@ -105,130 +105,88 @@ public abstract class GeneralMap extends World implements ButtonEvent
* /
* /
provinces [ 1 ] . setOwner ( 1 ) ;
provinces [ 1 ] . setOwner ( 1 ) ;
provinces [ 1 ] . setEntityCount ( 1 ) ;
provinces [ 1 ] . setEntityCount ( 1 ) ;
provinces [ 1 ] . redrawProvince ( ) ;
provinces [ 2 ] . setOwner ( 3 ) ;
provinces [ 2 ] . setOwner ( 3 ) ;
provinces [ 2 ] . setEntityCount ( 2 ) ;
provinces [ 2 ] . setEntityCount ( 2 ) ;
provinces [ 2 ] . redrawProvince ( ) ;
provinces [ 3 ] . setOwner ( 2 ) ;
provinces [ 3 ] . setOwner ( 2 ) ;
provinces [ 3 ] . setEntityCount ( 2 ) ;
provinces [ 3 ] . setEntityCount ( 2 ) ;
provinces [ 3 ] . redrawProvince ( ) ;
provinces [ 4 ] . setOwner ( 2 ) ; //Fabrik
provinces [ 4 ] . setOwner ( 2 ) ; //Fabrik
provinces [ 4 ] . setEntityCount ( 1 ) ;
provinces [ 4 ] . setEntityCount ( 1 ) ;
provinces [ 4 ] . redrawProvince ( ) ;
provinces [ 5 ] . setOwner ( 1 ) ; //Fabrik
provinces [ 5 ] . setOwner ( 1 ) ; //Fabrik
provinces [ 5 ] . setEntityCount ( 1 ) ;
provinces [ 5 ] . setEntityCount ( 1 ) ;
provinces [ 5 ] . redrawProvince ( ) ;
provinces [ 6 ] . setOwner ( 1 ) ; //Fabrik
provinces [ 6 ] . setOwner ( 1 ) ; //Fabrik
provinces [ 6 ] . setEntityCount ( 1 ) ;
provinces [ 6 ] . setEntityCount ( 1 ) ;
provinces [ 6 ] . redrawProvince ( ) ;
provinces [ 7 ] . setOwner ( 3 ) ;
provinces [ 7 ] . setOwner ( 3 ) ;
provinces [ 7 ] . setEntityCount ( 2 ) ;
provinces [ 7 ] . setEntityCount ( 2 ) ;
provinces [ 7 ] . redrawProvince ( ) ;
provinces [ 8 ] . setOwner ( 1 ) ;
provinces [ 8 ] . setOwner ( 1 ) ;
provinces [ 8 ] . setEntityCount ( 1 ) ;
provinces [ 8 ] . setEntityCount ( 1 ) ;
provinces [ 8 ] . redrawProvince ( ) ;
provinces [ 9 ] . setOwner ( 3 ) ;
provinces [ 9 ] . setOwner ( 3 ) ;
provinces [ 9 ] . setEntityCount ( 4 ) ;
provinces [ 9 ] . setEntityCount ( 4 ) ;
provinces [ 9 ] . redrawProvince ( ) ;
provinces [ 10 ] . setOwner ( 3 ) ;
provinces [ 10 ] . setOwner ( 3 ) ;
provinces [ 10 ] . setEntityCount ( 1 ) ;
provinces [ 10 ] . setEntityCount ( 1 ) ;
provinces [ 10 ] . redrawProvince ( ) ;
provinces [ 11 ] . setOwner ( 2 ) ; //Fabrik
provinces [ 11 ] . setOwner ( 2 ) ; //Fabrik
provinces [ 11 ] . setEntityCount ( 2 ) ;
provinces [ 11 ] . setEntityCount ( 2 ) ;
provinces [ 11 ] . redrawProvince ( ) ;
provinces [ 12 ] . setOwner ( 1 ) ;
provinces [ 12 ] . setOwner ( 1 ) ;
provinces [ 12 ] . setEntityCount ( 2 ) ;
provinces [ 12 ] . setEntityCount ( 2 ) ;
provinces [ 12 ] . redrawProvince ( ) ;
provinces [ 13 ] . setOwner ( 1 ) ; //Fabrik
provinces [ 13 ] . setOwner ( 1 ) ; //Fabrik
provinces [ 13 ] . setEntityCount ( 2 ) ;
provinces [ 13 ] . setEntityCount ( 2 ) ;
provinces [ 13 ] . redrawProvince ( ) ;
provinces [ 14 ] . setOwner ( 3 ) ; //Fabrik
provinces [ 14 ] . setOwner ( 3 ) ; //Fabrik
provinces [ 14 ] . setEntityCount ( 3 ) ;
provinces [ 14 ] . setEntityCount ( 3 ) ;
provinces [ 14 ] . redrawProvince ( ) ;
provinces [ 15 ] . setOwner ( 3 ) ; //Fabrik
provinces [ 15 ] . setOwner ( 3 ) ; //Fabrik
provinces [ 15 ] . setEntityCount ( 3 ) ;
provinces [ 15 ] . setEntityCount ( 3 ) ;
provinces [ 15 ] . redrawProvince ( ) ;
provinces [ 16 ] . setOwner ( 3 ) ; //Fabrik
provinces [ 16 ] . setOwner ( 3 ) ; //Fabrik
provinces [ 16 ] . setEntityCount ( 3 ) ;
provinces [ 16 ] . setEntityCount ( 3 ) ;
provinces [ 16 ] . redrawProvince ( ) ;
provinces [ 17 ] . setOwner ( 1 ) ;
provinces [ 17 ] . setOwner ( 1 ) ;
provinces [ 17 ] . setEntityCount ( 1 ) ;
provinces [ 17 ] . setEntityCount ( 1 ) ;
provinces [ 17 ] . redrawProvince ( ) ;
provinces [ 18 ] . setOwner ( 2 ) ;
provinces [ 18 ] . setOwner ( 2 ) ;
provinces [ 18 ] . setEntityCount ( 2 ) ;
provinces [ 18 ] . setEntityCount ( 2 ) ;
provinces [ 18 ] . redrawProvince ( ) ;
provinces [ 19 ] . setOwner ( 2 ) ; //Fabrik
provinces [ 19 ] . setOwner ( 2 ) ; //Fabrik
provinces [ 19 ] . setEntityCount ( 4 ) ;
provinces [ 19 ] . setEntityCount ( 4 ) ;
provinces [ 19 ] . redrawProvince ( ) ;
provinces [ 20 ] . setOwner ( 2 ) ;
provinces [ 20 ] . setOwner ( 2 ) ;
provinces [ 20 ] . setEntityCount ( 3 ) ;
provinces [ 20 ] . setEntityCount ( 3 ) ;
provinces [ 20 ] . redrawProvince ( ) ;
provinces [ 21 ] . setOwner ( 1 ) ;
provinces [ 21 ] . setOwner ( 1 ) ;
provinces [ 21 ] . setEntityCount ( 1 ) ;
provinces [ 21 ] . setEntityCount ( 1 ) ;
provinces [ 21 ] . redrawProvince ( ) ;
provinces [ 22 ] . setOwner ( 3 ) ; //Fabrik
provinces [ 22 ] . setOwner ( 3 ) ; //Fabrik
provinces [ 22 ] . setEntityCount ( 4 ) ;
provinces [ 22 ] . setEntityCount ( 4 ) ;
provinces [ 22 ] . redrawProvince ( ) ;
provinces [ 23 ] . setOwner ( 1 ) ;
provinces [ 23 ] . setOwner ( 1 ) ;
provinces [ 23 ] . setEntityCount ( 2 ) ;
provinces [ 23 ] . setEntityCount ( 2 ) ;
provinces [ 23 ] . redrawProvince ( ) ;
provinces [ 24 ] . setOwner ( 3 ) ;
provinces [ 24 ] . setOwner ( 3 ) ;
provinces [ 24 ] . setEntityCount ( 4 ) ;
provinces [ 24 ] . setEntityCount ( 4 ) ;
provinces [ 24 ] . redrawProvince ( ) ;
provinces [ 25 ] . setOwner ( 2 ) ;
provinces [ 25 ] . setOwner ( 2 ) ;
provinces [ 25 ] . setEntityCount ( 2 ) ;
provinces [ 25 ] . setEntityCount ( 2 ) ;
provinces [ 25 ] . redrawProvince ( ) ;
provinces [ 26 ] . setOwner ( 2 ) ; //Fabrik
provinces [ 26 ] . setOwner ( 2 ) ; //Fabrik
provinces [ 26 ] . setEntityCount ( 1 ) ;
provinces [ 26 ] . setEntityCount ( 1 ) ;
provinces [ 26 ] . redrawProvince ( ) ;
provinces [ 27 ] . setOwner ( 3 ) ;
provinces [ 27 ] . setOwner ( 3 ) ;
provinces [ 27 ] . setEntityCount ( 1 ) ;
provinces [ 27 ] . setEntityCount ( 1 ) ;
provinces [ 27 ] . redrawProvince ( ) ;
provinces [ 28 ] . setOwner ( 1 ) ; //Fabrik
provinces [ 28 ] . setOwner ( 1 ) ; //Fabrik
provinces [ 28 ] . setEntityCount ( 3 ) ;
provinces [ 28 ] . setEntityCount ( 3 ) ;
provinces [ 28 ] . redrawProvince ( ) ;
provinces [ 29 ] . setOwner ( 1 ) ; //Fabrik
provinces [ 29 ] . setOwner ( 1 ) ; //Fabrik
provinces [ 29 ] . setEntityCount ( 3 ) ;
provinces [ 29 ] . setEntityCount ( 3 ) ;
provinces [ 29 ] . redrawProvince ( ) ;
provinces [ 30 ] . setOwner ( 1 ) ;
provinces [ 30 ] . setOwner ( 1 ) ;
provinces [ 30 ] . setEntityCount ( 4 ) ;
provinces [ 30 ] . setEntityCount ( 4 ) ;
provinces [ 30 ] . redrawProvince ( ) ;
provinces [ 31 ] . setOwner ( 3 ) ;
provinces [ 31 ] . setOwner ( 3 ) ;
provinces [ 31 ] . setEntityCount ( 1 ) ;
provinces [ 31 ] . setEntityCount ( 1 ) ;
provinces [ 31 ] . redrawProvince ( ) ;
provinces [ 32 ] . setOwner ( 2 ) ;
provinces [ 32 ] . setOwner ( 2 ) ;
provinces [ 32 ] . setEntityCount ( 1 ) ;
provinces [ 32 ] . setEntityCount ( 1 ) ;
provinces [ 32 ] . redrawProvince ( ) ;
provinces [ 33 ] . setOwner ( 2 ) ;
provinces [ 33 ] . setOwner ( 2 ) ;
provinces [ 33 ] . setEntityCount ( 1 ) ;
provinces [ 33 ] . setEntityCount ( 1 ) ;
provinces [ 33 ] . redrawProvince ( ) ;
provinces [ 34 ] . setOwner ( 1 ) ;
provinces [ 34 ] . setOwner ( 1 ) ;
provinces [ 34 ] . setEntityCount ( 2 ) ;
provinces [ 34 ] . setEntityCount ( 2 ) ;
provinces [ 34 ] . redrawProvince ( ) ;
provinces [ 35 ] . setOwner ( 2 ) ;
provinces [ 35 ] . setOwner ( 2 ) ;
provinces [ 35 ] . setEntityCount ( 2 ) ;
provinces [ 35 ] . setEntityCount ( 2 ) ;
provinces [ 35 ] . redrawProvince ( ) ;
provinces [ 36 ] . setOwner ( 3 ) ;
provinces [ 36 ] . setOwner ( 3 ) ;
provinces [ 36 ] . setEntityCount ( 1 ) ;
provinces [ 36 ] . setEntityCount ( 1 ) ;
provinces [ 36 ] . redrawProvince ( ) ;
provinces [ 37 ] . setOwner ( 2 ) ;
provinces [ 37 ] . setOwner ( 2 ) ;
provinces [ 37 ] . setEntityCount ( 2 ) ;
provinces [ 37 ] . setEntityCount ( 2 ) ;
provinces [ 37 ] . redrawProvince ( ) ;
provinces [ 38 ] . setOwner ( 2 ) ; //Fabrik
provinces [ 38 ] . setOwner ( 2 ) ; //Fabrik
provinces [ 38 ] . setEntityCount ( 4 ) ;
provinces [ 38 ] . setEntityCount ( 4 ) ;
provinces [ 38 ] . redrawProvince ( ) ;
provinces [ 39 ] . setOwner ( 2 ) ;
provinces [ 39 ] . setOwner ( 2 ) ;
provinces [ 39 ] . setEntityCount ( 3 ) ;
provinces [ 39 ] . setEntityCount ( 3 ) ;
provinces [ 39 ] . redrawProvince ( ) ;
provinces [ 40 ] . setOwner ( 1 ) ;
provinces [ 40 ] . setOwner ( 1 ) ;
provinces [ 40 ] . setEntityCount ( 4 ) ;
provinces [ 40 ] . setEntityCount ( 4 ) ;
provinces [ 40 ] . redrawProvince ( ) ;
provinces [ 41 ] . setOwner ( 3 ) ; //Fabrik
provinces [ 41 ] . setOwner ( 3 ) ; //Fabrik
provinces [ 41 ] . setEntityCount ( 1 ) ;
provinces [ 41 ] . setEntityCount ( 1 ) ;
provinces [ 41 ] . redrawProvince ( ) ;
provinces [ 42 ] . setOwner ( 1 ) ;
provinces [ 42 ] . setOwner ( 1 ) ;
provinces [ 42 ] . setEntityCount ( 2 ) ;
provinces [ 42 ] . setEntityCount ( 2 ) ;
provinces [ 42 ] . redrawProvince ( ) ;
} else if ( players . length = = 4 ) {
} else if ( players . length = = 4 ) {
/ *
/ *
Spieler 1 darf beginnen ; Hauptstadt : 22
Spieler 1 darf beginnen ; Hauptstadt : 22
@ -238,130 +196,88 @@ public abstract class GeneralMap extends World implements ButtonEvent
* /
* /
provinces [ 1 ] . setOwner ( 1 ) ;
provinces [ 1 ] . setOwner ( 1 ) ;
provinces [ 1 ] . setEntityCount ( 1 ) ;
provinces [ 1 ] . setEntityCount ( 1 ) ;
provinces [ 1 ] . redrawProvince ( ) ;
provinces [ 2 ] . setOwner ( 3 ) ;
provinces [ 2 ] . setOwner ( 3 ) ;
provinces [ 2 ] . setEntityCount ( 3 ) ;
provinces [ 2 ] . setEntityCount ( 3 ) ;
provinces [ 2 ] . redrawProvince ( ) ;
provinces [ 3 ] . setOwner ( 3 ) ;
provinces [ 3 ] . setOwner ( 3 ) ;
provinces [ 3 ] . setEntityCount ( 3 ) ;
provinces [ 3 ] . setEntityCount ( 3 ) ;
provinces [ 3 ] . redrawProvince ( ) ;
provinces [ 4 ] . setOwner ( 3 ) ; //Fabrik
provinces [ 4 ] . setOwner ( 3 ) ; //Fabrik
provinces [ 4 ] . setEntityCount ( 2 ) ;
provinces [ 4 ] . setEntityCount ( 2 ) ;
provinces [ 4 ] . redrawProvince ( ) ;
provinces [ 5 ] . setOwner ( 3 ) ; //Fabrik
provinces [ 5 ] . setOwner ( 3 ) ; //Fabrik
provinces [ 5 ] . setEntityCount ( 2 ) ;
provinces [ 5 ] . setEntityCount ( 2 ) ;
provinces [ 5 ] . redrawProvince ( ) ;
provinces [ 6 ] . setOwner ( 3 ) ; //Fabrik
provinces [ 6 ] . setOwner ( 3 ) ; //Fabrik
provinces [ 6 ] . setEntityCount ( 3 ) ;
provinces [ 6 ] . setEntityCount ( 3 ) ;
provinces [ 6 ] . redrawProvince ( ) ;
provinces [ 7 ] . setOwner ( 2 ) ;
provinces [ 7 ] . setOwner ( 2 ) ;
provinces [ 7 ] . setEntityCount ( 2 ) ;
provinces [ 7 ] . setEntityCount ( 2 ) ;
provinces [ 7 ] . redrawProvince ( ) ;
provinces [ 8 ] . setOwner ( 1 ) ;
provinces [ 8 ] . setOwner ( 1 ) ;
provinces [ 8 ] . setEntityCount ( 2 ) ;
provinces [ 8 ] . setEntityCount ( 2 ) ;
provinces [ 8 ] . redrawProvince ( ) ;
provinces [ 9 ] . setOwner ( 2 ) ;
provinces [ 9 ] . setOwner ( 2 ) ;
provinces [ 9 ] . setEntityCount ( 2 ) ;
provinces [ 9 ] . setEntityCount ( 2 ) ;
provinces [ 9 ] . redrawProvince ( ) ;
provinces [ 10 ] . setOwner ( 3 ) ; //Fabrik
provinces [ 10 ] . setOwner ( 3 ) ; //Fabrik
provinces [ 10 ] . setEntityCount ( 2 ) ;
provinces [ 10 ] . setEntityCount ( 2 ) ;
provinces [ 10 ] . redrawProvince ( ) ;
provinces [ 11 ] . setOwner ( 2 ) ; //Fabrik
provinces [ 11 ] . setOwner ( 2 ) ; //Fabrik
provinces [ 11 ] . setEntityCount ( 3 ) ;
provinces [ 11 ] . setEntityCount ( 3 ) ;
provinces [ 11 ] . redrawProvince ( ) ;
provinces [ 12 ] . setOwner ( 3 ) ;
provinces [ 12 ] . setOwner ( 3 ) ;
provinces [ 12 ] . setEntityCount ( 2 ) ;
provinces [ 12 ] . setEntityCount ( 2 ) ;
provinces [ 12 ] . redrawProvince ( ) ;
provinces [ 13 ] . setOwner ( 2 ) ; //Fabrik
provinces [ 13 ] . setOwner ( 2 ) ; //Fabrik
provinces [ 13 ] . setEntityCount ( 3 ) ;
provinces [ 13 ] . setEntityCount ( 3 ) ;
provinces [ 13 ] . redrawProvince ( ) ;
provinces [ 14 ] . setOwner ( 1 ) ; //Fabrik
provinces [ 14 ] . setOwner ( 1 ) ; //Fabrik
provinces [ 14 ] . setEntityCount ( 3 ) ;
provinces [ 14 ] . setEntityCount ( 3 ) ;
provinces [ 14 ] . redrawProvince ( ) ;
provinces [ 15 ] . setOwner ( 1 ) ; //Fabrik
provinces [ 15 ] . setOwner ( 1 ) ; //Fabrik
provinces [ 15 ] . setEntityCount ( 3 ) ;
provinces [ 15 ] . setEntityCount ( 3 ) ;
provinces [ 15 ] . redrawProvince ( ) ;
provinces [ 16 ] . setOwner ( 1 ) ; //Fabrik
provinces [ 16 ] . setOwner ( 1 ) ; //Fabrik
provinces [ 16 ] . setEntityCount ( 3 ) ;
provinces [ 16 ] . setEntityCount ( 3 ) ;
provinces [ 16 ] . redrawProvince ( ) ;
provinces [ 17 ] . setOwner ( 3 ) ;
provinces [ 17 ] . setOwner ( 3 ) ;
provinces [ 17 ] . setEntityCount ( 2 ) ;
provinces [ 17 ] . setEntityCount ( 2 ) ;
provinces [ 17 ] . redrawProvince ( ) ;
provinces [ 18 ] . setOwner ( 4 ) ;
provinces [ 18 ] . setOwner ( 4 ) ;
provinces [ 18 ] . setEntityCount ( 2 ) ;
provinces [ 18 ] . setEntityCount ( 2 ) ;
provinces [ 18 ] . redrawProvince ( ) ;
provinces [ 19 ] . setOwner ( 2 ) ; //Fabrik
provinces [ 19 ] . setOwner ( 2 ) ; //Fabrik
provinces [ 19 ] . setEntityCount ( 4 ) ;
provinces [ 19 ] . setEntityCount ( 4 ) ;
provinces [ 19 ] . redrawProvince ( ) ;
provinces [ 20 ] . setOwner ( 2 ) ;
provinces [ 20 ] . setOwner ( 2 ) ;
provinces [ 20 ] . setEntityCount ( 4 ) ;
provinces [ 20 ] . setEntityCount ( 4 ) ;
provinces [ 20 ] . redrawProvince ( ) ;
provinces [ 21 ] . setOwner ( 1 ) ;
provinces [ 21 ] . setOwner ( 1 ) ;
provinces [ 21 ] . setEntityCount ( 1 ) ;
provinces [ 21 ] . setEntityCount ( 1 ) ;
provinces [ 21 ] . redrawProvince ( ) ;
provinces [ 22 ] . setOwner ( 1 ) ; //Fabrik
provinces [ 22 ] . setOwner ( 1 ) ; //Fabrik
provinces [ 22 ] . setEntityCount ( 2 ) ;
provinces [ 22 ] . setEntityCount ( 2 ) ;
provinces [ 22 ] . redrawProvince ( ) ;
provinces [ 23 ] . setOwner ( 1 ) ;
provinces [ 23 ] . setOwner ( 1 ) ;
provinces [ 23 ] . setEntityCount ( 5 ) ;
provinces [ 23 ] . setEntityCount ( 5 ) ;
provinces [ 23 ] . redrawProvince ( ) ;
provinces [ 24 ] . setOwner ( 1 ) ;
provinces [ 24 ] . setOwner ( 1 ) ;
provinces [ 24 ] . setEntityCount ( 3 ) ;
provinces [ 24 ] . setEntityCount ( 3 ) ;
provinces [ 24 ] . redrawProvince ( ) ;
provinces [ 25 ] . setOwner ( 2 ) ;
provinces [ 25 ] . setOwner ( 2 ) ;
provinces [ 25 ] . setEntityCount ( 2 ) ;
provinces [ 25 ] . setEntityCount ( 2 ) ;
provinces [ 25 ] . redrawProvince ( ) ;
provinces [ 26 ] . setOwner ( 4 ) ; //Fabrik
provinces [ 26 ] . setOwner ( 4 ) ; //Fabrik
provinces [ 26 ] . setEntityCount ( 3 ) ;
provinces [ 26 ] . setEntityCount ( 3 ) ;
provinces [ 26 ] . redrawProvince ( ) ;
provinces [ 27 ] . setOwner ( 4 ) ;
provinces [ 27 ] . setOwner ( 4 ) ;
provinces [ 27 ] . setEntityCount ( 1 ) ;
provinces [ 27 ] . setEntityCount ( 1 ) ;
provinces [ 27 ] . redrawProvince ( ) ;
provinces [ 28 ] . setOwner ( 4 ) ; //Fabrik
provinces [ 28 ] . setOwner ( 4 ) ; //Fabrik
provinces [ 28 ] . setEntityCount ( 2 ) ;
provinces [ 28 ] . setEntityCount ( 2 ) ;
provinces [ 28 ] . redrawProvince ( ) ;
provinces [ 29 ] . setOwner ( 2 ) ; //Fabrik
provinces [ 29 ] . setOwner ( 2 ) ; //Fabrik
provinces [ 29 ] . setEntityCount ( 2 ) ;
provinces [ 29 ] . setEntityCount ( 2 ) ;
provinces [ 29 ] . redrawProvince ( ) ;
provinces [ 30 ] . setOwner ( 2 ) ;
provinces [ 30 ] . setOwner ( 2 ) ;
provinces [ 30 ] . setEntityCount ( 2 ) ;
provinces [ 30 ] . setEntityCount ( 2 ) ;
provinces [ 30 ] . redrawProvince ( ) ;
provinces [ 31 ] . setOwner ( 4 ) ;
provinces [ 31 ] . setOwner ( 4 ) ;
provinces [ 31 ] . setEntityCount ( 1 ) ;
provinces [ 31 ] . setEntityCount ( 1 ) ;
provinces [ 31 ] . redrawProvince ( ) ;
provinces [ 32 ] . setOwner ( 2 ) ;
provinces [ 32 ] . setOwner ( 2 ) ;
provinces [ 32 ] . setEntityCount ( 1 ) ;
provinces [ 32 ] . setEntityCount ( 1 ) ;
provinces [ 32 ] . redrawProvince ( ) ;
provinces [ 33 ] . setOwner ( 4 ) ;
provinces [ 33 ] . setOwner ( 4 ) ;
provinces [ 33 ] . setEntityCount ( 5 ) ;
provinces [ 33 ] . setEntityCount ( 5 ) ;
provinces [ 33 ] . redrawProvince ( ) ;
provinces [ 34 ] . setOwner ( 3 ) ;
provinces [ 34 ] . setOwner ( 3 ) ;
provinces [ 34 ] . setEntityCount ( 2 ) ;
provinces [ 34 ] . setEntityCount ( 2 ) ;
provinces [ 34 ] . redrawProvince ( ) ;
provinces [ 35 ] . setOwner ( 3 ) ;
provinces [ 35 ] . setOwner ( 3 ) ;
provinces [ 35 ] . setEntityCount ( 2 ) ;
provinces [ 35 ] . setEntityCount ( 2 ) ;
provinces [ 35 ] . redrawProvince ( ) ;
provinces [ 36 ] . setOwner ( 3 ) ;
provinces [ 36 ] . setOwner ( 3 ) ;
provinces [ 36 ] . setEntityCount ( 2 ) ;
provinces [ 36 ] . setEntityCount ( 2 ) ;
provinces [ 36 ] . redrawProvince ( ) ;
provinces [ 37 ] . setOwner ( 4 ) ;
provinces [ 37 ] . setOwner ( 4 ) ;
provinces [ 37 ] . setEntityCount ( 1 ) ;
provinces [ 37 ] . setEntityCount ( 1 ) ;
provinces [ 37 ] . redrawProvince ( ) ;
provinces [ 38 ] . setOwner ( 4 ) ; //Fabrik
provinces [ 38 ] . setOwner ( 4 ) ; //Fabrik
provinces [ 38 ] . setEntityCount ( 1 ) ;
provinces [ 38 ] . setEntityCount ( 1 ) ;
provinces [ 38 ] . redrawProvince ( ) ;
provinces [ 39 ] . setOwner ( 4 ) ;
provinces [ 39 ] . setOwner ( 4 ) ;
provinces [ 39 ] . setEntityCount ( 4 ) ;
provinces [ 39 ] . setEntityCount ( 4 ) ;
provinces [ 39 ] . redrawProvince ( ) ;
provinces [ 40 ] . setOwner ( 4 ) ;
provinces [ 40 ] . setOwner ( 4 ) ;
provinces [ 40 ] . setEntityCount ( 1 ) ;
provinces [ 40 ] . setEntityCount ( 1 ) ;
provinces [ 40 ] . redrawProvince ( ) ;
provinces [ 41 ] . setOwner ( 1 ) ; //Fabrik
provinces [ 41 ] . setOwner ( 1 ) ; //Fabrik
provinces [ 41 ] . setEntityCount ( 2 ) ;
provinces [ 41 ] . setEntityCount ( 2 ) ;
provinces [ 41 ] . redrawProvince ( ) ;
provinces [ 42 ] . setOwner ( 4 ) ;
provinces [ 42 ] . setOwner ( 4 ) ;
provinces [ 42 ] . setEntityCount ( 4 ) ;
provinces [ 42 ] . setEntityCount ( 4 ) ;
provinces [ 42 ] . redrawProvince ( ) ;
} else if ( players . length = = 5 ) {
} else if ( players . length = = 5 ) {
/ *
/ *
Spieler 1 darf beginnen ; Hauptstadt : 13
Spieler 1 darf beginnen ; Hauptstadt : 13
@ -370,139 +286,90 @@ public abstract class GeneralMap extends World implements ButtonEvent
Spieler 4 ist als viertes dran und bekommt eine Karte ; Hauptstadt : 20
Spieler 4 ist als viertes dran und bekommt eine Karte ; Hauptstadt : 20
Spieler 5 ist als f ü nftes dran und bekommt zwei Karte ; Hauptstadt : 41
Spieler 5 ist als f ü nftes dran und bekommt zwei Karte ; Hauptstadt : 41
* /
* /
ownerL = { 3 , 1 , 4 , 2 , 2 , 2 , 2 , 4 , 2 , 4 , 4 , 3 , 1 , 1 , 3 , 1 , 2 , 4 , 4 , 4 , 2 , 3 , 3 , 1 , 3 , 3 , 2 , 5 , 5 , 5 , 1 , 1 , 4 , 5 , 5 , 5 , 3 , 4 , 5 , 1 , 5 , 5 } ;
entitiesL = { } ;
provinces [ 1 ] . setOwner ( 3 ) ;
provinces [ 1 ] . setOwner ( 3 ) ;
provinces [ 1 ] . setEntityCount ( 1 ) ;
provinces [ 1 ] . setEntityCount ( 1 ) ;
provinces [ 1 ] . redrawProvince ( ) ;
provinces [ 2 ] . setOwner ( 1 ) ;
provinces [ 2 ] . setOwner ( 1 ) ;
provinces [ 2 ] . setEntityCount ( 2 ) ;
provinces [ 2 ] . setEntityCount ( 2 ) ;
provinces [ 2 ] . redrawProvince ( ) ;
provinces [ 3 ] . setOwner ( 4 ) ;
provinces [ 3 ] . setOwner ( 4 ) ;
provinces [ 3 ] . setEntityCount ( 2 ) ;
provinces [ 3 ] . setEntityCount ( 2 ) ;
provinces [ 3 ] . redrawProvince ( ) ;
provinces [ 4 ] . setOwner ( 2 ) ; //Fabrik
provinces [ 4 ] . setOwner ( 2 ) ; //Fabrik
provinces [ 4 ] . setEntityCount ( 2 ) ;
provinces [ 4 ] . setEntityCount ( 2 ) ;
provinces [ 4 ] . redrawProvince ( ) ;
provinces [ 5 ] . setOwner ( 2 ) ; //Fabrik
provinces [ 5 ] . setOwner ( 2 ) ; //Fabrik
provinces [ 5 ] . setEntityCount ( 2 ) ;
provinces [ 5 ] . setEntityCount ( 2 ) ;
provinces [ 5 ] . redrawProvince ( ) ;
provinces [ 6 ] . setOwner ( 2 ) ; //Fabrik
provinces [ 6 ] . setOwner ( 2 ) ; //Fabrik
provinces [ 6 ] . setEntityCount ( 2 ) ;
provinces [ 6 ] . setEntityCount ( 2 ) ;
provinces [ 6 ] . redrawProvince ( ) ;
provinces [ 7 ] . setOwner ( 2 ) ;
provinces [ 7 ] . setOwner ( 2 ) ;
provinces [ 7 ] . setEntityCount ( 4 ) ;
provinces [ 7 ] . setEntityCount ( 4 ) ;
provinces [ 7 ] . redrawProvince ( ) ;
provinces [ 8 ] . setOwner ( 4 ) ;
provinces [ 8 ] . setOwner ( 4 ) ;
provinces [ 8 ] . setEntityCount ( 1 ) ;
provinces [ 8 ] . setEntityCount ( 1 ) ;
provinces [ 8 ] . redrawProvince ( ) ;
provinces [ 9 ] . setOwner ( 2 ) ;
provinces [ 9 ] . setOwner ( 2 ) ;
provinces [ 9 ] . setEntityCount ( 2 ) ;
provinces [ 9 ] . setEntityCount ( 2 ) ;
provinces [ 9 ] . redrawProvince ( ) ;
provinces [ 10 ] . setOwner ( 4 ) ;
provinces [ 10 ] . setOwner ( 4 ) ;
provinces [ 10 ] . setEntityCount ( 1 ) ;
provinces [ 10 ] . setEntityCount ( 1 ) ;
provinces [ 10 ] . redrawProvince ( ) ;
provinces [ 11 ] . setOwner ( 4 ) ; //Fabrik
provinces [ 11 ] . setOwner ( 4 ) ; //Fabrik
provinces [ 11 ] . setEntityCount ( 3 ) ;
provinces [ 11 ] . setEntityCount ( 3 ) ;
provinces [ 11 ] . redrawProvince ( ) ;
provinces [ 12 ] . setOwner ( 3 ) ;
provinces [ 12 ] . setOwner ( 3 ) ;
provinces [ 12 ] . setEntityCount ( 1 ) ;
provinces [ 12 ] . setEntityCount ( 1 ) ;
provinces [ 12 ] . redrawProvince ( ) ;
provinces [ 13 ] . setOwner ( 1 ) ;
provinces [ 13 ] . setOwner ( 1 ) ;
provinces [ 13 ] . setEntityCount ( 4 ) ;
provinces [ 13 ] . setEntityCount ( 4 ) ;
provinces [ 13 ] . redrawProvince ( ) ;
provinces [ 14 ] . setOwner ( 1 ) ; //Fabrik
provinces [ 14 ] . setOwner ( 1 ) ; //Fabrik
provinces [ 14 ] . setEntityCount ( 2 ) ;
provinces [ 14 ] . setEntityCount ( 2 ) ;
provinces [ 14 ] . redrawProvince ( ) ;
provinces [ 15 ] . setOwner ( 3 ) ; //Fabrik
provinces [ 15 ] . setOwner ( 3 ) ; //Fabrik
provinces [ 15 ] . setEntityCount ( 3 ) ;
provinces [ 15 ] . setEntityCount ( 3 ) ;
provinces [ 15 ] . redrawProvince ( ) ;
provinces [ 16 ] . setOwner ( 1 ) ; //Fabrik
provinces [ 16 ] . setOwner ( 1 ) ; //Fabrik
provinces [ 16 ] . setEntityCount ( 2 ) ;
provinces [ 16 ] . setEntityCount ( 2 ) ;
provinces [ 16 ] . redrawProvince ( ) ;
provinces [ 17 ] . setOwner ( 2 ) ;
provinces [ 17 ] . setOwner ( 2 ) ;
provinces [ 17 ] . setEntityCount ( 3 ) ;
provinces [ 17 ] . setEntityCount ( 3 ) ;
provinces [ 17 ] . redrawProvince ( ) ;
provinces [ 18 ] . setOwner ( 4 ) ;
provinces [ 18 ] . setOwner ( 4 ) ;
provinces [ 18 ] . setEntityCount ( 2 ) ;
provinces [ 18 ] . setEntityCount ( 2 ) ;
provinces [ 18 ] . redrawProvince ( ) ;
provinces [ 19 ] . setOwner ( 4 ) ; //Fabrik
provinces [ 19 ] . setOwner ( 4 ) ; //Fabrik
provinces [ 19 ] . setEntityCount ( 5 ) ;
provinces [ 19 ] . setEntityCount ( 5 ) ;
provinces [ 19 ] . redrawProvince ( ) ;
provinces [ 20 ] . setOwner ( 4 ) ;
provinces [ 20 ] . setOwner ( 4 ) ;
provinces [ 20 ] . setEntityCount ( 3 ) ;
provinces [ 20 ] . setEntityCount ( 3 ) ;
provinces [ 20 ] . redrawProvince ( ) ;
provinces [ 21 ] . setOwner ( 2 ) ;
provinces [ 21 ] . setOwner ( 2 ) ;
provinces [ 21 ] . setEntityCount ( 2 ) ;
provinces [ 21 ] . setEntityCount ( 2 ) ;
provinces [ 21 ] . redrawProvince ( ) ;
provinces [ 22 ] . setOwner ( 3 ) ; //Fabrik
provinces [ 22 ] . setOwner ( 3 ) ; //Fabrik
provinces [ 22 ] . setEntityCount ( 5 ) ;
provinces [ 22 ] . setEntityCount ( 5 ) ;
provinces [ 22 ] . redrawProvince ( ) ;
provinces [ 23 ] . setOwner ( 3 ) ;
provinces [ 23 ] . setOwner ( 3 ) ;
provinces [ 23 ] . setEntityCount ( 3 ) ;
provinces [ 23 ] . setEntityCount ( 3 ) ;
provinces [ 23 ] . redrawProvince ( ) ;
provinces [ 24 ] . setOwner ( 1 ) ;
provinces [ 24 ] . setOwner ( 1 ) ;
provinces [ 24 ] . setEntityCount ( 2 ) ;
provinces [ 24 ] . setEntityCount ( 2 ) ;
provinces [ 24 ] . redrawProvince ( ) ;
provinces [ 25 ] . setOwner ( 3 ) ;
provinces [ 25 ] . setOwner ( 3 ) ;
provinces [ 25 ] . setEntityCount ( 3 ) ;
provinces [ 25 ] . setEntityCount ( 3 ) ;
provinces [ 25 ] . redrawProvince ( ) ;
provinces [ 26 ] . setOwner ( 3 ) ; //Fabrik
provinces [ 26 ] . setOwner ( 3 ) ; //Fabrik
provinces [ 26 ] . setEntityCount ( 2 ) ;
provinces [ 26 ] . setEntityCount ( 2 ) ;
provinces [ 26 ] . redrawProvince ( ) ;
provinces [ 27 ] . setOwner ( 2 ) ;
provinces [ 27 ] . setOwner ( 2 ) ;
provinces [ 27 ] . setEntityCount ( 3 ) ;
provinces [ 27 ] . setEntityCount ( 3 ) ;
provinces [ 27 ] . redrawProvince ( ) ;
provinces [ 28 ] . setOwner ( 5 ) ; //Fabrik
provinces [ 28 ] . setOwner ( 5 ) ; //Fabrik
provinces [ 28 ] . setEntityCount ( 2 ) ;
provinces [ 28 ] . setEntityCount ( 2 ) ;
provinces [ 28 ] . redrawProvince ( ) ;
provinces [ 29 ] . setOwner ( 5 ) ; //Fabrik
provinces [ 29 ] . setOwner ( 5 ) ; //Fabrik
provinces [ 29 ] . setEntityCount ( 3 ) ;
provinces [ 29 ] . setEntityCount ( 3 ) ;
provinces [ 29 ] . redrawProvince ( ) ;
provinces [ 30 ] . setOwner ( 5 ) ;
provinces [ 30 ] . setOwner ( 5 ) ;
provinces [ 30 ] . setEntityCount ( 3 ) ;
provinces [ 30 ] . setEntityCount ( 3 ) ;
provinces [ 30 ] . redrawProvince ( ) ;
provinces [ 31 ] . setOwner ( 1 ) ;
provinces [ 31 ] . setOwner ( 1 ) ;
provinces [ 31 ] . setEntityCount ( 3 ) ;
provinces [ 31 ] . setEntityCount ( 3 ) ;
provinces [ 31 ] . redrawProvince ( ) ;
provinces [ 32 ] . setOwner ( 1 ) ;
provinces [ 32 ] . setOwner ( 1 ) ;
provinces [ 32 ] . setEntityCount ( 3 ) ;
provinces [ 32 ] . setEntityCount ( 3 ) ;
provinces [ 32 ] . redrawProvince ( ) ;
provinces [ 33 ] . setOwner ( 4 ) ;
provinces [ 33 ] . setOwner ( 4 ) ;
provinces [ 33 ] . setEntityCount ( 1 ) ;
provinces [ 33 ] . setEntityCount ( 1 ) ;
provinces [ 33 ] . redrawProvince ( ) ;
provinces [ 34 ] . setOwner ( 5 ) ;
provinces [ 34 ] . setOwner ( 5 ) ;
provinces [ 34 ] . setEntityCount ( 1 ) ;
provinces [ 34 ] . setEntityCount ( 1 ) ;
provinces [ 34 ] . redrawProvince ( ) ;
provinces [ 35 ] . setOwner ( 5 ) ;
provinces [ 35 ] . setOwner ( 5 ) ;
provinces [ 35 ] . setEntityCount ( 1 ) ;
provinces [ 35 ] . setEntityCount ( 1 ) ;
provinces [ 35 ] . redrawProvince ( ) ;
provinces [ 36 ] . setOwner ( 5 ) ;
provinces [ 36 ] . setOwner ( 5 ) ;
provinces [ 36 ] . setEntityCount ( 2 ) ;
provinces [ 36 ] . setEntityCount ( 2 ) ;
provinces [ 36 ] . redrawProvince ( ) ;
provinces [ 37 ] . setOwner ( 3 ) ;
provinces [ 37 ] . setOwner ( 3 ) ;
provinces [ 37 ] . setEntityCount ( 2 ) ;
provinces [ 37 ] . setEntityCount ( 2 ) ;
provinces [ 37 ] . redrawProvince ( ) ;
provinces [ 38 ] . setOwner ( 4 ) ; //Fabrik
provinces [ 38 ] . setOwner ( 4 ) ; //Fabrik
provinces [ 38 ] . setEntityCount ( 2 ) ;
provinces [ 38 ] . setEntityCount ( 2 ) ;
provinces [ 38 ] . redrawProvince ( ) ;
provinces [ 39 ] . setOwner ( 5 ) ;
provinces [ 39 ] . setOwner ( 5 ) ;
provinces [ 39 ] . setEntityCount ( 2 ) ;
provinces [ 39 ] . setEntityCount ( 2 ) ;
provinces [ 39 ] . redrawProvince ( ) ;
provinces [ 40 ] . setOwner ( 1 ) ;
provinces [ 40 ] . setOwner ( 1 ) ;
provinces [ 40 ] . setEntityCount ( 2 ) ;
provinces [ 40 ] . setEntityCount ( 2 ) ;
provinces [ 40 ] . redrawProvince ( ) ;
provinces [ 41 ] . setOwner ( 5 ) ; //Fabrik
provinces [ 41 ] . setOwner ( 5 ) ; //Fabrik
provinces [ 41 ] . setEntityCount ( 4 ) ;
provinces [ 41 ] . setEntityCount ( 4 ) ;
provinces [ 41 ] . redrawProvince ( ) ;
provinces [ 42 ] . setOwner ( 5 ) ;
provinces [ 42 ] . setOwner ( 5 ) ;
provinces [ 42 ] . setEntityCount ( 2 ) ;
provinces [ 42 ] . setEntityCount ( 2 ) ;
provinces [ 42 ] . redrawProvince ( ) ;
}
for ( int i = 1 ; i < provinces . length ; i + + ) {
provinces [ i ] . setOwner ( ownerL [ i - 1 ] ) ;
provinces [ i ] . setEntityCount ( entitiesL [ i - 1 ] ) ;
provinces [ i ] . redrawProvince ( ) ;
}
}
}
}