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tailscale/ipn/message.go

385 lines
10 KiB
Go

// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package ipn
import (
"bytes"
"context"
"encoding/binary"
"encoding/json"
"errors"
"fmt"
"io"
"log"
"time"
"golang.org/x/oauth2"
"tailscale.com/types/logger"
"tailscale.com/types/structs"
"tailscale.com/version"
)
type readOnlyContextKey struct{}
// IsReadonlyContext reports whether ctx is a read-only context, as currently used
// by Unix non-root users running the "tailscale" CLI command. They can run "status",
// but not much else.
func IsReadonlyContext(ctx context.Context) bool {
return ctx.Value(readOnlyContextKey{}) != nil
}
// ReadonlyContextOf returns ctx wrapped with a context value that
// will make IsReadonlyContext reports true.
func ReadonlyContextOf(ctx context.Context) context.Context {
if IsReadonlyContext(ctx) {
return ctx
}
return context.WithValue(ctx, readOnlyContextKey{}, readOnlyContextKey{})
}
var jsonEscapedZero = []byte(`\u0000`)
type NoArgs struct{}
type StartArgs struct {
Opts Options
}
type SetPrefsArgs struct {
New *Prefs
}
type FakeExpireAfterArgs struct {
Duration time.Duration
}
type PingArgs struct {
IP string
}
// Command is a command message that is JSON encoded and sent by a
// frontend to a backend.
type Command struct {
_ structs.Incomparable
// Version is the binary version of the frontend (the client).
Version string
// AllowVersionSkew controls whether it's permitted for the
// client and server to have a different version. The default
// (false) means to be strict.
AllowVersionSkew bool
// Exactly one of the following must be non-nil.
Quit *NoArgs
Start *StartArgs
StartLoginInteractive *NoArgs
Login *oauth2.Token
Logout *NoArgs
SetPrefs *SetPrefsArgs
SetWantRunning *bool
RequestEngineStatus *NoArgs
RequestStatus *NoArgs
FakeExpireAfter *FakeExpireAfterArgs
Ping *PingArgs
}
type BackendServer struct {
logf logger.Logf
b Backend // the Backend we are serving up
sendNotifyMsg func(jsonMsg []byte) // send a notification message
GotQuit bool // a Quit command was received
}
func NewBackendServer(logf logger.Logf, b Backend, sendNotifyMsg func(b []byte)) *BackendServer {
return &BackendServer{
logf: logf,
b: b,
sendNotifyMsg: sendNotifyMsg,
}
}
func (bs *BackendServer) send(n Notify) {
n.Version = version.Long
b, err := json.Marshal(n)
if err != nil {
log.Fatalf("Failed json.Marshal(notify): %v\n%#v", err, n)
}
if bytes.Contains(b, jsonEscapedZero) {
log.Printf("[unexpected] zero byte in BackendServer.send notify message: %q", b)
}
bs.sendNotifyMsg(b)
}
func (bs *BackendServer) SendErrorMessage(msg string) {
bs.send(Notify{ErrMessage: &msg})
}
// SendInUseOtherUserErrorMessage sends a Notify message to the client that
// both sets the state to 'InUseOtherUser' and sets the associated reason
// to msg.
func (bs *BackendServer) SendInUseOtherUserErrorMessage(msg string) {
inUse := InUseOtherUser
bs.send(Notify{
State: &inUse,
ErrMessage: &msg,
})
}
// GotCommandMsg parses the incoming message b as a JSON Command and
// calls GotCommand with it.
func (bs *BackendServer) GotCommandMsg(ctx context.Context, b []byte) error {
cmd := &Command{}
if len(b) == 0 {
return nil
}
if err := json.Unmarshal(b, cmd); err != nil {
return err
}
return bs.GotCommand(ctx, cmd)
}
func (bs *BackendServer) GotFakeCommand(ctx context.Context, cmd *Command) error {
cmd.Version = version.Long
return bs.GotCommand(ctx, cmd)
}
func (bs *BackendServer) GotCommand(ctx context.Context, cmd *Command) error {
if cmd.Version != version.Long && !cmd.AllowVersionSkew {
vs := fmt.Sprintf("GotCommand: Version mismatch! frontend=%#v backend=%#v",
cmd.Version, version.Long)
bs.logf("%s", vs)
// ignore the command, but send a message back to the
// caller so it can realize the version mismatch too.
// We don't want to exit because it might cause a crash
// loop, and restarting won't fix the problem.
bs.send(Notify{
ErrMessage: &vs,
})
return nil
}
// TODO(bradfitz): finish plumbing context down to all the methods below;
// currently we just check for read-only contexts in this method and
// then never use contexts again.
// Actions permitted with a read-only context:
if c := cmd.RequestEngineStatus; c != nil {
bs.b.RequestEngineStatus()
return nil
} else if c := cmd.RequestStatus; c != nil {
bs.b.RequestStatus()
return nil
} else if c := cmd.Ping; c != nil {
bs.b.Ping(c.IP)
return nil
}
if IsReadonlyContext(ctx) {
msg := "permission denied"
bs.send(Notify{ErrMessage: &msg})
return nil
}
if cmd.Quit != nil {
bs.GotQuit = true
return errors.New("Quit command received")
} else if c := cmd.Start; c != nil {
opts := c.Opts
opts.Notify = bs.send
return bs.b.Start(opts)
} else if c := cmd.StartLoginInteractive; c != nil {
bs.b.StartLoginInteractive()
return nil
} else if c := cmd.Login; c != nil {
bs.b.Login(c)
return nil
} else if c := cmd.Logout; c != nil {
bs.b.Logout()
return nil
} else if c := cmd.SetPrefs; c != nil {
bs.b.SetPrefs(c.New)
return nil
} else if c := cmd.SetWantRunning; c != nil {
bs.b.SetWantRunning(*c)
return nil
} else if c := cmd.FakeExpireAfter; c != nil {
bs.b.FakeExpireAfter(c.Duration)
return nil
}
return fmt.Errorf("BackendServer.Do: no command specified")
}
func (bs *BackendServer) Reset(ctx context.Context) error {
// Tell the backend we got a Logout command, which will cause it
// to forget all its authentication information.
return bs.GotFakeCommand(ctx, &Command{Logout: &NoArgs{}})
}
type BackendClient struct {
logf logger.Logf
sendCommandMsg func(jsonb []byte)
notify func(Notify)
// AllowVersionSkew controls whether to allow mismatched
// frontend & backend versions.
AllowVersionSkew bool
}
func NewBackendClient(logf logger.Logf, sendCommandMsg func(jsonb []byte)) *BackendClient {
return &BackendClient{
logf: logf,
sendCommandMsg: sendCommandMsg,
}
}
func (bc *BackendClient) GotNotifyMsg(b []byte) {
if len(b) == 0 {
// not interesting
return
}
if bytes.Contains(b, jsonEscapedZero) {
log.Printf("[unexpected] zero byte in BackendClient.GotNotifyMsg message: %q", b)
}
n := Notify{}
if err := json.Unmarshal(b, &n); err != nil {
log.Fatalf("BackendClient.Notify: cannot decode message (length=%d)\n%#v", len(b), string(b))
}
if n.Version != version.Long && !bc.AllowVersionSkew {
vs := fmt.Sprintf("GotNotify: Version mismatch! frontend=%#v backend=%#v",
version.Long, n.Version)
bc.logf("%s", vs)
// delete anything in the notification except the version,
// to prevent incorrect operation.
n = Notify{
Version: n.Version,
ErrMessage: &vs,
}
}
if bc.notify != nil {
bc.notify(n)
}
}
func (bc *BackendClient) send(cmd Command) {
cmd.Version = version.Long
b, err := json.Marshal(cmd)
if err != nil {
log.Fatalf("Failed json.Marshal(cmd): %v\n%#v\n", err, cmd)
}
if bytes.Contains(b, jsonEscapedZero) {
log.Printf("[unexpected] zero byte in BackendClient.send command: %q", b)
}
bc.sendCommandMsg(b)
}
func (bc *BackendClient) SetNotifyCallback(fn func(Notify)) {
bc.notify = fn
}
func (bc *BackendClient) Quit() error {
bc.send(Command{Quit: &NoArgs{}})
return nil
}
func (bc *BackendClient) Start(opts Options) error {
bc.notify = opts.Notify
opts.Notify = nil // server can't call our function pointer
bc.send(Command{Start: &StartArgs{Opts: opts}})
return nil // remote Start() errors must be handled remotely
}
func (bc *BackendClient) StartLoginInteractive() {
bc.send(Command{StartLoginInteractive: &NoArgs{}})
}
func (bc *BackendClient) Login(token *oauth2.Token) {
bc.send(Command{Login: token})
}
func (bc *BackendClient) Logout() {
bc.send(Command{Logout: &NoArgs{}})
}
func (bc *BackendClient) SetPrefs(new *Prefs) {
bc.send(Command{SetPrefs: &SetPrefsArgs{New: new}})
}
func (bc *BackendClient) RequestEngineStatus() {
bc.send(Command{RequestEngineStatus: &NoArgs{}})
}
func (bc *BackendClient) RequestStatus() {
bc.send(Command{AllowVersionSkew: true, RequestStatus: &NoArgs{}})
}
func (bc *BackendClient) FakeExpireAfter(x time.Duration) {
bc.send(Command{FakeExpireAfter: &FakeExpireAfterArgs{Duration: x}})
}
func (bc *BackendClient) Ping(ip string) {
bc.send(Command{Ping: &PingArgs{IP: ip}})
}
func (bc *BackendClient) SetWantRunning(v bool) {
bc.send(Command{SetWantRunning: &v})
}
// MaxMessageSize is the maximum message size, in bytes.
const MaxMessageSize = 10 << 20
// TODO(apenwarr): incremental json decode?
// That would let us avoid storing the whole byte array uselessly in RAM.
func ReadMsg(r io.Reader) ([]byte, error) {
cb := make([]byte, 4)
_, err := io.ReadFull(r, cb)
if err != nil {
return nil, err
}
n := binary.LittleEndian.Uint32(cb)
if n > MaxMessageSize {
return nil, fmt.Errorf("ipn.Read: message too large: %v bytes", n)
}
b := make([]byte, n)
nn, err := io.ReadFull(r, b)
if err != nil {
return nil, err
}
if nn != int(n) {
return nil, fmt.Errorf("ipn.Read: expected %v bytes, got %v", n, nn)
}
return b, nil
}
// TODO(apenwarr): incremental json encode?
// That would save RAM, at the expense of having to encode once so that
// we can produce the initial byte count.
func WriteMsg(w io.Writer, b []byte) error {
// TODO(bradfitz): this does two writes to w, which likely
// does two writes on the wire, two frame generations, etc. We
// should take a concrete buffered type, or use a sync.Pool to
// allocate a buf and do one write.
cb := make([]byte, 4)
if len(b) > MaxMessageSize {
return fmt.Errorf("ipn.Write: message too large: %v bytes", len(b))
}
binary.LittleEndian.PutUint32(cb, uint32(len(b)))
n, err := w.Write(cb)
if err != nil {
return err
}
if n != 4 {
return fmt.Errorf("ipn.Write: short write: %v bytes (wanted 4)", n)
}
n, err = w.Write(b)
if err != nil {
return err
}
if n != len(b) {
return fmt.Errorf("ipn.Write: short write: %v bytes (wanted %v)", n, len(b))
}
return nil
}