// Copyright (c) Tailscale Inc & AUTHORS // SPDX-License-Identifier: BSD-3-Clause package magicsock import ( "bufio" "context" "fmt" "net" "net/netip" "reflect" "runtime" "sort" "sync" "time" "unsafe" "github.com/tailscale/wireguard-go/conn" "tailscale.com/derp" "tailscale.com/derp/derphttp" "tailscale.com/health" "tailscale.com/logtail/backoff" "tailscale.com/net/dnscache" "tailscale.com/net/netcheck" "tailscale.com/net/tsaddr" "tailscale.com/syncs" "tailscale.com/tailcfg" "tailscale.com/tstime/mono" "tailscale.com/types/key" "tailscale.com/types/logger" "tailscale.com/util/mak" "tailscale.com/util/rands" "tailscale.com/util/sysresources" "tailscale.com/util/testenv" ) // frameReceiveRecordRate is the minimum time between updates to last frame // received times. // Note: this is relevant to other parts of the system, such as netcheck // preferredDERPFrameTime, so update with care. const frameReceiveRecordRate = 5 * time.Second // useDerpRoute reports whether magicsock should enable the DERP // return path optimization (Issue 150). // // By default it's enabled, unless an environment variable // or control says to disable it. func (c *Conn) useDerpRoute() bool { if b, ok := debugUseDerpRoute().Get(); ok { return b } return c.controlKnobs == nil || !c.controlKnobs.DisableDRPO.Load() } // derpRoute is a route entry for a public key, saying that a certain // peer should be available at DERP node derpID, as long as the // current connection for that derpID is dc. (but dc should not be // used to write directly; it's owned by the read/write loops) type derpRoute struct { derpID int dc *derphttp.Client // don't use directly; see comment above } // removeDerpPeerRoute removes a DERP route entry previously added by addDerpPeerRoute. func (c *Conn) removeDerpPeerRoute(peer key.NodePublic, derpID int, dc *derphttp.Client) { c.mu.Lock() defer c.mu.Unlock() r2 := derpRoute{derpID, dc} if r, ok := c.derpRoute[peer]; ok && r == r2 { delete(c.derpRoute, peer) } } // addDerpPeerRoute adds a DERP route entry, noting that peer was seen // on DERP node derpID, at least on the connection identified by dc. // See issue 150 for details. func (c *Conn) addDerpPeerRoute(peer key.NodePublic, derpID int, dc *derphttp.Client) { c.mu.Lock() defer c.mu.Unlock() mak.Set(&c.derpRoute, peer, derpRoute{derpID, dc}) } // activeDerp contains fields for an active DERP connection. type activeDerp struct { c *derphttp.Client cancel context.CancelFunc writeCh chan<- derpWriteRequest // lastWrite is the time of the last request for its write // channel (currently even if there was no write). // It is always non-nil and initialized to a non-zero Time. lastWrite *time.Time createTime time.Time } var ( pickDERPFallbackForTests func() int ) // pickDERPFallback returns a non-zero but deterministic DERP node to // connect to. This is only used if netcheck couldn't find the // nearest one (for instance, if UDP is blocked and thus STUN latency // checks aren't working). // // c.mu must NOT be held. func (c *Conn) pickDERPFallback() int { c.mu.Lock() defer c.mu.Unlock() if !c.wantDerpLocked() { return 0 } ids := c.derpMap.RegionIDs() if len(ids) == 0 { // No DERP regions in non-nil map. return 0 } // TODO: figure out which DERP region most of our peers are using, // and use that region as our fallback. // // If we already had selected something in the past and it has any // peers, we want to stay on it. If there are no peers at all, // stay on whatever DERP we previously picked. If we need to pick // one and have no peer info, pick a region randomly. // // We used to do the above for legacy clients, but never updated // it for disco. if c.myDerp != 0 { return c.myDerp } if pickDERPFallbackForTests != nil { return pickDERPFallbackForTests() } metricDERPHomeFallback.Add(1) return ids[rands.IntN(uint64(uintptr(unsafe.Pointer(c))), len(ids))] } // This allows existing tests to pass, but allows us to still test the // behaviour during tests. var checkControlHealthDuringNearestDERPInTests = false // maybeSetNearestDERP selects and changes the nearest/preferred DERP server // based on the netcheck report and other heuristics. It returns the DERP // region that it selected and set (via setNearestDERP). // // c.mu must NOT be held. func (c *Conn) maybeSetNearestDERP(report *netcheck.Report) (preferredDERP int) { // Don't change our PreferredDERP if we don't have a connection to // control; if we don't, then we can't inform peers about a DERP home // change, which breaks all connectivity. Even if this DERP region is // down, changing our home DERP isn't correct since peers can't // discover that change. // // See https://github.com/tailscale/corp/issues/18095 // // For tests, always assume we're connected to control unless we're // explicitly testing this behaviour. // // Despite the above behaviour, ensure that we set the nearest DERP if // we don't currently have one set; any DERP server is better than // none, even if not connected to control. var connectedToControl bool if testenv.InTest() && !checkControlHealthDuringNearestDERPInTests { connectedToControl = true } else { connectedToControl = c.health.GetInPollNetMap() } if !connectedToControl { c.mu.Lock() myDerp := c.myDerp c.mu.Unlock() if myDerp != 0 { metricDERPHomeNoChangeNoControl.Add(1) return myDerp } // Intentionally fall through; we don't have a current DERP, so // as mentioned above selecting one even if not connected is // strictly better than doing nothing. } preferredDERP = report.PreferredDERP if preferredDERP == 0 { // Perhaps UDP is blocked. Pick a deterministic but arbitrary // one. preferredDERP = c.pickDERPFallback() } if !c.setNearestDERP(preferredDERP) { preferredDERP = 0 } return } func (c *Conn) derpRegionCodeLocked(regionID int) string { if c.derpMap == nil { return "" } if dr, ok := c.derpMap.Regions[regionID]; ok { return dr.RegionCode } return "" } // c.mu must NOT be held. func (c *Conn) setNearestDERP(derpNum int) (wantDERP bool) { c.mu.Lock() defer c.mu.Unlock() if !c.wantDerpLocked() { c.myDerp = 0 c.health.SetMagicSockDERPHome(0, c.homeless) return false } if c.homeless { c.myDerp = 0 c.health.SetMagicSockDERPHome(0, c.homeless) return false } if derpNum == c.myDerp { // No change. return true } if c.myDerp != 0 && derpNum != 0 { metricDERPHomeChange.Add(1) } c.myDerp = derpNum c.health.SetMagicSockDERPHome(derpNum, c.homeless) if c.privateKey.IsZero() { // No private key yet, so DERP connections won't come up anyway. // Return early rather than ultimately log a couple lines of noise. return true } // On change, notify all currently connected DERP servers and // start connecting to our home DERP if we are not already. dr := c.derpMap.Regions[derpNum] if dr == nil { c.logf("[unexpected] magicsock: derpMap.Regions[%v] is nil", derpNum) } else { c.logf("magicsock: home is now derp-%v (%v)", derpNum, c.derpMap.Regions[derpNum].RegionCode) } for i, ad := range c.activeDerp { go ad.c.NotePreferred(i == c.myDerp) } c.goDerpConnect(derpNum) return true } // startDerpHomeConnectLocked starts connecting to our DERP home, if any. // // c.mu must be held. func (c *Conn) startDerpHomeConnectLocked() { c.goDerpConnect(c.myDerp) } // goDerpConnect starts a goroutine to start connecting to the given // DERP region ID. // // c.mu may be held, but does not need to be. func (c *Conn) goDerpConnect(regionID int) { if regionID == 0 { return } go c.derpWriteChanForRegion(regionID, key.NodePublic{}) } var ( bufferedDerpWrites int bufferedDerpWritesOnce sync.Once ) // bufferedDerpWritesBeforeDrop returns how many packets writes can be queued // up the DERP client to write on the wire before we start dropping. func bufferedDerpWritesBeforeDrop() int { // For mobile devices, always return the previous minimum value of 32; // we can do this outside the sync.Once to avoid that overhead. if runtime.GOOS == "ios" || runtime.GOOS == "android" { return 32 } bufferedDerpWritesOnce.Do(func() { // Some rough sizing: for the previous fixed value of 32, the // total consumed memory can be: // = numDerpRegions * messages/region * sizeof(message) // // For sake of this calculation, assume 100 DERP regions; at // time of writing (2023-04-03), we have 24. // // A reasonable upper bound for the worst-case average size of // a message is a *disco.CallMeMaybe message with 16 endpoints; // since sizeof(netip.AddrPort) = 32, that's 512 bytes. Thus: // = 100 * 32 * 512 // = 1638400 (1.6MiB) // // On a reasonably-small node with 4GiB of memory that's // connected to each region and handling a lot of load, 1.6MiB // is about 0.04% of the total system memory. // // For sake of this calculation, then, let's double that memory // usage to 0.08% and scale based on total system memory. // // For a 16GiB Linux box, this should buffer just over 256 // messages. systemMemory := sysresources.TotalMemory() memoryUsable := float64(systemMemory) * 0.0008 const ( theoreticalDERPRegions = 100 messageMaximumSizeBytes = 512 ) bufferedDerpWrites = int(memoryUsable / (theoreticalDERPRegions * messageMaximumSizeBytes)) // Never drop below the previous minimum value. if bufferedDerpWrites < 32 { bufferedDerpWrites = 32 } }) return bufferedDerpWrites } // derpWriteChanForRegion returns a channel to which to send DERP packet write // requests. It creates a new DERP connection to regionID if necessary. // // If peer is non-zero, it can be used to find an active reverse path, without // using regionID. // // It returns nil if the network is down, the Conn is closed, or the regionID is // not known. func (c *Conn) derpWriteChanForRegion(regionID int, peer key.NodePublic) chan<- derpWriteRequest { if c.networkDown() { return nil } c.mu.Lock() defer c.mu.Unlock() if !c.wantDerpLocked() || c.closed { return nil } if c.derpMap == nil || c.derpMap.Regions[regionID] == nil { return nil } if c.privateKey.IsZero() { c.logf("magicsock: DERP lookup of region %v with no private key; ignoring", regionID) return nil } // See if we have a connection open to that DERP node ID // first. If so, might as well use it. (It's a little // arbitrary whether we use this one vs. the reverse route // below when we have both.) ad, ok := c.activeDerp[regionID] if ok { *ad.lastWrite = time.Now() c.setPeerLastDerpLocked(peer, regionID, regionID) return ad.writeCh } // If we don't have an open connection to the peer's home DERP // node, see if we have an open connection to a DERP node // where we'd heard from that peer already. For instance, // perhaps peer's home is Frankfurt, but they dialed our home DERP // node in SF to reach us, so we can reply to them using our // SF connection rather than dialing Frankfurt. (Issue 150) if !peer.IsZero() && c.useDerpRoute() { if r, ok := c.derpRoute[peer]; ok { if ad, ok := c.activeDerp[r.derpID]; ok && ad.c == r.dc { c.setPeerLastDerpLocked(peer, r.derpID, regionID) *ad.lastWrite = time.Now() return ad.writeCh } } } why := "home-keep-alive" if !peer.IsZero() { why = peer.ShortString() } c.logf("magicsock: adding connection to derp-%v for %v", regionID, why) firstDerp := false if c.activeDerp == nil { firstDerp = true c.activeDerp = make(map[int]activeDerp) c.prevDerp = make(map[int]*syncs.WaitGroupChan) } // Note that derphttp.NewRegionClient does not dial the server // (it doesn't block) so it is safe to do under the c.mu lock. dc := derphttp.NewRegionClient(c.privateKey, c.logf, c.netMon, func() *tailcfg.DERPRegion { // Warning: it is not legal to acquire // magicsock.Conn.mu from this callback. // It's run from derphttp.Client.connect (via Send, etc) // and the lock ordering rules are that magicsock.Conn.mu // must be acquired before derphttp.Client.mu. // See https://github.com/tailscale/tailscale/issues/3726 if c.connCtx.Err() != nil { // We're closing anyway; return nil to stop dialing. return nil } derpMap := c.derpMapAtomic.Load() if derpMap == nil { return nil } return derpMap.Regions[regionID] }) dc.HealthTracker = c.health dc.SetCanAckPings(true) dc.NotePreferred(c.myDerp == regionID) dc.SetAddressFamilySelector(derpAddrFamSelector{c}) dc.DNSCache = dnscache.Get() ctx, cancel := context.WithCancel(c.connCtx) ch := make(chan derpWriteRequest, bufferedDerpWritesBeforeDrop()) ad.c = dc ad.writeCh = ch ad.cancel = cancel ad.lastWrite = new(time.Time) *ad.lastWrite = time.Now() ad.createTime = time.Now() c.activeDerp[regionID] = ad metricNumDERPConns.Set(int64(len(c.activeDerp))) c.logActiveDerpLocked() c.setPeerLastDerpLocked(peer, regionID, regionID) c.scheduleCleanStaleDerpLocked() // Build a startGate for the derp reader+writer // goroutines, so they don't start running until any // previous generation is closed. startGate := syncs.ClosedChan() if prev := c.prevDerp[regionID]; prev != nil { startGate = prev.DoneChan() } // And register a WaitGroup(Chan) for this generation. wg := syncs.NewWaitGroupChan() wg.Add(2) c.prevDerp[regionID] = wg if firstDerp { startGate = c.derpStarted go func() { dc.Connect(ctx) close(c.derpStarted) c.muCond.Broadcast() }() } go c.runDerpReader(ctx, regionID, dc, wg, startGate) go c.runDerpWriter(ctx, dc, ch, wg, startGate) go c.derpActiveFunc() return ad.writeCh } // setPeerLastDerpLocked notes that peer is now being written to via // the provided DERP regionID, and that the peer advertises a DERP // home region ID of homeID. // // If there's any change, it logs. // // c.mu must be held. func (c *Conn) setPeerLastDerpLocked(peer key.NodePublic, regionID, homeID int) { if peer.IsZero() { return } old := c.peerLastDerp[peer] if old == regionID { return } c.peerLastDerp[peer] = regionID var newDesc string switch { case regionID == homeID && regionID == c.myDerp: newDesc = "shared home" case regionID == homeID: newDesc = "their home" case regionID == c.myDerp: newDesc = "our home" case regionID != homeID: newDesc = "alt" } if old == 0 { c.logf("[v1] magicsock: derp route for %s set to derp-%d (%s)", peer.ShortString(), regionID, newDesc) } else { c.logf("[v1] magicsock: derp route for %s changed from derp-%d => derp-%d (%s)", peer.ShortString(), old, regionID, newDesc) } } // derpReadResult is the type sent by Conn.runDerpReader to connBind.receiveDERP // when a derp.ReceivedPacket is available. // // Notably, it doesn't include the derp.ReceivedPacket because we // don't want to give the receiver access to the aliased []byte. To // get at the packet contents they need to call copyBuf to copy it // out, which also releases the buffer. type derpReadResult struct { regionID int n int // length of data received src key.NodePublic // copyBuf is called to copy the data to dst. It returns how // much data was copied, which will be n if dst is large // enough. copyBuf can only be called once. // If copyBuf is nil, that's a signal from the sender to ignore // this message. copyBuf func(dst []byte) int } // runDerpReader runs in a goroutine for the life of a DERP // connection, handling received packets. func (c *Conn) runDerpReader(ctx context.Context, regionID int, dc *derphttp.Client, wg *syncs.WaitGroupChan, startGate <-chan struct{}) { defer wg.Decr() defer dc.Close() select { case <-startGate: case <-ctx.Done(): return } didCopy := make(chan struct{}, 1) res := derpReadResult{regionID: regionID} var pkt derp.ReceivedPacket res.copyBuf = func(dst []byte) int { n := copy(dst, pkt.Data) didCopy <- struct{}{} return n } defer c.health.SetDERPRegionConnectedState(regionID, false) defer c.health.SetDERPRegionHealth(regionID, "") // peerPresent is the set of senders we know are present on this // connection, based on messages we've received from the server. peerPresent := map[key.NodePublic]bool{} bo := backoff.NewBackoff(fmt.Sprintf("derp-%d", regionID), c.logf, 5*time.Second) var lastPacketTime time.Time var lastPacketSrc key.NodePublic for { msg, connGen, err := dc.RecvDetail() if err != nil { c.health.SetDERPRegionConnectedState(regionID, false) // Forget that all these peers have routes. for peer := range peerPresent { delete(peerPresent, peer) c.removeDerpPeerRoute(peer, regionID, dc) } if err == derphttp.ErrClientClosed { return } if c.networkDown() { c.logf("[v1] magicsock: derp.Recv(derp-%d): network down, closing", regionID) return } select { case <-ctx.Done(): return default: } c.logf("magicsock: [%p] derp.Recv(derp-%d): %v", dc, regionID, err) // If our DERP connection broke, it might be because our network // conditions changed. Start that check. c.ReSTUN("derp-recv-error") // Back off a bit before reconnecting. bo.BackOff(ctx, err) select { case <-ctx.Done(): return default: } continue } bo.BackOff(ctx, nil) // reset now := time.Now() if lastPacketTime.IsZero() || now.Sub(lastPacketTime) > frameReceiveRecordRate { c.health.NoteDERPRegionReceivedFrame(regionID) lastPacketTime = now } switch m := msg.(type) { case derp.ServerInfoMessage: c.health.SetDERPRegionConnectedState(regionID, true) c.health.SetDERPRegionHealth(regionID, "") // until declared otherwise c.logf("magicsock: derp-%d connected; connGen=%v", regionID, connGen) continue case derp.ReceivedPacket: pkt = m res.n = len(m.Data) res.src = m.Source if logDerpVerbose() { c.logf("magicsock: got derp-%v packet: %q", regionID, m.Data) } // If this is a new sender we hadn't seen before, remember it and // register a route for this peer. if res.src != lastPacketSrc { // avoid map lookup w/ high throughput single peer lastPacketSrc = res.src if _, ok := peerPresent[res.src]; !ok { peerPresent[res.src] = true c.addDerpPeerRoute(res.src, regionID, dc) } } select { case <-ctx.Done(): return case c.derpRecvCh <- res: } select { case <-ctx.Done(): return case <-didCopy: continue } case derp.PingMessage: // Best effort reply to the ping. pingData := [8]byte(m) go func() { if err := dc.SendPong(pingData); err != nil { c.logf("magicsock: derp-%d SendPong error: %v", regionID, err) } }() continue case derp.HealthMessage: c.health.SetDERPRegionHealth(regionID, m.Problem) continue case derp.PeerGoneMessage: switch m.Reason { case derp.PeerGoneReasonDisconnected: // Do nothing. case derp.PeerGoneReasonNotHere: metricRecvDiscoDERPPeerNotHere.Add(1) c.logf("[unexpected] magicsock: derp-%d does not know about peer %s, removing route", regionID, key.NodePublic(m.Peer).ShortString()) default: metricRecvDiscoDERPPeerGoneUnknown.Add(1) c.logf("[unexpected] magicsock: derp-%d peer %s gone, reason %v, removing route", regionID, key.NodePublic(m.Peer).ShortString(), m.Reason) } c.removeDerpPeerRoute(key.NodePublic(m.Peer), regionID, dc) continue default: // Ignore. continue } } } type derpWriteRequest struct { addr netip.AddrPort pubKey key.NodePublic b []byte // copied; ownership passed to receiver } // runDerpWriter runs in a goroutine for the life of a DERP // connection, handling received packets. func (c *Conn) runDerpWriter(ctx context.Context, dc *derphttp.Client, ch <-chan derpWriteRequest, wg *syncs.WaitGroupChan, startGate <-chan struct{}) { defer wg.Decr() select { case <-startGate: case <-ctx.Done(): return } for { select { case <-ctx.Done(): return case wr := <-ch: err := dc.Send(wr.pubKey, wr.b) if err != nil { c.logf("magicsock: derp.Send(%v): %v", wr.addr, err) metricSendDERPError.Add(1) } else { metricSendDERP.Add(1) } } } } func (c *connBind) receiveDERP(buffs [][]byte, sizes []int, eps []conn.Endpoint) (int, error) { if s := c.Conn.health.ReceiveFuncStats(health.ReceiveDERP); s != nil { s.Enter() defer s.Exit() } for dm := range c.derpRecvCh { if c.isClosed() { break } n, ep := c.processDERPReadResult(dm, buffs[0]) if n == 0 { // No data read occurred. Wait for another packet. continue } metricRecvDataDERP.Add(1) sizes[0] = n eps[0] = ep return 1, nil } return 0, net.ErrClosed } func (c *Conn) processDERPReadResult(dm derpReadResult, b []byte) (n int, ep *endpoint) { if dm.copyBuf == nil { return 0, nil } var regionID int n, regionID = dm.n, dm.regionID ncopy := dm.copyBuf(b) if ncopy != n { err := fmt.Errorf("received DERP packet of length %d that's too big for WireGuard buf size %d", n, ncopy) c.logf("magicsock: %v", err) return 0, nil } ipp := netip.AddrPortFrom(tailcfg.DerpMagicIPAddr, uint16(regionID)) if c.handleDiscoMessage(b[:n], ipp, dm.src, discoRXPathDERP) { return 0, nil } var ok bool c.mu.Lock() ep, ok = c.peerMap.endpointForNodeKey(dm.src) c.mu.Unlock() if !ok { // We don't know anything about this node key, nothing to // record or process. return 0, nil } ep.noteRecvActivity(ipp, mono.Now()) if stats := c.stats.Load(); stats != nil { stats.UpdateRxPhysical(ep.nodeAddr, ipp, dm.n) } return n, ep } // SetOnlyTCP443 set whether the magicsock connection is restricted // to only using TCP port 443 outbound. If true, no UDP is allowed, // no STUN checks are performend, etc. func (c *Conn) SetOnlyTCP443(v bool) { c.onlyTCP443.Store(v) } // SetDERPMap controls which (if any) DERP servers are used. // A nil value means to disable DERP; it's disabled by default. func (c *Conn) SetDERPMap(dm *tailcfg.DERPMap) { c.mu.Lock() defer c.mu.Unlock() var derpAddr = debugUseDERPAddr() if derpAddr != "" { derpPort := 443 if debugUseDERPHTTP() { // Match the port for -dev in derper.go derpPort = 3340 } dm = &tailcfg.DERPMap{ OmitDefaultRegions: true, Regions: map[int]*tailcfg.DERPRegion{ 999: { RegionID: 999, Nodes: []*tailcfg.DERPNode{{ Name: "999dev", RegionID: 999, HostName: derpAddr, DERPPort: derpPort, }}, }, }, } } if reflect.DeepEqual(dm, c.derpMap) { return } c.derpMapAtomic.Store(dm) old := c.derpMap c.derpMap = dm if dm == nil { c.closeAllDerpLocked("derp-disabled") return } // Reconnect any DERP region that changed definitions. if old != nil { changes := false for rid, oldDef := range old.Regions { if reflect.DeepEqual(oldDef, dm.Regions[rid]) { continue } changes = true if rid == c.myDerp { c.myDerp = 0 } c.closeDerpLocked(rid, "derp-region-redefined") } if changes { c.logActiveDerpLocked() } } go c.ReSTUN("derp-map-update") } func (c *Conn) wantDerpLocked() bool { return c.derpMap != nil } // c.mu must be held. func (c *Conn) closeAllDerpLocked(why string) { if len(c.activeDerp) == 0 { return // without the useless log statement } for i := range c.activeDerp { c.closeDerpLocked(i, why) } c.logActiveDerpLocked() } // DebugBreakDERPConns breaks all DERP connections for debug/testing reasons. func (c *Conn) DebugBreakDERPConns() error { c.mu.Lock() defer c.mu.Unlock() if len(c.activeDerp) == 0 { c.logf("magicsock: DebugBreakDERPConns: no active DERP connections") return nil } c.closeAllDerpLocked("debug-break-derp") c.startDerpHomeConnectLocked() return nil } // maybeCloseDERPsOnRebind, in response to a rebind, closes all // DERP connections that don't have a local address in okayLocalIPs // and pings all those that do. func (c *Conn) maybeCloseDERPsOnRebind(okayLocalIPs []netip.Prefix) { c.mu.Lock() defer c.mu.Unlock() for regionID, ad := range c.activeDerp { la, err := ad.c.LocalAddr() if err != nil { c.closeOrReconnectDERPLocked(regionID, "rebind-no-localaddr") continue } if !tsaddr.PrefixesContainsIP(okayLocalIPs, la.Addr()) { c.closeOrReconnectDERPLocked(regionID, "rebind-default-route-change") continue } regionID := regionID dc := ad.c go func() { ctx, cancel := context.WithTimeout(context.Background(), 3*time.Second) defer cancel() if err := dc.Ping(ctx); err != nil { c.mu.Lock() defer c.mu.Unlock() c.closeOrReconnectDERPLocked(regionID, "rebind-ping-fail") return } c.logf("post-rebind ping of DERP region %d okay", regionID) }() } c.logActiveDerpLocked() } // closeOrReconnectDERPLocked closes the DERP connection to the // provided regionID and starts reconnecting it if it's our current // home DERP. // // why is a reason for logging. // // c.mu must be held. func (c *Conn) closeOrReconnectDERPLocked(regionID int, why string) { c.closeDerpLocked(regionID, why) if !c.privateKey.IsZero() && c.myDerp == regionID { c.startDerpHomeConnectLocked() } } // c.mu must be held. // It is the responsibility of the caller to call logActiveDerpLocked after any set of closes. func (c *Conn) closeDerpLocked(regionID int, why string) { if ad, ok := c.activeDerp[regionID]; ok { c.logf("magicsock: closing connection to derp-%v (%v), age %v", regionID, why, time.Since(ad.createTime).Round(time.Second)) go ad.c.Close() ad.cancel() delete(c.activeDerp, regionID) metricNumDERPConns.Set(int64(len(c.activeDerp))) } } // c.mu must be held. func (c *Conn) logActiveDerpLocked() { now := time.Now() c.logf("magicsock: %v active derp conns%s", len(c.activeDerp), logger.ArgWriter(func(buf *bufio.Writer) { if len(c.activeDerp) == 0 { return } buf.WriteString(":") c.foreachActiveDerpSortedLocked(func(node int, ad activeDerp) { fmt.Fprintf(buf, " derp-%d=cr%v,wr%v", node, simpleDur(now.Sub(ad.createTime)), simpleDur(now.Sub(*ad.lastWrite))) }) })) } // c.mu must be held. func (c *Conn) foreachActiveDerpSortedLocked(fn func(regionID int, ad activeDerp)) { if len(c.activeDerp) < 2 { for id, ad := range c.activeDerp { fn(id, ad) } return } ids := make([]int, 0, len(c.activeDerp)) for id := range c.activeDerp { ids = append(ids, id) } sort.Ints(ids) for _, id := range ids { fn(id, c.activeDerp[id]) } } func (c *Conn) cleanStaleDerp() { c.mu.Lock() defer c.mu.Unlock() if c.closed { return } c.derpCleanupTimerArmed = false tooOld := time.Now().Add(-derpInactiveCleanupTime) dirty := false someNonHomeOpen := false for i, ad := range c.activeDerp { if i == c.myDerp { continue } if ad.lastWrite.Before(tooOld) { c.closeDerpLocked(i, "idle") metricDERPStaleCleaned.Add(1) dirty = true } else { someNonHomeOpen = true } } if dirty { c.logActiveDerpLocked() } if someNonHomeOpen { c.scheduleCleanStaleDerpLocked() } } func (c *Conn) scheduleCleanStaleDerpLocked() { if c.derpCleanupTimerArmed { // Already going to fire soon. Let the existing one // fire lest it get infinitely delayed by repeated // calls to scheduleCleanStaleDerpLocked. return } c.derpCleanupTimerArmed = true if c.derpCleanupTimer != nil { c.derpCleanupTimer.Reset(derpCleanStaleInterval) } else { c.derpCleanupTimer = time.AfterFunc(derpCleanStaleInterval, c.cleanStaleDerp) } } // DERPs reports the number of active DERP connections. func (c *Conn) DERPs() int { c.mu.Lock() defer c.mu.Unlock() return len(c.activeDerp) } func (c *Conn) derpRegionCodeOfIDLocked(regionID int) string { if c.derpMap == nil { return "" } if r, ok := c.derpMap.Regions[regionID]; ok { return r.RegionCode } return "" } // derpAddrFamSelector is the derphttp.AddressFamilySelector we pass // to derphttp.Client.SetAddressFamilySelector. // // It provides the hint as to whether in an IPv4-vs-IPv6 race that // IPv4 should be held back a bit to give IPv6 a better-than-50/50 // chance of winning. We only return true when we believe IPv6 will // work anyway, so we don't artificially delay the connection speed. type derpAddrFamSelector struct{ c *Conn } func (s derpAddrFamSelector) PreferIPv6() bool { if r := s.c.lastNetCheckReport.Load(); r != nil { return r.IPv6 } return false } const ( // derpInactiveCleanupTime is how long a non-home DERP connection // needs to be idle (last written to) before we close it. derpInactiveCleanupTime = 60 * time.Second // derpCleanStaleInterval is how often cleanStaleDerp runs when there // are potentially-stale DERP connections to close. derpCleanStaleInterval = 15 * time.Second )