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tailscale/wgengine/magicsock/magicsock.go

2829 lines
88 KiB
Go

// Copyright (c) Tailscale Inc & AUTHORS
// SPDX-License-Identifier: BSD-3-Clause
// Package magicsock implements a socket that can change its communication path while
// in use, actively searching for the best way to communicate.
package magicsock
import (
"bufio"
"context"
"errors"
"fmt"
"io"
"net"
"net/netip"
"runtime"
"strconv"
"strings"
"sync"
"sync/atomic"
"time"
"github.com/tailscale/wireguard-go/conn"
"go4.org/mem"
"golang.org/x/net/ipv4"
"golang.org/x/net/ipv6"
"tailscale.com/control/controlknobs"
"tailscale.com/disco"
"tailscale.com/envknob"
"tailscale.com/health"
"tailscale.com/hostinfo"
"tailscale.com/ipn/ipnstate"
"tailscale.com/net/connstats"
"tailscale.com/net/interfaces"
"tailscale.com/net/netcheck"
"tailscale.com/net/neterror"
"tailscale.com/net/netmon"
"tailscale.com/net/netns"
"tailscale.com/net/packet"
"tailscale.com/net/ping"
"tailscale.com/net/portmapper"
"tailscale.com/net/sockstats"
"tailscale.com/net/stun"
"tailscale.com/syncs"
"tailscale.com/tailcfg"
"tailscale.com/tstime"
"tailscale.com/tstime/mono"
"tailscale.com/types/key"
"tailscale.com/types/lazy"
"tailscale.com/types/logger"
"tailscale.com/types/netmap"
"tailscale.com/types/nettype"
"tailscale.com/types/views"
"tailscale.com/util/clientmetric"
"tailscale.com/util/mak"
"tailscale.com/util/ringbuffer"
"tailscale.com/util/set"
"tailscale.com/util/testenv"
"tailscale.com/util/uniq"
"tailscale.com/wgengine/capture"
)
const (
// These are disco.Magic in big-endian form, 4 then 2 bytes. The
// BPF filters need the magic in this format to match on it. Used
// only in magicsock_linux.go, but defined here so that the test
// which verifies this is the correct magic doesn't also need a
// _linux variant.
discoMagic1 = 0x5453f09f
discoMagic2 = 0x92ac
// UDP socket read/write buffer size (7MB). The value of 7MB is chosen as it
// is the max supported by a default configuration of macOS. Some platforms
// will silently clamp the value.
socketBufferSize = 7 << 20
)
// A Conn routes UDP packets and actively manages a list of its endpoints.
type Conn struct {
// This block mirrors the contents and field order of the Options
// struct. Initialized once at construction, then constant.
logf logger.Logf
epFunc func([]tailcfg.Endpoint)
derpActiveFunc func()
idleFunc func() time.Duration // nil means unknown
testOnlyPacketListener nettype.PacketListener
noteRecvActivity func(key.NodePublic) // or nil, see Options.NoteRecvActivity
netMon *netmon.Monitor // or nil
controlKnobs *controlknobs.Knobs // or nil
// ================================================================
// No locking required to access these fields, either because
// they're static after construction, or are wholly owned by a
// single goroutine.
connCtx context.Context // closed on Conn.Close
connCtxCancel func() // closes connCtx
donec <-chan struct{} // connCtx.Done()'s to avoid context.cancelCtx.Done()'s mutex per call
// pconn4 and pconn6 are the underlying UDP sockets used to
// send/receive packets for wireguard and other magicsock
// protocols.
pconn4 RebindingUDPConn
pconn6 RebindingUDPConn
receiveBatchPool sync.Pool
// closeDisco4 and closeDisco6 are io.Closers to shut down the raw
// disco packet receivers. If nil, no raw disco receiver is
// running for the given family.
closeDisco4 io.Closer
closeDisco6 io.Closer
// netChecker is the prober that discovers local network
// conditions, including the closest DERP relay and NAT mappings.
netChecker *netcheck.Client
// portMapper is the NAT-PMP/PCP/UPnP prober/client, for requesting
// port mappings from NAT devices.
portMapper *portmapper.Client
// derpRecvCh is used by receiveDERP to read DERP messages.
// It must have buffer size > 0; see issue 3736.
wgengine/magicsock: don't interrupt endpoint updates, merge all mutex into one Before, endpoint updates were constantly being interrupted and resumed on Linux due to tons of LinkChange messages from over-zealous Linux netlink messages (from router_linux.go) Now that endpoint updates are fast and bounded in time anyway, just let them run to completion, but note that another needs to be scheduled after. Now logs went from pages of noise to just: root@taildoc:~# grep -i -E 'stun|endpoint update' log 2020/03/13 08:51:29 magicsock.Conn: starting endpoint update (initial) 2020/03/13 08:51:30 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:31 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:31 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:33 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:33 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:35 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:35 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") Or, seen in another run: 2020/03/13 08:45:41 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:09 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:21 magicsock.Conn: starting endpoint update (link-change-major) 2020/03/13 08:46:37 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:47:05 magicsock.Conn: starting endpoint update (periodic) Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
5 years ago
derpRecvCh chan derpReadResult
// bind is the wireguard-go conn.Bind for Conn.
bind *connBind
// ============================================================
// Fields that must be accessed via atomic load/stores.
// noV4 and noV6 are whether IPv4 and IPv6 are known to be
// missing. They're only used to suppress log spam. The name
// is named negatively because in early start-up, we don't yet
// necessarily have a netcheck.Report and don't want to skip
// logging.
noV4, noV6 atomic.Bool
// noV4Send is whether IPv4 UDP is known to be unable to transmit
// at all. This could happen if the socket is in an invalid state
// (as can happen on darwin after a network link status change).
noV4Send atomic.Bool
// networkUp is whether the network is up (some interface is up
// with IPv4 or IPv6). It's used to suppress log spam and prevent
// new connection that'll fail.
networkUp atomic.Bool
// Whether debugging logging is enabled.
debugLogging atomic.Bool
// havePrivateKey is whether privateKey is non-zero.
havePrivateKey atomic.Bool
publicKeyAtomic syncs.AtomicValue[key.NodePublic] // or NodeKey zero value if !havePrivateKey
// derpMapAtomic is the same as derpMap, but without requiring
// sync.Mutex. For use with NewRegionClient's callback, to avoid
// lock ordering deadlocks. See issue 3726 and mu field docs.
derpMapAtomic atomic.Pointer[tailcfg.DERPMap]
lastNetCheckReport atomic.Pointer[netcheck.Report]
// port is the preferred port from opts.Port; 0 means auto.
port atomic.Uint32
// peerMTUEnabled is whether path MTU discovery to peers is enabled.
peerMTUEnabled atomic.Bool
// stats maintains per-connection counters.
stats atomic.Pointer[connstats.Statistics]
// captureHook, if non-nil, is the pcap logging callback when capturing.
captureHook syncs.AtomicValue[capture.Callback]
// discoPrivate is the private naclbox key used for active
// discovery traffic. It is always present, and immutable.
discoPrivate key.DiscoPrivate
// public of discoPrivate. It is always present and immutable.
discoPublic key.DiscoPublic
// ShortString of discoPublic (to save logging work later). It is always
// present and immutable.
discoShort string
// ============================================================
// mu guards all following fields; see userspaceEngine lock
// ordering rules against the engine. For derphttp, mu must
// be held before derphttp.Client.mu.
mu sync.Mutex
muCond *sync.Cond
wgengine/magicsock: don't interrupt endpoint updates, merge all mutex into one Before, endpoint updates were constantly being interrupted and resumed on Linux due to tons of LinkChange messages from over-zealous Linux netlink messages (from router_linux.go) Now that endpoint updates are fast and bounded in time anyway, just let them run to completion, but note that another needs to be scheduled after. Now logs went from pages of noise to just: root@taildoc:~# grep -i -E 'stun|endpoint update' log 2020/03/13 08:51:29 magicsock.Conn: starting endpoint update (initial) 2020/03/13 08:51:30 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:31 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:31 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:33 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:33 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:35 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:35 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") Or, seen in another run: 2020/03/13 08:45:41 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:09 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:21 magicsock.Conn: starting endpoint update (link-change-major) 2020/03/13 08:46:37 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:47:05 magicsock.Conn: starting endpoint update (periodic) Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
5 years ago
closed bool // Close was called
closing atomic.Bool // Close is in progress (or done)
wgengine/magicsock: don't interrupt endpoint updates, merge all mutex into one Before, endpoint updates were constantly being interrupted and resumed on Linux due to tons of LinkChange messages from over-zealous Linux netlink messages (from router_linux.go) Now that endpoint updates are fast and bounded in time anyway, just let them run to completion, but note that another needs to be scheduled after. Now logs went from pages of noise to just: root@taildoc:~# grep -i -E 'stun|endpoint update' log 2020/03/13 08:51:29 magicsock.Conn: starting endpoint update (initial) 2020/03/13 08:51:30 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:31 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:31 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:33 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:33 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:35 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:35 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") Or, seen in another run: 2020/03/13 08:45:41 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:09 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:21 magicsock.Conn: starting endpoint update (link-change-major) 2020/03/13 08:46:37 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:47:05 magicsock.Conn: starting endpoint update (periodic) Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
5 years ago
// derpCleanupTimer is the timer that fires to occasionally clean
// up idle DERP connections. It's only used when there is a non-home
// DERP connection in use.
derpCleanupTimer *time.Timer
// derpCleanupTimerArmed is whether derpCleanupTimer is
// scheduled to fire within derpCleanStaleInterval.
derpCleanupTimerArmed bool
// periodicReSTUNTimer, when non-nil, is an AfterFunc timer
// that will call Conn.doPeriodicSTUN.
periodicReSTUNTimer *time.Timer
// endpointsUpdateActive indicates that updateEndpoints is
// currently running. It's used to deduplicate concurrent endpoint
// update requests.
wgengine/magicsock: don't interrupt endpoint updates, merge all mutex into one Before, endpoint updates were constantly being interrupted and resumed on Linux due to tons of LinkChange messages from over-zealous Linux netlink messages (from router_linux.go) Now that endpoint updates are fast and bounded in time anyway, just let them run to completion, but note that another needs to be scheduled after. Now logs went from pages of noise to just: root@taildoc:~# grep -i -E 'stun|endpoint update' log 2020/03/13 08:51:29 magicsock.Conn: starting endpoint update (initial) 2020/03/13 08:51:30 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:31 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:31 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:33 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:33 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:35 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:35 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") Or, seen in another run: 2020/03/13 08:45:41 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:09 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:21 magicsock.Conn: starting endpoint update (link-change-major) 2020/03/13 08:46:37 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:47:05 magicsock.Conn: starting endpoint update (periodic) Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
5 years ago
endpointsUpdateActive bool
// wantEndpointsUpdate, if non-empty, means that a new endpoints
// update should begin immediately after the currently-running one
// completes. It can only be non-empty if
// endpointsUpdateActive==true.
wantEndpointsUpdate string // true if non-empty; string is reason
// lastEndpoints records the endpoints found during the previous
// endpoint discovery. It's used to avoid duplicate endpoint
// change notifications.
lastEndpoints []tailcfg.Endpoint
// lastEndpointsTime is the last time the endpoints were updated,
// even if there was no change.
lastEndpointsTime time.Time
// onEndpointRefreshed are funcs to run (in their own goroutines)
// when endpoints are refreshed.
onEndpointRefreshed map[*endpoint]func()
// endpointTracker tracks the set of cached endpoints that we advertise
// for a period of time before withdrawing them.
endpointTracker endpointTracker
// peerSet is the set of peers that are currently configured in
// WireGuard. These are not used to filter inbound or outbound
// traffic at all, but only to track what state can be cleaned up
// in other maps below that are keyed by peer public key.
peerSet set.Set[key.NodePublic]
// peerMap tracks the networkmap Node entity for each peer
// by node key, node ID, and discovery key.
peerMap peerMap
// discoInfo is the state for an active DiscoKey.
discoInfo map[key.DiscoPublic]*discoInfo
// netInfoFunc is a callback that provides a tailcfg.NetInfo when
// discovered network conditions change.
//
// TODO(danderson): why can't it be set at construction time?
// There seem to be a few natural places in ipn/local.go to
// swallow untimely invocations.
netInfoFunc func(*tailcfg.NetInfo) // nil until set
// netInfoLast is the NetInfo provided in the last call to
// netInfoFunc. It's used to deduplicate calls to netInfoFunc.
//
// TODO(danderson): should all the deduping happen in
// ipn/local.go? We seem to be doing dedupe at several layers, and
// magicsock could do with any complexity reduction it can get.
netInfoLast *tailcfg.NetInfo
derpMap *tailcfg.DERPMap // nil (or zero regions/nodes) means DERP is disabled
peers views.Slice[tailcfg.NodeView] // from last SetNetworkMap update
lastFlags debugFlags // at time of last SetNetworkMap
firstAddrForTest netip.Addr // from last SetNetworkMap update; for tests only
privateKey key.NodePrivate // WireGuard private key for this node
everHadKey bool // whether we ever had a non-zero private key
myDerp int // nearest DERP region ID; 0 means none/unknown
derpStarted chan struct{} // closed on first connection to DERP; for tests & cleaner Close
activeDerp map[int]activeDerp // DERP regionID -> connection to a node in that region
prevDerp map[int]*syncs.WaitGroupChan
// derpRoute contains optional alternate routes to use as an
// optimization instead of contacting a peer via their home
// DERP connection. If they sent us a message on a different
// DERP connection (which should really only be on our DERP
// home connection, or what was once our home), then we
// remember that route here to optimistically use instead of
// creating a new DERP connection back to their home.
derpRoute map[key.NodePublic]derpRoute
// peerLastDerp tracks which DERP node we last used to speak with a
// peer. It's only used to quiet logging, so we only log on change.
peerLastDerp map[key.NodePublic]int
// wgPinger is the WireGuard only pinger used for latency measurements.
wgPinger lazy.SyncValue[*ping.Pinger]
}
// SetDebugLoggingEnabled controls whether spammy debug logging is enabled.
//
// Note that this is currently independent from the log levels, even though
// they're pretty correlated: debugging logs should be [v1] (or higher), but
// some non-debug logs may also still have a [vN] annotation. The [vN] level
// controls which gets shown in stderr. The dlogf method, on the other hand,
// controls which gets even printed or uploaded at any level.
func (c *Conn) SetDebugLoggingEnabled(v bool) {
c.debugLogging.Store(v)
}
// dlogf logs a debug message if debug logging is enabled via SetDebugLoggingEnabled.
func (c *Conn) dlogf(format string, a ...any) {
if c.debugLogging.Load() {
c.logf(format, a...)
}
}
// Options contains options for Listen.
type Options struct {
// Logf optionally provides a log function to use.
// Must not be nil.
Logf logger.Logf
// Port is the port to listen on.
// Zero means to pick one automatically.
Port uint16
// EndpointsFunc optionally provides a func to be called when
// endpoints change. The called func does not own the slice.
EndpointsFunc func([]tailcfg.Endpoint)
// DERPActiveFunc optionally provides a func to be called when
// a connection is made to a DERP server.
DERPActiveFunc func()
// IdleFunc optionally provides a func to return how long
// it's been since a TUN packet was sent or received.
IdleFunc func() time.Duration
// TestOnlyPacketListener optionally specifies how to create PacketConns.
// Only used by tests.
TestOnlyPacketListener nettype.PacketListener
// NoteRecvActivity, if provided, is a func for magicsock to call
// whenever it receives a packet from a a peer if it's been more
// than ~10 seconds since the last one. (10 seconds is somewhat
// arbitrary; the sole user just doesn't need or want it called on
// every packet, just every minute or two for WireGuard timeouts,
// and 10 seconds seems like a good trade-off between often enough
// and not too often.)
// The provided func is likely to call back into
// Conn.ParseEndpoint, which acquires Conn.mu. As such, you should
// not hold Conn.mu while calling it.
NoteRecvActivity func(key.NodePublic)
// NetMon is the network monitor to use.
// With one, the portmapper won't be used.
NetMon *netmon.Monitor
// ControlKnobs are the set of control knobs to use.
// If nil, they're ignored and not updated.
ControlKnobs *controlknobs.Knobs
}
func (o *Options) logf() logger.Logf {
if o.Logf == nil {
panic("must provide magicsock.Options.logf")
}
return o.Logf
}
func (o *Options) endpointsFunc() func([]tailcfg.Endpoint) {
if o == nil || o.EndpointsFunc == nil {
return func([]tailcfg.Endpoint) {}
}
return o.EndpointsFunc
}
func (o *Options) derpActiveFunc() func() {
if o == nil || o.DERPActiveFunc == nil {
return func() {}
}
return o.DERPActiveFunc
}
// newConn is the error-free, network-listening-side-effect-free based
// of NewConn. Mostly for tests.
func newConn() *Conn {
discoPrivate := key.NewDisco()
c := &Conn{
derpRecvCh: make(chan derpReadResult, 1), // must be buffered, see issue 3736
derpStarted: make(chan struct{}),
peerLastDerp: make(map[key.NodePublic]int),
peerMap: newPeerMap(),
discoInfo: make(map[key.DiscoPublic]*discoInfo),
discoPrivate: discoPrivate,
discoPublic: discoPrivate.Public(),
}
c.discoShort = c.discoPublic.ShortString()
c.bind = &connBind{Conn: c, closed: true}
c.receiveBatchPool = sync.Pool{New: func() any {
msgs := make([]ipv6.Message, c.bind.BatchSize())
for i := range msgs {
msgs[i].Buffers = make([][]byte, 1)
msgs[i].OOB = make([]byte, controlMessageSize)
}
batch := &receiveBatch{
msgs: msgs,
}
return batch
}}
c.muCond = sync.NewCond(&c.mu)
c.networkUp.Store(true) // assume up until told otherwise
return c
}
// NewConn creates a magic Conn listening on opts.Port.
// As the set of possible endpoints for a Conn changes, the
// callback opts.EndpointsFunc is called.
func NewConn(opts Options) (*Conn, error) {
c := newConn()
c.port.Store(uint32(opts.Port))
c.controlKnobs = opts.ControlKnobs
c.logf = opts.logf()
c.epFunc = opts.endpointsFunc()
c.derpActiveFunc = opts.derpActiveFunc()
c.idleFunc = opts.IdleFunc
c.testOnlyPacketListener = opts.TestOnlyPacketListener
c.noteRecvActivity = opts.NoteRecvActivity
c.portMapper = portmapper.NewClient(logger.WithPrefix(c.logf, "portmapper: "), opts.NetMon, nil, opts.ControlKnobs, c.onPortMapChanged)
if opts.NetMon != nil {
c.portMapper.SetGatewayLookupFunc(opts.NetMon.GatewayAndSelfIP)
}
c.netMon = opts.NetMon
if err := c.rebind(keepCurrentPort); err != nil {
return nil, err
}
c.connCtx, c.connCtxCancel = context.WithCancel(context.Background())
c.donec = c.connCtx.Done()
c.netChecker = &netcheck.Client{
Logf: logger.WithPrefix(c.logf, "netcheck: "),
NetMon: c.netMon,
SendPacket: func(b []byte, ap netip.AddrPort) (int, error) {
ok, err := c.sendUDP(ap, b)
if !ok {
return 0, err
}
return len(b), err
},
SkipExternalNetwork: inTest(),
PortMapper: c.portMapper,
UseDNSCache: true,
}
if d4, err := c.listenRawDisco("ip4"); err == nil {
c.logf("[v1] using BPF disco receiver for IPv4")
c.closeDisco4 = d4
} else {
c.logf("[v1] couldn't create raw v4 disco listener, using regular listener instead: %v", err)
}
if d6, err := c.listenRawDisco("ip6"); err == nil {
c.logf("[v1] using BPF disco receiver for IPv6")
c.closeDisco6 = d6
} else {
c.logf("[v1] couldn't create raw v6 disco listener, using regular listener instead: %v", err)
}
c.logf("magicsock: disco key = %v", c.discoShort)
return c, nil
}
// InstallCaptureHook installs a callback which is called to
// log debug information into the pcap stream. This function
// can be called with a nil argument to uninstall the capture
// hook.
func (c *Conn) InstallCaptureHook(cb capture.Callback) {
c.captureHook.Store(cb)
}
// doPeriodicSTUN is called (in a new goroutine) by
// periodicReSTUNTimer when periodic STUNs are active.
func (c *Conn) doPeriodicSTUN() { c.ReSTUN("periodic") }
func (c *Conn) stopPeriodicReSTUNTimerLocked() {
if t := c.periodicReSTUNTimer; t != nil {
t.Stop()
c.periodicReSTUNTimer = nil
}
}
wgengine/magicsock: don't interrupt endpoint updates, merge all mutex into one Before, endpoint updates were constantly being interrupted and resumed on Linux due to tons of LinkChange messages from over-zealous Linux netlink messages (from router_linux.go) Now that endpoint updates are fast and bounded in time anyway, just let them run to completion, but note that another needs to be scheduled after. Now logs went from pages of noise to just: root@taildoc:~# grep -i -E 'stun|endpoint update' log 2020/03/13 08:51:29 magicsock.Conn: starting endpoint update (initial) 2020/03/13 08:51:30 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:31 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:31 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:33 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:33 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:35 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:35 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") Or, seen in another run: 2020/03/13 08:45:41 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:09 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:21 magicsock.Conn: starting endpoint update (link-change-major) 2020/03/13 08:46:37 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:47:05 magicsock.Conn: starting endpoint update (periodic) Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
5 years ago
// c.mu must NOT be held.
func (c *Conn) updateEndpoints(why string) {
metricUpdateEndpoints.Add(1)
wgengine/magicsock: don't interrupt endpoint updates, merge all mutex into one Before, endpoint updates were constantly being interrupted and resumed on Linux due to tons of LinkChange messages from over-zealous Linux netlink messages (from router_linux.go) Now that endpoint updates are fast and bounded in time anyway, just let them run to completion, but note that another needs to be scheduled after. Now logs went from pages of noise to just: root@taildoc:~# grep -i -E 'stun|endpoint update' log 2020/03/13 08:51:29 magicsock.Conn: starting endpoint update (initial) 2020/03/13 08:51:30 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:31 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:31 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:33 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:33 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:35 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:35 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") Or, seen in another run: 2020/03/13 08:45:41 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:09 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:21 magicsock.Conn: starting endpoint update (link-change-major) 2020/03/13 08:46:37 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:47:05 magicsock.Conn: starting endpoint update (periodic) Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
5 years ago
defer func() {
c.mu.Lock()
defer c.mu.Unlock()
why := c.wantEndpointsUpdate
c.wantEndpointsUpdate = ""
if !c.closed {
if why != "" {
go c.updateEndpoints(why)
return
}
if c.shouldDoPeriodicReSTUNLocked() {
// Pick a random duration between 20
// and 26 seconds (just under 30s, a
// common UDP NAT timeout on Linux,
// etc)
d := tstime.RandomDurationBetween(20*time.Second, 26*time.Second)
if t := c.periodicReSTUNTimer; t != nil {
if debugReSTUNStopOnIdle() {
c.logf("resetting existing periodicSTUN to run in %v", d)
}
t.Reset(d)
} else {
if debugReSTUNStopOnIdle() {
c.logf("scheduling periodicSTUN to run in %v", d)
}
c.periodicReSTUNTimer = time.AfterFunc(d, c.doPeriodicSTUN)
}
} else {
if debugReSTUNStopOnIdle() {
c.logf("periodic STUN idle")
}
c.stopPeriodicReSTUNTimerLocked()
}
}
c.endpointsUpdateActive = false
c.muCond.Broadcast()
wgengine/magicsock: don't interrupt endpoint updates, merge all mutex into one Before, endpoint updates were constantly being interrupted and resumed on Linux due to tons of LinkChange messages from over-zealous Linux netlink messages (from router_linux.go) Now that endpoint updates are fast and bounded in time anyway, just let them run to completion, but note that another needs to be scheduled after. Now logs went from pages of noise to just: root@taildoc:~# grep -i -E 'stun|endpoint update' log 2020/03/13 08:51:29 magicsock.Conn: starting endpoint update (initial) 2020/03/13 08:51:30 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:31 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:31 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:33 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:33 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:35 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:35 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") Or, seen in another run: 2020/03/13 08:45:41 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:09 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:21 magicsock.Conn: starting endpoint update (link-change-major) 2020/03/13 08:46:37 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:47:05 magicsock.Conn: starting endpoint update (periodic) Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
5 years ago
}()
c.dlogf("[v1] magicsock: starting endpoint update (%s)", why)
if c.noV4Send.Load() && runtime.GOOS != "js" {
c.mu.Lock()
closed := c.closed
c.mu.Unlock()
if !closed {
c.logf("magicsock: last netcheck reported send error. Rebinding.")
c.Rebind()
}
}
endpoints, err := c.determineEndpoints(c.connCtx)
wgengine/magicsock: don't interrupt endpoint updates, merge all mutex into one Before, endpoint updates were constantly being interrupted and resumed on Linux due to tons of LinkChange messages from over-zealous Linux netlink messages (from router_linux.go) Now that endpoint updates are fast and bounded in time anyway, just let them run to completion, but note that another needs to be scheduled after. Now logs went from pages of noise to just: root@taildoc:~# grep -i -E 'stun|endpoint update' log 2020/03/13 08:51:29 magicsock.Conn: starting endpoint update (initial) 2020/03/13 08:51:30 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:31 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:31 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:33 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:33 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:35 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:35 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") Or, seen in another run: 2020/03/13 08:45:41 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:09 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:21 magicsock.Conn: starting endpoint update (link-change-major) 2020/03/13 08:46:37 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:47:05 magicsock.Conn: starting endpoint update (periodic) Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
5 years ago
if err != nil {
c.logf("magicsock: endpoint update (%s) failed: %v", why, err)
wgengine/magicsock: don't interrupt endpoint updates, merge all mutex into one Before, endpoint updates were constantly being interrupted and resumed on Linux due to tons of LinkChange messages from over-zealous Linux netlink messages (from router_linux.go) Now that endpoint updates are fast and bounded in time anyway, just let them run to completion, but note that another needs to be scheduled after. Now logs went from pages of noise to just: root@taildoc:~# grep -i -E 'stun|endpoint update' log 2020/03/13 08:51:29 magicsock.Conn: starting endpoint update (initial) 2020/03/13 08:51:30 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:31 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:31 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:33 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:33 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:35 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:35 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") Or, seen in another run: 2020/03/13 08:45:41 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:09 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:21 magicsock.Conn: starting endpoint update (link-change-major) 2020/03/13 08:46:37 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:47:05 magicsock.Conn: starting endpoint update (periodic) Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
5 years ago
// TODO(crawshaw): are there any conditions under which
// we should trigger a retry based on the error here?
return
}
if c.setEndpoints(endpoints) {
c.logEndpointChange(endpoints)
wgengine/magicsock: don't interrupt endpoint updates, merge all mutex into one Before, endpoint updates were constantly being interrupted and resumed on Linux due to tons of LinkChange messages from over-zealous Linux netlink messages (from router_linux.go) Now that endpoint updates are fast and bounded in time anyway, just let them run to completion, but note that another needs to be scheduled after. Now logs went from pages of noise to just: root@taildoc:~# grep -i -E 'stun|endpoint update' log 2020/03/13 08:51:29 magicsock.Conn: starting endpoint update (initial) 2020/03/13 08:51:30 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:31 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:31 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:33 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:33 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:35 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:35 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") Or, seen in another run: 2020/03/13 08:45:41 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:09 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:21 magicsock.Conn: starting endpoint update (link-change-major) 2020/03/13 08:46:37 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:47:05 magicsock.Conn: starting endpoint update (periodic) Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
5 years ago
c.epFunc(endpoints)
}
}
wgengine/magicsock: don't interrupt endpoint updates, merge all mutex into one Before, endpoint updates were constantly being interrupted and resumed on Linux due to tons of LinkChange messages from over-zealous Linux netlink messages (from router_linux.go) Now that endpoint updates are fast and bounded in time anyway, just let them run to completion, but note that another needs to be scheduled after. Now logs went from pages of noise to just: root@taildoc:~# grep -i -E 'stun|endpoint update' log 2020/03/13 08:51:29 magicsock.Conn: starting endpoint update (initial) 2020/03/13 08:51:30 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:31 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:31 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:33 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:33 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:35 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:35 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") Or, seen in another run: 2020/03/13 08:45:41 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:09 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:21 magicsock.Conn: starting endpoint update (link-change-major) 2020/03/13 08:46:37 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:47:05 magicsock.Conn: starting endpoint update (periodic) Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
5 years ago
// setEndpoints records the new endpoints, reporting whether they're changed.
// It takes ownership of the slice.
func (c *Conn) setEndpoints(endpoints []tailcfg.Endpoint) (changed bool) {
anySTUN := false
for _, ep := range endpoints {
if ep.Type == tailcfg.EndpointSTUN {
anySTUN = true
}
}
wgengine/magicsock: don't interrupt endpoint updates, merge all mutex into one Before, endpoint updates were constantly being interrupted and resumed on Linux due to tons of LinkChange messages from over-zealous Linux netlink messages (from router_linux.go) Now that endpoint updates are fast and bounded in time anyway, just let them run to completion, but note that another needs to be scheduled after. Now logs went from pages of noise to just: root@taildoc:~# grep -i -E 'stun|endpoint update' log 2020/03/13 08:51:29 magicsock.Conn: starting endpoint update (initial) 2020/03/13 08:51:30 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:31 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:31 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:33 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:33 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:35 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:35 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") Or, seen in another run: 2020/03/13 08:45:41 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:09 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:21 magicsock.Conn: starting endpoint update (link-change-major) 2020/03/13 08:46:37 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:47:05 magicsock.Conn: starting endpoint update (periodic) Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
5 years ago
c.mu.Lock()
defer c.mu.Unlock()
if !anySTUN && c.derpMap == nil && !inTest() {
// Don't bother storing or reporting this yet. We
// don't have a DERP map or any STUN entries, so we're
// just starting up. A DERP map should arrive shortly
// and then we'll have more interesting endpoints to
// report. This saves a map update.
// TODO(bradfitz): this optimization is currently
// skipped during the e2e tests because they depend
// too much on the exact sequence of updates. Fix the
// tests. But a protocol rewrite might happen first.
c.dlogf("[v1] magicsock: ignoring pre-DERP map, STUN-less endpoint update: %v", endpoints)
return false
}
c.lastEndpointsTime = time.Now()
for de, fn := range c.onEndpointRefreshed {
go fn()
delete(c.onEndpointRefreshed, de)
}
if endpointSetsEqual(endpoints, c.lastEndpoints) {
wgengine/magicsock: don't interrupt endpoint updates, merge all mutex into one Before, endpoint updates were constantly being interrupted and resumed on Linux due to tons of LinkChange messages from over-zealous Linux netlink messages (from router_linux.go) Now that endpoint updates are fast and bounded in time anyway, just let them run to completion, but note that another needs to be scheduled after. Now logs went from pages of noise to just: root@taildoc:~# grep -i -E 'stun|endpoint update' log 2020/03/13 08:51:29 magicsock.Conn: starting endpoint update (initial) 2020/03/13 08:51:30 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:31 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:31 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:33 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:33 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:35 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:35 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") Or, seen in another run: 2020/03/13 08:45:41 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:09 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:21 magicsock.Conn: starting endpoint update (link-change-major) 2020/03/13 08:46:37 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:47:05 magicsock.Conn: starting endpoint update (periodic) Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
5 years ago
return false
}
wgengine/magicsock: don't interrupt endpoint updates, merge all mutex into one Before, endpoint updates were constantly being interrupted and resumed on Linux due to tons of LinkChange messages from over-zealous Linux netlink messages (from router_linux.go) Now that endpoint updates are fast and bounded in time anyway, just let them run to completion, but note that another needs to be scheduled after. Now logs went from pages of noise to just: root@taildoc:~# grep -i -E 'stun|endpoint update' log 2020/03/13 08:51:29 magicsock.Conn: starting endpoint update (initial) 2020/03/13 08:51:30 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:31 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:31 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:33 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:33 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:35 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:35 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") Or, seen in another run: 2020/03/13 08:45:41 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:09 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:21 magicsock.Conn: starting endpoint update (link-change-major) 2020/03/13 08:46:37 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:47:05 magicsock.Conn: starting endpoint update (periodic) Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
5 years ago
c.lastEndpoints = endpoints
return true
}
// setNetInfoHavePortMap updates NetInfo.HavePortMap to true.
func (c *Conn) setNetInfoHavePortMap() {
c.mu.Lock()
defer c.mu.Unlock()
if c.netInfoLast == nil {
// No NetInfo yet. Nothing to update.
return
}
if c.netInfoLast.HavePortMap {
// No change.
return
}
ni := c.netInfoLast.Clone()
ni.HavePortMap = true
c.callNetInfoCallbackLocked(ni)
}
func (c *Conn) updateNetInfo(ctx context.Context) (*netcheck.Report, error) {
c.mu.Lock()
dm := c.derpMap
c.mu.Unlock()
if dm == nil || c.networkDown() {
return new(netcheck.Report), nil
}
ctx, cancel := context.WithTimeout(ctx, 2*time.Second)
defer cancel()
report, err := c.netChecker.GetReport(ctx, dm)
if err != nil {
return nil, err
}
c.lastNetCheckReport.Store(report)
c.noV4.Store(!report.IPv4)
c.noV6.Store(!report.IPv6)
c.noV4Send.Store(!report.IPv4CanSend)
ni := &tailcfg.NetInfo{
DERPLatency: map[string]float64{},
MappingVariesByDestIP: report.MappingVariesByDestIP,
HairPinning: report.HairPinning,
UPnP: report.UPnP,
PMP: report.PMP,
PCP: report.PCP,
HavePortMap: c.portMapper.HaveMapping(),
}
for rid, d := range report.RegionV4Latency {
ni.DERPLatency[fmt.Sprintf("%d-v4", rid)] = d.Seconds()
}
for rid, d := range report.RegionV6Latency {
ni.DERPLatency[fmt.Sprintf("%d-v6", rid)] = d.Seconds()
}
ni.WorkingIPv6.Set(report.IPv6)
ni.OSHasIPv6.Set(report.OSHasIPv6)
ni.WorkingUDP.Set(report.UDP)
ni.WorkingICMPv4.Set(report.ICMPv4)
ni.PreferredDERP = report.PreferredDERP
if ni.PreferredDERP == 0 {
// Perhaps UDP is blocked. Pick a deterministic but arbitrary
// one.
ni.PreferredDERP = c.pickDERPFallback()
}
if !c.setNearestDERP(ni.PreferredDERP) {
ni.PreferredDERP = 0
}
ni.FirewallMode = hostinfo.FirewallMode()
c.callNetInfoCallback(ni)
return report, nil
}
// callNetInfoCallback calls the callback (if previously
// registered with SetNetInfoCallback) if ni has substantially changed
// since the last state.
//
// callNetInfoCallback takes ownership of ni.
wgengine/magicsock: don't interrupt endpoint updates, merge all mutex into one Before, endpoint updates were constantly being interrupted and resumed on Linux due to tons of LinkChange messages from over-zealous Linux netlink messages (from router_linux.go) Now that endpoint updates are fast and bounded in time anyway, just let them run to completion, but note that another needs to be scheduled after. Now logs went from pages of noise to just: root@taildoc:~# grep -i -E 'stun|endpoint update' log 2020/03/13 08:51:29 magicsock.Conn: starting endpoint update (initial) 2020/03/13 08:51:30 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:31 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:31 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:33 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:33 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:35 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:35 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") Or, seen in another run: 2020/03/13 08:45:41 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:09 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:21 magicsock.Conn: starting endpoint update (link-change-major) 2020/03/13 08:46:37 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:47:05 magicsock.Conn: starting endpoint update (periodic) Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
5 years ago
//
// c.mu must NOT be held.
func (c *Conn) callNetInfoCallback(ni *tailcfg.NetInfo) {
wgengine/magicsock: don't interrupt endpoint updates, merge all mutex into one Before, endpoint updates were constantly being interrupted and resumed on Linux due to tons of LinkChange messages from over-zealous Linux netlink messages (from router_linux.go) Now that endpoint updates are fast and bounded in time anyway, just let them run to completion, but note that another needs to be scheduled after. Now logs went from pages of noise to just: root@taildoc:~# grep -i -E 'stun|endpoint update' log 2020/03/13 08:51:29 magicsock.Conn: starting endpoint update (initial) 2020/03/13 08:51:30 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:31 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:31 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:33 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:33 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:35 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:35 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") Or, seen in another run: 2020/03/13 08:45:41 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:09 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:21 magicsock.Conn: starting endpoint update (link-change-major) 2020/03/13 08:46:37 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:47:05 magicsock.Conn: starting endpoint update (periodic) Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
5 years ago
c.mu.Lock()
defer c.mu.Unlock()
if ni.BasicallyEqual(c.netInfoLast) {
return
}
c.callNetInfoCallbackLocked(ni)
}
func (c *Conn) callNetInfoCallbackLocked(ni *tailcfg.NetInfo) {
c.netInfoLast = ni
if c.netInfoFunc != nil {
c.dlogf("[v1] magicsock: netInfo update: %+v", ni)
go c.netInfoFunc(ni)
}
}
// addValidDiscoPathForTest makes addr a validated disco address for
// discoKey. It's used in tests to enable receiving of packets from
// addr without having to spin up the entire active discovery
// machinery.
func (c *Conn) addValidDiscoPathForTest(nodeKey key.NodePublic, addr netip.AddrPort) {
c.mu.Lock()
defer c.mu.Unlock()
c.peerMap.setNodeKeyForIPPort(addr, nodeKey)
}
// SetNetInfoCallback sets the func to be called whenever the network conditions
// change.
//
// At most one func can be registered; the most recent one replaces any previous
// registration.
//
// This is called by LocalBackend.
func (c *Conn) SetNetInfoCallback(fn func(*tailcfg.NetInfo)) {
if fn == nil {
panic("nil NetInfoCallback")
}
wgengine/magicsock: don't interrupt endpoint updates, merge all mutex into one Before, endpoint updates were constantly being interrupted and resumed on Linux due to tons of LinkChange messages from over-zealous Linux netlink messages (from router_linux.go) Now that endpoint updates are fast and bounded in time anyway, just let them run to completion, but note that another needs to be scheduled after. Now logs went from pages of noise to just: root@taildoc:~# grep -i -E 'stun|endpoint update' log 2020/03/13 08:51:29 magicsock.Conn: starting endpoint update (initial) 2020/03/13 08:51:30 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:31 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:31 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:33 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:33 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:35 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:35 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") Or, seen in another run: 2020/03/13 08:45:41 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:09 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:21 magicsock.Conn: starting endpoint update (link-change-major) 2020/03/13 08:46:37 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:47:05 magicsock.Conn: starting endpoint update (periodic) Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
5 years ago
c.mu.Lock()
last := c.netInfoLast
c.netInfoFunc = fn
wgengine/magicsock: don't interrupt endpoint updates, merge all mutex into one Before, endpoint updates were constantly being interrupted and resumed on Linux due to tons of LinkChange messages from over-zealous Linux netlink messages (from router_linux.go) Now that endpoint updates are fast and bounded in time anyway, just let them run to completion, but note that another needs to be scheduled after. Now logs went from pages of noise to just: root@taildoc:~# grep -i -E 'stun|endpoint update' log 2020/03/13 08:51:29 magicsock.Conn: starting endpoint update (initial) 2020/03/13 08:51:30 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:31 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:31 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:33 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:33 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:35 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:35 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") Or, seen in another run: 2020/03/13 08:45:41 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:09 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:21 magicsock.Conn: starting endpoint update (link-change-major) 2020/03/13 08:46:37 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:47:05 magicsock.Conn: starting endpoint update (periodic) Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
5 years ago
c.mu.Unlock()
if last != nil {
fn(last)
}
}
// LastRecvActivityOfNodeKey describes the time we last got traffic from
// this endpoint (updated every ~10 seconds).
func (c *Conn) LastRecvActivityOfNodeKey(nk key.NodePublic) string {
c.mu.Lock()
defer c.mu.Unlock()
de, ok := c.peerMap.endpointForNodeKey(nk)
if !ok {
return "never"
}
saw := de.lastRecv.LoadAtomic()
if saw == 0 {
return "never"
}
return mono.Since(saw).Round(time.Second).String()
}
// Ping handles a "tailscale ping" CLI query.
func (c *Conn) Ping(peer tailcfg.NodeView, res *ipnstate.PingResult, size int, cb func(*ipnstate.PingResult)) {
c.mu.Lock()
defer c.mu.Unlock()
if c.privateKey.IsZero() {
res.Err = "local tailscaled stopped"
cb(res)
return
}
if peer.Addresses().Len() > 0 {
res.NodeIP = peer.Addresses().At(0).Addr().String()
}
res.NodeName = peer.Name() // prefer DNS name
if res.NodeName == "" {
res.NodeName = peer.Hostinfo().Hostname() // else hostname
} else {
res.NodeName, _, _ = strings.Cut(res.NodeName, ".")
}
ep, ok := c.peerMap.endpointForNodeKey(peer.Key())
if !ok {
res.Err = "unknown peer"
cb(res)
return
}
ep.cliPing(res, size, cb)
}
// c.mu must be held
func (c *Conn) populateCLIPingResponseLocked(res *ipnstate.PingResult, latency time.Duration, ep netip.AddrPort) {
res.LatencySeconds = latency.Seconds()
if ep.Addr() != tailcfg.DerpMagicIPAddr {
res.Endpoint = ep.String()
return
}
regionID := int(ep.Port())
res.DERPRegionID = regionID
res.DERPRegionCode = c.derpRegionCodeLocked(regionID)
}
// GetEndpointChanges returns the most recent changes for a particular
// endpoint. The returned EndpointChange structs are for debug use only and
// there are no guarantees about order, size, or content.
func (c *Conn) GetEndpointChanges(peer tailcfg.NodeView) ([]EndpointChange, error) {
c.mu.Lock()
if c.privateKey.IsZero() {
c.mu.Unlock()
return nil, fmt.Errorf("tailscaled stopped")
}
ep, ok := c.peerMap.endpointForNodeKey(peer.Key())
c.mu.Unlock()
if !ok {
return nil, fmt.Errorf("unknown peer")
}
return ep.debugUpdates.GetAll(), nil
}
// DiscoPublicKey returns the discovery public key.
func (c *Conn) DiscoPublicKey() key.DiscoPublic {
return c.discoPublic
}
// determineEndpoints returns the machine's endpoint addresses. It
wgengine/magicsock: don't interrupt endpoint updates, merge all mutex into one Before, endpoint updates were constantly being interrupted and resumed on Linux due to tons of LinkChange messages from over-zealous Linux netlink messages (from router_linux.go) Now that endpoint updates are fast and bounded in time anyway, just let them run to completion, but note that another needs to be scheduled after. Now logs went from pages of noise to just: root@taildoc:~# grep -i -E 'stun|endpoint update' log 2020/03/13 08:51:29 magicsock.Conn: starting endpoint update (initial) 2020/03/13 08:51:30 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:31 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:31 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:33 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:33 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:35 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:35 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") Or, seen in another run: 2020/03/13 08:45:41 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:09 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:21 magicsock.Conn: starting endpoint update (link-change-major) 2020/03/13 08:46:37 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:47:05 magicsock.Conn: starting endpoint update (periodic) Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
5 years ago
// does a STUN lookup (via netcheck) to determine its public address.
//
// c.mu must NOT be held.
func (c *Conn) determineEndpoints(ctx context.Context) ([]tailcfg.Endpoint, error) {
var havePortmap bool
var portmapExt netip.AddrPort
if runtime.GOOS != "js" {
portmapExt, havePortmap = c.portMapper.GetCachedMappingOrStartCreatingOne()
}
wgengine/magicsock: don't interrupt endpoint updates, merge all mutex into one Before, endpoint updates were constantly being interrupted and resumed on Linux due to tons of LinkChange messages from over-zealous Linux netlink messages (from router_linux.go) Now that endpoint updates are fast and bounded in time anyway, just let them run to completion, but note that another needs to be scheduled after. Now logs went from pages of noise to just: root@taildoc:~# grep -i -E 'stun|endpoint update' log 2020/03/13 08:51:29 magicsock.Conn: starting endpoint update (initial) 2020/03/13 08:51:30 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:31 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:31 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:33 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:33 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:35 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:35 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") Or, seen in another run: 2020/03/13 08:45:41 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:09 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:21 magicsock.Conn: starting endpoint update (link-change-major) 2020/03/13 08:46:37 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:47:05 magicsock.Conn: starting endpoint update (periodic) Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
5 years ago
nr, err := c.updateNetInfo(ctx)
if err != nil {
c.logf("magicsock.Conn.determineEndpoints: updateNetInfo: %v", err)
return nil, err
wgengine/magicsock: don't interrupt endpoint updates, merge all mutex into one Before, endpoint updates were constantly being interrupted and resumed on Linux due to tons of LinkChange messages from over-zealous Linux netlink messages (from router_linux.go) Now that endpoint updates are fast and bounded in time anyway, just let them run to completion, but note that another needs to be scheduled after. Now logs went from pages of noise to just: root@taildoc:~# grep -i -E 'stun|endpoint update' log 2020/03/13 08:51:29 magicsock.Conn: starting endpoint update (initial) 2020/03/13 08:51:30 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:31 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:31 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:33 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:33 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:35 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:35 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") Or, seen in another run: 2020/03/13 08:45:41 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:09 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:21 magicsock.Conn: starting endpoint update (link-change-major) 2020/03/13 08:46:37 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:47:05 magicsock.Conn: starting endpoint update (periodic) Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
5 years ago
}
if runtime.GOOS == "js" {
// TODO(bradfitz): why does control require an
// endpoint? Otherwise it doesn't stream map responses
// back.
return []tailcfg.Endpoint{
{
Addr: netip.MustParseAddrPort("[fe80:123:456:789::1]:12345"),
Type: tailcfg.EndpointLocal,
},
}, nil
}
var already map[netip.AddrPort]tailcfg.EndpointType // endpoint -> how it was found
var eps []tailcfg.Endpoint // unique endpoints
ipp := func(s string) (ipp netip.AddrPort) {
ipp, _ = netip.ParseAddrPort(s)
return
}
addAddr := func(ipp netip.AddrPort, et tailcfg.EndpointType) {
if !ipp.IsValid() || (debugOmitLocalAddresses() && et == tailcfg.EndpointLocal) {
return
}
if _, ok := already[ipp]; !ok {
mak.Set(&already, ipp, et)
eps = append(eps, tailcfg.Endpoint{Addr: ipp, Type: et})
}
}
// If we didn't have a portmap earlier, maybe it's done by now.
if !havePortmap {
portmapExt, havePortmap = c.portMapper.GetCachedMappingOrStartCreatingOne()
}
if havePortmap {
addAddr(portmapExt, tailcfg.EndpointPortmapped)
c.setNetInfoHavePortMap()
}
if nr.GlobalV4 != "" {
addAddr(ipp(nr.GlobalV4), tailcfg.EndpointSTUN)
// If they're behind a hard NAT and are using a fixed
// port locally, assume they might've added a static
// port mapping on their router to the same explicit
// port that tailscaled is running with. Worst case
// it's an invalid candidate mapping.
if port := c.port.Load(); nr.MappingVariesByDestIP.EqualBool(true) && port != 0 {
if ip, _, err := net.SplitHostPort(nr.GlobalV4); err == nil {
addAddr(ipp(net.JoinHostPort(ip, strconv.Itoa(int(port)))), tailcfg.EndpointSTUN4LocalPort)
}
}
}
if nr.GlobalV6 != "" {
addAddr(ipp(nr.GlobalV6), tailcfg.EndpointSTUN)
}
// Update our set of endpoints by adding any endpoints that we
// previously found but haven't expired yet. This also updates the
// cache with the set of endpoints discovered in this function.
//
// NOTE: we do this here and not below so that we don't cache local
// endpoints; we know that the local endpoints we discover are all
// possible local endpoints since we determine them by looking at the
// set of addresses on our local interfaces.
//
// TODO(andrew): If we pull in any cached endpoints, we should probably
// do something to ensure we're propagating the removal of those cached
// endpoints if they do actually time out without being rediscovered.
// For now, though, rely on a minor LinkChange event causing this to
// re-run.
eps = c.endpointTracker.update(time.Now(), eps)
if localAddr := c.pconn4.LocalAddr(); localAddr.IP.IsUnspecified() {
ips, loopback, err := interfaces.LocalAddresses()
if err != nil {
return nil, err
}
if len(ips) == 0 && len(eps) == 0 {
// Only include loopback addresses if we have no
// interfaces at all to use as endpoints and don't
// have a public IPv4 or IPv6 address. This allows
// for localhost testing when you're on a plane and
// offline, for example.
ips = loopback
}
for _, ip := range ips {
addAddr(netip.AddrPortFrom(ip, uint16(localAddr.Port)), tailcfg.EndpointLocal)
}
} else {
// Our local endpoint is bound to a particular address.
// Do not offer addresses on other local interfaces.
addAddr(ipp(localAddr.String()), tailcfg.EndpointLocal)
}
// Note: the endpoints are intentionally returned in priority order,
// from "farthest but most reliable" to "closest but least
// reliable." Addresses returned from STUN should be globally
// addressable, but might go farther on the network than necessary.
// Local interface addresses might have lower latency, but not be
// globally addressable.
//
// The STUN address(es) are always first so that legacy wireguard
// can use eps[0] as its only known endpoint address (although that's
// obviously non-ideal).
//
// Despite this sorting, though, clients since 0.100 haven't relied
// on the sorting order for any decisions.
return eps, nil
}
// endpointSetsEqual reports whether x and y represent the same set of
// endpoints. The order doesn't matter.
//
// It does not mutate the slices.
func endpointSetsEqual(x, y []tailcfg.Endpoint) bool {
if len(x) == len(y) {
orderMatches := true
for i := range x {
if x[i] != y[i] {
orderMatches = false
break
}
}
if orderMatches {
return true
}
}
m := map[tailcfg.Endpoint]int{}
for _, v := range x {
m[v] |= 1
}
for _, v := range y {
m[v] |= 2
}
for _, n := range m {
if n != 3 {
return false
}
}
return true
}
// LocalPort returns the current IPv4 listener's port number.
func (c *Conn) LocalPort() uint16 {
if runtime.GOOS == "js" {
return 12345
}
laddr := c.pconn4.LocalAddr()
return uint16(laddr.Port)
}
var errNetworkDown = errors.New("magicsock: network down")
func (c *Conn) networkDown() bool { return !c.networkUp.Load() }
// Send implements conn.Bind.
//
// See https://pkg.go.dev/golang.zx2c4.com/wireguard/conn#Bind.Send
func (c *Conn) Send(buffs [][]byte, ep conn.Endpoint) error {
n := int64(len(buffs))
metricSendData.Add(n)
if c.networkDown() {
metricSendDataNetworkDown.Add(n)
return errNetworkDown
}
return ep.(*endpoint).send(buffs)
}
var errConnClosed = errors.New("Conn closed")
var errDropDerpPacket = errors.New("too many DERP packets queued; dropping")
var errNoUDP = errors.New("no UDP available on platform")
var errUnsupportedConnType = errors.New("unsupported connection type")
var (
// This acts as a compile-time check for our usage of ipv6.Message in
// batchingUDPConn for both IPv6 and IPv4 operations.
_ ipv6.Message = ipv4.Message{}
)
func (c *Conn) sendUDPBatch(addr netip.AddrPort, buffs [][]byte) (sent bool, err error) {
isIPv6 := false
switch {
case addr.Addr().Is4():
case addr.Addr().Is6():
isIPv6 = true
default:
panic("bogus sendUDPBatch addr type")
}
if isIPv6 {
err = c.pconn6.WriteBatchTo(buffs, addr)
} else {
err = c.pconn4.WriteBatchTo(buffs, addr)
}
if err != nil {
var errGSO neterror.ErrUDPGSODisabled
if errors.As(err, &errGSO) {
c.logf("magicsock: %s", errGSO.Error())
err = errGSO.RetryErr
}
}
return err == nil, err
}
// sendUDP sends UDP packet b to ipp.
// See sendAddr's docs on the return value meanings.
func (c *Conn) sendUDP(ipp netip.AddrPort, b []byte) (sent bool, err error) {
if runtime.GOOS == "js" {
return false, errNoUDP
}
sent, err = c.sendUDPStd(ipp, b)
if err != nil {
metricSendUDPError.Add(1)
} else {
if sent {
metricSendUDP.Add(1)
}
}
return
}
// sendUDP sends UDP packet b to addr.
// See sendAddr's docs on the return value meanings.
func (c *Conn) sendUDPStd(addr netip.AddrPort, b []byte) (sent bool, err error) {
switch {
case addr.Addr().Is4():
_, err = c.pconn4.WriteToUDPAddrPort(b, addr)
if err != nil && (c.noV4.Load() || neterror.TreatAsLostUDP(err)) {
return false, nil
}
case addr.Addr().Is6():
_, err = c.pconn6.WriteToUDPAddrPort(b, addr)
if err != nil && (c.noV6.Load() || neterror.TreatAsLostUDP(err)) {
return false, nil
}
default:
panic("bogus sendUDPStd addr type")
}
return err == nil, err
}
// sendAddr sends packet b to addr, which is either a real UDP address
// or a fake UDP address representing a DERP server (see derpmap.go).
// The provided public key identifies the recipient.
//
// The returned err is whether there was an error writing when it
// should've worked.
// The returned sent is whether a packet went out at all.
// An example of when they might be different: sending to an
// IPv6 address when the local machine doesn't have IPv6 support
// returns (false, nil); it's not an error, but nothing was sent.
func (c *Conn) sendAddr(addr netip.AddrPort, pubKey key.NodePublic, b []byte) (sent bool, err error) {
if addr.Addr() != tailcfg.DerpMagicIPAddr {
return c.sendUDP(addr, b)
}
ch := c.derpWriteChanOfAddr(addr, pubKey)
if ch == nil {
metricSendDERPErrorChan.Add(1)
return false, nil
}
// TODO(bradfitz): this makes garbage for now; we could use a
// buffer pool later. Previously we passed ownership of this
// to derpWriteRequest and waited for derphttp.Client.Send to
// complete, but that's too slow while holding wireguard-go
// internal locks.
pkt := make([]byte, len(b))
copy(pkt, b)
select {
case <-c.donec:
metricSendDERPErrorClosed.Add(1)
return false, errConnClosed
case ch <- derpWriteRequest{addr, pubKey, pkt}:
metricSendDERPQueued.Add(1)
return true, nil
default:
metricSendDERPErrorQueue.Add(1)
// Too many writes queued. Drop packet.
return false, errDropDerpPacket
}
}
type receiveBatch struct {
msgs []ipv6.Message
}
func (c *Conn) getReceiveBatchForBuffs(buffs [][]byte) *receiveBatch {
batch := c.receiveBatchPool.Get().(*receiveBatch)
for i := range buffs {
batch.msgs[i].Buffers[0] = buffs[i]
batch.msgs[i].OOB = batch.msgs[i].OOB[:cap(batch.msgs[i].OOB)]
}
return batch
}
func (c *Conn) putReceiveBatch(batch *receiveBatch) {
for i := range batch.msgs {
batch.msgs[i] = ipv6.Message{Buffers: batch.msgs[i].Buffers, OOB: batch.msgs[i].OOB}
}
c.receiveBatchPool.Put(batch)
}
// receiveIPv4 creates an IPv4 ReceiveFunc reading from c.pconn4.
func (c *Conn) receiveIPv4() conn.ReceiveFunc {
return c.mkReceiveFunc(&c.pconn4, &health.ReceiveIPv4, metricRecvDataIPv4)
}
// receiveIPv6 creates an IPv6 ReceiveFunc reading from c.pconn6.
func (c *Conn) receiveIPv6() conn.ReceiveFunc {
return c.mkReceiveFunc(&c.pconn6, &health.ReceiveIPv6, metricRecvDataIPv6)
}
// mkReceiveFunc creates a ReceiveFunc reading from ruc.
// The provided healthItem and metric are updated if non-nil.
func (c *Conn) mkReceiveFunc(ruc *RebindingUDPConn, healthItem *health.ReceiveFuncStats, metric *clientmetric.Metric) conn.ReceiveFunc {
// epCache caches an IPPort->endpoint for hot flows.
var epCache ippEndpointCache
return func(buffs [][]byte, sizes []int, eps []conn.Endpoint) (int, error) {
if healthItem != nil {
healthItem.Enter()
defer healthItem.Exit()
}
if ruc == nil {
panic("nil RebindingUDPConn")
}
batch := c.getReceiveBatchForBuffs(buffs)
defer c.putReceiveBatch(batch)
for {
numMsgs, err := ruc.ReadBatch(batch.msgs[:len(buffs)], 0)
if err != nil {
if neterror.PacketWasTruncated(err) {
continue
}
return 0, err
}
reportToCaller := false
for i, msg := range batch.msgs[:numMsgs] {
if msg.N == 0 {
sizes[i] = 0
continue
}
ipp := msg.Addr.(*net.UDPAddr).AddrPort()
if ep, ok := c.receiveIP(msg.Buffers[0][:msg.N], ipp, &epCache); ok {
if metric != nil {
metric.Add(1)
}
eps[i] = ep
sizes[i] = msg.N
reportToCaller = true
} else {
sizes[i] = 0
}
}
if reportToCaller {
return numMsgs, nil
}
}
}
}
// receiveIP is the shared bits of ReceiveIPv4 and ReceiveIPv6.
//
// ok is whether this read should be reported up to wireguard-go (our
// caller).
func (c *Conn) receiveIP(b []byte, ipp netip.AddrPort, cache *ippEndpointCache) (ep *endpoint, ok bool) {
if stun.Is(b) {
c.netChecker.ReceiveSTUNPacket(b, ipp)
return nil, false
}
if c.handleDiscoMessage(b, ipp, key.NodePublic{}, discoRXPathUDP) {
return nil, false
}
if !c.havePrivateKey.Load() {
// If we have no private key, we're logged out or
// stopped. Don't try to pass these wireguard packets
// up to wireguard-go; it'll just complain (issue 1167).
return nil, false
}
if cache.ipp == ipp && cache.de != nil && cache.gen == cache.de.numStopAndReset() {
ep = cache.de
} else {
c.mu.Lock()
de, ok := c.peerMap.endpointForIPPort(ipp)
c.mu.Unlock()
if !ok {
return nil, false
}
cache.ipp = ipp
cache.de = de
cache.gen = de.numStopAndReset()
ep = de
}
ep.noteRecvActivity(ipp)
if stats := c.stats.Load(); stats != nil {
stats.UpdateRxPhysical(ep.nodeAddr, ipp, len(b))
}
return ep, true
}
// discoLogLevel controls the verbosity of discovery log messages.
type discoLogLevel int
const (
// discoLog means that a message should be logged.
discoLog discoLogLevel = iota
// discoVerboseLog means that a message should only be logged
// in TS_DEBUG_DISCO mode.
discoVerboseLog
)
// TS_DISCO_PONG_IPV4_DELAY, if set, is a time.Duration string that is how much
// fake latency to add before replying to disco pings. This can be used to bias
// peers towards using IPv6 when both IPv4 and IPv6 are available at similar
// speeds.
var debugIPv4DiscoPingPenalty = envknob.RegisterDuration("TS_DISCO_PONG_IPV4_DELAY")
// sendDiscoMessage sends discovery message m to dstDisco at dst.
//
// If dst is a DERP IP:port, then dstKey must be non-zero.
//
// The dstKey should only be non-zero if the dstDisco key
// unambiguously maps to exactly one peer.
func (c *Conn) sendDiscoMessage(dst netip.AddrPort, dstKey key.NodePublic, dstDisco key.DiscoPublic, m disco.Message, logLevel discoLogLevel) (sent bool, err error) {
isDERP := dst.Addr() == tailcfg.DerpMagicIPAddr
if _, isPong := m.(*disco.Pong); isPong && !isDERP && dst.Addr().Is4() {
time.Sleep(debugIPv4DiscoPingPenalty())
}
c.mu.Lock()
if c.closed {
c.mu.Unlock()
return false, errConnClosed
}
pkt := make([]byte, 0, 512) // TODO: size it correctly? pool? if it matters.
pkt = append(pkt, disco.Magic...)
pkt = c.discoPublic.AppendTo(pkt)
di := c.discoInfoLocked(dstDisco)
c.mu.Unlock()
if isDERP {
metricSendDiscoDERP.Add(1)
} else {
metricSendDiscoUDP.Add(1)
}
box := di.sharedKey.Seal(m.AppendMarshal(nil))
pkt = append(pkt, box...)
sent, err = c.sendAddr(dst, dstKey, pkt)
if sent {
if logLevel == discoLog || (logLevel == discoVerboseLog && debugDisco()) {
node := "?"
if !dstKey.IsZero() {
node = dstKey.ShortString()
}
c.dlogf("[v1] magicsock: disco: %v->%v (%v, %v) sent %v len %v\n", c.discoShort, dstDisco.ShortString(), node, derpStr(dst.String()), disco.MessageSummary(m), len(pkt))
}
if isDERP {
metricSentDiscoDERP.Add(1)
} else {
metricSentDiscoUDP.Add(1)
}
switch m.(type) {
case *disco.Ping:
metricSentDiscoPing.Add(1)
case *disco.Pong:
metricSentDiscoPong.Add(1)
case *disco.CallMeMaybe:
metricSentDiscoCallMeMaybe.Add(1)
}
} else if err == nil {
// Can't send. (e.g. no IPv6 locally)
} else {
if !c.networkDown() {
c.logf("magicsock: disco: failed to send %v to %v: %v", disco.MessageSummary(m), dst, err)
}
}
return sent, err
}
type discoRXPath string
const (
discoRXPathUDP discoRXPath = "UDP socket"
discoRXPathDERP discoRXPath = "DERP"
discoRXPathRawSocket discoRXPath = "raw socket"
)
// handleDiscoMessage handles a discovery message and reports whether
// msg was a Tailscale inter-node discovery message.
//
// A discovery message has the form:
//
// - magic [6]byte
// - senderDiscoPubKey [32]byte
// - nonce [24]byte
// - naclbox of payload (see tailscale.com/disco package for inner payload format)
//
// For messages received over DERP, the src.Addr() will be derpMagicIP (with
// src.Port() being the region ID) and the derpNodeSrc will be the node key
// it was received from at the DERP layer. derpNodeSrc is zero when received
// over UDP.
func (c *Conn) handleDiscoMessage(msg []byte, src netip.AddrPort, derpNodeSrc key.NodePublic, via discoRXPath) (isDiscoMsg bool) {
const headerLen = len(disco.Magic) + key.DiscoPublicRawLen
if len(msg) < headerLen || string(msg[:len(disco.Magic)]) != disco.Magic {
return false
}
// If the first four parts are the prefix of disco.Magic
// (0x5453f09f) then it's definitely not a valid WireGuard
// packet (which starts with little-endian uint32 1, 2, 3, 4).
// Use naked returns for all following paths.
isDiscoMsg = true
sender := key.DiscoPublicFromRaw32(mem.B(msg[len(disco.Magic):headerLen]))
c.mu.Lock()
defer c.mu.Unlock()
if c.closed {
return
}
if debugDisco() {
c.logf("magicsock: disco: got disco-looking frame from %v via %s len %v", sender.ShortString(), via, len(msg))
}
if c.privateKey.IsZero() {
// Ignore disco messages when we're stopped.
// Still return true, to not pass it down to wireguard.
return
}
if !c.peerMap.anyEndpointForDiscoKey(sender) {
metricRecvDiscoBadPeer.Add(1)
if debugDisco() {
c.logf("magicsock: disco: ignoring disco-looking frame, don't know endpoint for %v", sender.ShortString())
}
return
}
// We're now reasonably sure we're expecting communication from
// this peer, do the heavy crypto lifting to see what they want.
//
// From here on, peerNode and de are non-nil.
di := c.discoInfoLocked(sender)
sealedBox := msg[headerLen:]
payload, ok := di.sharedKey.Open(sealedBox)
if !ok {
// This might be have been intended for a previous
// disco key. When we restart we get a new disco key
// and old packets might've still been in flight (or
// scheduled). This is particularly the case for LANs
// or non-NATed endpoints. UDP offloading on Linux
// can also cause this when a disco message is
// received via raw socket at the head of a coalesced
// group of messages. Don't log in normal case.
// Callers may choose to pass on to wireguard, in case
// it's actually a wireguard packet (super unlikely, but).
if debugDisco() {
c.logf("magicsock: disco: failed to open naclbox from %v (wrong rcpt?) via %s", sender, via)
}
metricRecvDiscoBadKey.Add(1)
return
}
// Emit information about the disco frame into the pcap stream
// if a capture hook is installed.
if cb := c.captureHook.Load(); cb != nil {
cb(capture.PathDisco, time.Now(), disco.ToPCAPFrame(src, derpNodeSrc, payload), packet.CaptureMeta{})
}
dm, err := disco.Parse(payload)
if debugDisco() {
c.logf("magicsock: disco: disco.Parse = %T, %v", dm, err)
}
if err != nil {
// Couldn't parse it, but it was inside a correctly
// signed box, so just ignore it, assuming it's from a
// newer version of Tailscale that we don't
// understand. Not even worth logging about, lest it
// be too spammy for old clients.
metricRecvDiscoBadParse.Add(1)
return
}
isDERP := src.Addr() == tailcfg.DerpMagicIPAddr
if isDERP {
metricRecvDiscoDERP.Add(1)
} else {
metricRecvDiscoUDP.Add(1)
}
switch dm := dm.(type) {
case *disco.Ping:
metricRecvDiscoPing.Add(1)
c.handlePingLocked(dm, src, di, derpNodeSrc)
case *disco.Pong:
metricRecvDiscoPong.Add(1)
// There might be multiple nodes for the sender's DiscoKey.
// Ask each to handle it, stopping once one reports that
// the Pong's TxID was theirs.
c.peerMap.forEachEndpointWithDiscoKey(sender, func(ep *endpoint) (keepGoing bool) {
if ep.handlePongConnLocked(dm, di, src) {
return false
}
return true
})
case *disco.CallMeMaybe:
metricRecvDiscoCallMeMaybe.Add(1)
if !isDERP || derpNodeSrc.IsZero() {
// CallMeMaybe messages should only come via DERP.
c.logf("[unexpected] CallMeMaybe packets should only come via DERP")
return
}
nodeKey := derpNodeSrc
ep, ok := c.peerMap.endpointForNodeKey(nodeKey)
if !ok {
metricRecvDiscoCallMeMaybeBadNode.Add(1)
c.logf("magicsock: disco: ignoring CallMeMaybe from %v; %v is unknown", sender.ShortString(), derpNodeSrc.ShortString())
return
}
epDisco := ep.disco.Load()
if epDisco == nil {
return
}
if epDisco.key != di.discoKey {
metricRecvDiscoCallMeMaybeBadDisco.Add(1)
c.logf("[unexpected] CallMeMaybe from peer via DERP whose netmap discokey != disco source")
return
}
c.dlogf("[v1] magicsock: disco: %v<-%v (%v, %v) got call-me-maybe, %d endpoints",
c.discoShort, epDisco.short,
ep.publicKey.ShortString(), derpStr(src.String()),
len(dm.MyNumber))
go ep.handleCallMeMaybe(dm)
}
return
}
// unambiguousNodeKeyOfPingLocked attempts to look up an unambiguous mapping
// from a DiscoKey dk (which sent ping dm) to a NodeKey. ok is true
// if there's the NodeKey is known unambiguously.
//
// derpNodeSrc is non-zero if the disco ping arrived via DERP.
//
// c.mu must be held.
func (c *Conn) unambiguousNodeKeyOfPingLocked(dm *disco.Ping, dk key.DiscoPublic, derpNodeSrc key.NodePublic) (nk key.NodePublic, ok bool) {
if !derpNodeSrc.IsZero() {
if ep, ok := c.peerMap.endpointForNodeKey(derpNodeSrc); ok {
epDisco := ep.disco.Load()
if epDisco != nil && epDisco.key == dk {
return derpNodeSrc, true
}
}
}
// Pings after 1.16.0 contains its node source. See if it maps back.
if !dm.NodeKey.IsZero() {
if ep, ok := c.peerMap.endpointForNodeKey(dm.NodeKey); ok {
epDisco := ep.disco.Load()
if epDisco != nil && epDisco.key == dk {
return dm.NodeKey, true
}
}
}
// If there's exactly 1 node in our netmap with DiscoKey dk,
// then it's not ambiguous which node key dm was from.
if set := c.peerMap.nodesOfDisco[dk]; len(set) == 1 {
for nk = range set {
return nk, true
}
}
return nk, false
}
// di is the discoInfo of the source of the ping.
// derpNodeSrc is non-zero if the ping arrived via DERP.
func (c *Conn) handlePingLocked(dm *disco.Ping, src netip.AddrPort, di *discoInfo, derpNodeSrc key.NodePublic) {
likelyHeartBeat := src == di.lastPingFrom && time.Since(di.lastPingTime) < 5*time.Second
di.lastPingFrom = src
di.lastPingTime = time.Now()
isDerp := src.Addr() == tailcfg.DerpMagicIPAddr
// If we can figure out with certainty which node key this disco
// message is for, eagerly update our IP<>node and disco<>node
// mappings to make p2p path discovery faster in simple
// cases. Without this, disco would still work, but would be
// reliant on DERP call-me-maybe to establish the disco<>node
// mapping, and on subsequent disco handlePongLocked to establish
// the IP<>disco mapping.
if nk, ok := c.unambiguousNodeKeyOfPingLocked(dm, di.discoKey, derpNodeSrc); ok {
if !isDerp {
c.peerMap.setNodeKeyForIPPort(src, nk)
}
}
// If we got a ping over DERP, then derpNodeSrc is non-zero and we reply
// over DERP (in which case ipDst is also a DERP address).
// But if the ping was over UDP (ipDst is not a DERP address), then dstKey
// will be zero here, but that's fine: sendDiscoMessage only requires
// a dstKey if the dst ip:port is DERP.
dstKey := derpNodeSrc
// Remember this route if not present.
var numNodes int
var dup bool
if isDerp {
if ep, ok := c.peerMap.endpointForNodeKey(derpNodeSrc); ok {
if ep.addCandidateEndpoint(src, dm.TxID) {
return
}
numNodes = 1
}
} else {
c.peerMap.forEachEndpointWithDiscoKey(di.discoKey, func(ep *endpoint) (keepGoing bool) {
if ep.addCandidateEndpoint(src, dm.TxID) {
dup = true
return false
}
numNodes++
if numNodes == 1 && dstKey.IsZero() {
dstKey = ep.publicKey
}
return true
})
if dup {
return
}
if numNodes > 1 {
// Zero it out if it's ambiguous, so sendDiscoMessage logging
// isn't confusing.
dstKey = key.NodePublic{}
}
}
if numNodes == 0 {
c.logf("[unexpected] got disco ping from %v/%v for node not in peers", src, derpNodeSrc)
return
}
if !likelyHeartBeat || debugDisco() {
pingNodeSrcStr := dstKey.ShortString()
if numNodes > 1 {
pingNodeSrcStr = "[one-of-multi]"
}
c.dlogf("[v1] magicsock: disco: %v<-%v (%v, %v) got ping tx=%x", c.discoShort, di.discoShort, pingNodeSrcStr, src, dm.TxID[:6])
}
ipDst := src
discoDest := di.discoKey
go c.sendDiscoMessage(ipDst, dstKey, discoDest, &disco.Pong{
TxID: dm.TxID,
Src: src,
}, discoVerboseLog)
}
// enqueueCallMeMaybe schedules a send of disco.CallMeMaybe to de via derpAddr
// once we know that our STUN endpoint is fresh.
//
// derpAddr is de.derpAddr at the time of send. It's assumed the peer won't be
// flipping primary DERPs in the 0-30ms it takes to confirm our STUN endpoint.
// If they do, traffic will just go over DERP for a bit longer until the next
// discovery round.
func (c *Conn) enqueueCallMeMaybe(derpAddr netip.AddrPort, de *endpoint) {
c.mu.Lock()
defer c.mu.Unlock()
epDisco := de.disco.Load()
if epDisco == nil {
return
}
if !c.lastEndpointsTime.After(time.Now().Add(-endpointsFreshEnoughDuration)) {
c.dlogf("[v1] magicsock: want call-me-maybe but endpoints stale; restunning")
mak.Set(&c.onEndpointRefreshed, de, func() {
c.dlogf("[v1] magicsock: STUN done; sending call-me-maybe to %v %v", epDisco.short, de.publicKey.ShortString())
c.enqueueCallMeMaybe(derpAddr, de)
})
// TODO(bradfitz): make a new 'reSTUNQuickly' method
// that passes down a do-a-lite-netcheck flag down to
// netcheck that does 1 (or 2 max) STUN queries
// (UDP-only, not HTTPs) to find our port mapping to
// our home DERP and maybe one other. For now we do a
// "full" ReSTUN which may or may not be a full one
// (depending on age) and may do HTTPS timing queries
// (if UDP is blocked). Good enough for now.
go c.ReSTUN("refresh-for-peering")
return
}
eps := make([]netip.AddrPort, 0, len(c.lastEndpoints))
for _, ep := range c.lastEndpoints {
eps = append(eps, ep.Addr)
}
go de.c.sendDiscoMessage(derpAddr, de.publicKey, epDisco.key, &disco.CallMeMaybe{MyNumber: eps}, discoLog)
if debugSendCallMeUnknownPeer() {
// Send a callMeMaybe packet to a non-existent peer
unknownKey := key.NewNode().Public()
c.logf("magicsock: sending CallMeMaybe to unknown peer per TS_DEBUG_SEND_CALLME_UNKNOWN_PEER")
go de.c.sendDiscoMessage(derpAddr, unknownKey, epDisco.key, &disco.CallMeMaybe{MyNumber: eps}, discoLog)
}
}
// discoInfoLocked returns the previous or new discoInfo for k.
//
// c.mu must be held.
func (c *Conn) discoInfoLocked(k key.DiscoPublic) *discoInfo {
di, ok := c.discoInfo[k]
if !ok {
di = &discoInfo{
discoKey: k,
discoShort: k.ShortString(),
sharedKey: c.discoPrivate.Shared(k),
}
c.discoInfo[k] = di
}
return di
}
func (c *Conn) SetNetworkUp(up bool) {
c.mu.Lock()
defer c.mu.Unlock()
if c.networkUp.Load() == up {
return
}
c.logf("magicsock: SetNetworkUp(%v)", up)
c.networkUp.Store(up)
if up {
c.startDerpHomeConnectLocked()
} else {
c.portMapper.NoteNetworkDown()
c.closeAllDerpLocked("network-down")
}
}
// SetPreferredPort sets the connection's preferred local port.
func (c *Conn) SetPreferredPort(port uint16) {
if uint16(c.port.Load()) == port {
return
}
c.port.Store(uint32(port))
if err := c.rebind(dropCurrentPort); err != nil {
c.logf("%v", err)
return
}
c.resetEndpointStates()
}
// SetPrivateKey sets the connection's private key.
//
// This is only used to be able prove our identity when connecting to
// DERP servers.
//
// If the private key changes, any DERP connections are torn down &
// recreated when needed.
func (c *Conn) SetPrivateKey(privateKey key.NodePrivate) error {
wgengine/magicsock: don't interrupt endpoint updates, merge all mutex into one Before, endpoint updates were constantly being interrupted and resumed on Linux due to tons of LinkChange messages from over-zealous Linux netlink messages (from router_linux.go) Now that endpoint updates are fast and bounded in time anyway, just let them run to completion, but note that another needs to be scheduled after. Now logs went from pages of noise to just: root@taildoc:~# grep -i -E 'stun|endpoint update' log 2020/03/13 08:51:29 magicsock.Conn: starting endpoint update (initial) 2020/03/13 08:51:30 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:31 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:31 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:33 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:33 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:35 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:35 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") Or, seen in another run: 2020/03/13 08:45:41 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:09 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:21 magicsock.Conn: starting endpoint update (link-change-major) 2020/03/13 08:46:37 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:47:05 magicsock.Conn: starting endpoint update (periodic) Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
5 years ago
c.mu.Lock()
defer c.mu.Unlock()
oldKey, newKey := c.privateKey, privateKey
if newKey.Equal(oldKey) {
return nil
}
c.privateKey = newKey
c.havePrivateKey.Store(!newKey.IsZero())
if newKey.IsZero() {
c.publicKeyAtomic.Store(key.NodePublic{})
} else {
c.publicKeyAtomic.Store(newKey.Public())
}
if oldKey.IsZero() {
c.everHadKey = true
c.logf("magicsock: SetPrivateKey called (init)")
go c.ReSTUN("set-private-key")
} else if newKey.IsZero() {
c.logf("magicsock: SetPrivateKey called (zeroed)")
c.closeAllDerpLocked("zero-private-key")
c.stopPeriodicReSTUNTimerLocked()
c.onEndpointRefreshed = nil
} else {
c.logf("magicsock: SetPrivateKey called (changed)")
c.closeAllDerpLocked("new-private-key")
}
// Key changed. Close existing DERP connections and reconnect to home.
if c.myDerp != 0 && !newKey.IsZero() {
c.logf("magicsock: private key changed, reconnecting to home derp-%d", c.myDerp)
c.startDerpHomeConnectLocked()
}
if newKey.IsZero() {
c.peerMap.forEachEndpoint(func(ep *endpoint) {
ep.stopAndReset()
})
}
return nil
}
// UpdatePeers is called when the set of WireGuard peers changes. It
// then removes any state for old peers.
//
// The caller passes ownership of newPeers map to UpdatePeers.
func (c *Conn) UpdatePeers(newPeers set.Set[key.NodePublic]) {
c.mu.Lock()
defer c.mu.Unlock()
oldPeers := c.peerSet
c.peerSet = newPeers
// Clean up any key.NodePublic-keyed maps for peers that no longer
// exist.
for peer := range oldPeers {
if !newPeers.Contains(peer) {
delete(c.derpRoute, peer)
delete(c.peerLastDerp, peer)
}
}
if len(oldPeers) == 0 && len(newPeers) > 0 {
go c.ReSTUN("non-zero-peers")
}
}
func nodesEqual(x, y views.Slice[tailcfg.NodeView]) bool {
if x.Len() != y.Len() {
return false
}
for i := range x.LenIter() {
if !x.At(i).Equal(y.At(i)) {
return false
}
}
return true
}
// debugRingBufferSize returns a maximum size for our set of endpoint ring
// buffers by assuming that a single large update is ~500 bytes, and that we
// want to not use more than 1MiB of memory on phones / 4MiB on other devices.
// Calculate the per-endpoint ring buffer size by dividing that out, but always
// storing at least two entries.
func debugRingBufferSize(numPeers int) int {
const defaultVal = 2
if numPeers == 0 {
return defaultVal
}
var maxRingBufferSize int
if runtime.GOOS == "ios" || runtime.GOOS == "android" {
maxRingBufferSize = 1 * 1024 * 1024
} else {
maxRingBufferSize = 4 * 1024 * 1024
}
if v := debugRingBufferMaxSizeBytes(); v > 0 {
maxRingBufferSize = v
}
const averageRingBufferElemSize = 512
return max(defaultVal, maxRingBufferSize/(averageRingBufferElemSize*numPeers))
}
// debugFlags are the debug flags in use by the magicsock package.
// They might be set by envknob and/or controlknob.
// The value is comparable.
type debugFlags struct {
heartbeatDisabled bool
}
func (c *Conn) debugFlagsLocked() (f debugFlags) {
f.heartbeatDisabled = debugEnableSilentDisco() // TODO(bradfitz): controlknobs too, later
return
}
// SetNetworkMap is called when the control client gets a new network
// map from the control server. It must always be non-nil.
//
// It should not use the DERPMap field of NetworkMap; that's
// conditionally sent to SetDERPMap instead.
func (c *Conn) SetNetworkMap(nm *netmap.NetworkMap) {
c.mu.Lock()
defer c.mu.Unlock()
if c.closed {
return
}
priorPeers := c.peers
metricNumPeers.Set(int64(len(nm.Peers)))
// Update c.netMap regardless, before the following early return.
curPeers := views.SliceOf(nm.Peers)
c.peers = curPeers
flags := c.debugFlagsLocked()
if addrs := nm.GetAddresses(); addrs.Len() > 0 {
c.firstAddrForTest = addrs.At(0).Addr()
} else {
c.firstAddrForTest = netip.Addr{}
}
if nodesEqual(priorPeers, curPeers) && c.lastFlags == flags {
// The rest of this function is all adjusting state for peers that have
// changed. But if the set of peers is equal and the debug flags (for
// silent disco) haven't changed, no need to do anything else.
return
}
c.lastFlags = flags
c.logf("[v1] magicsock: got updated network map; %d peers", len(nm.Peers))
entriesPerBuffer := debugRingBufferSize(len(nm.Peers))
// Try a pass of just upserting nodes and creating missing
// endpoints. If the set of nodes is the same, this is an
// efficient alloc-free update. If the set of nodes is different,
// we'll fall through to the next pass, which allocates but can
// handle full set updates.
for _, n := range nm.Peers {
if n.ID() == 0 {
devPanicf("node with zero ID")
continue
}
if n.Key().IsZero() {
devPanicf("node with zero key")
continue
}
ep, ok := c.peerMap.endpointForNodeID(n.ID())
if ok && ep.publicKey != n.Key() {
// The node rotated public keys. Delete the old endpoint and create
// it anew.
c.peerMap.deleteEndpoint(ep)
ok = false
}
if ok {
// At this point we're modifying an existing endpoint (ep) whose
// public key and nodeID match n. Its other fields (such as disco
// key or endpoints) might've changed.
if n.DiscoKey().IsZero() && !n.IsWireGuardOnly() {
// Discokey transitioned from non-zero to zero? This should not
// happen in the wild, however it could mean:
// 1. A node was downgraded from post 0.100 to pre 0.100.
// 2. A Tailscale node key was extracted and used on a
// non-Tailscale node (should not enter here due to the
// IsWireGuardOnly check)
// 3. The server is misbehaving.
c.peerMap.deleteEndpoint(ep)
continue
}
var oldDiscoKey key.DiscoPublic
if epDisco := ep.disco.Load(); epDisco != nil {
oldDiscoKey = epDisco.key
}
ep.updateFromNode(n, flags.heartbeatDisabled)
c.peerMap.upsertEndpoint(ep, oldDiscoKey) // maybe update discokey mappings in peerMap
continue
}
if ep, ok := c.peerMap.endpointForNodeKey(n.Key()); ok {
// At this point n.Key() should be for a key we've never seen before. If
// ok was true above, it was an update to an existing matching key and
// we don't get this far. If ok was false above, that means it's a key
// that differs from the one the NodeID had. But double check.
if ep.nodeID != n.ID() {
// Server error.
devPanicf("public key moved between nodeIDs (old=%v new=%v, key=%s)", ep.nodeID, n.ID(), n.Key().String())
} else {
// Internal data structures out of sync.
devPanicf("public key found in peerMap but not by nodeID")
}
continue
}
if n.DiscoKey().IsZero() && !n.IsWireGuardOnly() {
// Ancient pre-0.100 node, which does not have a disco key.
// No longer supported.
continue
}
ep = &endpoint{
c: c,
debugUpdates: ringbuffer.New[EndpointChange](entriesPerBuffer),
nodeID: n.ID(),
publicKey: n.Key(),
publicKeyHex: n.Key().UntypedHexString(),
sentPing: map[stun.TxID]sentPing{},
endpointState: map[netip.AddrPort]*endpointState{},
heartbeatDisabled: flags.heartbeatDisabled,
isWireguardOnly: n.IsWireGuardOnly(),
}
if n.Addresses().Len() > 0 {
ep.nodeAddr = n.Addresses().At(0).Addr()
}
ep.initFakeUDPAddr()
if n.DiscoKey().IsZero() {
ep.disco.Store(nil)
} else {
ep.disco.Store(&endpointDisco{
key: n.DiscoKey(),
short: n.DiscoKey().ShortString(),
})
}
if debugPeerMap() {
c.logEndpointCreated(n)
}
ep.updateFromNode(n, flags.heartbeatDisabled)
c.peerMap.upsertEndpoint(ep, key.DiscoPublic{})
}
// If the set of nodes changed since the last SetNetworkMap, the
// upsert loop just above made c.peerMap contain the union of the
// old and new peers - which will be larger than the set from the
// current netmap. If that happens, go through the allocful
// deletion path to clean up moribund nodes.
if c.peerMap.nodeCount() != len(nm.Peers) {
keep := set.Set[key.NodePublic]{}
for _, n := range nm.Peers {
keep.Add(n.Key())
}
c.peerMap.forEachEndpoint(func(ep *endpoint) {
if !keep.Contains(ep.publicKey) {
c.peerMap.deleteEndpoint(ep)
}
})
}
// discokeys might have changed in the above. Discard unused info.
for dk := range c.discoInfo {
if !c.peerMap.anyEndpointForDiscoKey(dk) {
delete(c.discoInfo, dk)
}
}
}
func devPanicf(format string, a ...any) {
if testenv.InTest() || envknob.CrashOnUnexpected() {
panic(fmt.Sprintf(format, a...))
}
}
func (c *Conn) logEndpointCreated(n tailcfg.NodeView) {
c.logf("magicsock: created endpoint key=%s: disco=%s; %v", n.Key().ShortString(), n.DiscoKey().ShortString(), logger.ArgWriter(func(w *bufio.Writer) {
const derpPrefix = "127.3.3.40:"
if strings.HasPrefix(n.DERP(), derpPrefix) {
ipp, _ := netip.ParseAddrPort(n.DERP())
regionID := int(ipp.Port())
code := c.derpRegionCodeLocked(regionID)
if code != "" {
code = "(" + code + ")"
}
fmt.Fprintf(w, "derp=%v%s ", regionID, code)
}
for i := range n.AllowedIPs().LenIter() {
a := n.AllowedIPs().At(i)
if a.IsSingleIP() {
fmt.Fprintf(w, "aip=%v ", a.Addr())
} else {
fmt.Fprintf(w, "aip=%v ", a)
}
}
for i := range n.Endpoints().LenIter() {
ep := n.Endpoints().At(i)
fmt.Fprintf(w, "ep=%v ", ep)
}
}))
}
func (c *Conn) logEndpointChange(endpoints []tailcfg.Endpoint) {
c.logf("magicsock: endpoints changed: %s", logger.ArgWriter(func(buf *bufio.Writer) {
for i, ep := range endpoints {
if i > 0 {
buf.WriteString(", ")
}
fmt.Fprintf(buf, "%s (%s)", ep.Addr, ep.Type)
}
}))
}
// Bind returns the wireguard-go conn.Bind for c.
//
// See https://pkg.go.dev/golang.zx2c4.com/wireguard/conn#Bind
func (c *Conn) Bind() conn.Bind {
return c.bind
}
// connBind is a wireguard-go conn.Bind for a Conn.
// It bridges the behavior of wireguard-go and a Conn.
// wireguard-go calls Close then Open on device.Up.
// That won't work well for a Conn, which is only closed on shutdown.
// The subsequent Close is a real close.
type connBind struct {
*Conn
mu sync.Mutex
closed bool
}
// This is a compile-time assertion that connBind implements the wireguard-go
// conn.Bind interface.
var _ conn.Bind = (*connBind)(nil)
// BatchSize returns the number of buffers expected to be passed to
// the ReceiveFuncs, and the maximum expected to be passed to SendBatch.
//
// See https://pkg.go.dev/golang.zx2c4.com/wireguard/conn#Bind.BatchSize
func (c *connBind) BatchSize() int {
// TODO(raggi): determine by properties rather than hardcoding platform behavior
switch runtime.GOOS {
case "linux":
return conn.IdealBatchSize
default:
return 1
}
}
// Open is called by WireGuard to create a UDP binding.
// The ignoredPort comes from wireguard-go, via the wgcfg config.
// We ignore that port value here, since we have the local port available easily.
//
// See https://pkg.go.dev/golang.zx2c4.com/wireguard/conn#Bind.Open
func (c *connBind) Open(ignoredPort uint16) ([]conn.ReceiveFunc, uint16, error) {
c.mu.Lock()
defer c.mu.Unlock()
if !c.closed {
return nil, 0, errors.New("magicsock: connBind already open")
}
c.closed = false
fns := []conn.ReceiveFunc{c.receiveIPv4(), c.receiveIPv6(), c.receiveDERP}
if runtime.GOOS == "js" {
fns = []conn.ReceiveFunc{c.receiveDERP}
}
// TODO: Combine receiveIPv4 and receiveIPv6 and receiveIP into a single
// closure that closes over a *RebindingUDPConn?
return fns, c.LocalPort(), nil
}
// SetMark is used by wireguard-go to set a mark bit for packets to avoid routing loops.
// We handle that ourselves elsewhere.
//
// See https://pkg.go.dev/golang.zx2c4.com/wireguard/conn#Bind.SetMark
func (c *connBind) SetMark(value uint32) error {
return nil
}
// Close closes the connBind, unless it is already closed.
//
// See https://pkg.go.dev/golang.zx2c4.com/wireguard/conn#Bind.Close
func (c *connBind) Close() error {
c.mu.Lock()
defer c.mu.Unlock()
if c.closed {
return nil
}
c.closed = true
// Unblock all outstanding receives.
c.pconn4.Close()
c.pconn6.Close()
if c.closeDisco4 != nil {
c.closeDisco4.Close()
}
if c.closeDisco6 != nil {
c.closeDisco6.Close()
}
// Send an empty read result to unblock receiveDERP,
// which will then check connBind.Closed.
// connBind.Closed takes c.mu, but c.derpRecvCh is buffered.
c.derpRecvCh <- derpReadResult{}
return nil
}
// isClosed reports whether c is closed.
func (c *connBind) isClosed() bool {
c.mu.Lock()
defer c.mu.Unlock()
return c.closed
}
wgengine/magicsock: don't interrupt endpoint updates, merge all mutex into one Before, endpoint updates were constantly being interrupted and resumed on Linux due to tons of LinkChange messages from over-zealous Linux netlink messages (from router_linux.go) Now that endpoint updates are fast and bounded in time anyway, just let them run to completion, but note that another needs to be scheduled after. Now logs went from pages of noise to just: root@taildoc:~# grep -i -E 'stun|endpoint update' log 2020/03/13 08:51:29 magicsock.Conn: starting endpoint update (initial) 2020/03/13 08:51:30 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:31 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:31 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:33 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:33 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:35 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:35 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") Or, seen in another run: 2020/03/13 08:45:41 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:09 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:21 magicsock.Conn: starting endpoint update (link-change-major) 2020/03/13 08:46:37 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:47:05 magicsock.Conn: starting endpoint update (periodic) Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
5 years ago
// Close closes the connection.
//
// Only the first close does anything. Any later closes return nil.
func (c *Conn) Close() error {
wgengine/magicsock: don't interrupt endpoint updates, merge all mutex into one Before, endpoint updates were constantly being interrupted and resumed on Linux due to tons of LinkChange messages from over-zealous Linux netlink messages (from router_linux.go) Now that endpoint updates are fast and bounded in time anyway, just let them run to completion, but note that another needs to be scheduled after. Now logs went from pages of noise to just: root@taildoc:~# grep -i -E 'stun|endpoint update' log 2020/03/13 08:51:29 magicsock.Conn: starting endpoint update (initial) 2020/03/13 08:51:30 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:31 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:31 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:33 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:33 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:35 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:35 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") Or, seen in another run: 2020/03/13 08:45:41 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:09 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:21 magicsock.Conn: starting endpoint update (link-change-major) 2020/03/13 08:46:37 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:47:05 magicsock.Conn: starting endpoint update (periodic) Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
5 years ago
c.mu.Lock()
defer c.mu.Unlock()
wgengine/magicsock: don't interrupt endpoint updates, merge all mutex into one Before, endpoint updates were constantly being interrupted and resumed on Linux due to tons of LinkChange messages from over-zealous Linux netlink messages (from router_linux.go) Now that endpoint updates are fast and bounded in time anyway, just let them run to completion, but note that another needs to be scheduled after. Now logs went from pages of noise to just: root@taildoc:~# grep -i -E 'stun|endpoint update' log 2020/03/13 08:51:29 magicsock.Conn: starting endpoint update (initial) 2020/03/13 08:51:30 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:31 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:31 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:33 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:33 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:35 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:35 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") Or, seen in another run: 2020/03/13 08:45:41 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:09 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:21 magicsock.Conn: starting endpoint update (link-change-major) 2020/03/13 08:46:37 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:47:05 magicsock.Conn: starting endpoint update (periodic) Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
5 years ago
if c.closed {
return nil
}
c.closing.Store(true)
if c.derpCleanupTimerArmed {
c.derpCleanupTimer.Stop()
}
c.stopPeriodicReSTUNTimerLocked()
c.portMapper.Close()
c.peerMap.forEachEndpoint(func(ep *endpoint) {
ep.stopAndReset()
})
wgengine/magicsock: don't interrupt endpoint updates, merge all mutex into one Before, endpoint updates were constantly being interrupted and resumed on Linux due to tons of LinkChange messages from over-zealous Linux netlink messages (from router_linux.go) Now that endpoint updates are fast and bounded in time anyway, just let them run to completion, but note that another needs to be scheduled after. Now logs went from pages of noise to just: root@taildoc:~# grep -i -E 'stun|endpoint update' log 2020/03/13 08:51:29 magicsock.Conn: starting endpoint update (initial) 2020/03/13 08:51:30 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:31 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:31 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:33 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:33 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:35 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:35 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") Or, seen in another run: 2020/03/13 08:45:41 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:09 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:21 magicsock.Conn: starting endpoint update (link-change-major) 2020/03/13 08:46:37 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:47:05 magicsock.Conn: starting endpoint update (periodic) Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
5 years ago
c.closed = true
c.connCtxCancel()
c.closeAllDerpLocked("conn-close")
// Ignore errors from c.pconnN.Close.
// They will frequently have been closed already by a call to connBind.Close.
c.pconn6.Close()
c.pconn4.Close()
// Wait on goroutines updating right at the end, once everything is
// already closed. We want everything else in the Conn to be
// consistently in the closed state before we release mu to wait
// on the endpoint updater & derphttp.Connect.
for c.goroutinesRunningLocked() {
c.muCond.Wait()
}
if pinger := c.getPinger(); pinger != nil {
pinger.Close()
}
return nil
}
func (c *Conn) goroutinesRunningLocked() bool {
if c.endpointsUpdateActive {
return true
}
// The goroutine running dc.Connect in derpWriteChanOfAddr may linger
// and appear to leak, as observed in https://github.com/tailscale/tailscale/issues/554.
// This is despite the underlying context being cancelled by connCtxCancel above.
// To avoid this condition, we must wait on derpStarted here
// to ensure that this goroutine has exited by the time Close returns.
// We only do this if derpWriteChanOfAddr has executed at least once:
// on the first run, it sets firstDerp := true and spawns the aforementioned goroutine.
// To detect this, we check activeDerp, which is initialized to non-nil on the first run.
if c.activeDerp != nil {
select {
case <-c.derpStarted:
default:
return true
}
}
return false
wgengine/magicsock: don't interrupt endpoint updates, merge all mutex into one Before, endpoint updates were constantly being interrupted and resumed on Linux due to tons of LinkChange messages from over-zealous Linux netlink messages (from router_linux.go) Now that endpoint updates are fast and bounded in time anyway, just let them run to completion, but note that another needs to be scheduled after. Now logs went from pages of noise to just: root@taildoc:~# grep -i -E 'stun|endpoint update' log 2020/03/13 08:51:29 magicsock.Conn: starting endpoint update (initial) 2020/03/13 08:51:30 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:31 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:31 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:33 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:33 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:35 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:35 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") Or, seen in another run: 2020/03/13 08:45:41 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:09 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:21 magicsock.Conn: starting endpoint update (link-change-major) 2020/03/13 08:46:37 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:47:05 magicsock.Conn: starting endpoint update (periodic) Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
5 years ago
}
func (c *Conn) shouldDoPeriodicReSTUNLocked() bool {
if c.networkDown() {
return false
}
if len(c.peerSet) == 0 || c.privateKey.IsZero() {
// If no peers, not worth doing.
// Also don't if there's no key (not running).
return false
}
if f := c.idleFunc; f != nil {
idleFor := f()
if debugReSTUNStopOnIdle() {
c.logf("magicsock: periodicReSTUN: idle for %v", idleFor.Round(time.Second))
}
if idleFor > sessionActiveTimeout {
if c.controlKnobs != nil && c.controlKnobs.ForceBackgroundSTUN.Load() {
// Overridden by control.
return true
}
return false
}
}
return true
}
func (c *Conn) onPortMapChanged() { c.ReSTUN("portmap-changed") }
// ReSTUN triggers an address discovery.
// The provided why string is for debug logging only.
func (c *Conn) ReSTUN(why string) {
wgengine/magicsock: don't interrupt endpoint updates, merge all mutex into one Before, endpoint updates were constantly being interrupted and resumed on Linux due to tons of LinkChange messages from over-zealous Linux netlink messages (from router_linux.go) Now that endpoint updates are fast and bounded in time anyway, just let them run to completion, but note that another needs to be scheduled after. Now logs went from pages of noise to just: root@taildoc:~# grep -i -E 'stun|endpoint update' log 2020/03/13 08:51:29 magicsock.Conn: starting endpoint update (initial) 2020/03/13 08:51:30 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:31 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:31 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:33 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:33 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:35 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:35 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") Or, seen in another run: 2020/03/13 08:45:41 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:09 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:21 magicsock.Conn: starting endpoint update (link-change-major) 2020/03/13 08:46:37 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:47:05 magicsock.Conn: starting endpoint update (periodic) Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
5 years ago
c.mu.Lock()
defer c.mu.Unlock()
if c.closed {
// raced with a shutdown.
return
}
metricReSTUNCalls.Add(1)
// If the user stopped the app, stop doing work. (When the
// user stops Tailscale via the GUI apps, ipn/local.go
// reconfigures the engine with a zero private key.)
//
// This used to just check c.privateKey.IsZero, but that broke
// some end-to-end tests that didn't ever set a private
// key somehow. So for now, only stop doing work if we ever
// had a key, which helps real users, but appeases tests for
// now. TODO: rewrite those tests to be less brittle or more
// realistic.
if c.privateKey.IsZero() && c.everHadKey {
c.logf("magicsock: ReSTUN(%q) ignored; stopped, no private key", why)
return
}
wgengine/magicsock: don't interrupt endpoint updates, merge all mutex into one Before, endpoint updates were constantly being interrupted and resumed on Linux due to tons of LinkChange messages from over-zealous Linux netlink messages (from router_linux.go) Now that endpoint updates are fast and bounded in time anyway, just let them run to completion, but note that another needs to be scheduled after. Now logs went from pages of noise to just: root@taildoc:~# grep -i -E 'stun|endpoint update' log 2020/03/13 08:51:29 magicsock.Conn: starting endpoint update (initial) 2020/03/13 08:51:30 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:31 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:31 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:33 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:33 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:35 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:35 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") Or, seen in another run: 2020/03/13 08:45:41 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:09 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:21 magicsock.Conn: starting endpoint update (link-change-major) 2020/03/13 08:46:37 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:47:05 magicsock.Conn: starting endpoint update (periodic) Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
5 years ago
if c.endpointsUpdateActive {
if c.wantEndpointsUpdate != why {
c.dlogf("[v1] magicsock: ReSTUN: endpoint update active, need another later (%q)", why)
wgengine/magicsock: don't interrupt endpoint updates, merge all mutex into one Before, endpoint updates were constantly being interrupted and resumed on Linux due to tons of LinkChange messages from over-zealous Linux netlink messages (from router_linux.go) Now that endpoint updates are fast and bounded in time anyway, just let them run to completion, but note that another needs to be scheduled after. Now logs went from pages of noise to just: root@taildoc:~# grep -i -E 'stun|endpoint update' log 2020/03/13 08:51:29 magicsock.Conn: starting endpoint update (initial) 2020/03/13 08:51:30 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:31 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:31 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:33 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:33 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") 2020/03/13 08:51:35 magicsock.Conn: starting endpoint update (link-change-minor) 2020/03/13 08:51:35 magicsock.Conn.ReSTUN: endpoint update active, need another later ("link-change-minor") Or, seen in another run: 2020/03/13 08:45:41 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:09 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:46:21 magicsock.Conn: starting endpoint update (link-change-major) 2020/03/13 08:46:37 magicsock.Conn: starting endpoint update (periodic) 2020/03/13 08:47:05 magicsock.Conn: starting endpoint update (periodic) Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
5 years ago
c.wantEndpointsUpdate = why
}
} else {
c.endpointsUpdateActive = true
go c.updateEndpoints(why)
}
}
// listenPacket opens a packet listener.
// The network must be "udp4" or "udp6".
func (c *Conn) listenPacket(network string, port uint16) (nettype.PacketConn, error) {
ctx := context.Background() // unused without DNS name to resolve
if network == "udp4" {
ctx = sockstats.WithSockStats(ctx, sockstats.LabelMagicsockConnUDP4, c.logf)
} else {
ctx = sockstats.WithSockStats(ctx, sockstats.LabelMagicsockConnUDP6, c.logf)
}
addr := net.JoinHostPort("", fmt.Sprint(port))
if c.testOnlyPacketListener != nil {
return nettype.MakePacketListenerWithNetIP(c.testOnlyPacketListener).ListenPacket(ctx, network, addr)
}
return nettype.MakePacketListenerWithNetIP(netns.Listener(c.logf, c.netMon)).ListenPacket(ctx, network, addr)
}
// bindSocket initializes rucPtr if necessary and binds a UDP socket to it.
// Network indicates the UDP socket type; it must be "udp4" or "udp6".
// If rucPtr had an existing UDP socket bound, it closes that socket.
// The caller is responsible for informing the portMapper of any changes.
// If curPortFate is set to dropCurrentPort, no attempt is made to reuse
// the current port.
func (c *Conn) bindSocket(ruc *RebindingUDPConn, network string, curPortFate currentPortFate) error {
if debugBindSocket() {
c.logf("magicsock: bindSocket: network=%q curPortFate=%v", network, curPortFate)
}
// Hold the ruc lock the entire time, so that the close+bind is atomic
// from the perspective of ruc receive functions.
ruc.mu.Lock()
defer ruc.mu.Unlock()
if runtime.GOOS == "js" {
ruc.setConnLocked(newBlockForeverConn(), "", c.bind.BatchSize())
return nil
}
if debugAlwaysDERP() {
c.logf("disabled %v per TS_DEBUG_ALWAYS_USE_DERP", network)
ruc.setConnLocked(newBlockForeverConn(), "", c.bind.BatchSize())
return nil
}
// Build a list of preferred ports.
// Best is the port that the user requested.
// Second best is the port that is currently in use.
// If those fail, fall back to 0.
var ports []uint16
if port := uint16(c.port.Load()); port != 0 {
ports = append(ports, port)
}
if ruc.pconn != nil && curPortFate == keepCurrentPort {
curPort := uint16(ruc.localAddrLocked().Port)
ports = append(ports, curPort)
}
ports = append(ports, 0)
// Remove duplicates. (All duplicates are consecutive.)
uniq.ModifySlice(&ports)
if debugBindSocket() {
c.logf("magicsock: bindSocket: candidate ports: %+v", ports)
}
var pconn nettype.PacketConn
for _, port := range ports {
// Close the existing conn, in case it is sitting on the port we want.
err := ruc.closeLocked()
if err != nil && !errors.Is(err, net.ErrClosed) && !errors.Is(err, errNilPConn) {
c.logf("magicsock: bindSocket %v close failed: %v", network, err)
}
// Open a new one with the desired port.
pconn, err = c.listenPacket(network, port)
if err != nil {
c.logf("magicsock: unable to bind %v port %d: %v", network, port, err)
continue
}
trySetSocketBuffer(pconn, c.logf)
// Success.
if debugBindSocket() {
c.logf("magicsock: bindSocket: successfully listened %v port %d", network, port)
}
ruc.setConnLocked(pconn, network, c.bind.BatchSize())
if network == "udp4" {
health.SetUDP4Unbound(false)
}
return nil
}
// Failed to bind, including on port 0 (!).
// Set pconn to a dummy conn whose reads block until closed.
// This keeps the receive funcs alive for a future in which
// we get a link change and we can try binding again.
ruc.setConnLocked(newBlockForeverConn(), "", c.bind.BatchSize())
if network == "udp4" {
health.SetUDP4Unbound(true)
}
return fmt.Errorf("failed to bind any ports (tried %v)", ports)
}
type currentPortFate uint8
const (
keepCurrentPort = currentPortFate(0)
dropCurrentPort = currentPortFate(1)
)
// rebind closes and re-binds the UDP sockets.
// We consider it successful if we manage to bind the IPv4 socket.
func (c *Conn) rebind(curPortFate currentPortFate) error {
if err := c.bindSocket(&c.pconn6, "udp6", curPortFate); err != nil {
c.logf("magicsock: Rebind ignoring IPv6 bind failure: %v", err)
}
if err := c.bindSocket(&c.pconn4, "udp4", curPortFate); err != nil {
return fmt.Errorf("magicsock: Rebind IPv4 failed: %w", err)
}
c.portMapper.SetLocalPort(c.LocalPort())
c.UpdatePMTUD()
return nil
}
// Rebind closes and re-binds the UDP sockets and resets the DERP connection.
// It should be followed by a call to ReSTUN.
func (c *Conn) Rebind() {
metricRebindCalls.Add(1)
if err := c.rebind(keepCurrentPort); err != nil {
c.logf("%v", err)
return
}
var ifIPs []netip.Prefix
if c.netMon != nil {
st := c.netMon.InterfaceState()
defIf := st.DefaultRouteInterface
ifIPs = st.InterfaceIPs[defIf]
c.logf("Rebind; defIf=%q, ips=%v", defIf, ifIPs)
}
c.maybeCloseDERPsOnRebind(ifIPs)
c.resetEndpointStates()
}
// resetEndpointStates resets the preferred address for all peers.
// This is called when connectivity changes enough that we no longer
// trust the old routes.
func (c *Conn) resetEndpointStates() {
c.mu.Lock()
defer c.mu.Unlock()
c.peerMap.forEachEndpoint(func(ep *endpoint) {
ep.noteConnectivityChange()
})
}
// packIPPort packs an IPPort into the form wanted by WireGuard.
func packIPPort(ua netip.AddrPort) []byte {
ip := ua.Addr().Unmap()
a := ip.As16()
ipb := a[:]
if ip.Is4() {
ipb = ipb[12:]
}
b := make([]byte, 0, len(ipb)+2)
b = append(b, ipb...)
b = append(b, byte(ua.Port()))
b = append(b, byte(ua.Port()>>8))
return b
}
// ParseEndpoint implements conn.Bind; it's called by WireGuard to connect to an endpoint.
//
// See https://pkg.go.dev/golang.zx2c4.com/wireguard/conn#Bind.ParseEndpoint
func (c *Conn) ParseEndpoint(nodeKeyStr string) (conn.Endpoint, error) {
k, err := key.ParseNodePublicUntyped(mem.S(nodeKeyStr))
if err != nil {
return nil, fmt.Errorf("magicsock: ParseEndpoint: parse failed on %q: %w", nodeKeyStr, err)
}
c.mu.Lock()
defer c.mu.Unlock()
if c.closed {
return nil, errConnClosed
}
ep, ok := c.peerMap.endpointForNodeKey(k)
if !ok {
// We should never be telling WireGuard about a new peer
// before magicsock knows about it.
c.logf("[unexpected] magicsock: ParseEndpoint: unknown node key=%s", k.ShortString())
return nil, fmt.Errorf("magicsock: ParseEndpoint: unknown peer %q", k.ShortString())
}
return ep, nil
}
func (c *batchingUDPConn) writeBatch(msgs []ipv6.Message) error {
var head int
for {
n, err := c.xpc.WriteBatch(msgs[head:], 0)
if err != nil || n == len(msgs[head:]) {
// Returning the number of packets written would require
// unraveling individual msg len and gso size during a coalesced
// write. The top of the call stack disregards partial success,
// so keep this simple for now.
return err
}
head += n
}
}
// splitCoalescedMessages splits coalesced messages from the tail of dst
// beginning at index 'firstMsgAt' into the head of the same slice. It reports
// the number of elements to evaluate in msgs for nonzero len (msgs[i].N). An
// error is returned if a socket control message cannot be parsed or a split
// operation would overflow msgs.
func (c *batchingUDPConn) splitCoalescedMessages(msgs []ipv6.Message, firstMsgAt int) (n int, err error) {
for i := firstMsgAt; i < len(msgs); i++ {
msg := &msgs[i]
if msg.N == 0 {
return n, err
}
var (
gsoSize int
start int
end = msg.N
numToSplit = 1
)
gsoSize, err = c.getGSOSizeFromControl(msg.OOB[:msg.NN])
if err != nil {
return n, err
}
if gsoSize > 0 {
numToSplit = (msg.N + gsoSize - 1) / gsoSize
end = gsoSize
}
for j := 0; j < numToSplit; j++ {
if n > i {
return n, errors.New("splitting coalesced packet resulted in overflow")
}
copied := copy(msgs[n].Buffers[0], msg.Buffers[0][start:end])
msgs[n].N = copied
msgs[n].Addr = msg.Addr
start = end
end += gsoSize
if end > msg.N {
end = msg.N
}
n++
}
if i != n-1 {
// It is legal for bytes to move within msg.Buffers[0] as a result
// of splitting, so we only zero the source msg len when it is not
// the destination of the last split operation above.
msg.N = 0
}
}
return n, nil
}
func (c *batchingUDPConn) ReadBatch(msgs []ipv6.Message, flags int) (n int, err error) {
if !c.rxOffload || len(msgs) < 2 {
return c.xpc.ReadBatch(msgs, flags)
}
// Read into the tail of msgs, split into the head.
readAt := len(msgs) - 2
numRead, err := c.xpc.ReadBatch(msgs[readAt:], 0)
if err != nil || numRead == 0 {
return 0, err
}
return c.splitCoalescedMessages(msgs, readAt)
}
func (c *batchingUDPConn) LocalAddr() net.Addr {
return c.pc.LocalAddr().(*net.UDPAddr)
}
func (c *batchingUDPConn) WriteToUDPAddrPort(b []byte, addr netip.AddrPort) (int, error) {
return c.pc.WriteToUDPAddrPort(b, addr)
}
func (c *batchingUDPConn) Close() error {
return c.pc.Close()
}
// tryUpgradeToBatchingUDPConn probes the capabilities of the OS and pconn, and
// upgrades pconn to a *batchingUDPConn if appropriate.
func tryUpgradeToBatchingUDPConn(pconn nettype.PacketConn, network string, batchSize int) nettype.PacketConn {
if network != "udp4" && network != "udp6" {
return pconn
}
if runtime.GOOS != "linux" {
return pconn
}
if strings.HasPrefix(hostinfo.GetOSVersion(), "2.") {
// recvmmsg/sendmmsg were added in 2.6.33, but we support down to
// 2.6.32 for old NAS devices. See https://github.com/tailscale/tailscale/issues/6807.
// As a cheap heuristic: if the Linux kernel starts with "2", just
// consider it too old for mmsg. Nobody who cares about performance runs
// such ancient kernels. UDP offload was added much later, so no
// upgrades are available.
return pconn
}
uc, ok := pconn.(*net.UDPConn)
if !ok {
return pconn
}
b := &batchingUDPConn{
pc: pconn,
getGSOSizeFromControl: getGSOSizeFromControl,
setGSOSizeInControl: setGSOSizeInControl,
sendBatchPool: sync.Pool{
New: func() any {
ua := &net.UDPAddr{
IP: make([]byte, 16),
}
msgs := make([]ipv6.Message, batchSize)
for i := range msgs {
msgs[i].Buffers = make([][]byte, 1)
msgs[i].Addr = ua
msgs[i].OOB = make([]byte, controlMessageSize)
}
return &sendBatch{
ua: ua,
msgs: msgs,
}
},
},
}
switch network {
case "udp4":
b.xpc = ipv4.NewPacketConn(uc)
case "udp6":
b.xpc = ipv6.NewPacketConn(uc)
default:
panic("bogus network")
}
var txOffload bool
txOffload, b.rxOffload = tryEnableUDPOffload(uc)
b.txOffload.Store(txOffload)
return b
}
func newBlockForeverConn() *blockForeverConn {
c := new(blockForeverConn)
c.cond = sync.NewCond(&c.mu)
return c
}
// simpleDur rounds d such that it stringifies to something short.
func simpleDur(d time.Duration) time.Duration {
if d < time.Second {
return d.Round(time.Millisecond)
}
if d < time.Minute {
return d.Round(time.Second)
}
return d.Round(time.Minute)
}
// UpdateNetmapDelta implements controlclient.NetmapDeltaUpdater.
func (c *Conn) UpdateNetmapDelta(muts []netmap.NodeMutation) (handled bool) {
c.mu.Lock()
defer c.mu.Unlock()
for _, m := range muts {
nodeID := m.NodeIDBeingMutated()
ep, ok := c.peerMap.endpointForNodeID(nodeID)
if !ok {
continue
}
switch m := m.(type) {
case netmap.NodeMutationDERPHome:
ep.setDERPHome(uint16(m.DERPRegion))
case netmap.NodeMutationEndpoints:
ep.mu.Lock()
ep.setEndpointsLocked(views.SliceOf(m.Endpoints))
ep.mu.Unlock()
}
}
return true
}
// UpdateStatus implements the interface nede by ipnstate.StatusBuilder.
//
// This method adds in the magicsock-specific information only. Most
// of the status is otherwise populated by LocalBackend.
func (c *Conn) UpdateStatus(sb *ipnstate.StatusBuilder) {
c.mu.Lock()
defer c.mu.Unlock()
sb.MutateSelfStatus(func(ss *ipnstate.PeerStatus) {
ss.Addrs = make([]string, 0, len(c.lastEndpoints))
for _, ep := range c.lastEndpoints {
ss.Addrs = append(ss.Addrs, ep.Addr.String())
}
if c.derpMap != nil {
if reg, ok := c.derpMap.Regions[c.myDerp]; ok {
ss.Relay = reg.RegionCode
}
}
})
if sb.WantPeers {
c.peerMap.forEachEndpoint(func(ep *endpoint) {
ps := &ipnstate.PeerStatus{InMagicSock: true}
ep.populatePeerStatus(ps)
sb.AddPeer(ep.publicKey, ps)
})
}
c.foreachActiveDerpSortedLocked(func(node int, ad activeDerp) {
// TODO(bradfitz): add a method to ipnstate.StatusBuilder
// to include all the DERP connections we have open
// and add it here. See the other caller of foreachActiveDerpSortedLocked.
})
}
// SetStatistics specifies a per-connection statistics aggregator.
// Nil may be specified to disable statistics gathering.
func (c *Conn) SetStatistics(stats *connstats.Statistics) {
c.stats.Store(stats)
}
const (
// sessionActiveTimeout is how long since the last activity we
// try to keep an established endpoint peering alive.
// It's also the idle time at which we stop doing STUN queries to
// keep NAT mappings alive.
sessionActiveTimeout = 45 * time.Second
// upgradeInterval is how often we try to upgrade to a better path
// even if we have some non-DERP route that works.
upgradeInterval = 1 * time.Minute
// heartbeatInterval is how often pings to the best UDP address
// are sent.
heartbeatInterval = 3 * time.Second
// trustUDPAddrDuration is how long we trust a UDP address as the exclusive
// path (without using DERP) without having heard a Pong reply.
trustUDPAddrDuration = 6500 * time.Millisecond
// goodEnoughLatency is the latency at or under which we don't
// try to upgrade to a better path.
goodEnoughLatency = 5 * time.Millisecond
// endpointsFreshEnoughDuration is how long we consider a
// STUN-derived endpoint valid for. UDP NAT mappings typically
// expire at 30 seconds, so this is a few seconds shy of that.
endpointsFreshEnoughDuration = 27 * time.Second
)
// Constants that are variable for testing.
var (
// pingTimeoutDuration is how long we wait for a pong reply before
// assuming it's never coming.
pingTimeoutDuration = 5 * time.Second
// discoPingInterval is the minimum time between pings
// to an endpoint. (Except in the case of CallMeMaybe frames
// resetting the counter, as the first pings likely didn't through
// the firewall)
discoPingInterval = 5 * time.Second
// wireguardPingInterval is the minimum time between pings to an endpoint.
// Pings are only sent if we have not observed bidirectional traffic with an
// endpoint in at least this duration.
wireguardPingInterval = 5 * time.Second
)
// indexSentinelDeleted is the temporary value that endpointState.index takes while
// a endpoint's endpoints are being updated from a new network map.
const indexSentinelDeleted = -1
// getPinger lazily instantiates a pinger and returns it, if it was
// already instantiated it returns the existing one.
func (c *Conn) getPinger() *ping.Pinger {
return c.wgPinger.Get(func() *ping.Pinger {
return ping.New(c.connCtx, c.dlogf, netns.Listener(c.logf, c.netMon))
})
}
// portableTrySetSocketBuffer sets SO_SNDBUF and SO_RECVBUF on pconn to socketBufferSize,
// logging an error if it occurs.
func portableTrySetSocketBuffer(pconn nettype.PacketConn, logf logger.Logf) {
if c, ok := pconn.(*net.UDPConn); ok {
// Attempt to increase the buffer size, and allow failures.
if err := c.SetReadBuffer(socketBufferSize); err != nil {
logf("magicsock: failed to set UDP read buffer size to %d: %v", socketBufferSize, err)
}
if err := c.SetWriteBuffer(socketBufferSize); err != nil {
logf("magicsock: failed to set UDP write buffer size to %d: %v", socketBufferSize, err)
}
}
}
// derpStr replaces DERP IPs in s with "derp-".
func derpStr(s string) string { return strings.ReplaceAll(s, "127.3.3.40:", "derp-") }
// ippEndpointCache is a mutex-free single-element cache, mapping from
// a single netip.AddrPort to a single endpoint.
type ippEndpointCache struct {
ipp netip.AddrPort
gen int64
de *endpoint
}
// discoInfo is the info and state for the DiscoKey
// in the Conn.discoInfo map key.
//
// Note that a DiscoKey does not necessarily map to exactly one
// node. In the case of shared nodes and users switching accounts, two
// nodes in the NetMap may legitimately have the same DiscoKey. As
// such, no fields in here should be considered node-specific.
type discoInfo struct {
// discoKey is the same as the Conn.discoInfo map key,
// just so you can pass around a *discoInfo alone.
// Not modified once initialized.
discoKey key.DiscoPublic
// discoShort is discoKey.ShortString().
// Not modified once initialized;
discoShort string
// sharedKey is the precomputed key for communication with the
// peer that has the DiscoKey used to look up this *discoInfo in
// Conn.discoInfo.
// Not modified once initialized.
sharedKey key.DiscoShared
// Mutable fields follow, owned by Conn.mu:
// lastPingFrom is the src of a ping for discoKey.
lastPingFrom netip.AddrPort
// lastPingTime is the last time of a ping for discoKey.
lastPingTime time.Time
}
var (
metricNumPeers = clientmetric.NewGauge("magicsock_netmap_num_peers")
metricNumDERPConns = clientmetric.NewGauge("magicsock_num_derp_conns")
metricRebindCalls = clientmetric.NewCounter("magicsock_rebind_calls")
metricReSTUNCalls = clientmetric.NewCounter("magicsock_restun_calls")
metricUpdateEndpoints = clientmetric.NewCounter("magicsock_update_endpoints")
// Sends (data or disco)
metricSendDERPQueued = clientmetric.NewCounter("magicsock_send_derp_queued")
metricSendDERPErrorChan = clientmetric.NewCounter("magicsock_send_derp_error_chan")
metricSendDERPErrorClosed = clientmetric.NewCounter("magicsock_send_derp_error_closed")
metricSendDERPErrorQueue = clientmetric.NewCounter("magicsock_send_derp_error_queue")
metricSendUDP = clientmetric.NewCounter("magicsock_send_udp")
metricSendUDPError = clientmetric.NewCounter("magicsock_send_udp_error")
metricSendDERP = clientmetric.NewCounter("magicsock_send_derp")
metricSendDERPError = clientmetric.NewCounter("magicsock_send_derp_error")
// Data packets (non-disco)
metricSendData = clientmetric.NewCounter("magicsock_send_data")
metricSendDataNetworkDown = clientmetric.NewCounter("magicsock_send_data_network_down")
metricRecvDataDERP = clientmetric.NewCounter("magicsock_recv_data_derp")
metricRecvDataIPv4 = clientmetric.NewCounter("magicsock_recv_data_ipv4")
metricRecvDataIPv6 = clientmetric.NewCounter("magicsock_recv_data_ipv6")
// Disco packets
metricSendDiscoUDP = clientmetric.NewCounter("magicsock_disco_send_udp")
metricSendDiscoDERP = clientmetric.NewCounter("magicsock_disco_send_derp")
metricSentDiscoUDP = clientmetric.NewCounter("magicsock_disco_sent_udp")
metricSentDiscoDERP = clientmetric.NewCounter("magicsock_disco_sent_derp")
metricSentDiscoPing = clientmetric.NewCounter("magicsock_disco_sent_ping")
metricSentDiscoPong = clientmetric.NewCounter("magicsock_disco_sent_pong")
metricSentDiscoCallMeMaybe = clientmetric.NewCounter("magicsock_disco_sent_callmemaybe")
metricRecvDiscoBadPeer = clientmetric.NewCounter("magicsock_disco_recv_bad_peer")
metricRecvDiscoBadKey = clientmetric.NewCounter("magicsock_disco_recv_bad_key")
metricRecvDiscoBadParse = clientmetric.NewCounter("magicsock_disco_recv_bad_parse")
metricRecvDiscoUDP = clientmetric.NewCounter("magicsock_disco_recv_udp")
metricRecvDiscoDERP = clientmetric.NewCounter("magicsock_disco_recv_derp")
metricRecvDiscoPing = clientmetric.NewCounter("magicsock_disco_recv_ping")
metricRecvDiscoPong = clientmetric.NewCounter("magicsock_disco_recv_pong")
metricRecvDiscoCallMeMaybe = clientmetric.NewCounter("magicsock_disco_recv_callmemaybe")
metricRecvDiscoCallMeMaybeBadNode = clientmetric.NewCounter("magicsock_disco_recv_callmemaybe_bad_node")
metricRecvDiscoCallMeMaybeBadDisco = clientmetric.NewCounter("magicsock_disco_recv_callmemaybe_bad_disco")
metricRecvDiscoDERPPeerNotHere = clientmetric.NewCounter("magicsock_disco_recv_derp_peer_not_here")
metricRecvDiscoDERPPeerGoneUnknown = clientmetric.NewCounter("magicsock_disco_recv_derp_peer_gone_unknown")
// metricDERPHomeChange is how many times our DERP home region DI has
// changed from non-zero to a different non-zero.
metricDERPHomeChange = clientmetric.NewCounter("derp_home_change")
// Disco packets received bpf read path
metricRecvDiscoPacketIPv4 = clientmetric.NewCounter("magicsock_disco_recv_bpf_ipv4")
metricRecvDiscoPacketIPv6 = clientmetric.NewCounter("magicsock_disco_recv_bpf_ipv6")
)