@ -30,8 +30,11 @@ type Client struct {
br * bufio . Reader
br * bufio . Reader
meshKey string
meshKey string
wmu sync . Mutex // hold while writing to bw
wmu sync . Mutex // hold while writing to bw
bw * bufio . Writer
bw * bufio . Writer
// Owned by Recv:
peeked int // bytes to discard on next Recv
readErr error // sticky read error
readErr error // sticky read error
}
}
@ -308,14 +311,16 @@ type PeerPresentMessage key.Public
func ( PeerPresentMessage ) msg ( ) { }
func ( PeerPresentMessage ) msg ( ) { }
// Recv reads a message from the DERP server.
// Recv reads a message from the DERP server.
// The provided buffer must be large enough to receive a complete packet,
//
// which in practice are are 1.5-4 KB, but can be up to 64 KB.
// The returned message may alias memory owned by the Client; it
// should only be accessed until the next call to Client.
//
// Once Recv returns an error, the Client is dead forever.
// Once Recv returns an error, the Client is dead forever.
func ( c * Client ) Recv ( b [ ] byte ) ( m ReceivedMessage , err error ) {
func ( c * Client ) Recv ( ) ( m ReceivedMessage , err error ) {
return c . recvTimeout ( b , 120 * time . Second )
return c . recvTimeout ( 120 * time . Second )
}
}
func ( c * Client ) recvTimeout ( b [ ] byte , timeout time . Duration ) ( m ReceivedMessage , err error ) {
func ( c * Client ) recvTimeout ( timeout time . Duration ) ( m ReceivedMessage , err error ) {
if c . readErr != nil {
if c . readErr != nil {
return nil , c . readErr
return nil , c . readErr
}
}
@ -328,10 +333,44 @@ func (c *Client) recvTimeout(b []byte, timeout time.Duration) (m ReceivedMessage
for {
for {
c . nc . SetReadDeadline ( time . Now ( ) . Add ( timeout ) )
c . nc . SetReadDeadline ( time . Now ( ) . Add ( timeout ) )
t , n , err := readFrame ( c . br , 1 << 20 , b )
// Discard any peeked bytes from a previous Recv call.
if c . peeked != 0 {
if n , err := c . br . Discard ( c . peeked ) ; err != nil || n != c . peeked {
// Documented to never fail, but might as well check.
return nil , fmt . Errorf ( "Discard(%d bytes): got %v, %v" , c . peeked , n , err )
}
c . peeked = 0
}
t , n , err := readFrameHeader ( c . br )
if err != nil {
if err != nil {
return nil , err
return nil , err
}
}
if n > 1 << 20 {
return nil , fmt . Errorf ( "unexpectedly large frame of %d bytes returned" , n )
}
var b [ ] byte // frame payload (past the 5 byte header)
// If the frame fits in our bufio.Reader buffer, just use it.
// In practice it's 4KB (from derphttp.Client's bufio.NewReader(httpConn)) and
// in practive, WireGuard packets (and thus DERP frames) are under 1.5KB.
// So This is the common path.
if int ( n ) <= c . br . Size ( ) {
b , err = c . br . Peek ( int ( n ) )
c . peeked = int ( n )
} else {
// But if for some reason we read a large DERP message (which isn't necessarily
// a Wireguard packet), then just allocate memory for it.
// TODO(bradfitz): use a pool if large frames ever happen in practice.
b = make ( [ ] byte , n )
_ , err = io . ReadFull ( c . br , b )
}
if err != nil {
return nil , err
}
switch t {
switch t {
default :
default :
continue
continue