wgengine/magicsock: use disco ping src as a candidate endpoint

Consider:

   Hard NAT (A) <---> Hard NAT w/ mapped port (B)

If A sends a packet to B's mapped port, A can disco ping B directly,
with low latency, without DERP.

But B couldn't establish a path back to A and needed to use DERP,
despite already logging about A's endpoint and adding a mapping to it
for other purposes (the wireguard conn.Endpoint lookup also needed
it).

This adds the tracking to discoEndpoint too so it'll be used for
finding a path back.

Fixes tailscale/corp#556

Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
pull/603/head
Brad Fitzpatrick 4 years ago committed by Brad Fitzpatrick
parent 0512fd89a1
commit 85c3d17b3c

@ -1839,6 +1839,7 @@ func (c *Conn) handlePingLocked(dm *disco.Ping, de *discoEndpoint, src netaddr.I
// Remember this route if not present.
c.setAddrToDiscoLocked(src, sender, nil)
de.addCandidateEndpoint(src)
ipDst := src
discoDest := sender
@ -3126,11 +3127,44 @@ const (
// a discoEndpoint. (The subject is the discoEndpoint.endpointState
// map key)
type endpointState struct {
// all fields guarded by discoEndpoint.mu:
lastPing time.Time
// all fields guarded by discoEndpoint.mu
// lastPing is the last (outgoing) ping time.
lastPing time.Time
// lastGotPing, if non-zero, means that this was an endpoint
// that we learned about at runtime (from an incoming ping)
// and that is not in the network map. If so, we keep the time
// updated and use it to discard old candidates.
lastGotPing time.Time
recentPongs []pongReply // ring buffer up to pongHistoryCount entries
recentPong uint16 // index into recentPongs of most recent; older before, wrapped
index int16 // index in nodecfg.Node.Endpoints
index int16 // index in nodecfg.Node.Endpoints; meaningless if lastGotPing non-zero
}
// indexSentinelDeleted is the temporary value that endpointState.index takes while
// a discoEndpoint's endpoints are being updated from a new network map.
const indexSentinelDeleted = -1
// shouldDeleteLocked reports whether we should delete this endpoint.
func (st *endpointState) shouldDeleteLocked() bool {
switch {
case st.lastGotPing.IsZero():
// This was an endpoint from the network map. Is it still in the network map?
return st.index == indexSentinelDeleted
default:
// Thiw was an endpoint discovered at runtime.
return time.Since(st.lastGotPing) > sessionActiveTimeout
}
}
func (de *discoEndpoint) deleteEndpointLocked(ep netaddr.IPPort) {
delete(de.endpointState, ep)
if de.bestAddr == ep {
de.bestAddr = netaddr.IPPort{}
}
}
// pongHistoryCount is how many pongReply values we keep per endpointState
@ -3429,7 +3463,10 @@ func (de *discoEndpoint) sendPingsLocked(now time.Time, sendCallMeMaybe bool) {
de.lastFullPing = now
var sentAny bool
for ep, st := range de.endpointState {
ep := ep
if st.shouldDeleteLocked() {
de.deleteEndpointLocked(ep)
continue
}
if !st.lastPing.IsZero() && now.Sub(st.lastPing) < discoPingInterval {
continue
}
@ -3474,7 +3511,7 @@ func (de *discoEndpoint) updateFromNode(n *tailcfg.Node) {
}
for _, st := range de.endpointState {
st.index = -1 // assume deleted until updated in next loop
st.index = indexSentinelDeleted // assume deleted until updated in next loop
}
for i, epStr := range n.Endpoints {
if i > math.MaxInt16 {
@ -3492,14 +3529,49 @@ func (de *discoEndpoint) updateFromNode(n *tailcfg.Node) {
de.endpointState[ipp] = &endpointState{index: int16(i)}
}
}
// Now delete anything that wasn't updated.
for ipp, st := range de.endpointState {
if st.index == -1 {
delete(de.endpointState, ipp)
if de.bestAddr == ipp {
de.bestAddr = netaddr.IPPort{}
// Now delete anything unless it's still in the network map or
// was a recently discovered endpoint.
for ep, st := range de.endpointState {
if st.shouldDeleteLocked() {
de.deleteEndpointLocked(ep)
}
}
}
// addCandidateEndpoint adds ep as an endpoint to which we should send
// future pings.
//
// This is called once we've already verified that we got a valid
// discovery message from de via ep.
func (de *discoEndpoint) addCandidateEndpoint(ep netaddr.IPPort) {
de.mu.Lock()
defer de.mu.Unlock()
if st, ok := de.endpointState[ep]; ok {
if st.lastGotPing.IsZero() {
// Already-known endpoint from the network map.
return
}
st.lastGotPing = time.Now()
return
}
// Newly discovered endpoint. Exciting!
de.c.logf("magicsock: disco: adding %v as candidate endpoint for %v (%s)", ep, de.discoShort, de.publicKey.ShortString())
de.endpointState[ep] = &endpointState{
lastGotPing: time.Now(),
}
// If for some reason this gets very large, do some cleanup.
if size := len(de.endpointState); size > 100 {
for ep, st := range de.endpointState {
if st.shouldDeleteLocked() {
de.deleteEndpointLocked(ep)
}
}
size2 := len(de.endpointState)
de.c.logf("magicsock: disco: addCandidateEndpoint pruned %v candidate set from %v to %v entries", size, size2)
}
}

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