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@ -116,7 +116,6 @@ type Conn struct {
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// struct. Initialized once at construction, then constant.
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logf logger.Logf
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port uint16 // the preferred port from opts.Port; 0 means auto
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epFunc func([]tailcfg.Endpoint)
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derpActiveFunc func()
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idleFunc func() time.Duration // nil means unknown
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@ -171,7 +170,29 @@ type Conn struct {
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ippEndpoint4, ippEndpoint6 ippEndpointCache
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// ============================================================
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mu sync.Mutex // guards all following fields; see userspaceEngine lock ordering rules
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// Fields that must be accessed via atomic load/stores.
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// noV4 and noV6 are whether IPv4 and IPv6 are known to be
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// missing. They're only used to suppress log spam. The name
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// is named negatively because in early start-up, we don't yet
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// necessarily have a netcheck.Report and don't want to skip
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// logging.
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noV4, noV6 syncs.AtomicBool
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// networkUp is whether the network is up (some interface is up
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// with IPv4 or IPv6). It's used to suppress log spam and prevent
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// new connection that'll fail.
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networkUp syncs.AtomicBool
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// havePrivateKey is whether privateKey is non-zero.
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havePrivateKey syncs.AtomicBool
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// port is the preferred port from opts.Port; 0 means auto.
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port syncs.AtomicUint32
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// ============================================================
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// mu guards all following fields; see userspaceEngine lock ordering rules
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mu sync.Mutex
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muCond *sync.Cond
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started bool // Start was called
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@ -296,21 +317,6 @@ type Conn struct {
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// peerLastDerp tracks which DERP node we last used to speak with a
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// peer. It's only used to quiet logging, so we only log on change.
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peerLastDerp map[key.Public]int
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// noV4 and noV6 are whether IPv4 and IPv6 are known to be
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// missing. They're only used to suppress log spam. The name
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// is named negatively because in early start-up, we don't yet
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// necessarily have a netcheck.Report and don't want to skip
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// logging.
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noV4, noV6 syncs.AtomicBool
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// networkUp is whether the network is up (some interface is up
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// with IPv4 or IPv6). It's used to suppress log spam and prevent
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// new connection that'll fail.
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networkUp syncs.AtomicBool
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// havePrivateKey is whether privateKey is non-zero.
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havePrivateKey syncs.AtomicBool
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}
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// derpRoute is a route entry for a public key, saying that a certain
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@ -471,7 +477,7 @@ func newConn() *Conn {
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// It doesn't start doing anything until Start is called.
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func NewConn(opts Options) (*Conn, error) {
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c := newConn()
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c.port = opts.Port
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c.port.Set(uint32(opts.Port))
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c.logf = opts.logf()
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c.epFunc = opts.endpointsFunc()
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c.derpActiveFunc = opts.derpActiveFunc()
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@ -1011,9 +1017,9 @@ func (c *Conn) determineEndpoints(ctx context.Context) ([]tailcfg.Endpoint, erro
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// port mapping on their router to the same explicit
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// port that tailscaled is running with. Worst case
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// it's an invalid candidate mapping.
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if nr.MappingVariesByDestIP.EqualBool(true) && c.port != 0 {
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if port := c.port.Get(); nr.MappingVariesByDestIP.EqualBool(true) && port != 0 {
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if ip, _, err := net.SplitHostPort(nr.GlobalV4); err == nil {
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addAddr(ipp(net.JoinHostPort(ip, strconv.Itoa(int(c.port)))), tailcfg.EndpointSTUN4LocalPort)
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addAddr(ipp(net.JoinHostPort(ip, strconv.Itoa(int(port)))), tailcfg.EndpointSTUN4LocalPort)
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}
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}
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}
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@ -2097,6 +2103,20 @@ func (c *Conn) SetNetworkUp(up bool) {
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}
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}
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// SetPreferredPort sets the connection's preferred local port.
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func (c *Conn) SetPreferredPort(port uint16) {
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if uint16(c.port.Get()) == port {
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return
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}
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c.port.Set(uint32(port))
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if err := c.rebind(dropCurrentPort); err != nil {
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c.logf("%w", err)
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return
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}
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c.resetEndpointStates()
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}
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// SetPrivateKey sets the connection's private key.
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//
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// This is only used to be able prove our identity when connecting to
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@ -2583,11 +2603,11 @@ func (c *Conn) ReSTUN(why string) {
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}
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func (c *Conn) initialBind() error {
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if err := c.bindSocket(&c.pconn4, "udp4"); err != nil {
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if err := c.bindSocket(&c.pconn4, "udp4", keepCurrentPort); err != nil {
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return fmt.Errorf("magicsock: initialBind IPv4 failed: %w", err)
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}
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c.portMapper.SetLocalPort(c.LocalPort())
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if err := c.bindSocket(&c.pconn6, "udp6"); err != nil {
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if err := c.bindSocket(&c.pconn6, "udp6", keepCurrentPort); err != nil {
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c.logf("magicsock: ignoring IPv6 bind failure: %v", err)
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}
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return nil
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@ -2614,7 +2634,9 @@ func (c *Conn) listenPacket(network string, host netaddr.IP, port uint16) (net.P
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// Network indicates the UDP socket type; it must be "udp4" or "udp6".
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// If rucPtr had an existing UDP socket bound, it closes that socket.
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// The caller is responsible for informing the portMapper of any changes.
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func (c *Conn) bindSocket(rucPtr **RebindingUDPConn, network string) error {
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// If curPortFate is set to dropCurrentPort, no attempt is made to reuse
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// the current port.
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func (c *Conn) bindSocket(rucPtr **RebindingUDPConn, network string, curPortFate currentPortFate) error {
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var host netaddr.IP
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if inTest() && !c.simulatedNetwork {
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switch network {
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@ -2642,10 +2664,10 @@ func (c *Conn) bindSocket(rucPtr **RebindingUDPConn, network string) error {
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// Second best is the port that is currently in use.
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// If those fail, fall back to 0.
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var ports []uint16
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if c.port != 0 {
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ports = append(ports, c.port)
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if port := uint16(c.port.Get()); port != 0 {
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ports = append(ports, port)
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}
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if ruc.pconn != nil {
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if ruc.pconn != nil && curPortFate == keepCurrentPort {
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curPort := uint16(ruc.localAddrLocked().Port)
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ports = append(ports, curPort)
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}
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@ -2685,17 +2707,33 @@ func (c *Conn) bindSocket(rucPtr **RebindingUDPConn, network string) error {
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return fmt.Errorf("failed to bind any ports (tried %v)", ports)
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}
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// Rebind closes and re-binds the UDP sockets.
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// It should be followed by a call to ReSTUN.
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func (c *Conn) Rebind() {
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if err := c.bindSocket(&c.pconn4, "udp4"); err != nil {
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c.logf("magicsock: Rebind IPv4 failed: %w", err)
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return
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type currentPortFate uint8
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const (
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keepCurrentPort = currentPortFate(0)
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dropCurrentPort = currentPortFate(1)
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)
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// rebind closes and re-binds the UDP sockets.
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// We consider it successful if we manage to bind the IPv4 socket.
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func (c *Conn) rebind(curPortFate currentPortFate) error {
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if err := c.bindSocket(&c.pconn4, "udp4", curPortFate); err != nil {
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return fmt.Errorf("magicsock: Rebind IPv4 failed: %w", err)
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}
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c.portMapper.SetLocalPort(c.LocalPort())
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if err := c.bindSocket(&c.pconn6, "udp6"); err != nil {
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if err := c.bindSocket(&c.pconn6, "udp6", curPortFate); err != nil {
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c.logf("magicsock: Rebind ignoring IPv6 bind failure: %v", err)
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}
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return nil
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}
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// Rebind closes and re-binds the UDP sockets and resets the DERP connection.
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// It should be followed by a call to ReSTUN.
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func (c *Conn) Rebind() {
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if err := c.rebind(keepCurrentPort); err != nil {
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c.logf("%w", err)
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return
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}
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c.mu.Lock()
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c.closeAllDerpLocked("rebind")
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