wgengine/magicsock: remove RebindingUDPConn.FakeClosed

It existed to work around the frequent opening and closing
of the conn.Bind done by wireguard-go.
The preceding commit removed that behavior,
so we can simply close the connections
when we are done with them.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
pull/1657/head
Josh Bleecher Snyder 3 years ago committed by Josh Bleecher Snyder
parent 69cdc30c6d
commit ba72126b72

@ -1562,10 +1562,6 @@ func (c *Conn) findEndpoint(ipp netaddr.IPPort, packet []byte) conn.Endpoint {
return c.findLegacyEndpointLocked(ipp, packet)
}
// aLongTimeAgo is a non-zero time, far in the past, used for
// immediate cancellation of network operations.
var aLongTimeAgo = time.Unix(233431200, 0)
// noteRecvActivityFromEndpoint calls the c.noteRecvActivity hook if
// e is a discovery-capable peer and this is the first receive activity
// it's got in awhile (in last 10 seconds).
@ -2391,20 +2387,10 @@ func (c *Conn) Bind() conn.Bind {
}
// connBind is a wireguard-go conn.Bind for a Conn.
//
// wireguard-go wants binds to be stateless.
// It wants to be able to Close and re-Open them cheaply.
// And Close must cause all receive functions to immediately return an error.
//
// Conns are very stateful.
// A connBind is intended to be a cheap, stateless abstraction over top of a Conn.
//
// connBind must implement the Close-unblocking.
// For DERP connections, it sends a zero value on the DERP channel;
// receiveDERP checks whether the connBind is closed on every iteration.
// For UDP connections, we push the implementation of cheap Close and Open to RebindingUDPConns.
// RebindingUDPConns have a "fake close", which allows them to close and unblock
// and then re-open without actually releasing any resources.
// It bridges the behavior of wireguard-go and a Conn.
// wireguard-go calls Close then Open on device.Up.
// That won't work well for a Conn, which is only closed on shutdown.
// The subsequent Close is a real close.
type connBind struct {
*Conn
mu sync.Mutex
@ -2421,12 +2407,8 @@ func (c *connBind) Open(ignoredPort uint16) ([]conn.ReceiveFunc, uint16, error)
return nil, 0, errors.New("magicsock: connBind already open")
}
c.closed = false
// Restore all receive calls.
c.pconn4.SetFakeClosed(false)
fns := []conn.ReceiveFunc{c.receiveIPv4, c.receiveDERP}
if c.pconn6 != nil {
c.pconn6.SetFakeClosed(false)
fns = append(fns, c.receiveIPv6)
}
// TODO: Combine receiveIPv4 and receiveIPv6 and receiveIP into a single
@ -2440,6 +2422,7 @@ func (c *connBind) SetMark(value uint32) error {
return nil
}
// Close closes the connBind, unless it is already closed.
func (c *connBind) Close() error {
c.mu.Lock()
defer c.mu.Unlock()
@ -2447,11 +2430,10 @@ func (c *connBind) Close() error {
return nil
}
c.closed = true
// Unblock all outstanding receives.
c.pconn4.SetFakeClosed(true)
c.pconn4.Close()
if c.pconn6 != nil {
c.pconn6.SetFakeClosed(true)
c.pconn6.Close()
}
// Send an empty read result to unblock receiveDERP,
// which will then check connBind.Closed.
@ -2488,10 +2470,12 @@ func (c *Conn) Close() error {
c.closed = true
c.connCtxCancel()
c.closeAllDerpLocked("conn-close")
// Ignore errors from c.pconnN.Close.
// They will frequently have been closed already by a call to connBind.Close.
if c.pconn6 != nil {
c.pconn6.Close()
}
err := c.pconn4.Close()
c.pconn4.Close()
// Wait on goroutines updating right at the end, once everything is
// already closed. We want everything else in the Conn to be
@ -2500,7 +2484,7 @@ func (c *Conn) Close() error {
for c.goroutinesRunningLocked() {
c.muCond.Wait()
}
return err
return nil
}
func (c *Conn) goroutinesRunningLocked() bool {
@ -2775,32 +2759,15 @@ func (c *Conn) ParseEndpoint(keyAddrs string) (conn.Endpoint, error) {
// RebindingUDPConn is a UDP socket that can be re-bound.
// Unix has no notion of re-binding a socket, so we swap it out for a new one.
type RebindingUDPConn struct {
mu sync.Mutex
pconn net.PacketConn
fakeClosed bool // whether to pretend that the conn is closed; see type connBind
mu sync.Mutex
pconn net.PacketConn
}
// currentConn returns c's current pconn and whether it is (fake) closed.
func (c *RebindingUDPConn) currentConn() (pconn net.PacketConn, fakeClosed bool) {
c.mu.Lock()
defer c.mu.Unlock()
return c.pconn, c.fakeClosed
}
// SetFakeClosed fake closes/opens c.
// Fake closing c unblocks all receives.
// See connBind for details about how this is used.
func (c *RebindingUDPConn) SetFakeClosed(b bool) {
func (c *RebindingUDPConn) currentConn() (pconn net.PacketConn) {
c.mu.Lock()
defer c.mu.Unlock()
c.fakeClosed = b
if b {
// Unblock any existing reads so that they can discover that c is closed.
c.pconn.SetReadDeadline(aLongTimeAgo)
} else {
// Make reads blocking again.
c.pconn.SetReadDeadline(time.Time{})
}
return c.pconn
}
func (c *RebindingUDPConn) Reset(pconn net.PacketConn) {
@ -2818,20 +2785,10 @@ func (c *RebindingUDPConn) Reset(pconn net.PacketConn) {
// It returns the number of bytes copied and the source address.
func (c *RebindingUDPConn) ReadFrom(b []byte) (int, net.Addr, error) {
for {
pconn, closed := c.currentConn()
if closed {
return 0, nil, net.ErrClosed
}
pconn := c.currentConn()
n, addr, err := pconn.ReadFrom(b)
if err != nil {
pconn2, closed := c.currentConn()
if closed {
return 0, nil, net.ErrClosed
}
if pconn != pconn2 {
continue
}
if err != nil && pconn != c.currentConn() {
continue
}
return n, addr, err
}
@ -2846,10 +2803,7 @@ func (c *RebindingUDPConn) ReadFrom(b []byte) (int, net.Addr, error) {
// when c's underlying connection is a net.UDPConn.
func (c *RebindingUDPConn) ReadFromNetaddr(b []byte) (n int, ipp netaddr.IPPort, err error) {
for {
pconn, closed := c.currentConn()
if closed {
return 0, netaddr.IPPort{}, net.ErrClosed
}
pconn := c.currentConn()
// Optimization: Treat *net.UDPConn specially.
// ReadFromUDP gets partially inlined, avoiding allocating a *net.UDPAddr,
@ -2870,11 +2824,7 @@ func (c *RebindingUDPConn) ReadFromNetaddr(b []byte) (n int, ipp netaddr.IPPort,
}
if err != nil {
pconn2, closed := c.currentConn()
if closed {
return 0, netaddr.IPPort{}, net.ErrClosed
}
if pconn != pconn2 {
if pconn != c.currentConn() {
continue
}
} else {

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