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@ -2826,7 +2826,7 @@ func (c *Conn) bindSocket(rucPtr **RebindingUDPConn, network string, curPortFate
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if debugAlwaysDERP {
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c.logf("disabled %v per TS_DEBUG_ALWAYS_USE_DERP", network)
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ruc.pconn = newBlockForeverConn()
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ruc.setConnLocked(newBlockForeverConn())
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return nil
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}
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@ -2860,7 +2860,7 @@ func (c *Conn) bindSocket(rucPtr **RebindingUDPConn, network string, curPortFate
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continue
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}
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// Success.
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ruc.pconn = pconn
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ruc.setConnLocked(pconn)
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if network == "udp4" {
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health.SetUDP4Unbound(false)
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}
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@ -2871,7 +2871,7 @@ func (c *Conn) bindSocket(rucPtr **RebindingUDPConn, network string, curPortFate
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// Set pconn to a dummy conn whose reads block until closed.
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// This keeps the receive funcs alive for a future in which
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// we get a link change and we can try binding again.
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ruc.pconn = newBlockForeverConn()
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ruc.setConnLocked(newBlockForeverConn())
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if network == "udp4" {
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health.SetUDP4Unbound(true)
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}
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@ -2974,11 +2974,26 @@ func (c *Conn) ParseEndpoint(nodeKeyStr string) (conn.Endpoint, error) {
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// RebindingUDPConn is a UDP socket that can be re-bound.
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// Unix has no notion of re-binding a socket, so we swap it out for a new one.
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type RebindingUDPConn struct {
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mu sync.Mutex
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// pconnAtomic is the same as pconn, but doesn't require acquiring mu. It's
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// used for reads/writes and only upon failure do the reads/writes then
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// check pconn (after acquiring mu) to see if there's been a rebind
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// meanwhile.
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// pconn isn't really needed, but makes some of the code simpler
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// to keep it in a type safe form. TODO(bradfitz): really we should make a generic
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// atomic.Value. Unfortunately Go 1.19's atomic.Pointer[T] is only for pointers,
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// not interfaces.
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pconnAtomic atomic.Value // of nettype.PacketConn
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mu sync.Mutex // held while changing pconn (and pconnAtomic)
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pconn nettype.PacketConn
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}
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// currentConn returns c's current pconn.
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func (c *RebindingUDPConn) setConnLocked(p nettype.PacketConn) {
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c.pconn = p
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c.pconnAtomic.Store(p)
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}
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// currentConn returns c's current pconn, acquiring c.mu in the process.
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func (c *RebindingUDPConn) currentConn() nettype.PacketConn {
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c.mu.Lock()
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defer c.mu.Unlock()
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@ -2989,7 +3004,7 @@ func (c *RebindingUDPConn) currentConn() nettype.PacketConn {
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// It returns the number of bytes copied and the source address.
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func (c *RebindingUDPConn) ReadFrom(b []byte) (int, net.Addr, error) {
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for {
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pconn := c.currentConn()
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pconn := c.pconnAtomic.Load().(nettype.PacketConn)
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n, addr, err := pconn.ReadFrom(b)
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if err != nil && pconn != c.currentConn() {
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continue
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@ -3007,7 +3022,7 @@ func (c *RebindingUDPConn) ReadFrom(b []byte) (int, net.Addr, error) {
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// when c's underlying connection is a net.UDPConn.
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func (c *RebindingUDPConn) ReadFromNetaddr(b []byte) (n int, ipp netip.AddrPort, err error) {
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for {
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pconn := c.currentConn()
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pconn := c.pconnAtomic.Load().(nettype.PacketConn)
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// Optimization: Treat *net.UDPConn specially.
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// This lets us avoid allocations by calling ReadFromUDPAddrPort.
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@ -3066,17 +3081,11 @@ func (c *RebindingUDPConn) closeLocked() error {
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func (c *RebindingUDPConn) WriteTo(b []byte, addr net.Addr) (int, error) {
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for {
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c.mu.Lock()
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pconn := c.pconn
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c.mu.Unlock()
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pconn := c.pconnAtomic.Load().(nettype.PacketConn)
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n, err := pconn.WriteTo(b, addr)
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if err != nil {
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c.mu.Lock()
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pconn2 := c.pconn
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c.mu.Unlock()
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if pconn != pconn2 {
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if pconn != c.currentConn() {
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continue
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}
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}
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@ -3086,17 +3095,11 @@ func (c *RebindingUDPConn) WriteTo(b []byte, addr net.Addr) (int, error) {
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func (c *RebindingUDPConn) WriteToUDPAddrPort(b []byte, addr netip.AddrPort) (int, error) {
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for {
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c.mu.Lock()
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pconn := c.pconn
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c.mu.Unlock()
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pconn := c.pconnAtomic.Load().(nettype.PacketConn)
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n, err := pconn.WriteToUDPAddrPort(b, addr)
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if err != nil {
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c.mu.Lock()
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pconn2 := c.pconn
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c.mu.Unlock()
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if pconn != pconn2 {
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if pconn != c.currentConn() {
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continue
|
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}
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}
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