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@ -252,15 +252,6 @@ func (s *Server) accept(nc Conn, brw *bufio.ReadWriter, remoteAddr string) error
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}
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}
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func (c *sclient) run() error {
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func (c *sclient) run() error {
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defer func() {
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// Atomically close+remove send queue, so racing writers don't
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// send to closed channel.
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c.mu.Lock()
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close(c.sendQueue)
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c.sendQueue = nil
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c.mu.Unlock()
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}()
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go c.sender()
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go c.sender()
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for {
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for {
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@ -320,16 +311,6 @@ func (c *sclient) handleFrameSendPacket(ft frameType, fl uint32) error {
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return nil
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return nil
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}
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}
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dst.mu.RLock()
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defer dst.mu.RUnlock()
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if dst.sendQueue == nil {
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s.packetsDropped.Add(1)
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s.packetsDroppedGone.Add(1)
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if debug {
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c.logf("dropping packet for shutdown client %x", dstKey)
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}
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}
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msg := sendMsg{
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msg := sendMsg{
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bs: contents,
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bs: contents,
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}
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}
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@ -340,6 +321,16 @@ func (c *sclient) handleFrameSendPacket(ft frameType, fl uint32) error {
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// the queue is full, try to drop from queue head to prioritize
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// the queue is full, try to drop from queue head to prioritize
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// fresher packets.
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// fresher packets.
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for attempt := 0; attempt < 3; attempt++ {
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for attempt := 0; attempt < 3; attempt++ {
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select {
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case <-dst.done:
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s.packetsDropped.Add(1)
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s.packetsDroppedGone.Add(1)
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if debug {
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c.logf("dropping packet for shutdown client %x", dstKey)
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}
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return nil
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default:
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}
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select {
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select {
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case dst.sendQueue <- msg:
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case dst.sendQueue <- msg:
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return nil
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return nil
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@ -480,6 +471,7 @@ type sclient struct {
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logf logger.Logf
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logf logger.Logf
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done <-chan struct{} // closed when connection closes
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done <-chan struct{} // closed when connection closes
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remoteAddr string // usually ip:port from net.Conn.RemoteAddr().String()
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remoteAddr string // usually ip:port from net.Conn.RemoteAddr().String()
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sendQueue chan sendMsg // messages (packets) queued to this client; never closed
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// Owned by run, not thread-safe.
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// Owned by run, not thread-safe.
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br *bufio.Reader
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br *bufio.Reader
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@ -488,9 +480,6 @@ type sclient struct {
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// Owned by sender, not thread-safe.
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// Owned by sender, not thread-safe.
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bw *bufio.Writer
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bw *bufio.Writer
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mu sync.RWMutex // guards access to sendQueue for shutdown.
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sendQueue chan sendMsg // messages (packets) queued to this client
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}
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}
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// sendMsg is a request to write a frame to an sclient (usually a data packet).
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// sendMsg is a request to write a frame to an sclient (usually a data packet).
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@ -540,27 +529,18 @@ func (c *sclient) sender() {
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}
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}
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func (c *sclient) sendLoop() error {
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func (c *sclient) sendLoop() error {
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c.mu.RLock()
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queue := c.sendQueue
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c.mu.RUnlock()
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if queue == nil {
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// Uncommon race, sclient shut down before this loop ever
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// started. Nothing to do here, move along.
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return nil
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}
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defer func() {
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defer func() {
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// Drain the send queue to count dropped packets
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// Drain the send queue to count dropped packets
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for {
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for {
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_, ok := <-queue
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select {
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if !ok {
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case <-c.sendQueue:
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break
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c.s.packetsDropped.Add(1)
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}
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c.s.packetsDroppedGone.Add(1)
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c.s.packetsDropped.Add(1)
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if debug {
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c.s.packetsDroppedGone.Add(1)
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c.logf("dropping packet for shutdown %x", c.key)
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if debug {
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}
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c.logf("dropping packet for shutdown %x", c.key)
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default:
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return
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}
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}
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}
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}
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}()
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}()
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@ -578,7 +558,7 @@ func (c *sclient) sendLoop() error {
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case <-c.done:
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case <-c.done:
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return nil
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return nil
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case msg, ok := <-queue:
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case msg, ok := <-c.sendQueue:
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if !ok {
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if !ok {
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return nil
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return nil
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}
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}
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