.Graphics2D;
|
||||
|
||||
/**
|
||||
Diese Klasse stellt einen Button dar.
|
||||
Als funktionelles Vorbild dafür hält der Button aus dem .NET-Framework für UWP-Apps dar.
|
||||
|
||||
@author Felix Stupp
|
||||
@version 20.05.2016
|
||||
*/
|
||||
public class Button extends GUI_Interface {
|
||||
|
||||
private boolean autoSize = false;
|
||||
private int textSize = 32; // as default text size
|
||||
private String text = "";
|
||||
|
||||
private ButtonEvent handler;
|
||||
|
||||
/**
|
||||
Erstellt einen Button mit dem gegebenen Text und der zugehörigen Textgröße.
|
||||
@param txt Der Text, den der Button darstellen soll.
|
||||
@param size Die Textgröße, in der der Button den Text darstellen soll.
|
||||
*/
|
||||
public Button(String txt, int size) {
|
||||
text = txt;
|
||||
textSize = size;
|
||||
redraw();
|
||||
}
|
||||
/**
|
||||
Erstellt einen Button mit dem gegebenen Objekt als Event-Handler.
|
||||
@param h Der Handler mit dem Interface ButtonEvent implementiert.
|
||||
*/
|
||||
public Button(ButtonEvent h) {
|
||||
handler = h;
|
||||
redraw();
|
||||
}
|
||||
/**
|
||||
Erstellt einen Button mit dem gegebenen Text, der zugehörigen Textgröße und dem gegebenen Objekt als Event-Handler.
|
||||
@param txt Der Text, den der Button darstellen soll.
|
||||
@param size Die Textgröße, in der der Button den Text darstellen soll.
|
||||
@param h Der Handler mit dem Interface ButtonEvent implementiert.
|
||||
*/
|
||||
public Button(String txt, int size, ButtonEvent h) {
|
||||
text = txt;
|
||||
textSize = size;
|
||||
handler = h;
|
||||
redraw();
|
||||
}
|
||||
|
||||
/**
|
||||
Fragt ab, ob ein Klick auf den Button gekommen ist.
|
||||
Wird intern von Greenfoot benötigt.
|
||||
*/
|
||||
public void act() {
|
||||
if(Greenfoot.mouseClicked(this) && handler != this) {
|
||||
handler.buttonClicked(this);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
Gibt zurück, ob die Größe des Buttons von dem Text bestimmt werden soll.
|
||||
@return Wert der AutoSize-Eigenschaft
|
||||
*/
|
||||
public boolean getAutoSize() {
|
||||
return autoSize;
|
||||
}
|
||||
/**
|
||||
Legt fest, ob die Größe des Buttons von dem Text bestimmt werden soll.
|
||||
Wird der Wert auf TRUE geändert, erfolgt automatisch ein Redraw des Objekts.
|
||||
@param b Der neue Wert der AutoSize-Eigenschaft.
|
||||
*/
|
||||
public void setAutoSize(boolean b) {
|
||||
autoSize = b;
|
||||
if(autoSize) {
|
||||
redraw();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
Gibt die aktelle Textgröße zurück.
|
||||
@return Aktuelle Textgröße
|
||||
*/
|
||||
public int getTextSize() {
|
||||
return textSize;
|
||||
}
|
||||
/**
|
||||
Legt eine neue Textgröße fest.
|
||||
@param s Neue Textgröße
|
||||
@return Gibt an, ob sich die Textgröße geändert hat. Bei TRUE erfolgte bereits ein Redraw.
|
||||
*/
|
||||
public boolean setTextSize(int s) {
|
||||
if(textSize != s && s > 0) {
|
||||
textSize = s;
|
||||
redraw();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
Gibt den aktuellen Text zurück.
|
||||
@return Der aktuelle Text
|
||||
*/
|
||||
public String getText() {
|
||||
return text;
|
||||
}
|
||||
/**
|
||||
Setzt den darzustellenden Text auf den neuen Wert.
|
||||
@param s Der neue Text
|
||||
@return Gibt an, ob sich der Text geändert hat. Bei TRUE erfolgte bereits ein Redraw.
|
||||
*/
|
||||
public boolean setText(String s) {
|
||||
if(text != s) {
|
||||
text = s;
|
||||
redraw();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
Gibt den aktuellen EventHandler des Buttons zurück.
|
||||
@return Der Handler als ButtonEvent
|
||||
*/
|
||||
public ButtonEvent getHandler() {
|
||||
return handler;
|
||||
}
|
||||
/**
|
||||
Setzt den EventHandler auf ein neues Objekt.
|
||||
@param h Der Handler mit implementiertem ButtonEvent-Interface
|
||||
*/
|
||||
public void setHandler(ButtonEvent h) {
|
||||
handler = h;
|
||||
}
|
||||
/**
|
||||
Entfernt den aktuellen EventHandler, um die Ausführung zukünftiger Events zu verhindern.
|
||||
*/
|
||||
public void removeHandler() {
|
||||
handler = null;
|
||||
}
|
||||
|
||||
/**
|
||||
Zeichnet das GreenfootImage des Buttons erneut und zeigt es an.
|
||||
*/
|
||||
public void redraw() {
|
||||
GreenfootImage tI = new GreenfootImage(text,textSize,foreC,backC);
|
||||
if(autoSize) {
|
||||
sx = tI.getWidth() + (6 * 2) + 4;
|
||||
sy = tI.getHeight() + (6 * 2) + 4;
|
||||
}
|
||||
GreenfootImage all = new GreenfootImage(sx,sy);
|
||||
Color trans = new Color(0,0,0,0);
|
||||
all.setColor(trans);
|
||||
all.fill();
|
||||
Graphics2D g = all.getAwtImage().createGraphics();
|
||||
g.setColor(backC);
|
||||
g.fillRoundRect(0,0,sx,sy,24,24);
|
||||
all.drawImage(tI,(sx-tI.getWidth())/2,(sy-tI.getHeight())/2);
|
||||
setImage(all);
|
||||
}
|
||||
}
|
||||
package zweiundvierzig;
|
||||
|
||||
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
||||
import java.awt.Color;
|
||||
import java.awt.Graphics2D;
|
||||
|
||||
/**
|
||||
Diese Klasse stellt einen Button dar.
|
||||
Als funktionelles Vorbild dafuer haelt der Button aus dem .NET-Framework fuer UWP-Apps dar.
|
||||
|
||||
@author Felix Stupp
|
||||
@version 20.05.2016
|
||||
*/
|
||||
public class Bildbutton extends GUI_Interface {
|
||||
|
||||
private boolean autoSize = false;
|
||||
protected GreenfootImage picture = new GreenfootImage(1,1);
|
||||
|
||||
private ButtonEvent handler;
|
||||
|
||||
/**
|
||||
Erstellt einen Button mit dem gegebenen Text und der zugehoerigen Textgroeße.
|
||||
@param txt Der Text, den der Button darstellen soll.
|
||||
@param size Die Textgroeße, in der der Button den Text darstellen soll.
|
||||
*/
|
||||
public Bildbutton(GreenfootImage pict) {
|
||||
picture = pict;
|
||||
redrawInternal();
|
||||
}
|
||||
/**
|
||||
Erstellt einen Button mit dem gegebenen Objekt als Event-Handler.
|
||||
@param h Der Handler mit dem Interface ButtonEvent implementiert.
|
||||
*/
|
||||
public Bildbutton(ButtonEvent h) {
|
||||
handler = h;
|
||||
redrawInternal();
|
||||
}
|
||||
/**
|
||||
Erstellt einen Button mit dem gegebenen Text, der zugehoerigen Textgroeße und dem gegebenen Objekt als Event-Handler.
|
||||
@param txt Der Text, den der Button darstellen soll.
|
||||
@param size Die Textgroeße, in der der Button den Text darstellen soll.
|
||||
@param h Der Handler mit dem Interface ButtonEvent implementiert.
|
||||
*/
|
||||
public Bildbutton(GreenfootImage pict, ButtonEvent h) {
|
||||
picture = pict;
|
||||
handler = h;
|
||||
redrawInternal();
|
||||
}
|
||||
|
||||
/**
|
||||
Fragt ab, ob ein Klick auf den Button gekommen ist.
|
||||
Wird intern von Greenfoot benoetigt.
|
||||
*/
|
||||
public void act() {
|
||||
if(Greenfoot.mouseClicked(this) && handler != this) {
|
||||
handler.buttonClicked(this);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
Gibt zurueck, ob die Groeße des Buttons von dem Text bestimmt werden soll.
|
||||
@return Wert der AutoSize-Eigenschaft
|
||||
*/
|
||||
public boolean getAutoSize() {
|
||||
return autoSize;
|
||||
}
|
||||
/**
|
||||
Legt fest, ob die Groeße des Buttons von dem Text bestimmt werden soll.
|
||||
Wird der Wert auf TRUE geaendert, erfolgt automatisch ein Redraw des Objekts.
|
||||
@param b Der neue Wert der AutoSize-Eigenschaft.
|
||||
*/
|
||||
public void setAutoSize(boolean b) {
|
||||
autoSize = b;
|
||||
if(autoSize) {
|
||||
redraw();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
Gibt den aktuellen Text zurueck.
|
||||
@return Der aktuelle Text
|
||||
*/
|
||||
public GreenfootImage getPicture() {
|
||||
return picture;
|
||||
}
|
||||
/**
|
||||
Setzt den darzustellenden Text auf den neuen Wert.
|
||||
@param s Der neue Text
|
||||
@return Gibt an, ob sich der Text geaendert hat. Bei TRUE erfolgte bereits ein Redraw.
|
||||
*/
|
||||
public boolean setPicture(GreenfootImage s) {
|
||||
if(picture != s) {
|
||||
picture = s;
|
||||
redraw();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
Gibt den aktuellen EventHandler des Buttons zurueck.
|
||||
@return Der Handler als ButtonEvent
|
||||
*/
|
||||
public ButtonEvent getHandler() {
|
||||
return handler;
|
||||
}
|
||||
/**
|
||||
Setzt den EventHandler auf ein neues Objekt.
|
||||
@param h Der Handler mit implementiertem ButtonEvent-Interface
|
||||
*/
|
||||
public void setHandler(ButtonEvent h) {
|
||||
handler = h;
|
||||
}
|
||||
/**
|
||||
Entfernt den aktuellen EventHandler, um die Ausfuehrung zukuenftiger Events zu verhindern.
|
||||
*/
|
||||
public void removeHandler() {
|
||||
handler = null;
|
||||
}
|
||||
|
||||
protected void redrawInternal() {
|
||||
GreenfootImage tI = picture;
|
||||
if(autoSize) {
|
||||
sx = tI.getWidth() + (6 * 2) + 4;
|
||||
sy = tI.getHeight() + (6 * 2) + 4;
|
||||
}
|
||||
GreenfootImage all = new GreenfootImage(sx,sy);
|
||||
Color trans = new Color(0,0,0,0);
|
||||
all.setColor(trans);
|
||||
all.fill();
|
||||
Graphics2D g = all.getAwtImage().createGraphics();
|
||||
g.setColor(backC);
|
||||
g.fillRoundRect(0,0,sx,sy,24,24);
|
||||
all.drawImage(tI,(sx-tI.getWidth())/2,(sy-tI.getHeight())/2);
|
||||
setImage(all);
|
||||
}
|
||||
|
||||
/**
|
||||
Zeichnet das GreenfootImage des Buttons erneut und zeigt es an.
|
||||
*/
|
||||
public void redraw() {
|
||||
redrawInternal();
|
||||
}
|
||||
}
|
@ -0,0 +1,111 @@
|
||||
package zweiundvierzig;
|
||||
|
||||
|
||||
|
||||
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
||||
import java.awt.Color;
|
||||
import java.awt.Graphics2D;
|
||||
|
||||
/**
|
||||
Diese Klasse stellt einen Button dar.
|
||||
Als funktionelles Vorbild dafuer haelt der Button aus dem .NET-Framework fuer UWP-Apps dar.
|
||||
|
||||
@author Felix Stupp
|
||||
@version 20.05.2016
|
||||
*/
|
||||
public class Button extends Bildbutton {
|
||||
|
||||
private int textSize = 32; // as default text size
|
||||
private String text = "";
|
||||
|
||||
/**
|
||||
Erstellt einen Button mit dem gegebenen Text und der zugehoerigen Textgroeße.
|
||||
@param txt Der Text, den der Button darstellen soll.
|
||||
@param size Die Textgroeße, in der der Button den Text darstellen soll.
|
||||
*/
|
||||
public Button(String txt, int size) {
|
||||
super(new GreenfootImage(txt,size,Color.WHITE,Color.BLACK));
|
||||
text = txt;
|
||||
textSize = size;
|
||||
redraw();
|
||||
}
|
||||
/**
|
||||
Erstellt einen Button mit dem gegebenen Objekt als Event-Handler.
|
||||
@param h Der Handler mit dem Interface ButtonEvent implementiert.
|
||||
*/
|
||||
public Button(ButtonEvent h) {
|
||||
super(h);
|
||||
redraw();
|
||||
}
|
||||
/**
|
||||
Erstellt einen Button mit dem gegebenen Text, der zugehoerigen Textgroeße und dem gegebenen Objekt als Event-Handler.
|
||||
@param txt Der Text, den der Button darstellen soll.
|
||||
@param size Die Textgroeße, in der der Button den Text darstellen soll.
|
||||
@param h Der Handler mit dem Interface ButtonEvent implementiert.
|
||||
*/
|
||||
public Button(String txt, int size, ButtonEvent h) {
|
||||
super(new GreenfootImage(txt,size,Color.WHITE,Color.BLACK),h);
|
||||
text = txt;
|
||||
textSize = size;
|
||||
redraw();
|
||||
}
|
||||
|
||||
/**
|
||||
Gibt die aktelle Textgroeße zurueck.
|
||||
@return Aktuelle Textgroeße
|
||||
*/
|
||||
public int getTextSize() {
|
||||
return textSize;
|
||||
}
|
||||
/**
|
||||
Legt eine neue Textgroeße fest.
|
||||
@param s Neue Textgroeße
|
||||
@return Gibt an, ob sich die Textgroeße geaendert hat. Bei TRUE erfolgte bereits ein Redraw.
|
||||
*/
|
||||
public boolean setTextSize(int s) {
|
||||
if(textSize != s && s > 0) {
|
||||
textSize = s;
|
||||
redraw();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
Gibt den aktuellen Text zurueck.
|
||||
@return Der aktuelle Text
|
||||
*/
|
||||
public String getText() {
|
||||
return text;
|
||||
}
|
||||
/**
|
||||
Setzt den darzustellenden Text auf den neuen Wert.
|
||||
@param s Der neue Text
|
||||
@return Gibt an, ob sich der Text geaendert hat. Bei TRUE erfolgte bereits ein Redraw.
|
||||
*/
|
||||
public boolean setText(String s) {
|
||||
if(text != s) {
|
||||
text = s;
|
||||
redraw();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public GreenfootImage getPicture() {
|
||||
return null;
|
||||
}
|
||||
|
||||
public boolean setPicture(GreenfootImage i) {
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
Zeichnet das GreenfootImage des Buttons erneut und zeigt es an.
|
||||
*/
|
||||
public void redraw() {
|
||||
//picture = new GreenfootImage(text,textSize,Color.BLACK,Color.WHITE);
|
||||
picture = new GreenfootImage(text,textSize,foreC,backC);
|
||||
super.redraw();
|
||||
}
|
||||
}
|
@ -1,217 +1,227 @@
|
||||
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
||||
import java.awt.Color;
|
||||
import javax.swing.JOptionPane;
|
||||
|
||||
/**
|
||||
* Write a description of class Colors here.
|
||||
*
|
||||
* @author (your name)
|
||||
* @version (a version number or a date)
|
||||
*/
|
||||
public class Colours extends World implements ButtonEvent
|
||||
{
|
||||
Button schwarz = new Button ("Schwarz", 16, this);
|
||||
Button blau = new Button ("Blau", 16, this);
|
||||
Button grün = new Button ("Grün", 16, this);
|
||||
Button rot = new Button ("Rot", 16, this);
|
||||
Button lila = new Button ("Lila", 16, this);
|
||||
Button gelb = new Button ("Gelb", 16, this);
|
||||
Button weiter = new Button ("Weiter", 16, this);
|
||||
int[] color = new int [5];
|
||||
String[] pn = new String [5];
|
||||
int x = 0;
|
||||
boolean possw = true; // schwarz
|
||||
boolean posbl = true; // blau
|
||||
boolean posgr = true; // gruen
|
||||
boolean posrt = true; // rot
|
||||
boolean posgb = true; // gelb
|
||||
boolean posli = true; // lila
|
||||
int sw = 1;
|
||||
int bl = 2;
|
||||
int gr = 3;
|
||||
int rt = 4;
|
||||
int gb = 5;
|
||||
int li = 6;
|
||||
|
||||
Label header = new Label("Klicke auf eine Farbe, um einen Spieler hinzuzufügen:",16);
|
||||
Button remove = new Button("Rückgängig",16,this);
|
||||
Label pl1 = new Label("",16);
|
||||
Label pl2 = new Label("",16);
|
||||
Label pl3 = new Label("",16);
|
||||
Label pl4 = new Label("",16);
|
||||
Label pl5 = new Label("",16);
|
||||
|
||||
/**
|
||||
* Constructor for objects of class Colors.
|
||||
*
|
||||
*/
|
||||
public Colours(int x, int y, int z)
|
||||
{
|
||||
super(x, y, z);
|
||||
setBackground(Start_Load.backgroundImage);
|
||||
|
||||
Button[] bList = new Button[] {schwarz,gelb,blau,grün,rot,lila,weiter,remove};
|
||||
Label[] lList = new Label[] {header,pl1,pl2,pl3,pl4,pl5};
|
||||
|
||||
addObject(header,200,15);
|
||||
|
||||
addObject(schwarz, 70, 50);
|
||||
addObject ( blau, 190, 50);
|
||||
addObject ( grün, 300, 50);
|
||||
addObject ( rot, 410, 50);
|
||||
addObject(gelb, 520, 50);
|
||||
addObject(lila, 630, 50);
|
||||
addObject(remove,300,110);
|
||||
addObject (weiter, 410,110);
|
||||
|
||||
addObject(pl1,355,160);
|
||||
addObject(pl2,355,180);
|
||||
addObject(pl3,355,200);
|
||||
addObject(pl4,355,220);
|
||||
addObject(pl5,355,240);
|
||||
|
||||
schwarz.setForeColor(Color.black);
|
||||
gelb.setForeColor(Color.yellow);
|
||||
blau.setForeColor(Color.blue);
|
||||
grün.setForeColor(Color.green);
|
||||
rot.setForeColor(Color.red);
|
||||
lila.setForeColor(new Color(161,70,255));
|
||||
|
||||
for(int i = 0; i < bList.length; i++) {
|
||||
bList[i].setSize(100,50);
|
||||
}
|
||||
for(int i = 0; i < lList.length; i++) {
|
||||
lList[i].setBackColor(new Color(0,0,0,0));
|
||||
}
|
||||
|
||||
redraw();
|
||||
}
|
||||
// Überprüft, ob ein Farbbutton geklickt wurde
|
||||
//Überprüft, ob die Farbe noch nicht ausgewählt wurde
|
||||
// Wenn alle Bedingungen erfüllt wurden:
|
||||
// Setzt die aktuelle Stelle des Farbarrays gleich der Zahl der aktuellen Farbe
|
||||
// erhöht die Variable zum Durchzählen um eins
|
||||
// verhindert durch falschsetzten einer Variable die Wiederauswahl einer Farbe
|
||||
// wenn Weiter geklickt wurde und x größer 1 ist wird eine neue Welt Map erzeugt,
|
||||
//der per Konstruktor die Daten der Colorklasse übertragen werden, dannach wird die Map die aktive Welt
|
||||
public void buttonClicked (Button b)
|
||||
{
|
||||
if (x < 5) {
|
||||
if (b == schwarz && possw == true) {
|
||||
color[x] = sw;
|
||||
pn[x]=getName(x,"Schwarz");
|
||||
if(pn[x].length() > 0) {
|
||||
x+=1;
|
||||
possw = false;
|
||||
}
|
||||
} else if (b == blau && posbl == true) {
|
||||
color[x] = bl;
|
||||
pn[x]=getName(x,"Blau");
|
||||
if(pn[x].length() > 0) {
|
||||
x+=1;
|
||||
posbl = false;
|
||||
}
|
||||
} else if (b == grün && posgr == true ) {
|
||||
color[x] = gr;
|
||||
pn[x]=getName(x,"Grün");
|
||||
if(pn[x].length() > 0) {
|
||||
x+=1;
|
||||
posgr = false;
|
||||
}
|
||||
} else if (b == rot && posrt == true) {
|
||||
color[x] = rt;
|
||||
pn[x]=getName(x,"Rot");
|
||||
if(pn[x].length() > 0) {
|
||||
x+=1;
|
||||
posrt = false;
|
||||
}
|
||||
} else if (b == gelb && posgb == true) {
|
||||
color [x] = gb;
|
||||
pn[x]=getName(x,"Gelb");
|
||||
if(pn[x].length() > 0) {
|
||||
x+=1;
|
||||
posgb = false;
|
||||
}
|
||||
} else if (b == lila && posli == true) {
|
||||
color [x] = li;
|
||||
pn[x]=getName(x,"Lila");
|
||||
if(pn[x].length() > 0) {
|
||||
x+=1;
|
||||
posli = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
if(b == remove && x > 0) {
|
||||
x -= 1;
|
||||
switch(color[x]) {
|
||||
case 1: possw = true; break;
|
||||
case 2: posbl = true; break;
|
||||
case 3: posgr = true; break;
|
||||
case 4: posrt = true; break;
|
||||
case 5: posgb = true; break;
|
||||
case 6: posli = true; break;
|
||||
}
|
||||
}
|
||||
if ( b == weiter && x > 2 )
|
||||
{
|
||||
String[] newpn = new String[x];
|
||||
int[] newcolor = new int[x];
|
||||
for (int i = 0; i< x; i++)
|
||||
{
|
||||
newpn[i] = pn[i];
|
||||
newcolor[i] = color[i];
|
||||
}
|
||||
World m = new Map(newcolor,x,newpn);
|
||||
Greenfoot.setWorld(m);
|
||||
}
|
||||
redraw();
|
||||
}
|
||||
|
||||
private Color getC(boolean pos) {
|
||||
if(x >= 5) {
|
||||
return Color.gray;
|
||||
}
|
||||
return (pos) ? Color.lightGray : Color.gray;
|
||||
}
|
||||
|
||||
/**
|
||||
Passt alle adaptiven Parameter automatisch an.
|
||||
*/
|
||||
private void redraw() {
|
||||
schwarz.setBackColor(getC(possw));
|
||||
blau.setBackColor(getC(posbl));
|
||||
grün.setBackColor(getC(posgr));
|
||||
rot.setBackColor(getC(posrt));
|
||||
lila.setBackColor(getC(posli));
|
||||
gelb.setBackColor(getC(posgb));
|
||||
remove.setBackColor((x > 0) ? Color.black : Color.gray);
|
||||
weiter.setBackColor((x > 2) ? Color.black : Color.gray);
|
||||
pl1.setText("");
|
||||
pl2.setText("");
|
||||
pl3.setText("");
|
||||
pl4.setText("");
|
||||
pl5.setText("");
|
||||
switch(x) {
|
||||
case 5:
|
||||
pl5.setText(pn[4]);
|
||||
case 4:
|
||||
pl4.setText(pn[3]);
|
||||
case 3:
|
||||
pl3.setText(pn[2]);
|
||||
case 2:
|
||||
pl2.setText(pn[1]);
|
||||
case 1:
|
||||
pl1.setText(pn[0]);
|
||||
}
|
||||
}
|
||||
|
||||
private String getName(int id, String col) {
|
||||
String name = JOptionPane.showInputDialog(null, "Wie soll Spieler Nr. "+id+" mit der Farbe "+col+" heißen?");
|
||||
if(name == null) {
|
||||
name = "";
|
||||
}
|
||||
return name;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
package zweiundvierzig;
|
||||
|
||||
|
||||
|
||||
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
||||
import java.awt.Color;
|
||||
import javax.swing.JOptionPane;
|
||||
|
||||
/**
|
||||
* Write a description of class Colors here.
|
||||
*
|
||||
* @author (your name)
|
||||
* @version (a version number or a date)
|
||||
*/
|
||||
public class Colours extends World implements ButtonEvent
|
||||
{
|
||||
Bildbutton schwarz = new Bildbutton (new GreenfootImage("SchwarzeArmeeSkal.png"), this);
|
||||
Bildbutton blau = new Bildbutton (new GreenfootImage("BlaueArmeeSkal.png"), this);
|
||||
Bildbutton rot = new Bildbutton (new GreenfootImage("RoteArmeeSkal.png"), this);
|
||||
Bildbutton gelb = new Bildbutton (new GreenfootImage("GelbeArmeeSkal.png"), this);
|
||||
Bildbutton lila = new Bildbutton (new GreenfootImage("LilaArmeeSkal.png"), this);
|
||||
Bildbutton gruen = new Bildbutton (new GreenfootImage("GrueneArmeeSkal.png"), this);
|
||||
Button weiter = new Button ("Weiter", 16, this);
|
||||
int[] color = new int [5];
|
||||
String[] pn = new String [5];
|
||||
int x = 0;
|
||||
boolean possw = true; // schwarz
|
||||
boolean posbl = true; // blau
|
||||
boolean posgr = true; // gruen
|
||||
boolean posrt = true; // rot
|
||||
boolean posgb = true; // gelb
|
||||
boolean posli = true; // lila
|
||||
int sw = 1;
|
||||
int bl = 2;
|
||||
int gr = 3;
|
||||
int rt = 4;
|
||||
int gb = 5;
|
||||
int li = 6;
|
||||
|
||||
Label header = new Label("Klicke auf eine Farbe, um einen Spieler hinzuzufuegen:",16);
|
||||
Button remove = new Button("Rueckgaengig",16,this);
|
||||
Label pl1 = new Label("",22);
|
||||
Label pl2 = new Label("",22);
|
||||
Label pl3 = new Label("",22);
|
||||
Label pl4 = new Label("",22);
|
||||
Label pl5 = new Label("",22);
|
||||
|
||||
/**
|
||||
* Constructor for objects of class Colors.
|
||||
*
|
||||
*/
|
||||
public Colours(int x, int y, int z)
|
||||
{
|
||||
super(x, y, z);
|
||||
setBackground(Start_Load.backgroundImage);
|
||||
|
||||
Bildbutton[] bList = new Bildbutton[] {schwarz,gelb,blau,gruen,rot,lila,weiter,remove};
|
||||
Label[] lList = new Label[] {header,pl1,pl2,pl3,pl4,pl5};
|
||||
|
||||
addObject(header,200,15);
|
||||
|
||||
addObject(schwarz, 80, 50);
|
||||
addObject ( blau, 240, 50);
|
||||
addObject ( gruen, 400, 50);
|
||||
addObject ( rot, 560, 50);
|
||||
addObject(gelb, 720, 50);
|
||||
addObject(lila, 880, 50);
|
||||
addObject(remove,300,160);
|
||||
addObject (weiter, 510,160);
|
||||
|
||||
addObject(pl1,355,360);
|
||||
addObject(pl2,355,380);
|
||||
addObject(pl3,355,400);
|
||||
addObject(pl4,355,420);
|
||||
addObject(pl5,355,440);
|
||||
|
||||
//schwarz.setForeColor(Color.black);
|
||||
//gelb.setForeColor(Color.yellow);
|
||||
//blau.setForeColor(Color.blue);
|
||||
//gruen.setForeColor(Color.green);
|
||||
//rot.setForeColor(Color.red);
|
||||
//lila.setForeColor(new Color(161,70,255));
|
||||
|
||||
pl1.setForeColor(Color.black);
|
||||
pl2.setForeColor(Color.black);
|
||||
pl3.setForeColor(Color.black);
|
||||
pl4.setForeColor(Color.black);
|
||||
pl5.setForeColor(Color.black);
|
||||
|
||||
for(int i = 0; i < bList.length; i++) {
|
||||
bList[i].setSize(164,100);
|
||||
}
|
||||
for(int i = 0; i < lList.length; i++) {
|
||||
lList[i].setBackColor(new Color(0,0,0,0));
|
||||
}
|
||||
|
||||
redraw();
|
||||
}
|
||||
// ueberprueft, ob ein Farbbutton geklickt wurde
|
||||
//ueberprueft, ob die Farbe noch nicht ausgewaehlt wurde
|
||||
// Wenn alle Bedingungen erfuellt wurden:
|
||||
// Setzt die aktuelle Stelle des Farbarrays gleich der Zahl der aktuellen Farbe
|
||||
// erhoeht die Variable zum Durchzaehlen um eins
|
||||
// verhindert durch falschsetzten einer Variable die Wiederauswahl einer Farbe
|
||||
// wenn Weiter geklickt wurde und x groeßer 1 ist wird eine neue Welt Map erzeugt,
|
||||
//der per Konstruktor die Daten der Colorklasse uebertragen werden, dannach wird die Map die aktive Welt
|
||||
public void buttonClicked (Bildbutton b)
|
||||
{
|
||||
if (x < 5) {
|
||||
if (b == schwarz && possw == true) {
|
||||
color[x] = sw;
|
||||
pn[x]=getName(x,"Schwarz");
|
||||
if(pn[x].length() > 0) {
|
||||
x+=1;
|
||||
possw = false;
|
||||
}
|
||||
} else if (b == blau && posbl == true) {
|
||||
color[x] = bl;
|
||||
pn[x]=getName(x,"Blau");
|
||||
if(pn[x].length() > 0) {
|
||||
x+=1;
|
||||
posbl = false;
|
||||
}
|
||||
} else if (b == gruen && posgr == true ) {
|
||||
color[x] = gr;
|
||||
pn[x]=getName(x,"Gruen");
|
||||
if(pn[x].length() > 0) {
|
||||
x+=1;
|
||||
posgr = false;
|
||||
}
|
||||
} else if (b == rot && posrt == true) {
|
||||
color[x] = rt;
|
||||
pn[x]=getName(x,"Rot");
|
||||
if(pn[x].length() > 0) {
|
||||
x+=1;
|
||||
posrt = false;
|
||||
}
|
||||
} else if (b == gelb && posgb == true) {
|
||||
color [x] = gb;
|
||||
pn[x]=getName(x,"Gelb");
|
||||
if(pn[x].length() > 0) {
|
||||
x+=1;
|
||||
posgb = false;
|
||||
}
|
||||
} else if (b == lila && posli == true) {
|
||||
color [x] = li;
|
||||
pn[x]=getName(x,"Lila");
|
||||
if(pn[x].length() > 0) {
|
||||
x+=1;
|
||||
posli = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
if(b == remove && x > 0) {
|
||||
x -= 1;
|
||||
switch(color[x]) {
|
||||
case 1: possw = true; break;
|
||||
case 2: posbl = true; break;
|
||||
case 3: posgr = true; break;
|
||||
case 4: posrt = true; break;
|
||||
case 5: posgb = true; break;
|
||||
case 6: posli = true; break;
|
||||
}
|
||||
}
|
||||
if ( b == weiter && x > 2 )
|
||||
{
|
||||
String[] newpn = new String[x];
|
||||
int[] newcolor = new int[x];
|
||||
for (int i = 0; i< x; i++)
|
||||
{
|
||||
newpn[i] = pn[i];
|
||||
newcolor[i] = color[i];
|
||||
}
|
||||
World m = new Map(newcolor,x,newpn);
|
||||
Greenfoot.setWorld(m);
|
||||
}
|
||||
redraw();
|
||||
}
|
||||
|
||||
private Color getC(boolean pos) {
|
||||
if(x >= 5) {
|
||||
return Color.gray;
|
||||
}
|
||||
return (pos) ? Color.lightGray : Color.gray;
|
||||
}
|
||||
|
||||
/**
|
||||
Passt alle adaptiven Parameter automatisch an.
|
||||
*/
|
||||
private void redraw() {
|
||||
schwarz.setBackColor(getC(possw));
|
||||
blau.setBackColor(getC(posbl));
|
||||
gruen.setBackColor(getC(posgr));
|
||||
rot.setBackColor(getC(posrt));
|
||||
lila.setBackColor(getC(posli));
|
||||
gelb.setBackColor(getC(posgb));
|
||||
remove.setBackColor((x > 0) ? Color.black : Color.gray);
|
||||
weiter.setBackColor((x > 2) ? Color.black : Color.gray);
|
||||
pl1.setText("");
|
||||
pl2.setText("");
|
||||
pl3.setText("");
|
||||
pl4.setText("");
|
||||
pl5.setText("");
|
||||
switch(x) {
|
||||
case 5:
|
||||
pl5.setText(pn[4]);
|
||||
case 4:
|
||||
pl4.setText(pn[3]);
|
||||
case 3:
|
||||
pl3.setText(pn[2]);
|
||||
case 2:
|
||||
pl2.setText(pn[1]);
|
||||
case 1:
|
||||
pl1.setText(pn[0]);
|
||||
}
|
||||
}
|
||||
|
||||
private String getName(int id, String col) {
|
||||
String name = JOptionPane.showInputDialog(null, "Wie soll Spieler Nr. "+(id+1)+" mit der Farbe "+col+" heißen?");
|
||||
if(name == null) {
|
||||
name = "";
|
||||
}
|
||||
return name;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,3 +1,7 @@
|
||||
package zweiundvierzig;
|
||||
|
||||
|
||||
|
||||
public class Debug3 extends Map_World {
|
||||
public Debug3() {
|
||||
super(
|
@ -1,3 +1,7 @@
|
||||
package zweiundvierzig;
|
||||
|
||||
|
||||
|
||||
public class Debug4 extends Map_World {
|
||||
public Debug4() {
|
||||
super(
|
@ -1,3 +1,7 @@
|
||||
package zweiundvierzig;
|
||||
|
||||
|
||||
|
||||
public class Debug5 extends Map_World {
|
||||
public Debug5() {
|
||||
super(
|
@ -1,3 +1,7 @@
|
||||
package zweiundvierzig;
|
||||
|
||||
|
||||
|
||||
import greenfoot.*;
|
||||
import java.util.Arrays; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
||||
import java.awt.Color;
|
@ -1,3 +1,7 @@
|
||||
package zweiundvierzig;
|
||||
|
||||
|
||||
|
||||
import greenfoot.*;
|
||||
|
||||
/**
|
@ -1,106 +1,110 @@
|
||||
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
||||
import java.awt.Color;
|
||||
|
||||
/**
|
||||
Oberklasse für sämtliche GUI Objekte, wie Labels und Buttons
|
||||
|
||||
@author Felix Stupp
|
||||
@version 04.06.2016
|
||||
*/
|
||||
public abstract class GUI_Interface extends Actor
|
||||
{
|
||||
/**
|
||||
Die Breite des Objektes
|
||||
*/
|
||||
protected int sx = 20;
|
||||
/**
|
||||
Die Höhe des Objektes
|
||||
*/
|
||||
protected int sy = 20;
|
||||
/**
|
||||
Die Hintergrundfarbe des Objektes
|
||||
*/
|
||||
protected Color backC = Color.BLACK;
|
||||
/**
|
||||
Die Vordergrundfarbe (meist die Textfarbe) des Objektes
|
||||
*/
|
||||
protected Color foreC = Color.WHITE;
|
||||
|
||||
/**
|
||||
Gibt die Breite des Objektes zurück.
|
||||
@return Die aktuelle Breite
|
||||
*/
|
||||
public int getWidth() {
|
||||
return sx;
|
||||
}
|
||||
/**
|
||||
Gibt die Höhe des Objektes zurück.
|
||||
@return Die aktuelle Höhe
|
||||
*/
|
||||
public int getHeight() {
|
||||
return sy;
|
||||
}
|
||||
/**
|
||||
Legt die Größe des Objektes neu fest und zeichnet es danach damit neu.
|
||||
Je nach Objekttyp kann diese Größe wieder vom Objekt selbst angepasst werden, falls nötig.
|
||||
@param w Die neue Breite
|
||||
@param h Die neue Höhe
|
||||
*/
|
||||
public void setSize(int w, int h) {
|
||||
if(w < 1 || h < 1) {
|
||||
return;
|
||||
}
|
||||
sx = w;
|
||||
sy = h;
|
||||
redraw();
|
||||
}
|
||||
|
||||
/**
|
||||
Gibt die aktuelle Hintergrundfarbe des Objektes zurück.
|
||||
@return Die aktuelle Hintergrundfarbe als System.awt.Color
|
||||
*/
|
||||
public Color getBackColor() {
|
||||
return backC;
|
||||
}
|
||||
/**
|
||||
Legt die Hintergrundfarbe des Objektes fest.
|
||||
@param c Die neue Hintergrundfarbe als System.awt.Color
|
||||
@return Gibt an, ob diese Farbe unterschiedlich zur bisherig genutzten Farbe wahr. Bei TRUE erfolgte bereits ein Redraw.
|
||||
*/
|
||||
public boolean setBackColor(Color c) {
|
||||
if(!c.equals(backC)) {
|
||||
backC = c;
|
||||
redraw();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
Gibt die aktuelle Vordergrundfarbe (meist die Textfarbe) des Objektes zurück.
|
||||
@return Die aktuelle Vordergrundfarbe als System.awt.Color
|
||||
*/
|
||||
public Color getForeColor() {
|
||||
return foreC;
|
||||
}
|
||||
/**
|
||||
Legt die Vordergrundfarbe (meist die Textfarbe) des Objektes fest.
|
||||
@param c Die neue Vordergrundfarbe als System.awt.Color
|
||||
@return Gibt an, ob diese Farbe unterschiedlich zur bisherig genutzten Farbe wahr. Bei TRUE erfolgte bereits ein Redraw.
|
||||
*/
|
||||
public boolean setForeColor(Color c) {
|
||||
if(!c.equals(foreC)) {
|
||||
foreC = c;
|
||||
redraw();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void act() {}
|
||||
|
||||
/**
|
||||
Diese Funktion soll die erneute Zeichnung des Objekts erzwingen und wird daher auch von (fast) allen set-Methoden aufgerufen, sollte der neue Wert sich von dem alten unterscheiden.
|
||||
*/
|
||||
public abstract void redraw();
|
||||
}
|
||||
package zweiundvierzig;
|
||||
|
||||
|
||||
|
||||
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
||||
import java.awt.Color;
|
||||
|
||||
/**
|
||||
Oberklasse fuer saemtliche GUI Objekte, wie Labels und Buttons
|
||||
|
||||
@author Felix Stupp
|
||||
@version 04.06.2016
|
||||
*/
|
||||
public abstract class GUI_Interface extends Actor
|
||||
{
|
||||
/**
|
||||
Die Breite des Objektes
|
||||
*/
|
||||
protected int sx = 20;
|
||||
/**
|
||||
Die Hoehe des Objektes
|
||||
*/
|
||||
protected int sy = 20;
|
||||
/**
|
||||
Die Hintergrundfarbe des Objektes
|
||||
*/
|
||||
protected Color backC = Color.BLACK;
|
||||
/**
|
||||
Die Vordergrundfarbe (meist die Textfarbe) des Objektes
|
||||
*/
|
||||
protected Color foreC = Color.WHITE;
|
||||
|
||||
/**
|
||||
Gibt die Breite des Objektes zurueck.
|
||||
@return Die aktuelle Breite
|
||||
*/
|
||||
public int getWidth() {
|
||||
return sx;
|
||||
}
|
||||
/**
|
||||
Gibt die Hoehe des Objektes zurueck.
|
||||
@return Die aktuelle Hoehe
|
||||
*/
|
||||
public int getHeight() {
|
||||
return sy;
|
||||
}
|
||||
/**
|
||||
Legt die Groeße des Objektes neu fest und zeichnet es danach damit neu.
|
||||
Je nach Objekttyp kann diese Groeße wieder vom Objekt selbst angepasst werden, falls noetig.
|
||||
@param w Die neue Breite
|
||||
@param h Die neue Hoehe
|
||||
*/
|
||||
public void setSize(int w, int h) {
|
||||
if(w < 1 || h < 1) {
|
||||
return;
|
||||
}
|
||||
sx = w;
|
||||
sy = h;
|
||||
redraw();
|
||||
}
|
||||
|
||||
/**
|
||||
Gibt die aktuelle Hintergrundfarbe des Objektes zurueck.
|
||||
@return Die aktuelle Hintergrundfarbe als System.awt.Color
|
||||
*/
|
||||
public Color getBackColor() {
|
||||
return backC;
|
||||
}
|
||||
/**
|
||||
Legt die Hintergrundfarbe des Objektes fest.
|
||||
@param c Die neue Hintergrundfarbe als System.awt.Color
|
||||
@return Gibt an, ob diese Farbe unterschiedlich zur bisherig genutzten Farbe wahr. Bei TRUE erfolgte bereits ein Redraw.
|
||||
*/
|
||||
public boolean setBackColor(Color c) {
|
||||
if(!c.equals(backC)) {
|
||||
backC = c;
|
||||
redraw();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
Gibt die aktuelle Vordergrundfarbe (meist die Textfarbe) des Objektes zurueck.
|
||||
@return Die aktuelle Vordergrundfarbe als System.awt.Color
|
||||
*/
|
||||
public Color getForeColor() {
|
||||
return foreC;
|
||||
}
|
||||
/**
|
||||
Legt die Vordergrundfarbe (meist die Textfarbe) des Objektes fest.
|
||||
@param c Die neue Vordergrundfarbe als System.awt.Color
|
||||
@return Gibt an, ob diese Farbe unterschiedlich zur bisherig genutzten Farbe wahr. Bei TRUE erfolgte bereits ein Redraw.
|
||||
*/
|
||||
public boolean setForeColor(Color c) {
|
||||
if(!c.equals(foreC)) {
|
||||
foreC = c;
|
||||
redraw();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void act() {}
|
||||
|
||||
/**
|
||||
Diese Funktion soll die erneute Zeichnung des Objekts erzwingen und wird daher auch von (fast) allen set-Methoden aufgerufen, sollte der neue Wert sich von dem alten unterscheiden.
|
||||
*/
|
||||
public abstract void redraw();
|
||||
}
|
@ -0,0 +1,95 @@
|
||||
package zweiundvierzig;
|
||||
|
||||
|
||||
|
||||
import greenfoot.*;
|
||||
import java.awt.Color;
|
||||
|
||||
/**
|
||||
Erzeugt ein Eingabefeld, ueber welches man Strings vom Benutzer abfragen kann.
|
||||
Die beim Erzeugen uebergebene Welt wird nach dem "Schließen" des Eingabefelds wieder geladen.
|
||||
|
||||
@author Felix Stupp
|
||||
@version 07/10/2016
|
||||
*/
|
||||
public class InputDialogWorld extends World implements ButtonEvent {
|
||||
|
||||
String PREINPUT = null;
|
||||
|
||||
Label msgL = new Label("",20);
|
||||
Button okay = new Button("Weiter",20,this);
|
||||
Button abort = new Button("Abbrechen",20,this);
|
||||
|
||||
Label inputL = new Label("",20);
|
||||
String inputS = "";
|
||||
Boolean closed = false;
|
||||
|
||||
/**
|
||||
Erzeugt eine Instanz dieser Klasse, uebergibt dieser die Parameter und wartet auf das Schließen des Dialogs.
|
||||
@param msg Die fuer den Beutzer anzuzeigende Aufforderung.
|
||||
@param preIn Ein Schattentext, welcher fuer den Benutzer in dem Textfeld sichtbar sein soll.
|
||||
@param w Die Welt, die nach dem Beenden wieder eingesetzt werden soll.
|
||||
*/
|
||||
public static String showDialog(String msg, String preIn, World w) {
|
||||
InputDialogWorld dialog = new InputDialogWorld(msg,preIn);
|
||||
Greenfoot.setWorld(dialog);
|
||||
// Unvollstaendig!
|
||||
Greenfoot.setWorld(w);
|
||||
return dialog.getInput();
|
||||
}
|
||||
|
||||
/**
|
||||
Erzeugt ein Eingabefeld, welches nach dem Laden dargestellt wird.
|
||||
@param msg Die fuer den Beutzer anzuzeigende Aufforderung.
|
||||
@param preIn Ein Schattentext, welcher fuer den Benutzer in dem Textfeld sichtbar sein soll.
|
||||
*/
|
||||
private InputDialogWorld(String msg, String preIn) {
|
||||
super(500,200,1);
|
||||
setBackground("backgroundLight.png");
|
||||
PREINPUT = preIn;
|
||||
addObject(msgL,10,10);
|
||||
addObject(inputL,10,40);
|
||||
addObject(abort,10,70);
|
||||
addObject(okay,390,70);
|
||||
msgL.setText(msg);
|
||||
abort.setSize(100,30);
|
||||
okay.setSize(100,30);
|
||||
redraw();
|
||||
Greenfoot.getKey();
|
||||
}
|
||||
|
||||
public void act() {
|
||||
String s = Greenfoot.getKey();
|
||||
if(s == null) return;
|
||||
if(s == "backspace" && inputS.length() > 0) {
|
||||
inputS = inputS.substring(0,inputS.length() - 2);
|
||||
} else if(s == "enter") {
|
||||
buttonClicked(okay);
|
||||
} else if(s.length() == 1) {
|
||||
inputS += s;
|
||||
}
|
||||
}
|
||||
|
||||
public void buttonClicked(Bildbutton b) {
|
||||
if(b == abort) {
|
||||
inputS = null;
|
||||
} else if(b == okay) {
|
||||
inputS = null;
|
||||
closed = true;
|
||||
}
|
||||
}
|
||||
|
||||
public Boolean ended() {
|
||||
return closed;
|
||||
}
|
||||
|
||||
public String getInput() {
|
||||
return closed ? inputS : null;
|
||||
}
|
||||
|
||||
private void redraw() {
|
||||
inputL.setForeColor((inputS == "") ? Color.gray : Color.black );
|
||||
inputL.setText((inputS == "") ? PREINPUT : inputS);
|
||||
}
|
||||
|
||||
}
|
@ -1,29 +1,33 @@
|
||||
/*
|
||||
Hinweis zum Verbleib der Klasse:
|
||||
Diese Klasse soll, da sie zurzeit weder vollständig, noch in Verwendung, noch in der Architektur definiert ist, zum Beta-Meilenstein entfernt werden.
|
||||
Sollte die Klasse jedoch zuvor noch Verwendung finden, wird sie nach Absprache mit den jeweiligen Autoren/Benutzern in die Architektur aufgenommen.
|
||||
*/
|
||||
|
||||
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
||||
|
||||
/**
|
||||
* Write a description of class Menue_Button here.
|
||||
*
|
||||
* @author (your name)
|
||||
* @version (a version number or a date)
|
||||
*/
|
||||
public class Menue_Button extends Button
|
||||
{
|
||||
public Menue_Button(ButtonEvent h) {
|
||||
super(h);
|
||||
}
|
||||
|
||||
/**
|
||||
* Act - do whatever the Menue_Button wants to do. This method is called whenever
|
||||
* the 'Act' or 'Run' button gets pressed in the environment.
|
||||
*/
|
||||
public void act()
|
||||
{
|
||||
setLocation(100,38);// Add your action code here.
|
||||
}
|
||||
}
|
||||
package zweiundvierzig;
|
||||
|
||||
/*
|
||||
Hinweis zum Verbleib der Klasse:
|
||||
Diese Klasse soll, da sie zurzeit weder vollstaendig, noch in Verwendung, noch in der Architektur definiert ist, zum Beta-Meilenstein entfernt werden.
|
||||
Sollte die Klasse jedoch zuvor noch Verwendung finden, wird sie nach Absprache mit den jeweiligen Autoren/Benutzern in die Architektur aufgenommen.
|
||||
*/
|
||||
|
||||
|
||||
|
||||
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
||||
|
||||
/**
|
||||
* Write a description of class Menue_Button here.
|
||||
*
|
||||
* @author (your name)
|
||||
* @version (a version number or a date)
|
||||
*/
|
||||
public class Menue_Button extends Button
|
||||
{
|
||||
public Menue_Button(ButtonEvent h) {
|
||||
super(h);
|
||||
}
|
||||
|
||||
/**
|
||||
* Act - do whatever the Menue_Button wants to do. This method is called whenever
|
||||
* the 'Act' or 'Run' button gets pressed in the environment.
|
||||
*/
|
||||
public void act()
|
||||
{
|
||||
setLocation(100,38);// Add your action code here.
|
||||
}
|
||||
}
|
@ -1,3 +1,7 @@
|
||||
package zweiundvierzig;
|
||||
|
||||
|
||||
|
||||
import greenfoot.*;
|
||||
import java.util.Arrays; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
||||
import java.awt.Color;
|
@ -1,279 +1,295 @@
|
||||
import greenfoot.*;
|
||||
import java.awt.Color;
|
||||
|
||||
/**
|
||||
* Write a description of class Player here.
|
||||
*
|
||||
* @author (Genosse Betakevin und Genosse Julien und Genosse GruenerWal)
|
||||
* @version 6.6.6-build2
|
||||
*/
|
||||
public class Player extends Actor
|
||||
{
|
||||
@Override public GeneralMap getWorld(){
|
||||
return (GeneralMap) super.getWorld();
|
||||
}
|
||||
int stars=0;
|
||||
int add=0;
|
||||
int id=0;
|
||||
int provZahl=0;
|
||||
int provVgl=0;
|
||||
int[] stats = new int [6];
|
||||
String n;
|
||||
int color;
|
||||
int textsize;
|
||||
int c;
|
||||
public int active;
|
||||
|
||||
//definiert die ID und Namens Variable
|
||||
public Player(int identity,String name, int c)
|
||||
{
|
||||
n = name;
|
||||
id = identity;
|
||||
color = c;
|
||||
// redrawPlayer();
|
||||
}
|
||||
//gibt die Spieler ID zurück
|
||||
public int getID()
|
||||
{
|
||||
return id;
|
||||
}
|
||||
// gibt den Spielernamen zurück
|
||||
public String getDisplayName ()
|
||||
{
|
||||
return n;
|
||||
}
|
||||
//gibt die Sternenanzahl zurück
|
||||
public int getStars()
|
||||
{
|
||||
return stars;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gibt die Farbe des Spielers als int-Wert heraus.
|
||||
* Wahnsinn, dass du dir den Scheiß hier grad durchliest.
|
||||
* ~GruenerWal
|
||||
*/
|
||||
public int getColor()
|
||||
{
|
||||
return color;
|
||||
}
|
||||
|
||||
// Von Felix: Methode nicht architektur-konform
|
||||
|
||||
/* // erhöht die Sternenzahl um eine random ausgewählte Anzahl von 1-3
|
||||
public void addToStars()
|
||||
{
|
||||
int rand;
|
||||
int pre;
|
||||
rand = (int)(1+6*Math.random());
|
||||
if (rand == 1 || rand == 2|| rand == 3)
|
||||
{
|
||||
add = 1;
|
||||
redrawPlayer();
|
||||
}
|
||||
if (rand == 4|| rand == 5)
|
||||
{
|
||||
add = 2;
|
||||
redrawPlayer();
|
||||
}
|
||||
if (rand == 6)
|
||||
{
|
||||
add = 3;
|
||||
redrawPlayer();
|
||||
}
|
||||
if (gotProv== true)
|
||||
{
|
||||
pre = stars;
|
||||
stars+=add;
|
||||
System.out.println("Deine vorherige Sternenanzahl betrug " + pre + ".");
|
||||
System.out.println("Du hast " + add + " Sterne erhalten.");
|
||||
System.out.println("Deine aktuelle Sternenanzahl beträgt " + stars + ".");
|
||||
redrawPlayer();
|
||||
}
|
||||
} */
|
||||
|
||||
private void checkStars() {
|
||||
if(stars < 0) {
|
||||
stars = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Von Felix: Architektur-konforme Funktion
|
||||
public int addToStars(int s) {
|
||||
stars += s;
|
||||
checkStars();
|
||||
redrawPlayer();
|
||||
return stars;
|
||||
}
|
||||
//eine für das Testen gedachte Methode, die die Anzahl der Sterne auf ein gewünschtes Maß setzt
|
||||
public int setStars (int set)
|
||||
{
|
||||
stars = set;
|
||||
checkStars();
|
||||
redrawPlayer();
|
||||
return stars;
|
||||
}
|
||||
//eine Methode, die das Abziehen von Sternen testet und, wenn das Ergebnis >= 0 ist, die Sternenanzahl um eine gewählte Anzahl verringert
|
||||
public int removeFromStars(int sub)
|
||||
{
|
||||
stars -= sub;
|
||||
checkStars();
|
||||
redrawPlayer();
|
||||
return stars;
|
||||
}
|
||||
|
||||
public boolean canStarsRemoved(int s) {
|
||||
return (stars - s) >= 0;
|
||||
}
|
||||
|
||||
public int getProvinceCount()
|
||||
{
|
||||
int p = 0;
|
||||
int[] provinces = getWorld().getProvinceOwners();
|
||||
for (int x=1; x < provinces.length; x++)
|
||||
{
|
||||
if (provinces[x] == id)
|
||||
{
|
||||
p++;
|
||||
redrawPlayer();
|
||||
}
|
||||
}
|
||||
return p;
|
||||
}
|
||||
|
||||
public void gotEntities(int gotEnt)
|
||||
{
|
||||
stats[3]+= gotEnt;
|
||||
redrawPlayer();
|
||||
}
|
||||
|
||||
public void lostEntity()
|
||||
{
|
||||
stats[4]+=1;
|
||||
redrawPlayer();
|
||||
}
|
||||
|
||||
private void maxEntities(int entNumber)
|
||||
{
|
||||
if (stats[5]< entNumber)
|
||||
{
|
||||
stats[5]=entNumber;
|
||||
redrawPlayer();
|
||||
}
|
||||
}
|
||||
|
||||
public boolean[] getMyProvinces()
|
||||
{
|
||||
int[] provinces = getWorld().getProvinceOwners();
|
||||
boolean[] myProvinces = new boolean[provinces.length];
|
||||
for (int x=0; x < provinces.length; x++)
|
||||
{
|
||||
if (provinces[x]== id)
|
||||
{
|
||||
myProvinces[x]=true;
|
||||
}
|
||||
else
|
||||
{
|
||||
myProvinces[x]=false;
|
||||
}
|
||||
|
||||
}
|
||||
redrawPlayer();
|
||||
return myProvinces;
|
||||
}
|
||||
|
||||
public int[] getStatistics()
|
||||
{
|
||||
redrawPlayer();
|
||||
return stats;
|
||||
}
|
||||
|
||||
public int setColor(int c)
|
||||
{
|
||||
color = c;
|
||||
redrawPlayer();
|
||||
return color;
|
||||
|
||||
}
|
||||
|
||||
public void redrawPlayer()
|
||||
{
|
||||
int textSize = 20;
|
||||
if(n == null)
|
||||
{
|
||||
n = "leererSpieler";
|
||||
}
|
||||
GreenfootImage statistics = new GreenfootImage(137,120);
|
||||
GreenfootImage Name = new GreenfootImage(n,textSize,new Color(0,0,0),new Color(1.0f,1.0f,1.0f,0.5f));
|
||||
statistics.drawImage(Name,0,0);
|
||||
|
||||
setImage(statistics);
|
||||
oDecide(statistics,textSize);
|
||||
}
|
||||
|
||||
private void oDecide(GreenfootImage statistics,int textSize)
|
||||
{
|
||||
GreenfootImage flag = new GreenfootImage("images\\BlaueArmee.jpg");
|
||||
redraw(statistics,flag,textSize);
|
||||
switch(color)
|
||||
{
|
||||
case 2:
|
||||
flag = new GreenfootImage("images\\BlaueArmee.jpg");
|
||||
|
||||
redraw(statistics,flag,textSize);
|
||||
break;
|
||||
case 5:
|
||||
flag = new GreenfootImage("images\\GelbeArmee.jpg");
|
||||
|
||||
redraw(statistics,flag,textSize);
|
||||
break;
|
||||
case 6:
|
||||
flag = new GreenfootImage("images\\LilaArmee.jpg");
|
||||
|
||||
redraw(statistics,flag,textSize);
|
||||
break;
|
||||
case 4:
|
||||
flag = new GreenfootImage("images\\RoteArmee.jpg");
|
||||
|
||||
redraw(statistics,flag,textSize);
|
||||
break;
|
||||
case 1:
|
||||
flag = new GreenfootImage("images\\SchwarzeArmee.jpg");
|
||||
|
||||
redraw(statistics,flag,textSize);
|
||||
break;
|
||||
case 3:
|
||||
flag = new GreenfootImage("images\\GrueneArmee.jpg");
|
||||
redrawArrow(statistics,flag,textSize);
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void redrawArrow(GreenfootImage statistics,GreenfootImage flag, int textSize)
|
||||
{
|
||||
// redraw(statistics,flag,textSize);
|
||||
GreenfootImage Arrow = new GreenfootImage(137,120);
|
||||
if(id == 0 || id == 1|| id == 2)
|
||||
{
|
||||
Arrow.setColor(Color.GRAY);
|
||||
Arrow.fill();
|
||||
Arrow.drawImage(statistics,0,0);
|
||||
redraw(Arrow,flag,textSize);
|
||||
}
|
||||
else
|
||||
{
|
||||
redraw(statistics,flag,textSize);
|
||||
}
|
||||
}
|
||||
|
||||
private void redraw(GreenfootImage statistics,GreenfootImage flag, int textSize)
|
||||
{
|
||||
flag.scale(137,83);
|
||||
statistics.drawImage(flag,0,textSize);
|
||||
GreenfootImage playerStatistics = new GreenfootImage(stats[0] + "||" + stats[1] + "||" + stats[2] + "||" +stats[3] + "||" + stats[4] + "||" + stats[5],textSize,new Color(0,0,0),new Color(1.0f,1.0f,1.0f,0.5f));
|
||||
statistics.drawImage(playerStatistics, 0, 103);
|
||||
|
||||
setImage(statistics);
|
||||
}
|
||||
}
|
||||
package zweiundvierzig;
|
||||
|
||||
|
||||
|
||||
import greenfoot.*;
|
||||
import java.awt.Color;
|
||||
|
||||
/**
|
||||
* Write a description of class Player here.
|
||||
*
|
||||
* @author (Genosse Betakevin und Genosse Julien und Genosse GruenerWal)
|
||||
* @version 6.6.6-build2
|
||||
*/
|
||||
public class Player extends Actor
|
||||
{
|
||||
@Override public GeneralMap getWorld(){
|
||||
return (GeneralMap) super.getWorld();
|
||||
}
|
||||
int stars=0;
|
||||
int add=0;
|
||||
int id=0;
|
||||
int provZahl=0;
|
||||
int provVgl=0;
|
||||
int[] stats = new int [6];
|
||||
String n;
|
||||
int color;
|
||||
int textsize;
|
||||
int c;
|
||||
public int active;
|
||||
boolean starsNeeded = false;
|
||||
|
||||
//definiert die ID und Namens Variable
|
||||
public Player(int identity,String name, int c)
|
||||
{
|
||||
n = name;
|
||||
id = identity;
|
||||
color = c;
|
||||
// redrawPlayer();
|
||||
}
|
||||
//gibt die Spieler ID zurueck
|
||||
public int getID()
|
||||
{
|
||||
return id;
|
||||
}
|
||||
// gibt den Spielernamen zurueck
|
||||
public String getDisplayName ()
|
||||
{
|
||||
return n;
|
||||
}
|
||||
//gibt die Sternenanzahl zurueck
|
||||
public int getStars()
|
||||
{
|
||||
return stars;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gibt die Farbe des Spielers als int-Wert heraus.
|
||||
* Wahnsinn, dass du dir den Scheiß hier grad durchliest.
|
||||
* ~GruenerWal
|
||||
*/
|
||||
public int getColor()
|
||||
{
|
||||
return color;
|
||||
}
|
||||
|
||||
// Von Felix: Methode nicht architektur-konform
|
||||
|
||||
/* // erhoeht die Sternenzahl um eine random ausgewaehlte Anzahl von 1-3
|
||||
public void addToStars()
|
||||
{
|
||||
int rand;
|
||||
int pre;
|
||||
rand = (int)(1+6*Math.random());
|
||||
if (rand == 1 || rand == 2|| rand == 3)
|
||||
{
|
||||
add = 1;
|
||||
redrawPlayer();
|
||||
}
|
||||
if (rand == 4|| rand == 5)
|
||||
{
|
||||
add = 2;
|
||||
redrawPlayer();
|
||||
}
|
||||
if (rand == 6)
|
||||
{
|
||||
add = 3;
|
||||
redrawPlayer();
|
||||
}
|
||||
if (gotProv== true)
|
||||
{
|
||||
pre = stars;
|
||||
stars+=add;
|
||||
System.out.println("Deine vorherige Sternenanzahl betrug " + pre + ".");
|
||||
System.out.println("Du hast " + add + " Sterne erhalten.");
|
||||
System.out.println("Deine aktuelle Sternenanzahl betraegt " + stars + ".");
|
||||
redrawPlayer();
|
||||
}
|
||||
} */
|
||||
|
||||
private void checkStars() {
|
||||
if(stars < 0) {
|
||||
stars = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Von Felix: Architektur-konforme Funktion
|
||||
public int addToStars(int s) {
|
||||
stars += s;
|
||||
checkStars();
|
||||
redrawPlayer();
|
||||
return stars;
|
||||
}
|
||||
//eine fuer das Testen gedachte Methode, die die Anzahl der Sterne auf ein gewuenschtes Maß setzt
|
||||
public int setStars (int set)
|
||||
{
|
||||
stars = set;
|
||||
checkStars();
|
||||
redrawPlayer();
|
||||
return stars;
|
||||
}
|
||||
//eine Methode, die das Abziehen von Sternen testet und, wenn das Ergebnis >= 0 ist, die Sternenanzahl um eine gewaehlte Anzahl verringert
|
||||
public int removeFromStars(int sub)
|
||||
{
|
||||
stars -= sub;
|
||||
checkStars();
|
||||
redrawPlayer();
|
||||
return stars;
|
||||
}
|
||||
|
||||
public boolean canStarsRemoved(int s) {
|
||||
return (stars - s) >= 0;
|
||||
}
|
||||
|
||||
public int getProvinceCount()
|
||||
{
|
||||
int p = 0;
|
||||
int[] provinces = getWorld().getProvinceOwners();
|
||||
for (int x=1; x < provinces.length; x++)
|
||||
{
|
||||
if (provinces[x] == id)
|
||||
{
|
||||
p++;
|
||||
}
|
||||
}
|
||||
return p;
|
||||
}
|
||||
|
||||
public int getEntitiesCount() {
|
||||
return getWorld().getPlayerEntityCount(id);
|
||||
}
|
||||
|
||||
public void gotEntities(int gotEnt)
|
||||
{
|
||||
stats[3]+= gotEnt;
|
||||
reloadMaxEntities();
|
||||
redrawPlayer();
|
||||
}
|
||||
|
||||
public void lostEntity()
|
||||
{
|
||||
stats[4]+=1;
|
||||
redrawPlayer();
|
||||
}
|
||||
|
||||
public void gotProvince() {
|
||||
stats[0]++;
|
||||
reloadMaxInfluence();
|
||||
redrawPlayer();
|
||||
starsNeeded = true;
|
||||
}
|
||||
|
||||
public void lostProvince() {
|
||||
stats[1]++;
|
||||
redrawPlayer();
|
||||
}
|
||||
|
||||
public void reloadMaxInfluence()
|
||||
{
|
||||
int c = getProvinceCount();
|
||||
if(stats[2]< c)
|
||||
{
|
||||
stats[2]=c;
|
||||
redrawPlayer();
|
||||
}
|
||||
}
|
||||
|
||||
public void reloadMaxEntities()
|
||||
{
|
||||
int c = getEntitiesCount();
|
||||
if (stats[5]< c)
|
||||
{
|
||||
stats[5]=c;
|
||||
redrawPlayer();
|
||||
}
|
||||
}
|
||||
|
||||
public boolean[] getMyProvinces()
|
||||
{
|
||||
int[] provinces = getWorld().getProvinceOwners();
|
||||
boolean[] myProvinces = new boolean[provinces.length];
|
||||
for (int x=0; x < provinces.length; x++)
|
||||
{
|
||||
if (provinces[x]== id)
|
||||
{
|
||||
myProvinces[x]=true;
|
||||
}
|
||||
else
|
||||
{
|
||||
myProvinces[x]=false;
|
||||
}
|
||||
|
||||
}
|
||||
redrawPlayer();
|
||||
return myProvinces;
|
||||
}
|
||||
|
||||
public int[] getStatistics()
|
||||
{
|
||||
return stats;
|
||||
}
|
||||
|
||||
public int setColor(int c)
|
||||
{
|
||||
color = c;
|
||||
redrawPlayer();
|
||||
return color;
|
||||
|
||||
}
|
||||
|
||||
private Color getTextCol() {
|
||||
return (getWorld().getCurrentPlayerID() == id) ? new Color(0,0,0) : new Color(255,255,255);
|
||||
}
|
||||
|
||||
private Color getTransBackCol() {
|
||||
return (getWorld().getCurrentPlayerID() == id) ? new Color(255,255,255) : new Color(0,0,0);
|
||||
}
|
||||
|
||||
public void redrawPlayer()
|
||||
{
|
||||
getWorld().reloadPlayerStat();
|
||||
int textSize = 20;
|
||||
if(n == null)
|
||||
{
|
||||
n = "leererSpieler";
|
||||
}
|
||||
GreenfootImage statistics = new GreenfootImage(137,120);
|
||||
if(getWorld().getCurrentPlayerID() == id) {
|
||||
statistics.setColor(new Color(255,255,255));
|
||||
statistics.fill();
|
||||
}
|
||||
GreenfootImage name = new GreenfootImage(n,textSize,getTextCol(),getTransBackCol());
|
||||
statistics.drawImage(name,0,0);
|
||||
|
||||
setImage(statistics);
|
||||
oDecide(statistics,textSize);
|
||||
}
|
||||
|
||||
private void oDecide(GreenfootImage statistics,int textSize)
|
||||
{
|
||||
GreenfootImage flag = new GreenfootImage("images\\BlaueArmee.jpg");
|
||||
switch(color)
|
||||
{
|
||||
case 2:
|
||||
flag = new GreenfootImage("images\\BlaueArmee.jpg");
|
||||
break;
|
||||
case 5:
|
||||
flag = new GreenfootImage("images\\GelbeArmee.jpg");
|
||||
break;
|
||||
case 6:
|
||||
flag = new GreenfootImage("images\\LilaArmee.jpg");
|
||||
break;
|
||||
case 4:
|
||||
flag = new GreenfootImage("images\\RoteArmee.jpg");
|
||||
break;
|
||||
case 1:
|
||||
flag = new GreenfootImage("images\\SchwarzeArmee.jpg");
|
||||
break;
|
||||
case 3:
|
||||
flag = new GreenfootImage("images\\GrueneArmee.jpg");
|
||||
break;
|
||||
}
|
||||
redraw(statistics,flag,textSize);
|
||||
}
|
||||
|
||||
private void redraw(GreenfootImage statistics,GreenfootImage flag, int textSize)
|
||||
{
|
||||
flag.scale(137,83);
|
||||
statistics.drawImage(flag,0,textSize);
|
||||
String statTxt = (getWorld().getCurrentPlayerID() == id) ? "Du bist dran!" : stats[0] + " | " + stats[1] + " | " + stats[2] + " | " +stats[3] + " | " + stats[4] + " | " + stats[5];
|
||||
GreenfootImage playerStatistics = new GreenfootImage(statTxt,textSize,getTextCol(),getTransBackCol());
|
||||
statistics.drawImage(playerStatistics, 0, 103);
|
||||
|
||||
setImage(statistics);
|
||||
}
|
||||
}
|
@ -1,20 +1,24 @@
|
||||
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
||||
|
||||
/**
|
||||
* Write a description of class Spielanleitung here.
|
||||
*
|
||||
* @author (your name)
|
||||
* @version (a version number or a date)
|
||||
*/
|
||||
public class Spielanleitung extends Actor
|
||||
{
|
||||
|
||||
|
||||
public void act()
|
||||
{
|
||||
setImage ("Spielanleitung.png");
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
package zweiundvierzig;
|
||||
|
||||
|
||||
|
||||
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
||||
|
||||
/**
|
||||
* Write a description of class Spielanleitung here.
|
||||
*
|
||||
* @author (your name)
|
||||
* @version (a version number or a date)
|
||||
*/
|
||||
public class Spielanleitung extends Actor
|
||||
{
|
||||
|
||||
|
||||
public void act()
|
||||
{
|
||||
setImage ("Spielanleitung.png");
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
@ -1,62 +1,67 @@
|
||||
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
||||
|
||||
/**
|
||||
* Beginnt neues Spiel/ lädt altes Spiel.
|
||||
*
|
||||
* @author 4ngelica
|
||||
* @version 04.07.16
|
||||
*/
|
||||
public class Start_Load extends World implements ButtonEvent
|
||||
{
|
||||
static String backgroundImage = "backgroundLight.png"; // Gibt an, welches Bild in allen Menüs als Hintergrund gewählt werden soll.
|
||||
// Light Theme: "backgroundLight.png"
|
||||
// Dark Theme: "backgroundDark.png"
|
||||
|
||||
Button chulien = new Button("Neues Spiel", 16 , this);
|
||||
Button spielanleitung = new Button("Spielanleitung", 16, this);
|
||||
Button zurück = new Button("zurück", 16, this);
|
||||
/**
|
||||
* Constructor for objects of class Start_Load.
|
||||
*
|
||||
*/
|
||||
public Start_Load()
|
||||
{
|
||||
// Create a new world with 600x400 cells with a cell size of 1x1 pixels.
|
||||
super(1600, 900, 1);
|
||||
setBackground(backgroundImage);
|
||||
chulien.setSize(100,50);
|
||||
spielanleitung.setSize(100,50);
|
||||
zurück.setSize(100,50);
|
||||
addObject (chulien, (1600-chulien.getWidth())/2+100, (900-chulien.getHeight())/2);
|
||||
addObject (spielanleitung, (1600-spielanleitung.getWidth())/2+100, (900-spielanleitung.getHeight())/2 + 80);
|
||||
|
||||
}
|
||||
public void buttonClicked ( Button b)
|
||||
{
|
||||
if ( b == chulien)
|
||||
{
|
||||
World chean = new Colours (1600, 900, 1);
|
||||
Greenfoot.setWorld(chean);
|
||||
|
||||
}
|
||||
|
||||
if (b == spielanleitung)
|
||||
{
|
||||
addObject (new Spielanleitung(), 800, 410);
|
||||
addObject (zurück, 800 , 870);
|
||||
}
|
||||
|
||||
if (b == zurück)
|
||||
{
|
||||
removeObjects(getObjects(Spielanleitung.class));
|
||||
removeObject(zurück);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void Load()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
package zweiundvierzig;
|
||||
|
||||
|
||||
|
||||
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
|
||||
|
||||
/**
|
||||
* Beginnt neues Spiel/ laedt altes Spiel.
|
||||
*
|
||||
* @author 4ngelica
|
||||
* @version 04.07.16
|
||||
*/
|
||||
public class Start_Load extends World implements ButtonEvent
|
||||
{
|
||||
static String backgroundImage = "backgroundLight.png"; // Gibt an, welches Bild in allen Menues als Hintergrund gewaehlt werden soll.
|
||||
// Light Theme: "backgroundLight.png"
|
||||
// Dark Theme: "backgroundDark.png"
|
||||
|
||||
Button chulien = new Button("Neues Spiel", 16 , this);
|
||||
Button spielanleitung = new Button("Spielanleitung", 16, this);
|
||||
Button zurueck = new Button("zurueck", 16, this);
|
||||
/**
|
||||
* Constructor for objects of class Start_Load.
|
||||
*
|
||||
*/
|
||||
public Start_Load()
|
||||
{
|
||||
// Create a new world with 600x400 cells with a cell size of 1x1 pixels.
|
||||
super(1600, 900, 1);
|
||||
setBackground(backgroundImage);
|
||||
chulien.setSize(100,50);
|
||||
spielanleitung.setSize(100,50);
|
||||
zurueck.setSize(100,50);
|
||||
addObject (chulien, (1600-chulien.getWidth())/2+100, (900-chulien.getHeight())/2);
|
||||
addObject (spielanleitung, (1600-spielanleitung.getWidth())/2+100, (900-spielanleitung.getHeight())/2 + 80);
|
||||
|
||||
Greenfoot.setSpeed(100);
|
||||
Greenfoot.start();
|
||||
}
|
||||
public void buttonClicked ( Bildbutton b)
|
||||
{
|
||||
if ( b == chulien)
|
||||
{
|
||||
World chean = new Colours (1600, 900, 1);
|
||||
Greenfoot.setWorld(chean);
|
||||
|
||||
}
|
||||
|
||||
if (b == spielanleitung)
|
||||
{
|
||||
addObject (new Spielanleitung(), 800, 410);
|
||||
addObject (zurueck, 800 , 870);
|
||||
}
|
||||
|
||||
if (b == zurueck)
|
||||
{
|
||||
removeObjects(getObjects(Spielanleitung.class));
|
||||
removeObject(zurueck);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void Load()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
@ -0,0 +1,420 @@
|
||||
#BlueJ package file
|
||||
dependency1.from=Bildbutton
|
||||
dependency1.to=ButtonEvent
|
||||
dependency1.type=UsesDependency
|
||||
dependency10.from=Colours
|
||||
dependency10.to=Map
|
||||
dependency10.type=UsesDependency
|
||||
dependency11.from=Colours
|
||||
dependency11.to=Start_Load
|
||||
dependency11.type=UsesDependency
|
||||
dependency12.from=Start_Load
|
||||
dependency12.to=Button
|
||||
dependency12.type=UsesDependency
|
||||
dependency13.from=Start_Load
|
||||
dependency13.to=Bildbutton
|
||||
dependency13.type=UsesDependency
|
||||
dependency14.from=Start_Load
|
||||
dependency14.to=Colours
|
||||
dependency14.type=UsesDependency
|
||||
dependency15.from=Start_Load
|
||||
dependency15.to=Spielanleitung
|
||||
dependency15.type=UsesDependency
|
||||
dependency16.from=Roll_Button
|
||||
dependency16.to=ButtonEvent
|
||||
dependency16.type=UsesDependency
|
||||
dependency17.from=Player
|
||||
dependency17.to=GeneralMap
|
||||
dependency17.type=UsesDependency
|
||||
dependency18.from=Menue_Button
|
||||
dependency18.to=ButtonEvent
|
||||
dependency18.type=UsesDependency
|
||||
dependency19.from=DicesList
|
||||
dependency19.to=Dice
|
||||
dependency19.type=UsesDependency
|
||||
dependency2.from=InputDialogWorld
|
||||
dependency2.to=Label
|
||||
dependency2.type=UsesDependency
|
||||
dependency20.from=DicesList
|
||||
dependency20.to=Utils
|
||||
dependency20.type=UsesDependency
|
||||
dependency21.from=Province
|
||||
dependency21.to=GeneralMap
|
||||
dependency21.type=UsesDependency
|
||||
dependency22.from=Province
|
||||
dependency22.to=Utils
|
||||
dependency22.type=UsesDependency
|
||||
dependency23.from=GeneralMap
|
||||
dependency23.to=Button
|
||||
dependency23.type=UsesDependency
|
||||
dependency24.from=GeneralMap
|
||||
dependency24.to=Province
|
||||
dependency24.type=UsesDependency
|
||||
dependency25.from=GeneralMap
|
||||
dependency25.to=Label
|
||||
dependency25.type=UsesDependency
|
||||
dependency26.from=GeneralMap
|
||||
dependency26.to=Player
|
||||
dependency26.type=UsesDependency
|
||||
dependency27.from=GeneralMap
|
||||
dependency27.to=Bildbutton
|
||||
dependency27.type=UsesDependency
|
||||
dependency28.from=GeneralMap
|
||||
dependency28.to=Dice_Offender
|
||||
dependency28.type=UsesDependency
|
||||
dependency29.from=GeneralMap
|
||||
dependency29.to=Dice_Defender
|
||||
dependency29.type=UsesDependency
|
||||
dependency3.from=InputDialogWorld
|
||||
dependency3.to=Button
|
||||
dependency3.type=UsesDependency
|
||||
dependency30.from=GeneralMap
|
||||
dependency30.to=Utils
|
||||
dependency30.type=UsesDependency
|
||||
dependency31.from=ButtonEvent
|
||||
dependency31.to=Bildbutton
|
||||
dependency31.type=UsesDependency
|
||||
dependency32.from=Utils
|
||||
dependency32.to=Province
|
||||
dependency32.type=UsesDependency
|
||||
dependency33.from=Map
|
||||
dependency33.to=Bildbutton
|
||||
dependency33.type=UsesDependency
|
||||
dependency34.from=Map
|
||||
dependency34.to=Button
|
||||
dependency34.type=UsesDependency
|
||||
dependency35.from=Map
|
||||
dependency35.to=Map_World
|
||||
dependency35.type=UsesDependency
|
||||
dependency36.from=Map
|
||||
dependency36.to=GeneralMap
|
||||
dependency36.type=UsesDependency
|
||||
dependency37.from=Map
|
||||
dependency37.to=Start_Load
|
||||
dependency37.type=UsesDependency
|
||||
dependency4.from=InputDialogWorld
|
||||
dependency4.to=Bildbutton
|
||||
dependency4.type=UsesDependency
|
||||
dependency5.from=Map_World
|
||||
dependency5.to=Province
|
||||
dependency5.type=UsesDependency
|
||||
dependency6.from=Button
|
||||
dependency6.to=ButtonEvent
|
||||
dependency6.type=UsesDependency
|
||||
dependency7.from=Colours
|
||||
dependency7.to=Bildbutton
|
||||
dependency7.type=UsesDependency
|
||||
dependency8.from=Colours
|
||||
dependency8.to=Button
|
||||
dependency8.type=UsesDependency
|
||||
dependency9.from=Colours
|
||||
dependency9.to=Label
|
||||
dependency9.type=UsesDependency
|
||||
objectbench.height=100
|
||||
objectbench.width=353
|
||||
package.editor.height=400
|
||||
package.editor.width=560
|
||||
package.editor.x=12
|
||||
package.editor.y=12
|
||||
package.numDependencies=37
|
||||
package.numTargets=26
|
||||
package.showExtends=true
|
||||
package.showUses=true
|
||||
target1.editor.height=700
|
||||
target1.editor.width=900
|
||||
target1.editor.x=0
|
||||
target1.editor.y=0
|
||||
target1.height=50
|
||||
target1.name=Bildbutton
|
||||
target1.naviview.expanded=true
|
||||
target1.showInterface=false
|
||||
target1.type=ClassTarget
|
||||
target1.typeParameters=
|
||||
target1.width=80
|
||||
target1.x=160
|
||||
target1.y=10
|
||||
target10.editor.height=700
|
||||
target10.editor.width=900
|
||||
target10.editor.x=0
|
||||
target10.editor.y=0
|
||||
target10.height=50
|
||||
target10.name=Colours
|
||||
target10.naviview.expanded=true
|
||||
target10.showInterface=false
|
||||
target10.type=ClassTarget
|
||||
target10.typeParameters=
|
||||
target10.width=80
|
||||
target10.x=200
|
||||
target10.y=250
|
||||
target11.editor.height=700
|
||||
target11.editor.width=900
|
||||
target11.editor.x=0
|
||||
target11.editor.y=0
|
||||
target11.height=50
|
||||
target11.name=Start_Load
|
||||
target11.naviview.expanded=true
|
||||
target11.showInterface=false
|
||||
target11.type=ClassTarget
|
||||
target11.typeParameters=
|
||||
target11.width=90
|
||||
target11.x=130
|
||||
target11.y=310
|
||||
target12.height=50
|
||||
target12.name=Roll_Button
|
||||
target12.showInterface=false
|
||||
target12.type=ClassTarget
|
||||
target12.typeParameters=
|
||||
target12.width=90
|
||||
target12.x=10
|
||||
target12.y=370
|
||||
target13.editor.height=700
|
||||
target13.editor.width=900
|
||||
target13.editor.x=0
|
||||
target13.editor.y=0
|
||||
target13.height=50
|
||||
target13.name=Spielanleitung
|
||||
target13.naviview.expanded=true
|
||||
target13.showInterface=false
|
||||
target13.type=ClassTarget
|
||||
target13.typeParameters=
|
||||
target13.width=100
|
||||
target13.x=110
|
||||
target13.y=370
|
||||
target14.editor.height=700
|
||||
target14.editor.width=900
|
||||
target14.editor.x=0
|
||||
target14.editor.y=0
|
||||
target14.height=50
|
||||
target14.name=Player
|
||||
target14.naviview.expanded=true
|
||||
target14.showInterface=false
|
||||
target14.type=ClassTarget
|
||||
target14.typeParameters=
|
||||
target14.width=80
|
||||
target14.x=10
|
||||
target14.y=430
|
||||
target15.height=50
|
||||
target15.name=Debug5
|
||||
target15.showInterface=false
|
||||
target15.type=ClassTarget
|
||||
target15.typeParameters=
|
||||
target15.width=80
|
||||
target15.x=100
|
||||
target15.y=430
|
||||
target16.height=50
|
||||
target16.name=Debug4
|
||||
target16.showInterface=false
|
||||
target16.type=ClassTarget
|
||||
target16.typeParameters=
|
||||
target16.width=80
|
||||
target16.x=190
|
||||
target16.y=430
|
||||
target17.height=50
|
||||
target17.name=Debug3
|
||||
target17.showInterface=false
|
||||
target17.type=ClassTarget
|
||||
target17.typeParameters=
|
||||
target17.width=80
|
||||
target17.x=10
|
||||
target17.y=490
|
||||
target18.editor.height=700
|
||||
target18.editor.width=900
|
||||
target18.editor.x=0
|
||||
target18.editor.y=0
|
||||
target18.height=50
|
||||
target18.name=Dice
|
||||
target18.naviview.expanded=true
|
||||
target18.showInterface=false
|
||||
target18.type=ClassTarget
|
||||
target18.typeParameters=
|
||||
target18.width=80
|
||||
target18.x=100
|
||||
target18.y=490
|
||||
target19.height=50
|
||||
target19.name=Menue_Button
|
||||
target19.showInterface=false
|
||||
target19.type=ClassTarget
|
||||
target19.typeParameters=
|
||||
target19.width=110
|
||||
target19.x=10
|
||||
target19.y=550
|
||||
target2.editor.height=700
|
||||
target2.editor.width=900
|
||||
target2.editor.x=0
|
||||
target2.editor.y=0
|
||||
target2.height=50
|
||||
target2.name=GUI_Interface
|
||||
target2.naviview.expanded=true
|
||||
target2.showInterface=false
|
||||
target2.type=AbstractTarget
|
||||
target2.typeParameters=
|
||||
target2.width=100
|
||||
target2.x=160
|
||||
target2.y=70
|
||||
target20.editor.height=700
|
||||
target20.editor.width=900
|
||||
target20.editor.x=0
|
||||
target20.editor.y=0
|
||||
target20.height=50
|
||||
target20.name=DicesList
|
||||
target20.naviview.expanded=true
|
||||
target20.showInterface=false
|
||||
target20.type=AbstractTarget
|
||||
target20.typeParameters=
|
||||
target20.width=80
|
||||
target20.x=190
|
||||
target20.y=490
|
||||
target21.height=50
|
||||
target21.name=OffenderDices
|
||||
target21.showInterface=false
|
||||
target21.type=ClassTarget
|
||||
target21.typeParameters=
|
||||
target21.width=110
|
||||
target21.x=130
|
||||
target21.y=550
|
||||
target22.editor.height=700
|
||||
target22.editor.width=900
|
||||
target22.editor.x=0
|
||||
target22.editor.y=0
|
||||
target22.height=50
|
||||
target22.name=Province
|
||||
target22.naviview.expanded=true
|
||||
target22.showInterface=false
|
||||
target22.type=ClassTarget
|
||||
target22.typeParameters=
|
||||
target22.width=80
|
||||
target22.x=10
|
||||
target22.y=610
|
||||
target23.editor.height=700
|
||||
target23.editor.width=900
|
||||
target23.editor.x=0
|
||||
target23.editor.y=0
|
||||
target23.height=50
|
||||
target23.name=GeneralMap
|
||||
target23.naviview.expanded=true
|
||||
target23.showInterface=false
|
||||
target23.type=AbstractTarget
|
||||
target23.typeParameters=
|
||||
target23.width=90
|
||||
target23.x=100
|
||||
target23.y=610
|
||||
target24.editor.height=700
|
||||
target24.editor.width=900
|
||||
target24.editor.x=0
|
||||
target24.editor.y=0
|
||||
target24.height=50
|
||||
target24.name=ButtonEvent
|
||||
target24.naviview.expanded=true
|
||||
target24.showInterface=false
|
||||
target24.type=InterfaceTarget
|
||||
target24.typeParameters=
|
||||
target24.width=90
|
||||
target24.x=10
|
||||
target24.y=670
|
||||
target25.editor.height=700
|
||||
target25.editor.width=900
|
||||
target25.editor.x=0
|
||||
target25.editor.y=0
|
||||
target25.height=50
|
||||
target25.name=Utils
|
||||
target25.naviview.expanded=true
|
||||
target25.showInterface=false
|
||||
target25.type=ClassTarget
|
||||
target25.typeParameters=
|
||||
target25.width=80
|
||||
target25.x=200
|
||||
target25.y=610
|
||||
target26.editor.height=700
|
||||
target26.editor.width=900
|
||||
target26.editor.x=0
|
||||
target26.editor.y=0
|
||||
target26.height=50
|
||||
target26.name=Map
|
||||
target26.naviview.expanded=true
|
||||
target26.showInterface=false
|
||||
target26.type=ClassTarget
|
||||
target26.typeParameters=
|
||||
target26.width=80
|
||||
target26.x=110
|
||||
target26.y=670
|
||||
target3.editor.height=700
|
||||
target3.editor.width=900
|
||||
target3.editor.x=0
|
||||
target3.editor.y=0
|
||||
target3.height=50
|
||||
target3.name=Label
|
||||
target3.naviview.expanded=true
|
||||
target3.showInterface=false
|
||||
target3.type=ClassTarget
|
||||
target3.typeParameters=
|
||||
target3.width=80
|
||||
target3.x=10
|
||||
target3.y=90
|
||||
target4.height=50
|
||||
target4.name=InputDialogWorld
|
||||
target4.showInterface=false
|
||||
target4.type=ClassTarget
|
||||
target4.typeParameters=
|
||||
target4.width=120
|
||||
target4.x=100
|
||||
target4.y=130
|
||||
target5.editor.height=700
|
||||
target5.editor.width=900
|
||||
target5.editor.x=0
|
||||
target5.editor.y=0
|
||||
target5.height=50
|
||||
target5.name=Dice_Defender
|
||||
target5.naviview.expanded=true
|
||||
target5.showInterface=false
|
||||
target5.type=ClassTarget
|
||||
target5.typeParameters=
|
||||
target5.width=110
|
||||
target5.x=10
|
||||
target5.y=190
|
||||
target6.height=50
|
||||
target6.name=DefenderDices
|
||||
target6.showInterface=false
|
||||
target6.type=ClassTarget
|
||||
target6.typeParameters=
|
||||
target6.width=110
|
||||
target6.x=130
|
||||
target6.y=190
|
||||
target7.editor.height=700
|
||||
target7.editor.width=900
|
||||
target7.editor.x=0
|
||||
target7.editor.y=0
|
||||
target7.height=50
|
||||
target7.name=Map_World
|
||||
target7.naviview.expanded=true
|
||||
target7.showInterface=false
|
||||
target7.type=ClassTarget
|
||||
target7.typeParameters=
|
||||
target7.width=90
|
||||
target7.x=10
|
||||
target7.y=250
|
||||
target8.editor.height=700
|
||||
target8.editor.width=900
|
||||
target8.editor.x=0
|
||||
target8.editor.y=0
|
||||
target8.height=50
|
||||
target8.name=Button
|
||||
target8.naviview.expanded=true
|
||||
target8.showInterface=false
|
||||
target8.type=ClassTarget
|
||||
target8.typeParameters=
|
||||
target8.width=80
|
||||
target8.x=110
|
||||
target8.y=250
|
||||
target9.editor.height=700
|
||||
target9.editor.width=900
|
||||
target9.editor.x=0
|
||||
target9.editor.y=0
|
||||
target9.height=50
|
||||
target9.name=Dice_Offender
|
||||
target9.naviview.expanded=true
|
||||
target9.showInterface=false
|
||||
target9.type=ClassTarget
|
||||
target9.typeParameters=
|
||||
target9.width=110
|
||||
target9.x=10
|
||||
target9.y=310
|
@ -1,338 +1,346 @@
|
||||
#Greenfoot project file
|
||||
class.ArmyPlacer.superclass=Map_World
|
||||
class.ArmySchubser.superclass=Map_World
|
||||
class.Button.superclass=GUI_Interface
|
||||
class.ButtonEvent.superclass=
|
||||
class.Colours.superclass=greenfoot.World
|
||||
class.CurrentPlayerArrow.superclass=GUI_Interface
|
||||
class.Debug3.superclass=Map_World
|
||||
class.Debug4.superclass=Map_World
|
||||
class.Debug5.superclass=Map_World
|
||||
class.DefenderDices.superclass=DicesList
|
||||
class.Dice.superclass=GUI_Interface
|
||||
class.Dice_Defender.superclass=Dice
|
||||
class.Dice_Offender.superclass=Dice
|
||||
class.DicesList.superclass=greenfoot.Actor
|
||||
class.Fight.superclass=Map_World
|
||||
class.GUI_Interface.superclass=greenfoot.Actor
|
||||
class.GeneralMap.superclass=greenfoot.World
|
||||
class.Label.superclass=GUI_Interface
|
||||
class.Map.superclass=greenfoot.World
|
||||
class.Map_World.superclass=GeneralMap
|
||||
class.Menue_Button.superclass=Button
|
||||
class.OffenderDices.superclass=DicesList
|
||||
class.Player.superclass=greenfoot.Actor
|
||||
class.Province.superclass=greenfoot.Actor
|
||||
class.Roll_Button.superclass=Button
|
||||
class.Spieleranzahl.superclass=Spieloptionen
|
||||
class.Spieloptionen.superclass=greenfoot.World
|
||||
class.Start_Load.superclass=greenfoot.World
|
||||
class.Utils.superclass=
|
||||
class.Weltenauswahl.superclass=Spieloptionen
|
||||
dependency1.from=Province
|
||||
dependency1.to=Utils
|
||||
dependency1.type=UsesDependency
|
||||
dependency10.from=GeneralMap
|
||||
dependency10.to=Player
|
||||
dependency10.type=UsesDependency
|
||||
dependency11.from=Button
|
||||
dependency11.to=ButtonEvent
|
||||
dependency11.type=UsesDependency
|
||||
dependency12.from=Button
|
||||
dependency12.to=Utils
|
||||
dependency12.type=UsesDependency
|
||||
dependency13.from=ButtonEvent
|
||||
dependency13.to=Button
|
||||
dependency13.type=UsesDependency
|
||||
dependency14.from=Roll_Button
|
||||
dependency14.to=ButtonEvent
|
||||
dependency14.type=UsesDependency
|
||||
dependency15.from=Start_Load
|
||||
dependency15.to=Button
|
||||
dependency15.type=UsesDependency
|
||||
dependency16.from=Start_Load
|
||||
dependency16.to=ButtonEvent
|
||||
dependency16.type=UsesDependency
|
||||
dependency17.from=Colours
|
||||
dependency17.to=Button
|
||||
dependency17.type=UsesDependency
|
||||
dependency18.from=Colours
|
||||
dependency18.to=Map
|
||||
dependency18.type=UsesDependency
|
||||
dependency19.from=Map
|
||||
dependency19.to=Button
|
||||
dependency19.type=UsesDependency
|
||||
dependency2.from=GeneralMap
|
||||
dependency2.to=Menue_Button
|
||||
dependency2.type=UsesDependency
|
||||
dependency20.from=Map
|
||||
dependency20.to=GeneralMap
|
||||
dependency20.type=UsesDependency
|
||||
dependency21.from=Colours
|
||||
dependency21.to=Map_World
|
||||
dependency21.type=UsesDependency
|
||||
dependency22.from=Start_Load
|
||||
dependency22.to=Colours
|
||||
dependency22.type=UsesDependency
|
||||
dependency23.from=ArmyPlacer
|
||||
dependency23.to=Province
|
||||
dependency23.type=UsesDependency
|
||||
dependency24.from=ArmyPlacer
|
||||
dependency24.to=Utils
|
||||
dependency24.type=UsesDependency
|
||||
dependency25.from=GeneralMap
|
||||
dependency25.to=Button
|
||||
dependency25.type=UsesDependency
|
||||
dependency26.from=GeneralMap
|
||||
dependency26.to=Province
|
||||
dependency26.type=UsesDependency
|
||||
dependency27.from=GeneralMap
|
||||
dependency27.to=Dice_Offender
|
||||
dependency27.type=UsesDependency
|
||||
dependency28.from=GeneralMap
|
||||
dependency28.to=Dice_Defender
|
||||
dependency28.type=UsesDependency
|
||||
dependency29.from=GeneralMap
|
||||
dependency29.to=Utils
|
||||
dependency29.type=UsesDependency
|
||||
dependency3.from=GeneralMap
|
||||
dependency3.to=Roll_Button
|
||||
dependency3.type=UsesDependency
|
||||
dependency30.from=Utils
|
||||
dependency30.to=Province
|
||||
dependency30.type=UsesDependency
|
||||
dependency31.from=Map
|
||||
dependency31.to=Map_World
|
||||
dependency31.type=UsesDependency
|
||||
dependency4.from=Map_World
|
||||
dependency4.to=Province
|
||||
dependency4.type=UsesDependency
|
||||
dependency5.from=Player
|
||||
dependency5.to=GeneralMap
|
||||
dependency5.type=UsesDependency
|
||||
dependency6.from=Menue_Button
|
||||
dependency6.to=ButtonEvent
|
||||
dependency6.type=UsesDependency
|
||||
dependency7.from=DicesList
|
||||
dependency7.to=Dice
|
||||
dependency7.type=UsesDependency
|
||||
dependency8.from=DicesList
|
||||
dependency8.to=Utils
|
||||
dependency8.type=UsesDependency
|
||||
dependency9.from=Province
|
||||
dependency9.to=GeneralMap
|
||||
dependency9.type=UsesDependency
|
||||
editor.fx.0.height=700
|
||||
editor.fx.0.width=700
|
||||
editor.fx.0.x=0
|
||||
editor.fx.0.y=0
|
||||
editor.swing.0.height=1056
|
||||
editor.swing.0.width=1936
|
||||
editor.swing.0.x=-8
|
||||
editor.swing.0.y=-8
|
||||
mainWindow.height=1056
|
||||
mainWindow.width=1936
|
||||
mainWindow.x=-8
|
||||
mainWindow.y=-8
|
||||
package.numDependencies=31
|
||||
package.numTargets=24
|
||||
project.charset=UTF-8
|
||||
readme.height=58
|
||||
readme.name=@README
|
||||
readme.width=47
|
||||
readme.x=10
|
||||
readme.y=10
|
||||
target1.height=50
|
||||
target1.name=GUI_Interface
|
||||
target1.showInterface=false
|
||||
target1.type=AbstractTarget
|
||||
target1.typeParameters=
|
||||
target1.width=100
|
||||
target1.x=10
|
||||
target1.y=250
|
||||
target10.height=50
|
||||
target10.name=Roll_Button
|
||||
target10.showInterface=false
|
||||
target10.type=ClassTarget
|
||||
target10.typeParameters=
|
||||
target10.width=90
|
||||
target10.x=190
|
||||
target10.y=190
|
||||
target11.height=50
|
||||
target11.name=ArmyPlacer
|
||||
target11.showInterface=false
|
||||
target11.type=ClassTarget
|
||||
target11.typeParameters=
|
||||
target11.width=90
|
||||
target11.x=10
|
||||
target11.y=670
|
||||
target12.height=50
|
||||
target12.name=Player
|
||||
target12.showInterface=false
|
||||
target12.type=ClassTarget
|
||||
target12.typeParameters=
|
||||
target12.width=80
|
||||
target12.x=120
|
||||
target12.y=10
|
||||
target13.height=50
|
||||
target13.name=Debug5
|
||||
target13.showInterface=false
|
||||
target13.type=ClassTarget
|
||||
target13.typeParameters=
|
||||
target13.width=80
|
||||
target13.x=100
|
||||
target13.y=370
|
||||
target14.height=50
|
||||
target14.name=Debug4
|
||||
target14.showInterface=false
|
||||
target14.type=ClassTarget
|
||||
target14.typeParameters=
|
||||
target14.width=80
|
||||
target14.x=190
|
||||
target14.y=370
|
||||
target15.height=50
|
||||
target15.name=Debug3
|
||||
target15.showInterface=false
|
||||
target15.type=ClassTarget
|
||||
target15.typeParameters=
|
||||
target15.width=80
|
||||
target15.x=110
|
||||
target15.y=550
|
||||
target16.height=50
|
||||
target16.name=Dice
|
||||
target16.showInterface=false
|
||||
target16.type=ClassTarget
|
||||
target16.typeParameters=
|
||||
target16.width=80
|
||||
target16.x=100
|
||||
target16.y=190
|
||||
target17.height=50
|
||||
target17.name=Menue_Button
|
||||
target17.showInterface=false
|
||||
target17.type=ClassTarget
|
||||
target17.typeParameters=
|
||||
target17.width=110
|
||||
target17.x=120
|
||||
target17.y=250
|
||||
target18.height=50
|
||||
target18.name=DicesList
|
||||
target18.showInterface=false
|
||||
target18.type=AbstractTarget
|
||||
target18.typeParameters=
|
||||
target18.width=80
|
||||
target18.x=10
|
||||
target18.y=430
|
||||
target19.height=50
|
||||
target19.name=OffenderDices
|
||||
target19.showInterface=false
|
||||
target19.type=ClassTarget
|
||||
target19.typeParameters=
|
||||
target19.width=110
|
||||
target19.x=100
|
||||
target19.y=430
|
||||
target2.height=50
|
||||
target2.name=Label
|
||||
target2.showInterface=false
|
||||
target2.type=ClassTarget
|
||||
target2.typeParameters=
|
||||
target2.width=80
|
||||
target2.x=10
|
||||
target2.y=370
|
||||
target20.height=50
|
||||
target20.name=Province
|
||||
target20.showInterface=false
|
||||
target20.type=ClassTarget
|
||||
target20.typeParameters=
|
||||
target20.width=80
|
||||
target20.x=130
|
||||
target20.y=310
|
||||
target21.height=50
|
||||
target21.name=GeneralMap
|
||||
target21.showInterface=false
|
||||
target21.type=AbstractTarget
|
||||
target21.typeParameters=
|
||||
target21.width=90
|
||||
target21.x=70
|
||||
target21.y=70
|
||||
target22.height=50
|
||||
target22.name=ButtonEvent
|
||||
target22.showInterface=false
|
||||
target22.type=InterfaceTarget
|
||||
target22.typeParameters=
|
||||
target22.width=90
|
||||
target22.x=130
|
||||
target22.y=490
|
||||
target23.height=50
|
||||
target23.name=Utils
|
||||
target23.showInterface=false
|
||||
target23.type=ClassTarget
|
||||
target23.typeParameters=
|
||||
target23.width=80
|
||||
target23.x=10
|
||||
target23.y=190
|
||||
target24.height=50
|
||||
target24.name=Map
|
||||
target24.showInterface=false
|
||||
target24.type=ClassTarget
|
||||
target24.typeParameters=
|
||||
target24.width=80
|
||||
target24.x=190
|
||||
target24.y=610
|
||||
target3.height=50
|
||||
target3.name=Dice_Defender
|
||||
target3.showInterface=false
|
||||
target3.type=ClassTarget
|
||||
target3.typeParameters=
|
||||
target3.width=110
|
||||
target3.x=10
|
||||
target3.y=310
|
||||
target4.height=50
|
||||
target4.name=DefenderDices
|
||||
target4.showInterface=false
|
||||
target4.type=ClassTarget
|
||||
target4.typeParameters=
|
||||
target4.width=110
|
||||
target4.x=10
|
||||
target4.y=490
|
||||
target5.height=50
|
||||
target5.name=Map_World
|
||||
target5.showInterface=false
|
||||
target5.type=ClassTarget
|
||||
target5.typeParameters=
|
||||
target5.width=90
|
||||
target5.x=170
|
||||
target5.y=70
|
||||
target6.height=50
|
||||
target6.name=Button
|
||||
target6.showInterface=false
|
||||
target6.type=ClassTarget
|
||||
target6.typeParameters=
|
||||
target6.width=80
|
||||
target6.x=10
|
||||
target6.y=130
|
||||
target7.height=50
|
||||
target7.name=Dice_Offender
|
||||
target7.showInterface=false
|
||||
target7.type=ClassTarget
|
||||
target7.typeParameters=
|
||||
target7.width=110
|
||||
target7.x=100
|
||||
target7.y=130
|
||||
target8.height=50
|
||||
target8.name=Colours
|
||||
target8.showInterface=false
|
||||
target8.type=ClassTarget
|
||||
target8.typeParameters=
|
||||
target8.width=80
|
||||
target8.x=10
|
||||
target8.y=610
|
||||
target9.height=50
|
||||
target9.name=Start_Load
|
||||
target9.showInterface=false
|
||||
target9.type=ClassTarget
|
||||
target9.typeParameters=
|
||||
target9.width=90
|
||||
target9.x=10
|
||||
target9.y=550
|
||||
version=2.8.0
|
||||
world.lastInstantiated=Map_World
|
||||
#Greenfoot project file
|
||||
class.ArmyPlacer.superclass=Map_World
|
||||
class.ArmySchubser.superclass=Map_World
|
||||
class.Button.superclass=GUI_Interface
|
||||
class.ButtonEvent.superclass=
|
||||
class.Colours.superclass=greenfoot.World
|
||||
class.CurrentPlayerArrow.superclass=GUI_Interface
|
||||
class.Debug3.superclass=Map_World
|
||||
class.Debug4.superclass=Map_World
|
||||
class.Debug5.superclass=Map_World
|
||||
class.DefenderDices.superclass=DicesList
|
||||
class.Dice.superclass=GUI_Interface
|
||||
class.Dice_Defender.superclass=
|
||||
class.Dice_Offender.superclass=
|
||||
class.DicesList.superclass=greenfoot.Actor
|
||||
class.Fight.superclass=Map_World
|
||||
class.GUI_Interface.superclass=greenfoot.Actor
|
||||
class.GeneralMap.superclass=greenfoot.World
|
||||
class.Label.superclass=GUI_Interface
|
||||
class.Main.superclass=
|
||||
class.Map.superclass=greenfoot.World
|
||||
class.Map_World.superclass=GeneralMap
|
||||
class.Menue_Button.superclass=Button
|
||||
class.OffenderDices.superclass=DicesList
|
||||
class.Player.superclass=greenfoot.Actor
|
||||
class.Province.superclass=greenfoot.Actor
|
||||
class.Roll_Button.superclass=Button
|
||||
class.Spielanleitung.superclass=greenfoot.Actor
|
||||
class.Spieleranzahl.superclass=Spieloptionen
|
||||
class.Spieloptionen.superclass=greenfoot.World
|
||||
class.Start_Load.superclass=greenfoot.World
|
||||
class.Utils.superclass=
|
||||
class.Weltenauswahl.superclass=Spieloptionen
|
||||
dependency1.from=Province
|
||||
dependency1.to=Utils
|
||||
dependency1.type=UsesDependency
|
||||
dependency10.from=GeneralMap
|
||||
dependency10.to=Player
|
||||
dependency10.type=UsesDependency
|
||||
dependency11.from=Button
|
||||
dependency11.to=ButtonEvent
|
||||
dependency11.type=UsesDependency
|
||||
dependency12.from=Button
|
||||
dependency12.to=Utils
|
||||
dependency12.type=UsesDependency
|
||||
dependency13.from=ButtonEvent
|
||||
dependency13.to=Button
|
||||
dependency13.type=UsesDependency
|
||||
dependency14.from=Roll_Button
|
||||
dependency14.to=ButtonEvent
|
||||
dependency14.type=UsesDependency
|
||||
dependency15.from=Start_Load
|
||||
dependency15.to=Button
|
||||
dependency15.type=UsesDependency
|
||||
dependency16.from=Start_Load
|
||||
dependency16.to=ButtonEvent
|
||||
dependency16.type=UsesDependency
|
||||
dependency17.from=Colours
|
||||
dependency17.to=Button
|
||||
dependency17.type=UsesDependency
|
||||
dependency18.from=Colours
|
||||
dependency18.to=Map
|
||||
dependency18.type=UsesDependency
|
||||
dependency19.from=Map
|
||||
dependency19.to=Button
|
||||
dependency19.type=UsesDependency
|
||||
dependency2.from=GeneralMap
|
||||
dependency2.to=Menue_Button
|
||||
dependency2.type=UsesDependency
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dependency20.from=Map
|
||||
dependency20.to=GeneralMap
|
||||
dependency20.type=UsesDependency
|
||||
dependency21.from=Colours
|
||||
dependency21.to=Map_World
|
||||
dependency21.type=UsesDependency
|
||||
dependency22.from=Start_Load
|
||||
dependency22.to=Colours
|
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dependency22.type=UsesDependency
|
||||
dependency23.from=GeneralMap
|
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dependency23.to=Button
|
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dependency23.type=UsesDependency
|
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dependency24.from=GeneralMap
|
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dependency24.to=Province
|
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dependency24.type=UsesDependency
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dependency25.from=GeneralMap
|
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dependency25.to=Dice_Offender
|
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dependency25.type=UsesDependency
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dependency26.from=GeneralMap
|
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dependency26.to=Dice_Defender
|
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dependency26.type=UsesDependency
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dependency27.from=GeneralMap
|
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dependency27.to=Utils
|
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dependency27.type=UsesDependency
|
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dependency28.from=Utils
|
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dependency28.to=Province
|
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dependency28.type=UsesDependency
|
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dependency29.from=Map
|
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dependency29.to=Map_World
|
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dependency29.type=UsesDependency
|
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dependency3.from=GeneralMap
|
||||
dependency3.to=Roll_Button
|
||||
dependency3.type=UsesDependency
|
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dependency30.from=Colours
|
||||
dependency30.to=Label
|
||||
dependency30.type=UsesDependency
|
||||
dependency31.from=Colours
|
||||
dependency31.to=Start_Load
|
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dependency31.type=UsesDependency
|
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dependency32.from=Start_Load
|
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dependency32.to=Spielanleitung
|
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dependency32.type=UsesDependency
|
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|
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dependency33.to=Start_Load
|
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dependency33.type=UsesDependency
|
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dependency4.from=Map_World
|
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dependency4.to=Province
|
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dependency4.type=UsesDependency
|
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dependency5.from=Player
|
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|
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|
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|
||||
dependency6.to=ButtonEvent
|
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|
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|
||||
dependency7.to=Dice
|
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dependency7.type=UsesDependency
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dependency8.from=DicesList
|
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dependency8.to=Utils
|
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|
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dependency9.type=UsesDependency
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editor.swing.0.height=0
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editor.swing.0.width=0
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editor.swing.0.x=0
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editor.swing.0.y=0
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mainWindow.height=735
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mainWindow.width=1377
|
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mainWindow.x=-8
|
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mainWindow.y=0
|
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package.numDependencies=0
|
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package.numTargets=1
|
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project.charset=UTF-8
|
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readme.height=58
|
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readme.name=@README
|
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readme.width=47
|
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readme.x=10
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readme.y=10
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target1.height=50
|
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target1.name=Main
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target1.type=ClassTarget
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target1.typeParameters=
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target1.width=80
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target1.x=70
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target1.y=10
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target10.height=50
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target10.name=Roll_Button
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target10.type=ClassTarget
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target10.typeParameters=
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target10.width=90
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target10.x=190
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target11.name=Spielanleitung
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target11.width=100
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target11.x=10
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target12.typeParameters=
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target12.width=80
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target12.x=120
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|
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target15.x=110
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target16.typeParameters=
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target16.width=80
|
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target16.x=100
|
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target16.y=190
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target17.height=50
|
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target17.name=Menue_Button
|
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target17.showInterface=false
|
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target17.type=ClassTarget
|
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target17.typeParameters=
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target17.width=110
|
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target17.x=120
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target17.y=250
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target18.name=DicesList
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target18.showInterface=false
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|
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target18.width=80
|
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target18.x=10
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target18.y=430
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target19.height=50
|
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target19.name=OffenderDices
|
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target19.showInterface=false
|
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target19.type=ClassTarget
|
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target19.typeParameters=
|
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target19.width=110
|
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target19.x=100
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target2.height=50
|
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target2.name=Label
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target2.width=80
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target2.x=10
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target20.height=50
|
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target20.name=Province
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target20.type=ClassTarget
|
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target20.typeParameters=
|
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target20.width=80
|
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target20.x=130
|
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target20.y=310
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|
||||
target21.name=GeneralMap
|
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|
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target21.type=AbstractTarget
|
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target21.typeParameters=
|
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target21.width=90
|
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target21.x=70
|
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target21.y=70
|
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target22.height=50
|
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target22.name=ButtonEvent
|
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target22.showInterface=false
|
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target22.type=InterfaceTarget
|
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target22.typeParameters=
|
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target22.width=90
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target22.x=130
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target22.y=490
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target23.height=50
|
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target23.name=Utils
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target23.type=ClassTarget
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target23.width=80
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target23.x=10
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target23.y=190
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target24.height=50
|
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target24.name=Map
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target24.type=ClassTarget
|
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target24.typeParameters=
|
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target24.width=80
|
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target24.x=190
|
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target24.y=610
|
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target3.height=50
|
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target3.name=Dice_Defender
|
||||
target3.showInterface=false
|
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target3.type=ClassTarget
|
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|
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target3.width=110
|
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target3.x=10
|
||||
target3.y=310
|
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target4.height=50
|
||||
target4.name=DefenderDices
|
||||
target4.showInterface=false
|
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target4.type=ClassTarget
|
||||
target4.typeParameters=
|
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target4.width=110
|
||||
target4.x=10
|
||||
target4.y=490
|
||||
target5.height=50
|
||||
target5.name=Map_World
|
||||
target5.showInterface=false
|
||||
target5.type=ClassTarget
|
||||
target5.typeParameters=
|
||||
target5.width=90
|
||||
target5.x=170
|
||||
target5.y=70
|
||||
target6.height=50
|
||||
target6.name=Button
|
||||
target6.showInterface=false
|
||||
target6.type=ClassTarget
|
||||
target6.typeParameters=
|
||||
target6.width=80
|
||||
target6.x=10
|
||||
target6.y=130
|
||||
target7.height=50
|
||||
target7.name=Dice_Offender
|
||||
target7.showInterface=false
|
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target7.type=ClassTarget
|
||||
target7.typeParameters=
|
||||
target7.width=110
|
||||
target7.x=100
|
||||
target7.y=130
|
||||
target8.height=50
|
||||
target8.name=Colours
|
||||
target8.showInterface=false
|
||||
target8.type=ClassTarget
|
||||
target8.typeParameters=
|
||||
target8.width=80
|
||||
target8.x=10
|
||||
target8.y=610
|
||||
target9.height=50
|
||||
target9.name=Start_Load
|
||||
target9.showInterface=false
|
||||
target9.type=ClassTarget
|
||||
target9.typeParameters=
|
||||
target9.width=90
|
||||
target9.x=10
|
||||
target9.y=550
|
||||
version=2.8.0
|
||||
world.lastInstantiated=Start_Load
|