cmd/cloner: add Clone context to regen struct assignments

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
josh/immutable-views
Josh Bleecher Snyder 3 years ago committed by Josh Bleecher Snyder
parent 618376dbc0
commit d5ab18b2e6

@ -243,7 +243,7 @@ func gen(buf *bytes.Buffer, imports map[string]struct{}, name string, typ *types
writef("return dst") writef("return dst")
fmt.Fprintf(buf, "}\n\n") fmt.Fprintf(buf, "}\n\n")
buf.Write(codegen.AssertStructUnchanged(t, name, "", thisPkg, imports)) buf.Write(codegen.AssertStructUnchanged(t, name, "Clone", thisPkg, imports))
} }
} }

@ -32,7 +32,7 @@ func (src *Prefs) Clone() *Prefs {
} }
// A compilation failure here means this code must be regenerated, with the command at the top of this file. // A compilation failure here means this code must be regenerated, with the command at the top of this file.
var _PrefsNeedsRegeneration = Prefs(struct { var _PrefsCloneNeedsRegeneration = Prefs(struct {
ControlURL string ControlURL string
RouteAll bool RouteAll bool
AllowSingleHosts bool AllowSingleHosts bool

@ -29,7 +29,7 @@ func (src *User) Clone() *User {
} }
// A compilation failure here means this code must be regenerated, with the command at the top of this file. // A compilation failure here means this code must be regenerated, with the command at the top of this file.
var _UserNeedsRegeneration = User(struct { var _UserCloneNeedsRegeneration = User(struct {
ID UserID ID UserID
LoginName string LoginName string
DisplayName string DisplayName string
@ -65,7 +65,7 @@ func (src *Node) Clone() *Node {
} }
// A compilation failure here means this code must be regenerated, with the command at the top of this file. // A compilation failure here means this code must be regenerated, with the command at the top of this file.
var _NodeNeedsRegeneration = Node(struct { var _NodeCloneNeedsRegeneration = Node(struct {
ID NodeID ID NodeID
StableID StableNodeID StableID StableNodeID
Name string Name string
@ -108,7 +108,7 @@ func (src *Hostinfo) Clone() *Hostinfo {
} }
// A compilation failure here means this code must be regenerated, with the command at the top of this file. // A compilation failure here means this code must be regenerated, with the command at the top of this file.
var _HostinfoNeedsRegeneration = Hostinfo(struct { var _HostinfoCloneNeedsRegeneration = Hostinfo(struct {
IPNVersion string IPNVersion string
FrontendLogID string FrontendLogID string
BackendLogID string BackendLogID string
@ -144,7 +144,7 @@ func (src *NetInfo) Clone() *NetInfo {
} }
// A compilation failure here means this code must be regenerated, with the command at the top of this file. // A compilation failure here means this code must be regenerated, with the command at the top of this file.
var _NetInfoNeedsRegeneration = NetInfo(struct { var _NetInfoCloneNeedsRegeneration = NetInfo(struct {
MappingVariesByDestIP opt.Bool MappingVariesByDestIP opt.Bool
HairPinning opt.Bool HairPinning opt.Bool
WorkingIPv6 opt.Bool WorkingIPv6 opt.Bool
@ -170,7 +170,7 @@ func (src *Login) Clone() *Login {
} }
// A compilation failure here means this code must be regenerated, with the command at the top of this file. // A compilation failure here means this code must be regenerated, with the command at the top of this file.
var _LoginNeedsRegeneration = Login(struct { var _LoginCloneNeedsRegeneration = Login(struct {
_ structs.Incomparable _ structs.Incomparable
ID LoginID ID LoginID
Provider string Provider string
@ -210,7 +210,7 @@ func (src *DNSConfig) Clone() *DNSConfig {
} }
// A compilation failure here means this code must be regenerated, with the command at the top of this file. // A compilation failure here means this code must be regenerated, with the command at the top of this file.
var _DNSConfigNeedsRegeneration = DNSConfig(struct { var _DNSConfigCloneNeedsRegeneration = DNSConfig(struct {
Resolvers []dnstype.Resolver Resolvers []dnstype.Resolver
Routes map[string][]dnstype.Resolver Routes map[string][]dnstype.Resolver
FallbackResolvers []dnstype.Resolver FallbackResolvers []dnstype.Resolver
@ -235,7 +235,7 @@ func (src *RegisterResponse) Clone() *RegisterResponse {
} }
// A compilation failure here means this code must be regenerated, with the command at the top of this file. // A compilation failure here means this code must be regenerated, with the command at the top of this file.
var _RegisterResponseNeedsRegeneration = RegisterResponse(struct { var _RegisterResponseCloneNeedsRegeneration = RegisterResponse(struct {
User User User User
Login Login Login Login
NodeKeyExpired bool NodeKeyExpired bool
@ -259,7 +259,7 @@ func (src *DERPRegion) Clone() *DERPRegion {
} }
// A compilation failure here means this code must be regenerated, with the command at the top of this file. // A compilation failure here means this code must be regenerated, with the command at the top of this file.
var _DERPRegionNeedsRegeneration = DERPRegion(struct { var _DERPRegionCloneNeedsRegeneration = DERPRegion(struct {
RegionID int RegionID int
RegionCode string RegionCode string
RegionName string RegionName string
@ -285,7 +285,7 @@ func (src *DERPMap) Clone() *DERPMap {
} }
// A compilation failure here means this code must be regenerated, with the command at the top of this file. // A compilation failure here means this code must be regenerated, with the command at the top of this file.
var _DERPMapNeedsRegeneration = DERPMap(struct { var _DERPMapCloneNeedsRegeneration = DERPMap(struct {
Regions map[int]*DERPRegion Regions map[int]*DERPRegion
OmitDefaultRegions bool OmitDefaultRegions bool
}{}) }{})
@ -302,7 +302,7 @@ func (src *DERPNode) Clone() *DERPNode {
} }
// A compilation failure here means this code must be regenerated, with the command at the top of this file. // A compilation failure here means this code must be regenerated, with the command at the top of this file.
var _DERPNodeNeedsRegeneration = DERPNode(struct { var _DERPNodeCloneNeedsRegeneration = DERPNode(struct {
Name string Name string
RegionID int RegionID int
HostName string HostName string

@ -24,7 +24,7 @@ func (src *Resolver) Clone() *Resolver {
} }
// A compilation failure here means this code must be regenerated, with the command at the top of this file. // A compilation failure here means this code must be regenerated, with the command at the top of this file.
var _ResolverNeedsRegeneration = Resolver(struct { var _ResolverCloneNeedsRegeneration = Resolver(struct {
Addr string Addr string
BootstrapResolution []netaddr.IP BootstrapResolution []netaddr.IP
}{}) }{})

@ -25,7 +25,7 @@ func (src *Persist) Clone() *Persist {
} }
// A compilation failure here means this code must be regenerated, with the command at the top of this file. // A compilation failure here means this code must be regenerated, with the command at the top of this file.
var _PersistNeedsRegeneration = Persist(struct { var _PersistCloneNeedsRegeneration = Persist(struct {
_ structs.Incomparable _ structs.Incomparable
LegacyFrontendPrivateMachineKey key.MachinePrivate LegacyFrontendPrivateMachineKey key.MachinePrivate
PrivateNodeKey wgkey.Private PrivateNodeKey wgkey.Private

@ -27,7 +27,7 @@ func (src *Match) Clone() *Match {
} }
// A compilation failure here means this code must be regenerated, with the command at the top of this file. // A compilation failure here means this code must be regenerated, with the command at the top of this file.
var _MatchNeedsRegeneration = Match(struct { var _MatchCloneNeedsRegeneration = Match(struct {
IPProto []ipproto.Proto IPProto []ipproto.Proto
Dsts []NetPortRange Dsts []NetPortRange
Srcs []netaddr.IPPrefix Srcs []netaddr.IPPrefix

@ -31,7 +31,7 @@ func (src *Config) Clone() *Config {
} }
// A compilation failure here means this code must be regenerated, with the command at the top of this file. // A compilation failure here means this code must be regenerated, with the command at the top of this file.
var _ConfigNeedsRegeneration = Config(struct { var _ConfigCloneNeedsRegeneration = Config(struct {
Name string Name string
PrivateKey wgkey.Private PrivateKey wgkey.Private
Addresses []netaddr.IPPrefix Addresses []netaddr.IPPrefix
@ -53,7 +53,7 @@ func (src *Peer) Clone() *Peer {
} }
// A compilation failure here means this code must be regenerated, with the command at the top of this file. // A compilation failure here means this code must be regenerated, with the command at the top of this file.
var _PeerNeedsRegeneration = Peer(struct { var _PeerCloneNeedsRegeneration = Peer(struct {
PublicKey wgkey.Key PublicKey wgkey.Key
DiscoKey tailcfg.DiscoKey DiscoKey tailcfg.DiscoKey
AllowedIPs []netaddr.IPPrefix AllowedIPs []netaddr.IPPrefix

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