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@ -235,7 +235,7 @@ func (s *Server) accept(nc Conn, brw *bufio.ReadWriter, remoteAddr string) error
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done: ctx.Done(),
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remoteAddr: remoteAddr,
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connectedAt: time.Now(),
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sendQueue: make(chan pkt, perClientSendQueueDepth),
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sendQueue: make(chan sendMsg, perClientSendQueueDepth),
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}
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if clientInfo != nil {
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c.info = *clientInfo
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@ -330,18 +330,18 @@ func (c *sclient) handleFrameSendPacket(ft frameType, fl uint32) error {
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}
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}
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p := pkt{
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msg := sendMsg{
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bs: contents,
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}
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if dst.info.Version >= protocolSrcAddrs {
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p.src = c.key
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msg.src = c.key
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}
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// Attempt to queue for sending up to 3 times. On each attempt, if
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// the queue is full, try to drop from queue head to prioritize
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// fresher packets.
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for attempt := 0; attempt < 3; attempt++ {
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select {
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case dst.sendQueue <- p:
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case dst.sendQueue <- msg:
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return nil
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default:
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}
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@ -490,12 +490,18 @@ type sclient struct {
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bw *bufio.Writer
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mu sync.RWMutex // guards access to sendQueue for shutdown.
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sendQueue chan pkt // packets queued to this client
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sendQueue chan sendMsg // messages (packets) queued to this client
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}
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type pkt struct {
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// sendMsg is a request to write a frame to an sclient (usually a data packet).
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type sendMsg struct {
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// src is the who's the sender of the packet.
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src key.Public
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bs []byte // pkt owns backing array
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// bs is the data packet bytes.
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// The memory is owned by sendMsg.
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bs []byte
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// TODO(danderson): enqueue time, to measure queue latency?
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}
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@ -572,11 +578,11 @@ func (c *sclient) sendLoop() error {
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case <-c.done:
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return nil
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case pkt, ok := <-queue:
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case msg, ok := <-queue:
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if !ok {
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return nil
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}
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if err := c.sendPacket(pkt.src, pkt.bs); err != nil {
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if err := c.sendPacket(msg.src, msg.bs); err != nil {
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return err
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}
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