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@ -66,6 +66,7 @@ public abstract class GeneralMap extends World implements ButtonEvent
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addObject( modus, 1500, 808);
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for (int i = 0; i < playerList.length; i++) {
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players[i] = new Player(i,playerList[i],colorList[i]);
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players[i].redrawPlayer();
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}
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createPlayerObjects(playerList.length);
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@ -524,27 +525,24 @@ public abstract class GeneralMap extends World implements ButtonEvent
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{
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status=GameStates.KAMPF;
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modus.setText("Kampf beenden");
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}
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}
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if ( modus == b && status== GameStates.KAMPF)
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{
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status=GameStates.VERSCHIEBEN;
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modus.setText("Nächster Spieler");
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}
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}
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if ( modus == b && status==GameStates.VERSCHIEBEN)
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{
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if( currentPlayer== players.length-1)
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{
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currentPlayer=0;
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}
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}
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else
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{
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currentPlayer+=1;
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}
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}
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status=GameStates.SETZEN;
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modus.setText("Kampf beginnen");
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}
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}
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