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tailscale/wgengine/magicsock/derp.go

1021 lines
28 KiB
Go

// Copyright (c) Tailscale Inc & AUTHORS
// SPDX-License-Identifier: BSD-3-Clause
package magicsock
import (
"bufio"
"context"
"fmt"
"net"
"net/netip"
"reflect"
"runtime"
"sort"
"sync"
"time"
"unsafe"
"github.com/tailscale/wireguard-go/conn"
"tailscale.com/derp"
"tailscale.com/derp/derphttp"
"tailscale.com/health"
"tailscale.com/logtail/backoff"
"tailscale.com/net/dnscache"
"tailscale.com/net/netcheck"
"tailscale.com/net/tsaddr"
"tailscale.com/syncs"
"tailscale.com/tailcfg"
"tailscale.com/tstime/mono"
"tailscale.com/types/key"
"tailscale.com/types/logger"
"tailscale.com/util/mak"
"tailscale.com/util/rands"
"tailscale.com/util/sysresources"
"tailscale.com/util/testenv"
)
// frameReceiveRecordRate is the minimum time between updates to last frame
// received times.
// Note: this is relevant to other parts of the system, such as netcheck
// preferredDERPFrameTime, so update with care.
const frameReceiveRecordRate = 5 * time.Second
// useDerpRoute reports whether magicsock should enable the DERP
// return path optimization (Issue 150).
//
// By default it's enabled, unless an environment variable
// or control says to disable it.
func (c *Conn) useDerpRoute() bool {
if b, ok := debugUseDerpRoute().Get(); ok {
return b
}
return c.controlKnobs == nil || !c.controlKnobs.DisableDRPO.Load()
}
// derpRoute is a route entry for a public key, saying that a certain
// peer should be available at DERP node derpID, as long as the
// current connection for that derpID is dc. (but dc should not be
// used to write directly; it's owned by the read/write loops)
type derpRoute struct {
derpID int
dc *derphttp.Client // don't use directly; see comment above
}
// removeDerpPeerRoute removes a DERP route entry previously added by addDerpPeerRoute.
func (c *Conn) removeDerpPeerRoute(peer key.NodePublic, derpID int, dc *derphttp.Client) {
c.mu.Lock()
defer c.mu.Unlock()
r2 := derpRoute{derpID, dc}
if r, ok := c.derpRoute[peer]; ok && r == r2 {
delete(c.derpRoute, peer)
}
}
// addDerpPeerRoute adds a DERP route entry, noting that peer was seen
// on DERP node derpID, at least on the connection identified by dc.
// See issue 150 for details.
func (c *Conn) addDerpPeerRoute(peer key.NodePublic, derpID int, dc *derphttp.Client) {
c.mu.Lock()
defer c.mu.Unlock()
mak.Set(&c.derpRoute, peer, derpRoute{derpID, dc})
}
// activeDerp contains fields for an active DERP connection.
type activeDerp struct {
c *derphttp.Client
cancel context.CancelFunc
writeCh chan<- derpWriteRequest
// lastWrite is the time of the last request for its write
// channel (currently even if there was no write).
// It is always non-nil and initialized to a non-zero Time.
lastWrite *time.Time
createTime time.Time
}
var (
pickDERPFallbackForTests func() int
)
// pickDERPFallback returns a non-zero but deterministic DERP node to
// connect to. This is only used if netcheck couldn't find the
// nearest one (for instance, if UDP is blocked and thus STUN latency
// checks aren't working).
//
// c.mu must NOT be held.
func (c *Conn) pickDERPFallback() int {
c.mu.Lock()
defer c.mu.Unlock()
if !c.wantDerpLocked() {
return 0
}
ids := c.derpMap.RegionIDs()
if len(ids) == 0 {
// No DERP regions in non-nil map.
return 0
}
// TODO: figure out which DERP region most of our peers are using,
// and use that region as our fallback.
//
// If we already had selected something in the past and it has any
// peers, we want to stay on it. If there are no peers at all,
// stay on whatever DERP we previously picked. If we need to pick
// one and have no peer info, pick a region randomly.
//
// We used to do the above for legacy clients, but never updated
// it for disco.
if c.myDerp != 0 {
return c.myDerp
}
if pickDERPFallbackForTests != nil {
return pickDERPFallbackForTests()
}
metricDERPHomeFallback.Add(1)
return ids[rands.IntN(uint64(uintptr(unsafe.Pointer(c))), len(ids))]
}
// This allows existing tests to pass, but allows us to still test the
// behaviour during tests.
var checkControlHealthDuringNearestDERPInTests = false
// maybeSetNearestDERP selects and changes the nearest/preferred DERP server
// based on the netcheck report and other heuristics. It returns the DERP
// region that it selected and set (via setNearestDERP).
//
// c.mu must NOT be held.
func (c *Conn) maybeSetNearestDERP(report *netcheck.Report) (preferredDERP int) {
// Don't change our PreferredDERP if we don't have a connection to
// control; if we don't, then we can't inform peers about a DERP home
// change, which breaks all connectivity. Even if this DERP region is
// down, changing our home DERP isn't correct since peers can't
// discover that change.
//
// See https://github.com/tailscale/corp/issues/18095
//
// For tests, always assume we're connected to control unless we're
// explicitly testing this behaviour.
//
// Despite the above behaviour, ensure that we set the nearest DERP if
// we don't currently have one set; any DERP server is better than
// none, even if not connected to control.
var connectedToControl bool
if testenv.InTest() && !checkControlHealthDuringNearestDERPInTests {
connectedToControl = true
} else {
connectedToControl = c.health.GetInPollNetMap()
}
if !connectedToControl {
c.mu.Lock()
myDerp := c.myDerp
c.mu.Unlock()
if myDerp != 0 {
metricDERPHomeNoChangeNoControl.Add(1)
return myDerp
}
// Intentionally fall through; we don't have a current DERP, so
// as mentioned above selecting one even if not connected is
// strictly better than doing nothing.
}
preferredDERP = report.PreferredDERP
if preferredDERP == 0 {
// Perhaps UDP is blocked. Pick a deterministic but arbitrary
// one.
preferredDERP = c.pickDERPFallback()
}
if !c.setNearestDERP(preferredDERP) {
preferredDERP = 0
}
return
}
func (c *Conn) derpRegionCodeLocked(regionID int) string {
if c.derpMap == nil {
return ""
}
if dr, ok := c.derpMap.Regions[regionID]; ok {
return dr.RegionCode
}
return ""
}
// c.mu must NOT be held.
func (c *Conn) setNearestDERP(derpNum int) (wantDERP bool) {
c.mu.Lock()
defer c.mu.Unlock()
if !c.wantDerpLocked() {
c.myDerp = 0
c.health.SetMagicSockDERPHome(0, c.homeless)
return false
}
if c.homeless {
c.myDerp = 0
c.health.SetMagicSockDERPHome(0, c.homeless)
return false
}
if derpNum == c.myDerp {
// No change.
return true
}
if c.myDerp != 0 && derpNum != 0 {
metricDERPHomeChange.Add(1)
}
c.myDerp = derpNum
c.health.SetMagicSockDERPHome(derpNum, c.homeless)
if c.privateKey.IsZero() {
// No private key yet, so DERP connections won't come up anyway.
// Return early rather than ultimately log a couple lines of noise.
return true
}
// On change, notify all currently connected DERP servers and
// start connecting to our home DERP if we are not already.
dr := c.derpMap.Regions[derpNum]
if dr == nil {
c.logf("[unexpected] magicsock: derpMap.Regions[%v] is nil", derpNum)
} else {
c.logf("magicsock: home is now derp-%v (%v)", derpNum, c.derpMap.Regions[derpNum].RegionCode)
}
for i, ad := range c.activeDerp {
go ad.c.NotePreferred(i == c.myDerp)
}
c.goDerpConnect(derpNum)
return true
}
// startDerpHomeConnectLocked starts connecting to our DERP home, if any.
//
// c.mu must be held.
func (c *Conn) startDerpHomeConnectLocked() {
c.goDerpConnect(c.myDerp)
}
// goDerpConnect starts a goroutine to start connecting to the given
// DERP region ID.
//
// c.mu may be held, but does not need to be.
func (c *Conn) goDerpConnect(regionID int) {
if regionID == 0 {
return
}
go c.derpWriteChanForRegion(regionID, key.NodePublic{})
}
var (
bufferedDerpWrites int
bufferedDerpWritesOnce sync.Once
)
// bufferedDerpWritesBeforeDrop returns how many packets writes can be queued
// up the DERP client to write on the wire before we start dropping.
func bufferedDerpWritesBeforeDrop() int {
// For mobile devices, always return the previous minimum value of 32;
// we can do this outside the sync.Once to avoid that overhead.
if runtime.GOOS == "ios" || runtime.GOOS == "android" {
return 32
}
bufferedDerpWritesOnce.Do(func() {
// Some rough sizing: for the previous fixed value of 32, the
// total consumed memory can be:
// = numDerpRegions * messages/region * sizeof(message)
//
// For sake of this calculation, assume 100 DERP regions; at
// time of writing (2023-04-03), we have 24.
//
// A reasonable upper bound for the worst-case average size of
// a message is a *disco.CallMeMaybe message with 16 endpoints;
// since sizeof(netip.AddrPort) = 32, that's 512 bytes. Thus:
// = 100 * 32 * 512
// = 1638400 (1.6MiB)
//
// On a reasonably-small node with 4GiB of memory that's
// connected to each region and handling a lot of load, 1.6MiB
// is about 0.04% of the total system memory.
//
// For sake of this calculation, then, let's double that memory
// usage to 0.08% and scale based on total system memory.
//
// For a 16GiB Linux box, this should buffer just over 256
// messages.
systemMemory := sysresources.TotalMemory()
memoryUsable := float64(systemMemory) * 0.0008
const (
theoreticalDERPRegions = 100
messageMaximumSizeBytes = 512
)
bufferedDerpWrites = int(memoryUsable / (theoreticalDERPRegions * messageMaximumSizeBytes))
// Never drop below the previous minimum value.
if bufferedDerpWrites < 32 {
bufferedDerpWrites = 32
}
})
return bufferedDerpWrites
}
// derpWriteChanForRegion returns a channel to which to send DERP packet write
// requests. It creates a new DERP connection to regionID if necessary.
//
// If peer is non-zero, it can be used to find an active reverse path, without
// using regionID.
//
// It returns nil if the network is down, the Conn is closed, or the regionID is
// not known.
func (c *Conn) derpWriteChanForRegion(regionID int, peer key.NodePublic) chan<- derpWriteRequest {
if c.networkDown() {
return nil
}
c.mu.Lock()
defer c.mu.Unlock()
if !c.wantDerpLocked() || c.closed {
return nil
}
if c.derpMap == nil || c.derpMap.Regions[regionID] == nil {
return nil
}
if c.privateKey.IsZero() {
c.logf("magicsock: DERP lookup of region %v with no private key; ignoring", regionID)
return nil
}
// See if we have a connection open to that DERP node ID
// first. If so, might as well use it. (It's a little
// arbitrary whether we use this one vs. the reverse route
// below when we have both.)
ad, ok := c.activeDerp[regionID]
if ok {
*ad.lastWrite = time.Now()
c.setPeerLastDerpLocked(peer, regionID, regionID)
return ad.writeCh
}
// If we don't have an open connection to the peer's home DERP
// node, see if we have an open connection to a DERP node
// where we'd heard from that peer already. For instance,
// perhaps peer's home is Frankfurt, but they dialed our home DERP
// node in SF to reach us, so we can reply to them using our
// SF connection rather than dialing Frankfurt. (Issue 150)
if !peer.IsZero() && c.useDerpRoute() {
if r, ok := c.derpRoute[peer]; ok {
if ad, ok := c.activeDerp[r.derpID]; ok && ad.c == r.dc {
c.setPeerLastDerpLocked(peer, r.derpID, regionID)
*ad.lastWrite = time.Now()
return ad.writeCh
}
}
}
why := "home-keep-alive"
if !peer.IsZero() {
why = peer.ShortString()
}
c.logf("magicsock: adding connection to derp-%v for %v", regionID, why)
firstDerp := false
if c.activeDerp == nil {
firstDerp = true
c.activeDerp = make(map[int]activeDerp)
c.prevDerp = make(map[int]*syncs.WaitGroupChan)
}
// Note that derphttp.NewRegionClient does not dial the server
// (it doesn't block) so it is safe to do under the c.mu lock.
dc := derphttp.NewRegionClient(c.privateKey, c.logf, c.netMon, func() *tailcfg.DERPRegion {
// Warning: it is not legal to acquire
// magicsock.Conn.mu from this callback.
// It's run from derphttp.Client.connect (via Send, etc)
// and the lock ordering rules are that magicsock.Conn.mu
// must be acquired before derphttp.Client.mu.
// See https://github.com/tailscale/tailscale/issues/3726
if c.connCtx.Err() != nil {
// We're closing anyway; return nil to stop dialing.
return nil
}
derpMap := c.derpMapAtomic.Load()
if derpMap == nil {
return nil
}
return derpMap.Regions[regionID]
})
dc.HealthTracker = c.health
dc.SetCanAckPings(true)
dc.NotePreferred(c.myDerp == regionID)
dc.SetAddressFamilySelector(derpAddrFamSelector{c})
dc.DNSCache = dnscache.Get()
ctx, cancel := context.WithCancel(c.connCtx)
ch := make(chan derpWriteRequest, bufferedDerpWritesBeforeDrop())
ad.c = dc
ad.writeCh = ch
ad.cancel = cancel
ad.lastWrite = new(time.Time)
*ad.lastWrite = time.Now()
ad.createTime = time.Now()
c.activeDerp[regionID] = ad
metricNumDERPConns.Set(int64(len(c.activeDerp)))
c.logActiveDerpLocked()
c.setPeerLastDerpLocked(peer, regionID, regionID)
c.scheduleCleanStaleDerpLocked()
// Build a startGate for the derp reader+writer
// goroutines, so they don't start running until any
// previous generation is closed.
startGate := syncs.ClosedChan()
if prev := c.prevDerp[regionID]; prev != nil {
startGate = prev.DoneChan()
}
// And register a WaitGroup(Chan) for this generation.
wg := syncs.NewWaitGroupChan()
wg.Add(2)
c.prevDerp[regionID] = wg
if firstDerp {
startGate = c.derpStarted
go func() {
dc.Connect(ctx)
close(c.derpStarted)
c.muCond.Broadcast()
}()
}
go c.runDerpReader(ctx, regionID, dc, wg, startGate)
go c.runDerpWriter(ctx, dc, ch, wg, startGate)
go c.derpActiveFunc()
return ad.writeCh
}
// setPeerLastDerpLocked notes that peer is now being written to via
// the provided DERP regionID, and that the peer advertises a DERP
// home region ID of homeID.
//
// If there's any change, it logs.
//
// c.mu must be held.
func (c *Conn) setPeerLastDerpLocked(peer key.NodePublic, regionID, homeID int) {
if peer.IsZero() {
return
}
old := c.peerLastDerp[peer]
if old == regionID {
return
}
c.peerLastDerp[peer] = regionID
var newDesc string
switch {
case regionID == homeID && regionID == c.myDerp:
newDesc = "shared home"
case regionID == homeID:
newDesc = "their home"
case regionID == c.myDerp:
newDesc = "our home"
case regionID != homeID:
newDesc = "alt"
}
if old == 0 {
c.logf("[v1] magicsock: derp route for %s set to derp-%d (%s)", peer.ShortString(), regionID, newDesc)
} else {
c.logf("[v1] magicsock: derp route for %s changed from derp-%d => derp-%d (%s)", peer.ShortString(), old, regionID, newDesc)
}
}
// derpReadResult is the type sent by Conn.runDerpReader to connBind.receiveDERP
// when a derp.ReceivedPacket is available.
//
// Notably, it doesn't include the derp.ReceivedPacket because we
// don't want to give the receiver access to the aliased []byte. To
// get at the packet contents they need to call copyBuf to copy it
// out, which also releases the buffer.
type derpReadResult struct {
regionID int
n int // length of data received
src key.NodePublic
// copyBuf is called to copy the data to dst. It returns how
// much data was copied, which will be n if dst is large
// enough. copyBuf can only be called once.
// If copyBuf is nil, that's a signal from the sender to ignore
// this message.
copyBuf func(dst []byte) int
}
// runDerpReader runs in a goroutine for the life of a DERP
// connection, handling received packets.
func (c *Conn) runDerpReader(ctx context.Context, regionID int, dc *derphttp.Client, wg *syncs.WaitGroupChan, startGate <-chan struct{}) {
defer wg.Decr()
defer dc.Close()
select {
case <-startGate:
case <-ctx.Done():
return
}
didCopy := make(chan struct{}, 1)
res := derpReadResult{regionID: regionID}
var pkt derp.ReceivedPacket
res.copyBuf = func(dst []byte) int {
n := copy(dst, pkt.Data)
didCopy <- struct{}{}
return n
}
defer c.health.SetDERPRegionConnectedState(regionID, false)
defer c.health.SetDERPRegionHealth(regionID, "")
// peerPresent is the set of senders we know are present on this
// connection, based on messages we've received from the server.
peerPresent := map[key.NodePublic]bool{}
bo := backoff.NewBackoff(fmt.Sprintf("derp-%d", regionID), c.logf, 5*time.Second)
var lastPacketTime time.Time
var lastPacketSrc key.NodePublic
for {
msg, connGen, err := dc.RecvDetail()
if err != nil {
c.health.SetDERPRegionConnectedState(regionID, false)
// Forget that all these peers have routes.
for peer := range peerPresent {
delete(peerPresent, peer)
c.removeDerpPeerRoute(peer, regionID, dc)
}
if err == derphttp.ErrClientClosed {
return
}
if c.networkDown() {
c.logf("[v1] magicsock: derp.Recv(derp-%d): network down, closing", regionID)
return
}
select {
case <-ctx.Done():
return
default:
}
c.logf("magicsock: [%p] derp.Recv(derp-%d): %v", dc, regionID, err)
// If our DERP connection broke, it might be because our network
// conditions changed. Start that check.
c.ReSTUN("derp-recv-error")
// Back off a bit before reconnecting.
bo.BackOff(ctx, err)
select {
case <-ctx.Done():
return
default:
}
continue
}
bo.BackOff(ctx, nil) // reset
now := time.Now()
if lastPacketTime.IsZero() || now.Sub(lastPacketTime) > frameReceiveRecordRate {
c.health.NoteDERPRegionReceivedFrame(regionID)
lastPacketTime = now
}
switch m := msg.(type) {
case derp.ServerInfoMessage:
c.health.SetDERPRegionConnectedState(regionID, true)
c.health.SetDERPRegionHealth(regionID, "") // until declared otherwise
c.logf("magicsock: derp-%d connected; connGen=%v", regionID, connGen)
continue
case derp.ReceivedPacket:
pkt = m
res.n = len(m.Data)
res.src = m.Source
if logDerpVerbose() {
c.logf("magicsock: got derp-%v packet: %q", regionID, m.Data)
}
// If this is a new sender we hadn't seen before, remember it and
// register a route for this peer.
if res.src != lastPacketSrc { // avoid map lookup w/ high throughput single peer
lastPacketSrc = res.src
if _, ok := peerPresent[res.src]; !ok {
peerPresent[res.src] = true
c.addDerpPeerRoute(res.src, regionID, dc)
}
}
select {
case <-ctx.Done():
return
case c.derpRecvCh <- res:
}
select {
case <-ctx.Done():
return
case <-didCopy:
continue
}
case derp.PingMessage:
// Best effort reply to the ping.
pingData := [8]byte(m)
go func() {
if err := dc.SendPong(pingData); err != nil {
c.logf("magicsock: derp-%d SendPong error: %v", regionID, err)
}
}()
continue
case derp.HealthMessage:
c.health.SetDERPRegionHealth(regionID, m.Problem)
continue
case derp.PeerGoneMessage:
switch m.Reason {
case derp.PeerGoneReasonDisconnected:
// Do nothing.
case derp.PeerGoneReasonNotHere:
metricRecvDiscoDERPPeerNotHere.Add(1)
c.logf("[unexpected] magicsock: derp-%d does not know about peer %s, removing route",
regionID, key.NodePublic(m.Peer).ShortString())
default:
metricRecvDiscoDERPPeerGoneUnknown.Add(1)
c.logf("[unexpected] magicsock: derp-%d peer %s gone, reason %v, removing route",
regionID, key.NodePublic(m.Peer).ShortString(), m.Reason)
}
c.removeDerpPeerRoute(key.NodePublic(m.Peer), regionID, dc)
continue
default:
// Ignore.
continue
}
}
}
type derpWriteRequest struct {
addr netip.AddrPort
pubKey key.NodePublic
b []byte // copied; ownership passed to receiver
}
// runDerpWriter runs in a goroutine for the life of a DERP
// connection, handling received packets.
func (c *Conn) runDerpWriter(ctx context.Context, dc *derphttp.Client, ch <-chan derpWriteRequest, wg *syncs.WaitGroupChan, startGate <-chan struct{}) {
defer wg.Decr()
select {
case <-startGate:
case <-ctx.Done():
return
}
for {
select {
case <-ctx.Done():
return
case wr := <-ch:
err := dc.Send(wr.pubKey, wr.b)
if err != nil {
c.logf("magicsock: derp.Send(%v): %v", wr.addr, err)
metricSendDERPError.Add(1)
} else {
metricSendDERP.Add(1)
}
}
}
}
func (c *connBind) receiveDERP(buffs [][]byte, sizes []int, eps []conn.Endpoint) (int, error) {
if s := c.Conn.health.ReceiveFuncStats(health.ReceiveDERP); s != nil {
s.Enter()
defer s.Exit()
}
for dm := range c.derpRecvCh {
if c.isClosed() {
break
}
n, ep := c.processDERPReadResult(dm, buffs[0])
if n == 0 {
// No data read occurred. Wait for another packet.
continue
}
metricRecvDataDERP.Add(1)
sizes[0] = n
eps[0] = ep
return 1, nil
}
return 0, net.ErrClosed
}
func (c *Conn) processDERPReadResult(dm derpReadResult, b []byte) (n int, ep *endpoint) {
if dm.copyBuf == nil {
return 0, nil
}
var regionID int
n, regionID = dm.n, dm.regionID
ncopy := dm.copyBuf(b)
if ncopy != n {
err := fmt.Errorf("received DERP packet of length %d that's too big for WireGuard buf size %d", n, ncopy)
c.logf("magicsock: %v", err)
return 0, nil
}
ipp := netip.AddrPortFrom(tailcfg.DerpMagicIPAddr, uint16(regionID))
if c.handleDiscoMessage(b[:n], ipp, dm.src, discoRXPathDERP) {
return 0, nil
}
var ok bool
c.mu.Lock()
ep, ok = c.peerMap.endpointForNodeKey(dm.src)
c.mu.Unlock()
if !ok {
// We don't know anything about this node key, nothing to
// record or process.
return 0, nil
}
ep.noteRecvActivity(ipp, mono.Now())
if stats := c.stats.Load(); stats != nil {
stats.UpdateRxPhysical(ep.nodeAddr, ipp, dm.n)
}
return n, ep
}
// SetOnlyTCP443 set whether the magicsock connection is restricted
// to only using TCP port 443 outbound. If true, no UDP is allowed,
// no STUN checks are performend, etc.
func (c *Conn) SetOnlyTCP443(v bool) {
c.onlyTCP443.Store(v)
}
// SetDERPMap controls which (if any) DERP servers are used.
// A nil value means to disable DERP; it's disabled by default.
func (c *Conn) SetDERPMap(dm *tailcfg.DERPMap) {
c.mu.Lock()
defer c.mu.Unlock()
var derpAddr = debugUseDERPAddr()
if derpAddr != "" {
derpPort := 443
if debugUseDERPHTTP() {
// Match the port for -dev in derper.go
derpPort = 3340
}
dm = &tailcfg.DERPMap{
OmitDefaultRegions: true,
Regions: map[int]*tailcfg.DERPRegion{
999: {
RegionID: 999,
Nodes: []*tailcfg.DERPNode{{
Name: "999dev",
RegionID: 999,
HostName: derpAddr,
DERPPort: derpPort,
}},
},
},
}
}
if reflect.DeepEqual(dm, c.derpMap) {
return
}
c.derpMapAtomic.Store(dm)
old := c.derpMap
c.derpMap = dm
if dm == nil {
c.closeAllDerpLocked("derp-disabled")
return
}
// Reconnect any DERP region that changed definitions.
if old != nil {
changes := false
for rid, oldDef := range old.Regions {
if reflect.DeepEqual(oldDef, dm.Regions[rid]) {
continue
}
changes = true
if rid == c.myDerp {
c.myDerp = 0
}
c.closeDerpLocked(rid, "derp-region-redefined")
}
if changes {
c.logActiveDerpLocked()
}
}
go c.ReSTUN("derp-map-update")
}
func (c *Conn) wantDerpLocked() bool { return c.derpMap != nil }
// c.mu must be held.
func (c *Conn) closeAllDerpLocked(why string) {
if len(c.activeDerp) == 0 {
return // without the useless log statement
}
for i := range c.activeDerp {
c.closeDerpLocked(i, why)
}
c.logActiveDerpLocked()
}
// DebugBreakDERPConns breaks all DERP connections for debug/testing reasons.
func (c *Conn) DebugBreakDERPConns() error {
c.mu.Lock()
defer c.mu.Unlock()
if len(c.activeDerp) == 0 {
c.logf("magicsock: DebugBreakDERPConns: no active DERP connections")
return nil
}
c.closeAllDerpLocked("debug-break-derp")
c.startDerpHomeConnectLocked()
return nil
}
// maybeCloseDERPsOnRebind, in response to a rebind, closes all
// DERP connections that don't have a local address in okayLocalIPs
// and pings all those that do.
func (c *Conn) maybeCloseDERPsOnRebind(okayLocalIPs []netip.Prefix) {
c.mu.Lock()
defer c.mu.Unlock()
for regionID, ad := range c.activeDerp {
la, err := ad.c.LocalAddr()
if err != nil {
c.closeOrReconnectDERPLocked(regionID, "rebind-no-localaddr")
continue
}
if !tsaddr.PrefixesContainsIP(okayLocalIPs, la.Addr()) {
c.closeOrReconnectDERPLocked(regionID, "rebind-default-route-change")
continue
}
regionID := regionID
dc := ad.c
go func() {
ctx, cancel := context.WithTimeout(context.Background(), 3*time.Second)
defer cancel()
if err := dc.Ping(ctx); err != nil {
c.mu.Lock()
defer c.mu.Unlock()
c.closeOrReconnectDERPLocked(regionID, "rebind-ping-fail")
return
}
c.logf("post-rebind ping of DERP region %d okay", regionID)
}()
}
c.logActiveDerpLocked()
}
// closeOrReconnectDERPLocked closes the DERP connection to the
// provided regionID and starts reconnecting it if it's our current
// home DERP.
//
// why is a reason for logging.
//
// c.mu must be held.
func (c *Conn) closeOrReconnectDERPLocked(regionID int, why string) {
c.closeDerpLocked(regionID, why)
if !c.privateKey.IsZero() && c.myDerp == regionID {
c.startDerpHomeConnectLocked()
}
}
// c.mu must be held.
// It is the responsibility of the caller to call logActiveDerpLocked after any set of closes.
func (c *Conn) closeDerpLocked(regionID int, why string) {
if ad, ok := c.activeDerp[regionID]; ok {
c.logf("magicsock: closing connection to derp-%v (%v), age %v", regionID, why, time.Since(ad.createTime).Round(time.Second))
go ad.c.Close()
ad.cancel()
delete(c.activeDerp, regionID)
metricNumDERPConns.Set(int64(len(c.activeDerp)))
}
}
// c.mu must be held.
func (c *Conn) logActiveDerpLocked() {
now := time.Now()
c.logf("magicsock: %v active derp conns%s", len(c.activeDerp), logger.ArgWriter(func(buf *bufio.Writer) {
if len(c.activeDerp) == 0 {
return
}
buf.WriteString(":")
c.foreachActiveDerpSortedLocked(func(node int, ad activeDerp) {
fmt.Fprintf(buf, " derp-%d=cr%v,wr%v", node, simpleDur(now.Sub(ad.createTime)), simpleDur(now.Sub(*ad.lastWrite)))
})
}))
}
// c.mu must be held.
func (c *Conn) foreachActiveDerpSortedLocked(fn func(regionID int, ad activeDerp)) {
if len(c.activeDerp) < 2 {
for id, ad := range c.activeDerp {
fn(id, ad)
}
return
}
ids := make([]int, 0, len(c.activeDerp))
for id := range c.activeDerp {
ids = append(ids, id)
}
sort.Ints(ids)
for _, id := range ids {
fn(id, c.activeDerp[id])
}
}
func (c *Conn) cleanStaleDerp() {
c.mu.Lock()
defer c.mu.Unlock()
if c.closed {
return
}
c.derpCleanupTimerArmed = false
tooOld := time.Now().Add(-derpInactiveCleanupTime)
dirty := false
someNonHomeOpen := false
for i, ad := range c.activeDerp {
if i == c.myDerp {
continue
}
if ad.lastWrite.Before(tooOld) {
c.closeDerpLocked(i, "idle")
metricDERPStaleCleaned.Add(1)
dirty = true
} else {
someNonHomeOpen = true
}
}
if dirty {
c.logActiveDerpLocked()
}
if someNonHomeOpen {
c.scheduleCleanStaleDerpLocked()
}
}
func (c *Conn) scheduleCleanStaleDerpLocked() {
if c.derpCleanupTimerArmed {
// Already going to fire soon. Let the existing one
// fire lest it get infinitely delayed by repeated
// calls to scheduleCleanStaleDerpLocked.
return
}
c.derpCleanupTimerArmed = true
if c.derpCleanupTimer != nil {
c.derpCleanupTimer.Reset(derpCleanStaleInterval)
} else {
c.derpCleanupTimer = time.AfterFunc(derpCleanStaleInterval, c.cleanStaleDerp)
}
}
// DERPs reports the number of active DERP connections.
func (c *Conn) DERPs() int {
c.mu.Lock()
defer c.mu.Unlock()
return len(c.activeDerp)
}
func (c *Conn) derpRegionCodeOfIDLocked(regionID int) string {
if c.derpMap == nil {
return ""
}
if r, ok := c.derpMap.Regions[regionID]; ok {
return r.RegionCode
}
return ""
}
// derpAddrFamSelector is the derphttp.AddressFamilySelector we pass
// to derphttp.Client.SetAddressFamilySelector.
//
// It provides the hint as to whether in an IPv4-vs-IPv6 race that
// IPv4 should be held back a bit to give IPv6 a better-than-50/50
// chance of winning. We only return true when we believe IPv6 will
// work anyway, so we don't artificially delay the connection speed.
type derpAddrFamSelector struct{ c *Conn }
func (s derpAddrFamSelector) PreferIPv6() bool {
if r := s.c.lastNetCheckReport.Load(); r != nil {
return r.IPv6
}
return false
}
const (
// derpInactiveCleanupTime is how long a non-home DERP connection
// needs to be idle (last written to) before we close it.
derpInactiveCleanupTime = 60 * time.Second
// derpCleanStaleInterval is how often cleanStaleDerp runs when there
// are potentially-stale DERP connections to close.
derpCleanStaleInterval = 15 * time.Second
)