From a1305f9981a89b45ae284193b269e78d32953ed8 Mon Sep 17 00:00:00 2001 From: Zocker1999NET Date: Fri, 1 Jul 2016 20:41:24 +0200 Subject: [PATCH] =?UTF-8?q?GeneralMap=20Debug=20-=20Player=20Redraw=20eing?= =?UTF-8?q?ef=C3=BCgt=20-=20Umstellen=20des=20GameModes=20auf=20SETZEN=20n?= =?UTF-8?q?ach=20dem=20Wechseln=20des=20Spielers=20hinzugef=C3=BCgt?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- GeneralMap.java | 18 ++++++++---------- 1 file changed, 8 insertions(+), 10 deletions(-) diff --git a/GeneralMap.java b/GeneralMap.java index b90e37d..802cc0d 100644 --- a/GeneralMap.java +++ b/GeneralMap.java @@ -66,6 +66,7 @@ public abstract class GeneralMap extends World implements ButtonEvent addObject( modus, 1500, 808); for (int i = 0; i < playerList.length; i++) { players[i] = new Player(i,playerList[i],colorList[i]); + players[i].redrawPlayer(); } createPlayerObjects(playerList.length); @@ -524,27 +525,24 @@ public abstract class GeneralMap extends World implements ButtonEvent { status=GameStates.KAMPF; modus.setText("Kampf beenden"); - - - } + } if ( modus == b && status== GameStates.KAMPF) { status=GameStates.VERSCHIEBEN; modus.setText("Nächster Spieler"); - } + } if ( modus == b && status==GameStates.VERSCHIEBEN) { if( currentPlayer== players.length-1) { currentPlayer=0; - - } + } else { - currentPlayer+=1; - - } - + currentPlayer+=1; + } + status=GameStates.SETZEN; + modus.setText("Kampf beginnen"); } }