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@ -25,6 +25,7 @@ import (
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"tailscale.com/types/logger"
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)
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// Server is a DERP server.
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type Server struct {
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privateKey key.Private
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publicKey key.Public
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@ -32,26 +33,29 @@ type Server struct {
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mu sync.Mutex
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netConns map[net.Conn]chan struct{} // chan is closed when conn closes
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clients map[key.Public]*client
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clients map[key.Public]*sclient
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}
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// NewServer returns a new DERP server. It doesn't listen on its own.
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// Connections are given to it via Server.Accept.
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func NewServer(privateKey key.Private, logf logger.Logf) *Server {
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s := &Server{
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privateKey: privateKey,
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publicKey: privateKey.Public(),
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logf: logf,
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clients: make(map[key.Public]*client),
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clients: make(map[key.Public]*sclient),
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netConns: make(map[net.Conn]chan struct{}),
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}
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return s
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}
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// Close closes the server and waits for the connections to disconnect.
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func (s *Server) Close() error {
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var closedChs []chan struct{}
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s.mu.Lock()
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for netConn, closed := range s.netConns {
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netConn.Close()
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for nc, closed := range s.netConns {
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nc.Close()
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closedChs = append(closedChs, closed)
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}
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s.mu.Unlock()
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@ -63,34 +67,39 @@ func (s *Server) Close() error {
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return nil
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}
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func (s *Server) Accept(netConn net.Conn, conn *bufio.ReadWriter) {
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// Accept adds a new connection to the server.
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// The provided bufio ReadWriter must be already connected to nc.
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// Accept blocks until the Server is closed or the connection closes
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// on its own.
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func (s *Server) Accept(nc net.Conn, brw *bufio.ReadWriter) {
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closed := make(chan struct{})
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s.mu.Lock()
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s.netConns[netConn] = closed
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s.netConns[nc] = closed
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s.mu.Unlock()
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defer func() {
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netConn.Close()
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nc.Close()
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close(closed)
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s.mu.Lock()
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delete(s.netConns, netConn)
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delete(s.netConns, nc)
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s.mu.Unlock()
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}()
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if err := s.accept(netConn, conn); err != nil {
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s.logf("derp: %s: %v", netConn.RemoteAddr(), err)
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if err := s.accept(nc, brw); err != nil {
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s.logf("derp: %s: %v", nc.RemoteAddr(), err)
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}
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}
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func (s *Server) accept(netConn net.Conn, conn *bufio.ReadWriter) error {
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netConn.SetDeadline(time.Now().Add(10 * time.Second))
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if err := s.sendServerKey(conn.Writer); err != nil {
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func (s *Server) accept(nc net.Conn, brw *bufio.ReadWriter) error {
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br, bw := brw.Reader, brw.Writer
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nc.SetDeadline(time.Now().Add(10 * time.Second))
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if err := s.sendServerKey(bw); err != nil {
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return fmt.Errorf("send server key: %v", err)
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}
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netConn.SetDeadline(time.Now().Add(10 * time.Second))
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clientKey, clientInfo, err := s.recvClientKey(conn)
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nc.SetDeadline(time.Now().Add(10 * time.Second))
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clientKey, clientInfo, err := s.recvClientKey(br)
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if err != nil {
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return fmt.Errorf("receive client key: %v", err)
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}
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@ -99,30 +108,31 @@ func (s *Server) accept(netConn net.Conn, conn *bufio.ReadWriter) error {
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}
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// At this point we trust the client so we don't time out.
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netConn.SetDeadline(time.Time{})
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nc.SetDeadline(time.Time{})
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ctx, cancel := context.WithCancel(context.Background())
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defer cancel()
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c := &client{
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c := &sclient{
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key: clientKey,
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netConn: netConn,
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conn: conn,
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nc: nc,
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br: br,
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bw: bw,
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}
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if clientInfo != nil {
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c.info = *clientInfo
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}
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go func() {
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if err := c.keepAlive(ctx); err != nil {
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s.logf("derp: %s: client %x: keep alive failed: %v", netConn.RemoteAddr(), c.key, err)
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s.logf("derp: %s: client %x: keep alive failed: %v", nc.RemoteAddr(), c.key, err)
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}
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}()
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defer func() {
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s.mu.Lock()
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curClient := s.clients[c.key]
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if curClient != nil && curClient.conn == conn {
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s.logf("derp: %s: client %x: removing connection", netConn.RemoteAddr(), c.key)
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if curClient != nil && curClient.nc == nc {
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s.logf("derp: %s: client %x: removing connection", nc.RemoteAddr(), c.key)
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delete(s.clients, c.key)
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}
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s.mu.Unlock()
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@ -137,20 +147,20 @@ func (s *Server) accept(netConn net.Conn, conn *bufio.ReadWriter) error {
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oldClient := s.clients[c.key]
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s.clients[c.key] = c
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s.mu.Unlock()
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if err := s.sendServerInfo(conn, clientKey); err != nil {
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if err := s.sendServerInfo(c.bw, clientKey); err != nil {
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return fmt.Errorf("send server info: %v", err)
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}
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c.mu.Unlock()
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if oldClient == nil {
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s.logf("derp: %s: client %x: adding connection", netConn.RemoteAddr(), c.key)
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s.logf("derp: %s: client %x: adding connection", nc.RemoteAddr(), c.key)
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} else {
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oldClient.netConn.Close()
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s.logf("derp: %s: client %x: adding connection, replacing %s", netConn.RemoteAddr(), c.key, oldClient.netConn.RemoteAddr())
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oldClient.nc.Close()
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s.logf("derp: %s: client %x: adding connection, replacing %s", nc.RemoteAddr(), c.key, oldClient.nc.RemoteAddr())
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}
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for {
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dstKey, contents, err := s.recvPacket(c.conn.Reader)
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dstKey, contents, err := s.recvPacket(c.br)
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if err != nil {
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return fmt.Errorf("client %x: recv: %v", c.key, err)
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}
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@ -160,29 +170,29 @@ func (s *Server) accept(netConn net.Conn, conn *bufio.ReadWriter) error {
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s.mu.Unlock()
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if dst == nil {
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s.logf("derp: %s: client %x: dropping packet for unknown %x", netConn.RemoteAddr(), c.key, dstKey)
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s.logf("derp: %s: client %x: dropping packet for unknown %x", nc.RemoteAddr(), c.key, dstKey)
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continue
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}
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dst.mu.Lock()
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err = s.sendPacket(dst.conn.Writer, c.key, contents)
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err = s.sendPacket(dst.bw, c.key, contents)
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dst.mu.Unlock()
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if err != nil {
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s.logf("derp: %s: client %x: dropping packet for %x: %v", netConn.RemoteAddr(), c.key, dstKey, err)
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s.logf("derp: %s: client %x: dropping packet for %x: %v", nc.RemoteAddr(), c.key, dstKey, err)
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// If we cannot send to a destination, shut it down.
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// Let its receive loop do the cleanup.
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s.mu.Lock()
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if s.clients[dstKey].conn == dst.conn {
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s.clients[dstKey].netConn.Close()
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if s.clients[dstKey] == dst {
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s.clients[dstKey].nc.Close()
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}
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s.mu.Unlock()
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}
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}
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}
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func (s *Server) verifyClient(clientKey key.Public, info *clientInfo) error {
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func (s *Server) verifyClient(clientKey key.Public, info *sclientInfo) error {
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// TODO(crawshaw): implement policy constraints on who can use the DERP server
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return nil
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}
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@ -200,7 +210,7 @@ func (s *Server) sendServerKey(bw *bufio.Writer) error {
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return bw.Flush()
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}
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func (s *Server) sendServerInfo(conn *bufio.ReadWriter, clientKey key.Public) error {
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func (s *Server) sendServerInfo(bw *bufio.Writer, clientKey key.Public) error {
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var nonce [24]byte
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if _, err := crand.Read(nonce[:]); err != nil {
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return err
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@ -208,24 +218,24 @@ func (s *Server) sendServerInfo(conn *bufio.ReadWriter, clientKey key.Public) er
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msg := []byte("{}") // no serverInfo for now
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msgbox := box.Seal(nil, msg, &nonce, clientKey.B32(), s.privateKey.B32())
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if err := typeServerInfo.Write(conn); err != nil {
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if err := typeServerInfo.Write(bw); err != nil {
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return err
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}
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if _, err := conn.Write(nonce[:]); err != nil {
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if _, err := bw.Write(nonce[:]); err != nil {
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return err
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}
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if err := putUint32(conn, uint32(len(msgbox))); err != nil {
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if err := putUint32(bw, uint32(len(msgbox))); err != nil {
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return err
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}
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if _, err := conn.Write(msgbox); err != nil {
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if _, err := bw.Write(msgbox); err != nil {
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return err
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}
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return conn.Flush()
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return bw.Flush()
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}
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// recvClientKey reads the client's hello (its proof of identity) upon its initial connection.
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// It should be considered especially untrusted at this point.
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func (s *Server) recvClientKey(br *bufio.ReadWriter) (clientKey key.Public, info *clientInfo, err error) {
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func (s *Server) recvClientKey(br *bufio.Reader) (clientKey key.Public, info *sclientInfo, err error) {
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if _, err := io.ReadFull(br, clientKey[:]); err != nil {
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return key.Public{}, nil, err
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}
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@ -247,7 +257,7 @@ func (s *Server) recvClientKey(br *bufio.ReadWriter) (clientKey key.Public, info
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if !ok {
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return key.Public{}, nil, fmt.Errorf("msgbox: cannot open len=%d with client key %x", msgLen, clientKey[:])
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}
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info = new(clientInfo)
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info = new(sclientInfo)
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if err := json.Unmarshal(msg, info); err != nil {
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return key.Public{}, nil, fmt.Errorf("msg: %v", err)
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}
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@ -285,19 +295,23 @@ func (s *Server) recvPacket(br *bufio.Reader) (dstKey key.Public, contents []byt
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return dstKey, contents, nil
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}
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type client struct {
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netConn net.Conn
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// sclient is a client connection to the server.
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//
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// (The "s" prefix is to more explicitly distinguish it from Client in derp_client.go)
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type sclient struct {
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nc net.Conn
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key key.Public
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info clientInfo
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info sclientInfo
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keepAliveTimer *time.Timer
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keepAliveReset chan struct{}
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mu sync.Mutex
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conn *bufio.ReadWriter
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mu sync.Mutex // mu guards writing to bw
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br *bufio.Reader
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bw *bufio.Writer
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}
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func (c *client) keepAlive(ctx context.Context) error {
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func (c *sclient) keepAlive(ctx context.Context) error {
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jitterMs, err := crand.Int(crand.Reader, big.NewInt(5000))
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if err != nil {
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panic(err)
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@ -316,22 +330,23 @@ func (c *client) keepAlive(ctx context.Context) error {
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c.keepAliveTimer.Reset(keepAlive + jitter)
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case <-c.keepAliveTimer.C:
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c.mu.Lock()
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err := typeKeepAlive.Write(c.conn)
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err := typeKeepAlive.Write(c.bw)
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if err == nil {
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err = c.conn.Flush()
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err = c.bw.Flush()
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}
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c.mu.Unlock()
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if err != nil {
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// TODO log
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c.netConn.Close()
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c.nc.Close()
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return err
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}
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}
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}
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}
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type clientInfo struct {
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// sclientInfo is the client info sent by the client to the server.
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type sclientInfo struct {
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}
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type serverInfo struct {
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