Update GeneralMap.java

pull/94/head
Felix Stupp 8 years ago committed by GitHub
parent c178d1b670
commit 7f3aee7923

@ -82,8 +82,8 @@ public abstract class GeneralMap extends World implements ButtonEvent
if(status == GameStates.KAMPF) if(status == GameStates.KAMPF)
{ {
GreenfootImage GameStatesEmpty = new GreenfootImage(750,textSize); GreenfootImage GameStates = new GreenfootImage("KAMPF!!! Wähle die Provinzen aus, die kämpfen sollen, " + getPlayerName() + ".",textSize,new Color(255,255,255),new Color(0,0,0))
GreenfootImage GameStates = new GreenfootImage("KAMPF!!! Wähle die Provinzen aus, die kämpfen sollen, " + getPlayerName() + ".",textSize,new Color(255,255,255),new Color(0,0,0)); GreenfootImage GameStatesEmpty = new GreenfootImage(GameStates.getWidth(),textSize);
GameStatesEmpty.drawImage(GameStates,0,0); GameStatesEmpty.drawImage(GameStates,0,0);
GreenfootImage States = new GreenfootImage("MapWorldFight.png"); GreenfootImage States = new GreenfootImage("MapWorldFight.png");
States.drawImage(GameStatesEmpty,X,Y); States.drawImage(GameStatesEmpty,X,Y);
@ -91,8 +91,9 @@ public abstract class GeneralMap extends World implements ButtonEvent
} }
if(status == GameStates.VERSCHIEBEN) if(status == GameStates.VERSCHIEBEN)
{ {
GreenfootImage GameStatesEmpty = new GreenfootImage(500,textSize);
GreenfootImage GameStates = new GreenfootImage("VERSCHIEBEN! Wähle die Provinzen aus, bei denen du schubsen möchtest, " + getPlayerName() + ".",textSize,new Color(255,255,255),new Color(0,0,0)); GreenfootImage GameStates = new GreenfootImage("VERSCHIEBEN! Wähle die Provinzen aus, bei denen du schubsen möchtest, " + getPlayerName() + ".",textSize,new Color(255,255,255),new Color(0,0,0));
GreenfootImage GameStatesEmpty = new GreenfootImage(GameStes.getWidth(),textSize);
GameStatesEmpty.drawImage(GameStates,0,0); GameStatesEmpty.drawImage(GameStates,0,0);
GreenfootImage States = new GreenfootImage("MapWorldMove.png"); GreenfootImage States = new GreenfootImage("MapWorldMove.png");
States.drawImage(GameStatesEmpty,X,Y); States.drawImage(GameStatesEmpty,X,Y);
@ -100,8 +101,8 @@ public abstract class GeneralMap extends World implements ButtonEvent
} }
if(status == GameStates.SETZEN) if(status == GameStates.SETZEN)
{ {
GreenfootImage GameStatesEmpty = new GreenfootImage(500,textSize);
GreenfootImage GameStates = new GreenfootImage("SETZEN! Wähle die Provinz aus, der du schenken möchtest, " + getPlayerName() + ".",textSize,new Color(255,255,255),new Color(0,0,0)); // "Setzten" Lern Deutsch, Samuel GreenfootImage GameStates = new GreenfootImage("SETZEN! Wähle die Provinz aus, der du schenken möchtest, " + getPlayerName() + ".",textSize,new Color(255,255,255),new Color(0,0,0)); // "Setzten" Lern Deutsch, Samuel
GreenfootImage GameStatesEmpty = new GreenfootImage(GameStates.getWidth(),textSize);
GameStatesEmpty.drawImage(GameStates,0,0); GameStatesEmpty.drawImage(GameStates,0,0);
GreenfootImage States = new GreenfootImage("MapWorld.png"); GreenfootImage States = new GreenfootImage("MapWorld.png");
States.drawImage(GameStatesEmpty,X,Y); States.drawImage(GameStatesEmpty,X,Y);

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