commit
0e9bd093d2
@ -0,0 +1,125 @@
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
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/**
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* Write a description of class Colors here.
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*
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* @author (your name)
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* @version (a version number or a date)
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*/
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public class Colours extends World implements ButtonEvent
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{
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Button schwarz = new Button ("Schwarz", 16, this);
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Button blau = new Button ("Blau", 16, this);
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Button grün = new Button ("Grün", 16, this);
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Button rot = new Button ("Rot", 16, this);
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Button lila = new Button ("Lila", 16, this);
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Button gelb = new Button ("Gelb", 16, this);
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Button weiter = new Button ("Weiter", 16, this);
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int [] color = new int [6];
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String [] pn = new String [6];
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int x = 0;
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boolean possw = true;
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boolean posbl = true;
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boolean posgr = true;
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boolean posrt = true;
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boolean posgb = true;
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boolean posli = true;
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int sw = 1;
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int bl = 2;
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int gr = 3;
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int rt = 4;
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int gb = 5;
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int li = 6;
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/**
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* Constructor for objects of class Colors.
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*
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*/
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public Colours(int x, int y, int z)
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{
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super(x, y, z);
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addObject(schwarz, 50, 30);
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addObject ( blau, 170, 30);
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addObject ( grün, 280, 30);
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addObject ( rot, 390, 30);
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addObject(gelb, 500, 30);
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addObject(lila, 610, 30);
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addObject (weiter, 335,90);
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schwarz.setSize(100, 50);
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gelb.setSize(100, 50);
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blau.setSize(100, 50);
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grün.setSize(100, 50);
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rot.setSize(100, 50);
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lila.setSize(100, 50);
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weiter.setSize(100, 50);
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}
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// Überprüft, ob ein Farbbutton geklickt wurde
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//Überprüft, ob die Farbe noch nicht ausgewählt wurde
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// Wenn alle Bedingungen erfüllt wurden:
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// Setzt die aktuelle Stelle des Farbarrays gleich der Zahl der aktuellen Farbe
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// erhöht die Variable zum Durchzählen um eins
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// verhindert durch falschsetzten einer Variable die Wiederauswahl einer Farbe
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// wenn Weiter geklickt wurde und x größer 1 ist wird eine neue Welt Map erzeugt,
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//der per Konstruktor die Daten der Colorklasse übertragen werden, dannach wird die Map die aktive Welt
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public void buttonClicked (Button b)
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{
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if ( b == schwarz && possw == true)
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{
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color [x] = sw;
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pn[x]="Schwarz";
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x+=1;
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possw = false;
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}
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if (b == blau && posbl == true)
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{
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color[x] = bl;
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pn[x] = "Blau";
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x+=1;
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posbl = false;
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}
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if (b == grün && posgr == true )
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{
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color[x] = gr;
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pn[x]="Grün";
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x+=1;
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posgr = false;
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}
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if ( b == rot && posrt == true)
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{
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color[x] = rt;
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pn[x]="Rot";
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x+=1;
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posrt = false;
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}
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if ( b == gelb && posgb == true)
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{
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color [x] = gb;
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pn[x]="Gelb";
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x+=1;
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posgb = false;
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}
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if ( b == lila && posli == true)
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{
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color [x] = li;
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pn[x]="Lila";
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x+=1;
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posli = false;
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}
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if ( b == weiter && x >=2 )
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{
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String[] newpn = new String[x];
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int[] newcolor = new int[x];
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for (int i = 0; i< x; i++)
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{
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newpn[i] = pn[i];
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newcolor[i] = color[i];
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}
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World m = new Map(newcolor, x,newpn);
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Greenfoot.setWorld(m);
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}
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}
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}
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@ -0,0 +1,72 @@
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
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/**
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* Write a description of class Map here.
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*
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* @author (your name)
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* @version (a version number or a date)
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*/
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public class Map extends World implements ButtonEvent
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{
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private Button map1 = new Button ("map1",16,this);
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private Button map2 = new Button ("map2",16,this);
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private Button fertigst = new Button (" Fertigstellen",16,this);
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int [] colour = new int[6];
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String [] pn = new String [6];
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int pnu;
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//private int x;
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//private int y;
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private int m=0;
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private Map_World MW ;
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// int [] newcolour = new int [pnu];
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// String [] newpn = new String [pnu];
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public Map( int [] bunt, int zahl , String [] name)
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{
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super (1600,900,1);
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for (int i=0; i<pnu; i++)
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{
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colour[i] = bunt[i];
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pn[i] = name[i];
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}
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pnu=zahl;
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addObject(map1, 50, 30);
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addObject(map2, 170, 30);
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addObject(fertigst,110,90 );
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map1.setSize(100, 50);
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map2.setSize(100, 50);
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fertigst.setSize(100, 50);
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// for ( int i=0; i<=pnu; i++)
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// {
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// newpn[i] = pn[i];
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// newcolour[i] = colour[i];
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// }
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}
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// Die Map Buttons geben der Variable m einen Wert
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public void buttonClicked(Button b)
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{
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if (b== map1)
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{
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//x= ;
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//y= ;
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m =1;
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}
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if (b== map2)
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{
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m =2;
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}
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if (b == fertigst)
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{
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if (m==1)
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{
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GeneralMap m = new Map_World (pn, colour);
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Greenfoot.setWorld(m);
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}
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}
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}
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}
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@ -0,0 +1,41 @@
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
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/**
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* Beginnt neues Spiel/ lädt altes Spiel.
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*
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* @author 4ngelica
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* @version 1.0
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*/
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public class Start_Load extends World implements ButtonEvent
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{
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Button chulien = new Button("Neues Spiel", 16 , this);
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/**
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* Constructor for objects of class Start_Load.
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*
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*/
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public Start_Load()
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{
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// Create a new world with 600x400 cells with a cell size of 1x1 pixels.
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super(1600, 900, 1);
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chulien.setSize(100,50);
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addObject (chulien, (1600-chulien.getWidth())/2, (900-chulien.getHeight())/2);
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}
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public void buttonClicked ( Button b)
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{
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if ( b == chulien)
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{
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World chean = new Colours (1600, 900, 1);
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Greenfoot.setWorld(chean);
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}
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}
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public void Load()
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{
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}
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}
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@ -1,147 +1,317 @@
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#Greenfoot properties
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#Sun May 29 22:05:35 CEST 2016
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editor.fx.0.height=700
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target2.width=100
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target8.name=Map_World
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target11.y=190
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target11.x=10
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class.GUI_Interface.superclass=greenfoot.Actor
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target1.type=ClassTarget
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target7.showInterface=false
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mainWindow.height=600
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target6.typeParameters=
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target1.height=50
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class.Dice_Offender.superclass=Dice
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target8.y=70
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target8.x=170
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dependency2.type=UsesDependency
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target5.type=ClassTarget
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target6.y=10
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target6.x=120
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target1.showInterface=false
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target4.y=310
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target4.x=10
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target4.showInterface=false
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target9.type=ClassTarget
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target2.y=250
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target2.x=10
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target10.type=ClassTarget
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target8.height=50
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target11.height=50
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target10.typeParameters=
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dependency4.from=Map_World
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class.Weltenauswahl.superclass=Spieloptionen
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target1.name=Dice
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target10.showInterface=false
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class.Map_World.superclass=GeneralMap
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target4.typeParameters=
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target5.name=Province
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world.lastInstantiated=Map_World
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class.Dice.superclass=greenfoot.Actor
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mainWindow.width=800
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readme.width=47
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#Greenfoot project file
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class.ArmySchubser.superclass=Map_World
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class.Button.superclass=GUI_Interface
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class.ButtonEvent.superclass=
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class.Colours.superclass=greenfoot.World
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class.CurrentPlayerArrow.superclass=GUI_Interface
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class.DefenderDices.superclass=DicesList
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class.Dice.superclass=GUI_Interface
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class.Dice_Defender.superclass=Dice
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class.Dice_Offender.superclass=Dice
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class.DicesList.superclass=greenfoot.Actor
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class.Fight.superclass=Map_World
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class.GUI_Interface.superclass=greenfoot.Actor
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class.GeneralMap.superclass=greenfoot.World
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class.CurrentPlayerArrow.superclass=GUI_Interface
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target9.name=Button
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target5.height=50
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target10.name=Dice_Offender
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target2.type=ClassTarget
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class.Label.superclass=GUI_Interface
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class.Map.superclass=
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class.Map_World.superclass=GeneralMap
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class.Menue_Button.superclass=Button
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class.OffenderDices.superclass=DicesList
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class.Player.superclass=greenfoot.Actor
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class.Province.superclass=greenfoot.Actor
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class.Roll_Button.superclass=Button
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class.Spieleranzahl.superclass=Spieloptionen
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class.Spieloptionen.superclass=greenfoot.World
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class.Start_Load.superclass=greenfoot.World
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class.Utils.superclass=
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class.Weltenauswahl.superclass=Spieloptionen
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dependency1.from=Province
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dependency1.to=Utils
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dependency1.type=UsesDependency
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dependency10.from=Province
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dependency10.to=GeneralMap
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dependency10.type=UsesDependency
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dependency11.from=GeneralMap
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dependency11.to=Player
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dependency11.type=UsesDependency
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dependency12.from=Button
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dependency12.to=ButtonEvent
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dependency12.type=UsesDependency
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dependency13.from=Button
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dependency13.to=Utils
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dependency13.type=UsesDependency
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dependency14.from=ButtonEvent
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||||
dependency14.to=Button
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dependency14.type=UsesDependency
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dependency15.from=Roll_Button
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||||
dependency15.to=ButtonEvent
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||||
dependency15.type=UsesDependency
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||||
dependency16.from=Start_Load
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dependency16.to=Button
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||||
dependency16.type=UsesDependency
|
||||
dependency17.from=Start_Load
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||||
dependency17.to=ButtonEvent
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||||
dependency17.type=UsesDependency
|
||||
dependency18.from=Colours
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||||
dependency18.to=Button
|
||||
dependency18.type=UsesDependency
|
||||
dependency19.from=Colours
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||||
dependency19.to=Map
|
||||
dependency19.type=UsesDependency
|
||||
dependency2.from=GeneralMap
|
||||
dependency2.to=Menue_Button
|
||||
dependency2.type=UsesDependency
|
||||
dependency20.from=Fight
|
||||
dependency20.to=Province
|
||||
dependency20.type=UsesDependency
|
||||
dependency21.from=Fight
|
||||
dependency21.to=Dice_Offender
|
||||
dependency21.type=UsesDependency
|
||||
dependency22.from=Fight
|
||||
dependency22.to=Dice_Defender
|
||||
dependency22.type=UsesDependency
|
||||
dependency23.from=Map
|
||||
dependency23.to=Button
|
||||
dependency23.type=UsesDependency
|
||||
dependency24.from=Map
|
||||
dependency24.to=GeneralMap
|
||||
dependency24.type=UsesDependency
|
||||
dependency25.from=Colours
|
||||
dependency25.to=Map_World
|
||||
dependency25.type=UsesDependency
|
||||
dependency26.from=Start_Load
|
||||
dependency26.to=Colours
|
||||
dependency26.type=UsesDependency
|
||||
dependency27.from=Map
|
||||
dependency27.to=GeneralMap
|
||||
dependency27.type=UsesDependency
|
||||
dependency28.from=Colours
|
||||
dependency28.to=Map_World
|
||||
dependency28.type=UsesDependency
|
||||
dependency3.from=GeneralMap
|
||||
dependency3.to=Roll_Button
|
||||
dependency3.type=UsesDependency
|
||||
target2.height=50
|
||||
target2.typeParameters=
|
||||
target6.type=ClassTarget
|
||||
editor.swing.0.height=700
|
||||
class.Spieloptionen.superclass=greenfoot.World
|
||||
target9.typeParameters=
|
||||
target11.type=ClassTarget
|
||||
version=2.8.0
|
||||
editor.fx.0.y=0
|
||||
dependency4.from=Map_World
|
||||
dependency4.to=Province
|
||||
dependency4.type=UsesDependency
|
||||
dependency5.from=Player
|
||||
dependency5.to=GeneralMap
|
||||
dependency5.type=UsesDependency
|
||||
dependency6.from=Menue_Button
|
||||
dependency6.to=ButtonEvent
|
||||
dependency6.type=UsesDependency
|
||||
dependency7.from=ArmySchubser
|
||||
dependency7.to=Province
|
||||
dependency7.type=UsesDependency
|
||||
dependency8.from=DicesList
|
||||
dependency8.to=Dice
|
||||
dependency8.type=UsesDependency
|
||||
dependency9.from=DicesList
|
||||
dependency9.to=Utils
|
||||
dependency9.type=UsesDependency
|
||||
editor.fx.0.height=700
|
||||
editor.fx.0.width=700
|
||||
editor.fx.0.x=0
|
||||
target2.showInterface=false
|
||||
dependency1.from=Province
|
||||
mainWindow.y=10
|
||||
editor.swing.0.y=0
|
||||
mainWindow.x=10
|
||||
editor.fx.0.y=0
|
||||
editor.swing.0.height=700
|
||||
editor.swing.0.width=701
|
||||
editor.swing.0.x=78
|
||||
target5.showInterface=false
|
||||
target8.showInterface=false
|
||||
target7.typeParameters=
|
||||
target2.name=GUI_Interface
|
||||
editor.swing.0.y=0
|
||||
mainWindow.height=744
|
||||
mainWindow.width=1375
|
||||
mainWindow.x=-8
|
||||
mainWindow.y=0
|
||||
package.numDependencies=26
|
||||
package.numTargets=22
|
||||
project.charset=UTF-8
|
||||
readme.height=58
|
||||
readme.name=@README
|
||||
class.Menue_Button.superclass=Button
|
||||
editor.swing.0.width=701
|
||||
target6.name=CurrentPlayerArrow
|
||||
target9.height=50
|
||||
target12.y=190
|
||||
target12.x=190
|
||||
editor.fx.0.width=700
|
||||
readme.width=47
|
||||
readme.x=10
|
||||
readme.y=10
|
||||
target1.height=50
|
||||
target1.name=Player
|
||||
target1.showInterface=false
|
||||
target1.type=ClassTarget
|
||||
target1.typeParameters=
|
||||
target1.width=80
|
||||
target1.x=120
|
||||
target1.y=10
|
||||
target10.height=50
|
||||
target10.name=DefenderDices
|
||||
target10.showInterface=false
|
||||
target10.type=ClassTarget
|
||||
target10.typeParameters=
|
||||
target10.width=110
|
||||
target10.x=10
|
||||
target10.y=490
|
||||
target11.height=50
|
||||
target11.name=Province
|
||||
target11.showInterface=false
|
||||
target10.y=130
|
||||
target10.x=100
|
||||
dependency2.to=Menue_Button
|
||||
target12.width=90
|
||||
target11.name=Utils
|
||||
target12.height=50
|
||||
class.Province.superclass=greenfoot.Actor
|
||||
target9.y=130
|
||||
target9.x=10
|
||||
target3.type=ClassTarget
|
||||
target6.height=50
|
||||
target7.y=70
|
||||
target7.x=70
|
||||
target11.type=ClassTarget
|
||||
target11.typeParameters=
|
||||
target5.y=310
|
||||
target5.x=130
|
||||
dependency4.type=UsesDependency
|
||||
target7.type=ClassTarget
|
||||
target10.width=110
|
||||
target3.y=250
|
||||
target3.x=120
|
||||
target11.width=80
|
||||
target11.x=130
|
||||
target11.y=310
|
||||
target12.height=50
|
||||
target12.name=GeneralMap
|
||||
target12.showInterface=false
|
||||
target12.type=AbstractTarget
|
||||
target12.typeParameters=
|
||||
target12.width=90
|
||||
target12.x=70
|
||||
target12.y=70
|
||||
target13.height=50
|
||||
target13.name=Map_World
|
||||
target13.showInterface=false
|
||||
target13.type=ClassTarget
|
||||
target13.typeParameters=
|
||||
target13.width=90
|
||||
target13.x=170
|
||||
target13.y=70
|
||||
target14.height=50
|
||||
target14.name=Button
|
||||
target14.showInterface=false
|
||||
target14.type=ClassTarget
|
||||
target14.typeParameters=
|
||||
target14.width=80
|
||||
target14.x=10
|
||||
target14.y=130
|
||||
target15.height=50
|
||||
target15.name=ButtonEvent
|
||||
target15.showInterface=false
|
||||
target15.type=InterfaceTarget
|
||||
target15.typeParameters=
|
||||
target15.width=90
|
||||
target15.x=130
|
||||
target15.y=490
|
||||
target16.height=50
|
||||
target16.name=Dice_Offender
|
||||
target16.showInterface=false
|
||||
target16.type=ClassTarget
|
||||
target16.typeParameters=
|
||||
target16.width=110
|
||||
target16.x=100
|
||||
target16.y=130
|
||||
target17.height=50
|
||||
target17.name=Utils
|
||||
target17.showInterface=false
|
||||
target17.type=ClassTarget
|
||||
target17.typeParameters=
|
||||
target17.width=80
|
||||
target17.x=10
|
||||
target17.y=190
|
||||
target18.height=50
|
||||
target18.name=Colours
|
||||
target18.showInterface=false
|
||||
target18.type=ClassTarget
|
||||
target18.typeParameters=
|
||||
target18.width=80
|
||||
target18.x=10
|
||||
target18.y=610
|
||||
target19.height=50
|
||||
target19.name=Start_Load
|
||||
target19.showInterface=false
|
||||
target19.type=ClassTarget
|
||||
target19.typeParameters=
|
||||
target19.width=90
|
||||
target19.x=10
|
||||
target19.y=550
|
||||
target2.height=50
|
||||
target2.name=Dice
|
||||
target2.showInterface=false
|
||||
target2.type=ClassTarget
|
||||
target2.typeParameters=
|
||||
target2.width=80
|
||||
target2.x=100
|
||||
target2.y=190
|
||||
target20.height=50
|
||||
target20.name=Roll_Button
|
||||
target20.showInterface=false
|
||||
target20.type=ClassTarget
|
||||
target20.typeParameters=
|
||||
target20.width=90
|
||||
target20.x=190
|
||||
target20.y=190
|
||||
target21.height=50
|
||||
target21.name=Fight
|
||||
target21.showInterface=false
|
||||
target21.type=ClassTarget
|
||||
target21.typeParameters=
|
||||
target21.width=80
|
||||
target21.x=100
|
||||
target21.y=610
|
||||
target22.height=50
|
||||
target22.name=Map
|
||||
target22.showInterface=false
|
||||
target22.type=ClassTarget
|
||||
target22.typeParameters=
|
||||
target22.width=80
|
||||
target22.x=190
|
||||
target22.y=610
|
||||
target23.height=50
|
||||
target23.name=Map
|
||||
target23.showInterface=false
|
||||
target23.type=ClassTarget
|
||||
target23.typeParameters=
|
||||
target23.width=80
|
||||
target23.x=190
|
||||
target23.y=610
|
||||
target3.height=50
|
||||
target1.y=190
|
||||
target1.x=100
|
||||
target12.type=ClassTarget
|
||||
target5.typeParameters=
|
||||
dependency2.from=GeneralMap
|
||||
project.charset=UTF-8
|
||||
target3.name=GUI_Interface
|
||||
target3.showInterface=false
|
||||
class.Spieleranzahl.superclass=Spieloptionen
|
||||
target3.name=Menue_Button
|
||||
target6.showInterface=false
|
||||
target3.type=AbstractTarget
|
||||
target3.typeParameters=
|
||||
target9.showInterface=false
|
||||
dependency3.to=Roll_Button
|
||||
target7.name=GeneralMap
|
||||
package.numDependencies=4
|
||||
package.numTargets=12
|
||||
target12.name=Roll_Button
|
||||
dependency1.type=UsesDependency
|
||||
target3.width=100
|
||||
target3.x=10
|
||||
target3.y=250
|
||||
target4.height=50
|
||||
target4.name=Menue_Button
|
||||
target4.showInterface=false
|
||||
target4.type=ClassTarget
|
||||
target12.showInterface=false
|
||||
target8.width=90
|
||||
target9.width=80
|
||||
target4.typeParameters=
|
||||
target4.width=110
|
||||
target4.x=120
|
||||
target4.y=250
|
||||
target5.height=50
|
||||
target5.name=Label
|
||||
target5.showInterface=false
|
||||
target5.type=ClassTarget
|
||||
target5.typeParameters=
|
||||
target5.width=80
|
||||
target5.x=10
|
||||
target5.y=370
|
||||
target6.height=50
|
||||
target6.name=ArmySchubser
|
||||
target6.showInterface=false
|
||||
target6.type=ClassTarget
|
||||
target6.typeParameters=
|
||||
target6.width=110
|
||||
target6.x=100
|
||||
target6.y=370
|
||||
target7.height=50
|
||||
target7.name=DicesList
|
||||
target7.showInterface=false
|
||||
target7.type=AbstractTarget
|
||||
target7.typeParameters=
|
||||
target7.width=80
|
||||
target7.x=10
|
||||
target7.y=430
|
||||
target8.height=50
|
||||
target8.name=OffenderDices
|
||||
target8.showInterface=false
|
||||
target8.type=ClassTarget
|
||||
class.Button.superclass=GUI_Interface
|
||||
target6.width=140
|
||||
target10.height=50
|
||||
target7.width=90
|
||||
class.Roll_Button.superclass=Button
|
||||
dependency3.from=GeneralMap
|
||||
target1.typeParameters=
|
||||
target3.width=110
|
||||
target4.width=110
|
||||
target8.typeParameters=
|
||||
target5.width=80
|
||||
dependency4.to=Province
|
||||
class.Utils.superclass=
|
||||
target4.name=Dice_Defender
|
||||
readme.y=10
|
||||
readme.x=10
|
||||
target4.height=50
|
||||
readme.height=58
|
||||
target12.typeParameters=
|
||||
target1.width=80
|
||||
target8.width=110
|
||||
target8.x=100
|
||||
target8.y=430
|
||||
target9.height=50
|
||||
target9.name=Dice_Defender
|
||||
target9.showInterface=false
|
||||
target9.type=ClassTarget
|
||||
target9.typeParameters=
|
||||
target9.width=110
|
||||
target9.x=10
|
||||
target9.y=310
|
||||
version=2.8.0
|
||||
world.lastInstantiated=Map_World
|
||||
|
Loading…
Reference in New Issue