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385 lines
10 KiB
Go
385 lines
10 KiB
Go
// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package ipn
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import (
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"bytes"
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"context"
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"encoding/binary"
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"encoding/json"
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"errors"
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"fmt"
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"io"
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"log"
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"time"
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"golang.org/x/oauth2"
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"tailscale.com/types/logger"
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"tailscale.com/types/structs"
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"tailscale.com/version"
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)
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type readOnlyContextKey struct{}
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// IsReadonlyContext reports whether ctx is a read-only context, as currently used
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// by Unix non-root users running the "tailscale" CLI command. They can run "status",
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// but not much else.
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func IsReadonlyContext(ctx context.Context) bool {
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return ctx.Value(readOnlyContextKey{}) != nil
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}
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// ReadonlyContextOf returns ctx wrapped with a context value that
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// will make IsReadonlyContext reports true.
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func ReadonlyContextOf(ctx context.Context) context.Context {
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if IsReadonlyContext(ctx) {
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return ctx
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}
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return context.WithValue(ctx, readOnlyContextKey{}, readOnlyContextKey{})
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}
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var jsonEscapedZero = []byte(`\u0000`)
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type NoArgs struct{}
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type StartArgs struct {
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Opts Options
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}
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type SetPrefsArgs struct {
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New *Prefs
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}
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type FakeExpireAfterArgs struct {
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Duration time.Duration
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}
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type PingArgs struct {
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IP string
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}
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// Command is a command message that is JSON encoded and sent by a
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// frontend to a backend.
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type Command struct {
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_ structs.Incomparable
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// Version is the binary version of the frontend (the client).
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Version string
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// AllowVersionSkew controls whether it's permitted for the
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// client and server to have a different version. The default
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// (false) means to be strict.
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AllowVersionSkew bool
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// Exactly one of the following must be non-nil.
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Quit *NoArgs
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Start *StartArgs
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StartLoginInteractive *NoArgs
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Login *oauth2.Token
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Logout *NoArgs
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SetPrefs *SetPrefsArgs
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SetWantRunning *bool
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RequestEngineStatus *NoArgs
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RequestStatus *NoArgs
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FakeExpireAfter *FakeExpireAfterArgs
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Ping *PingArgs
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}
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type BackendServer struct {
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logf logger.Logf
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b Backend // the Backend we are serving up
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sendNotifyMsg func(jsonMsg []byte) // send a notification message
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GotQuit bool // a Quit command was received
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}
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func NewBackendServer(logf logger.Logf, b Backend, sendNotifyMsg func(b []byte)) *BackendServer {
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return &BackendServer{
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logf: logf,
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b: b,
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sendNotifyMsg: sendNotifyMsg,
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}
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}
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func (bs *BackendServer) send(n Notify) {
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n.Version = version.Long
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b, err := json.Marshal(n)
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if err != nil {
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log.Fatalf("Failed json.Marshal(notify): %v\n%#v", err, n)
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}
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if bytes.Contains(b, jsonEscapedZero) {
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log.Printf("[unexpected] zero byte in BackendServer.send notify message: %q", b)
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}
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bs.sendNotifyMsg(b)
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}
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func (bs *BackendServer) SendErrorMessage(msg string) {
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bs.send(Notify{ErrMessage: &msg})
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}
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// SendInUseOtherUserErrorMessage sends a Notify message to the client that
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// both sets the state to 'InUseOtherUser' and sets the associated reason
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// to msg.
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func (bs *BackendServer) SendInUseOtherUserErrorMessage(msg string) {
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inUse := InUseOtherUser
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bs.send(Notify{
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State: &inUse,
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ErrMessage: &msg,
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})
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}
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// GotCommandMsg parses the incoming message b as a JSON Command and
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// calls GotCommand with it.
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func (bs *BackendServer) GotCommandMsg(ctx context.Context, b []byte) error {
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cmd := &Command{}
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if len(b) == 0 {
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return nil
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}
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if err := json.Unmarshal(b, cmd); err != nil {
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return err
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}
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return bs.GotCommand(ctx, cmd)
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}
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func (bs *BackendServer) GotFakeCommand(ctx context.Context, cmd *Command) error {
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cmd.Version = version.Long
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return bs.GotCommand(ctx, cmd)
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}
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func (bs *BackendServer) GotCommand(ctx context.Context, cmd *Command) error {
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if cmd.Version != version.Long && !cmd.AllowVersionSkew {
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vs := fmt.Sprintf("GotCommand: Version mismatch! frontend=%#v backend=%#v",
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cmd.Version, version.Long)
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bs.logf("%s", vs)
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// ignore the command, but send a message back to the
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// caller so it can realize the version mismatch too.
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// We don't want to exit because it might cause a crash
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// loop, and restarting won't fix the problem.
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bs.send(Notify{
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ErrMessage: &vs,
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})
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return nil
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}
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// TODO(bradfitz): finish plumbing context down to all the methods below;
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// currently we just check for read-only contexts in this method and
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// then never use contexts again.
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// Actions permitted with a read-only context:
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if c := cmd.RequestEngineStatus; c != nil {
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bs.b.RequestEngineStatus()
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return nil
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} else if c := cmd.RequestStatus; c != nil {
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bs.b.RequestStatus()
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return nil
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} else if c := cmd.Ping; c != nil {
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bs.b.Ping(c.IP)
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return nil
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}
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if IsReadonlyContext(ctx) {
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msg := "permission denied"
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bs.send(Notify{ErrMessage: &msg})
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return nil
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}
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if cmd.Quit != nil {
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bs.GotQuit = true
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return errors.New("Quit command received")
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} else if c := cmd.Start; c != nil {
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opts := c.Opts
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opts.Notify = bs.send
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return bs.b.Start(opts)
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} else if c := cmd.StartLoginInteractive; c != nil {
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bs.b.StartLoginInteractive()
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return nil
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} else if c := cmd.Login; c != nil {
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bs.b.Login(c)
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return nil
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} else if c := cmd.Logout; c != nil {
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bs.b.Logout()
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return nil
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} else if c := cmd.SetPrefs; c != nil {
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bs.b.SetPrefs(c.New)
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return nil
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} else if c := cmd.SetWantRunning; c != nil {
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bs.b.SetWantRunning(*c)
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return nil
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} else if c := cmd.FakeExpireAfter; c != nil {
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bs.b.FakeExpireAfter(c.Duration)
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return nil
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}
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return fmt.Errorf("BackendServer.Do: no command specified")
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}
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func (bs *BackendServer) Reset(ctx context.Context) error {
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// Tell the backend we got a Logout command, which will cause it
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// to forget all its authentication information.
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return bs.GotFakeCommand(ctx, &Command{Logout: &NoArgs{}})
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}
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type BackendClient struct {
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logf logger.Logf
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sendCommandMsg func(jsonb []byte)
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notify func(Notify)
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// AllowVersionSkew controls whether to allow mismatched
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// frontend & backend versions.
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AllowVersionSkew bool
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}
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func NewBackendClient(logf logger.Logf, sendCommandMsg func(jsonb []byte)) *BackendClient {
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return &BackendClient{
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logf: logf,
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sendCommandMsg: sendCommandMsg,
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}
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}
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func (bc *BackendClient) GotNotifyMsg(b []byte) {
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if len(b) == 0 {
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// not interesting
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return
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}
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if bytes.Contains(b, jsonEscapedZero) {
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log.Printf("[unexpected] zero byte in BackendClient.GotNotifyMsg message: %q", b)
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}
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n := Notify{}
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if err := json.Unmarshal(b, &n); err != nil {
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log.Fatalf("BackendClient.Notify: cannot decode message (length=%d)\n%#v", len(b), string(b))
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}
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if n.Version != version.Long && !bc.AllowVersionSkew {
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vs := fmt.Sprintf("GotNotify: Version mismatch! frontend=%#v backend=%#v",
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version.Long, n.Version)
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bc.logf("%s", vs)
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// delete anything in the notification except the version,
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// to prevent incorrect operation.
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n = Notify{
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Version: n.Version,
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ErrMessage: &vs,
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}
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}
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if bc.notify != nil {
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bc.notify(n)
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}
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}
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func (bc *BackendClient) send(cmd Command) {
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cmd.Version = version.Long
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b, err := json.Marshal(cmd)
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if err != nil {
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log.Fatalf("Failed json.Marshal(cmd): %v\n%#v\n", err, cmd)
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}
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if bytes.Contains(b, jsonEscapedZero) {
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log.Printf("[unexpected] zero byte in BackendClient.send command: %q", b)
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}
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bc.sendCommandMsg(b)
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}
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func (bc *BackendClient) SetNotifyCallback(fn func(Notify)) {
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bc.notify = fn
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}
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func (bc *BackendClient) Quit() error {
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bc.send(Command{Quit: &NoArgs{}})
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return nil
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}
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func (bc *BackendClient) Start(opts Options) error {
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bc.notify = opts.Notify
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opts.Notify = nil // server can't call our function pointer
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bc.send(Command{Start: &StartArgs{Opts: opts}})
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return nil // remote Start() errors must be handled remotely
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}
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func (bc *BackendClient) StartLoginInteractive() {
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bc.send(Command{StartLoginInteractive: &NoArgs{}})
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}
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func (bc *BackendClient) Login(token *oauth2.Token) {
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bc.send(Command{Login: token})
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}
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func (bc *BackendClient) Logout() {
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bc.send(Command{Logout: &NoArgs{}})
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}
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func (bc *BackendClient) SetPrefs(new *Prefs) {
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bc.send(Command{SetPrefs: &SetPrefsArgs{New: new}})
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}
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func (bc *BackendClient) RequestEngineStatus() {
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bc.send(Command{RequestEngineStatus: &NoArgs{}})
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}
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func (bc *BackendClient) RequestStatus() {
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bc.send(Command{AllowVersionSkew: true, RequestStatus: &NoArgs{}})
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}
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func (bc *BackendClient) FakeExpireAfter(x time.Duration) {
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bc.send(Command{FakeExpireAfter: &FakeExpireAfterArgs{Duration: x}})
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}
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func (bc *BackendClient) Ping(ip string) {
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bc.send(Command{Ping: &PingArgs{IP: ip}})
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}
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func (bc *BackendClient) SetWantRunning(v bool) {
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bc.send(Command{SetWantRunning: &v})
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}
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// MaxMessageSize is the maximum message size, in bytes.
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const MaxMessageSize = 10 << 20
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// TODO(apenwarr): incremental json decode?
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// That would let us avoid storing the whole byte array uselessly in RAM.
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func ReadMsg(r io.Reader) ([]byte, error) {
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cb := make([]byte, 4)
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_, err := io.ReadFull(r, cb)
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if err != nil {
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return nil, err
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}
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n := binary.LittleEndian.Uint32(cb)
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if n > MaxMessageSize {
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return nil, fmt.Errorf("ipn.Read: message too large: %v bytes", n)
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}
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b := make([]byte, n)
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nn, err := io.ReadFull(r, b)
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if err != nil {
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return nil, err
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}
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if nn != int(n) {
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return nil, fmt.Errorf("ipn.Read: expected %v bytes, got %v", n, nn)
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}
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return b, nil
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}
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// TODO(apenwarr): incremental json encode?
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// That would save RAM, at the expense of having to encode once so that
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// we can produce the initial byte count.
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func WriteMsg(w io.Writer, b []byte) error {
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// TODO(bradfitz): this does two writes to w, which likely
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// does two writes on the wire, two frame generations, etc. We
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// should take a concrete buffered type, or use a sync.Pool to
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// allocate a buf and do one write.
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cb := make([]byte, 4)
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if len(b) > MaxMessageSize {
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return fmt.Errorf("ipn.Write: message too large: %v bytes", len(b))
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}
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binary.LittleEndian.PutUint32(cb, uint32(len(b)))
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n, err := w.Write(cb)
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if err != nil {
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return err
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}
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if n != 4 {
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return fmt.Errorf("ipn.Write: short write: %v bytes (wanted 4)", n)
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}
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n, err = w.Write(b)
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if err != nil {
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return err
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}
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if n != len(b) {
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return fmt.Errorf("ipn.Write: short write: %v bytes (wanted %v)", n, len(b))
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}
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return nil
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}
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