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@ -244,7 +244,7 @@ func (b *LocalBackend) linkChange(major bool, ifst *interfaces.State) {
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// need updating to tweak default routes.
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b.updateFilter(b.netMap, b.prefs)
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if runtime.GOOS == "windows" && b.netMap != nil && b.state == ipn.Running {
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if peerAPIListenAsync && b.netMap != nil && b.state == ipn.Running {
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want := len(b.netMap.Addresses)
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b.logf("linkChange: peerAPIListeners too low; trying again")
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if len(b.peerAPIListeners) < want {
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@ -1884,6 +1884,13 @@ func (b *LocalBackend) closePeerAPIListenersLocked() {
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b.peerAPIListeners = nil
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}
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// peerAPIListenAsync is whether the operating system requires that we
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// retry listening on the peerAPI ip/port for whatever reason.
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//
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// On Windows, see Issue 1620.
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// On Android, see Issue 1960.
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const peerAPIListenAsync = runtime.GOOS == "windows" || runtime.GOOS == "android"
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func (b *LocalBackend) initPeerAPIListener() {
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b.mu.Lock()
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defer b.mu.Unlock()
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@ -1947,9 +1954,8 @@ func (b *LocalBackend) initPeerAPIListener() {
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if !skipListen {
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ln, err = ps.listen(a.IP(), b.prevIfState)
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if err != nil {
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if runtime.GOOS == "windows" {
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// Expected for now. See Issue 1620.
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// But we fix it later in linkChange
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if peerAPIListenAsync {
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// Expected. But we fix it later in linkChange
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// ("peerAPIListeners too low").
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continue
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}
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