derp, cmd/derper: add frameWatchConns, framePeerPresent for inter-DERP routing

This lets a trusted DERP client that knows a pre-shared key subscribe
to the connection list. Upon subscribing, they get the current set
of connected public keys, and then all changes over time.

This lets a set of DERP server peers within a region all stay connected to
each other and know which clients are connected to which nodes.

Updates #388

Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
reviewable/pr408/r2^2
Brad Fitzpatrick 5 years ago committed by Brad Fitzpatrick
parent c62b80e00b
commit 484b7fc9a3

@ -20,6 +20,7 @@ import (
"os"
"path/filepath"
"regexp"
"strings"
"time"
"github.com/tailscale/wireguard-go/wgcfg"
@ -42,6 +43,8 @@ var (
hostname = flag.String("hostname", "derp.tailscale.com", "LetsEncrypt host name, if addr's port is :443")
logCollection = flag.String("logcollection", "", "If non-empty, logtail collection to log to")
runSTUN = flag.Bool("stun", false, "also run a STUN server")
meshPSKFile = flag.String("mesh-psk-file", defaultMeshPSKFile(), "if non-empty, path to file containing the mesh pre-shared key file. It should contain some hex string; whitespace is trimmed.")
meshWith = flag.String("mesh-with", "", "optional comma-separated list of hostnames to mesh with; the server's own hostname can be in the list, in which case it's ignored if its DNS resolves to an IP on the machine")
)
type config struct {
@ -118,6 +121,23 @@ func main() {
letsEncrypt := tsweb.IsProd443(*addr)
s := derp.NewServer(key.Private(cfg.PrivateKey), log.Printf)
if *meshPSKFile != "" {
b, err := ioutil.ReadFile(*meshPSKFile)
if err != nil {
log.Fatal(err)
}
key := strings.TrimSpace(string(b))
if matched, _ := regexp.MatchString(`(?i)^[0-9a-f]{64,}$`, key); !matched {
log.Fatalf("key in %s must contain 64+ hex digits", *meshPSKFile)
}
s.SetMeshKey(key)
log.Printf("DERP mesh key configured")
}
// TODO(bradfitz): parse & use the *meshWith
_ = *meshWith
expvar.Publish("derp", s.ExpVar())
// Create our own mux so we don't expose /debug/ stuff to the world.
@ -192,6 +212,7 @@ func debugHandler(s *derp.Server) http.Handler {
`)
f("<li><b>Hostname:</b> %v</li>\n", *hostname)
f("<li><b>Uptime:</b> %v</li>\n", tsweb.Uptime())
f("<li><b>Mesh Key:</b> %v</li>\n", s.HasMeshKey())
f(`<li><a href="/debug/vars">/debug/vars</a> (Go)</li>
<li><a href="/debug/varz">/debug/varz</a> (Prometheus)</li>
@ -268,7 +289,7 @@ func serveSTUN() {
}
}
var validProdHostname = regexp.MustCompile(`^derp(\d+|\-\w+)?\.tailscale\.com\.?$`)
var validProdHostname = regexp.MustCompile(`^derp([^.]*)\.tailscale\.com\.?$`)
func prodAutocertHostPolicy(_ context.Context, host string) error {
if validProdHostname.MatchString(host) {
@ -276,3 +297,11 @@ func prodAutocertHostPolicy(_ context.Context, host string) error {
}
return errors.New("invalid hostname")
}
func defaultMeshPSKFile() string {
const def = "/home/derp/keys/derp-mesh.key"
if _, err := os.Stat(def); err == nil {
return def
}
return ""
}

@ -17,10 +17,11 @@ func TestProdAutocertHostPolicy(t *testing.T) {
{"derp.tailscale.com", true},
{"derp.tailscale.com.", true},
{"derp1.tailscale.com", true},
{"derp1b.tailscale.com", true},
{"derp2.tailscale.com", true},
{"derp02.tailscale.com", true},
{"derp-nyc.tailscale.com", true},
{"derpfoo.tailscale.com", false},
{"derpfoo.tailscale.com", true},
{"derp02.bar.tailscale.com", false},
{"example.net", false},
}

@ -32,10 +32,11 @@ const MaxPacketSize = 64 << 10
const magic = "DERP🔑" // 8 bytes: 0x44 45 52 50 f0 9f 94 91
const (
nonceLen = 24
keyLen = 32
maxInfoLen = 1 << 20
keepAlive = 60 * time.Second
nonceLen = 24
frameHeaderLen = 1 + 4 // frameType byte + 4 byte length
keyLen = 32
maxInfoLen = 1 << 20
keepAlive = 60 * time.Second
)
// protocolVersion is bumped whenever there's a wire-incompatible change.
@ -81,6 +82,18 @@ const (
// framePeerGone to B so B can forget that a reverse path
// exists on that connection to get back to A.
framePeerGone = frameType(0x08) // 32B pub key of peer that's gone
// framePeerPresent is like framePeerGone, but for other
// members of the DERP region when they're meshed up together.
framePeerPresent = frameType(0x09) // 32B pub key of peer that's connected
// frameWatchConns is how one DERP node in a regional mesh
// subscribes to the others in the region.
// There's no payload. If the sender doesn't have permission, the connection
// is closed. Otherwise, the client is initially flooded with
// framePeerPresent for all connected nodes, and then a stream of
// framePeerPresent & framePeerGone has peers connect and disconnect.
frameWatchConns = frameType(0x10)
)
var bin = binary.BigEndian

@ -27,6 +27,7 @@ type Client struct {
logf logger.Logf
nc Conn
br *bufio.Reader
meshKey string
wmu sync.Mutex // hold while writing to bw
bw *bufio.Writer
@ -34,6 +35,15 @@ type Client struct {
}
func NewClient(privateKey key.Private, nc Conn, brw *bufio.ReadWriter, logf logger.Logf) (*Client, error) {
noMeshKey := ""
return NewMeshClient(privateKey, nc, brw, logf, noMeshKey)
}
// NewMeshClient is the Client constructor for trusted clients that
// are a peer in a cluster mesh.
//
// An empty meshKey is equivalent to just using NewClient.
func NewMeshClient(privateKey key.Private, nc Conn, brw *bufio.ReadWriter, logf logger.Logf, meshKey string) (*Client, error) {
c := &Client{
privateKey: privateKey,
publicKey: privateKey.Public(),
@ -41,8 +51,8 @@ func NewClient(privateKey key.Private, nc Conn, brw *bufio.ReadWriter, logf logg
nc: nc,
br: brw.Reader,
bw: brw.Writer,
meshKey: meshKey,
}
if err := c.recvServerKey(); err != nil {
return nil, fmt.Errorf("derp.Client: failed to receive server key: %v", err)
}
@ -109,6 +119,12 @@ func (c *Client) recvServerInfo() (*serverInfo, error) {
type clientInfo struct {
Version int // `json:"version,omitempty"`
// MeshKey optionally specifies a pre-shared key used by
// trusted clients. It's required to subscribe to the
// connection list & forward packets. It's empty for regular
// users.
MeshKey string // `json:"meshKey,omitempty"`
}
func (c *Client) sendClientKey() error {
@ -116,7 +132,10 @@ func (c *Client) sendClientKey() error {
if _, err := crand.Read(nonce[:]); err != nil {
return err
}
msg, err := json.Marshal(clientInfo{Version: protocolVersion})
msg, err := json.Marshal(clientInfo{
Version: protocolVersion,
MeshKey: c.meshKey,
})
if err != nil {
return err
}
@ -186,6 +205,17 @@ func (c *Client) NotePreferred(preferred bool) (err error) {
return c.bw.Flush()
}
// WatchConnectionChanges sends a request to subscribe to the peer's connection list.
// It's a fatal error if the client wasn't created with NewMeshClient.
func (c *Client) WatchConnectionChanges() error {
c.wmu.Lock()
defer c.wmu.Unlock()
if err := writeFrameHeader(c.bw, frameWatchConns, 0); err != nil {
return err
}
return c.bw.Flush()
}
// ReceivedMessage represents a type returned by Client.Recv. Unless
// otherwise documented, the returned message aliases the byte slice
// provided to Recv and thus the message is only as good as that
@ -211,11 +241,21 @@ type PeerGoneMessage key.Public
func (PeerGoneMessage) msg() {}
// PeerPresentMessage is a ReceivedMessage that indicates that the client
// is connected to the server. (Only used by trusted mesh clients)
type PeerPresentMessage key.Public
func (PeerPresentMessage) msg() {}
// Recv reads a message from the DERP server.
// The provided buffer must be large enough to receive a complete packet,
// which in practice are are 1.5-4 KB, but can be up to 64 KB.
// Once Recv returns an error, the Client is dead forever.
func (c *Client) Recv(b []byte) (m ReceivedMessage, err error) {
return c.recvTimeout(b, 120*time.Second)
}
func (c *Client) recvTimeout(b []byte, timeout time.Duration) (m ReceivedMessage, err error) {
if c.readErr != nil {
return nil, c.readErr
}
@ -227,7 +267,7 @@ func (c *Client) Recv(b []byte) (m ReceivedMessage, err error) {
}()
for {
c.nc.SetReadDeadline(time.Now().Add(120 * time.Second))
c.nc.SetReadDeadline(time.Now().Add(timeout))
t, n, err := readFrame(c.br, 1<<20, b)
if err != nil {
return nil, err
@ -248,6 +288,15 @@ func (c *Client) Recv(b []byte) (m ReceivedMessage, err error) {
copy(pg[:], b[:keyLen])
return pg, nil
case framePeerPresent:
if n < keyLen {
c.logf("[unexpected] dropping short peerPresent frame from DERP server")
continue
}
var pg PeerPresentMessage
copy(pg[:], b[:keyLen])
return pg, nil
case frameRecvPacket:
var rp ReceivedPacket
if c.protoVersion < protocolSrcAddrs {

@ -47,6 +47,7 @@ type Server struct {
publicKey key.Public
logf logger.Logf
memSys0 uint64 // runtime.MemStats.Sys at start (or early-ish)
meshKey string
// Counters:
packetsSent, bytesSent expvar.Int
@ -72,6 +73,7 @@ type Server struct {
netConns map[Conn]chan struct{} // chan is closed when conn closes
clients map[key.Public]*sclient
clientsEver map[key.Public]bool // never deleted from, for stats; fine for now
watchers map[*sclient]bool // mesh peer -> true
}
// Conn is the subset of the underlying net.Conn the DERP Server needs.
@ -101,6 +103,7 @@ func NewServer(privateKey key.Private, logf logger.Logf) *Server {
clientsEver: make(map[key.Public]bool),
netConns: make(map[Conn]chan struct{}),
memSys0: ms.Sys,
watchers: map[*sclient]bool{},
}
s.packetsDroppedUnknown = s.packetsDroppedReason.Get("unknown_dest")
s.packetsDroppedGone = s.packetsDroppedReason.Get("gone")
@ -110,6 +113,16 @@ func NewServer(privateKey key.Private, logf logger.Logf) *Server {
return s
}
// SetMesh sets the pre-shared key that regional DERP servers used to mesh
// amongst themselves.
//
// It must be called before serving begins.
func (s *Server) SetMeshKey(v string) {
s.meshKey = v
}
func (s *Server) HasMeshKey() bool { return s.meshKey != "" }
// Close closes the server and waits for the connections to disconnect.
func (s *Server) Close() error {
s.mu.Lock()
@ -188,6 +201,19 @@ func (s *Server) registerClient(c *sclient) {
s.clients[c.key] = c
s.clientsEver[c.key] = true
s.curClients.Add(1)
s.broadcastPeerStateChangeLocked(c.key, true)
}
// broadcastPeerStateChangeLocked enqueues a message to all watchers
// (other DERP nodes in the region, or trusted clients) that peer's
// presence changed.
//
// s.mu must be held.
func (s *Server) broadcastPeerStateChangeLocked(peer key.Public, present bool) {
for w := range s.watchers {
w.peerStateChange = append(w.peerStateChange, peerConnState{peer: peer, present: present})
go w.requestMeshUpdate()
}
}
// unregisterClient removes a client from the server.
@ -199,6 +225,10 @@ func (s *Server) unregisterClient(c *sclient) {
c.logf("removing connection")
delete(s.clients, c.key)
}
if c.canMesh {
delete(s.watchers, c)
}
s.broadcastPeerStateChangeLocked(c.key, false)
s.curClients.Add(-1)
if c.preferred {
@ -224,6 +254,26 @@ func (s *Server) unregisterClient(c *sclient) {
}
}
func (s *Server) addWatcher(c *sclient) {
if !c.canMesh {
panic("invariant: addWatcher called without permissions")
}
s.mu.Lock()
defer s.mu.Unlock()
// Queue messages for each already-connected client.
for peer := range s.clients {
c.peerStateChange = append(c.peerStateChange, peerConnState{peer: peer, present: true})
}
// And enroll the watcher in future updates (of both
// connections & disconnections).
s.watchers[c] = true
go c.requestMeshUpdate()
}
func (s *Server) accept(nc Conn, brw *bufio.ReadWriter, remoteAddr string, connNum int64) error {
br, bw := brw.Reader, brw.Writer
nc.SetDeadline(time.Now().Add(10 * time.Second))
@ -259,6 +309,10 @@ func (s *Server) accept(nc Conn, brw *bufio.ReadWriter, remoteAddr string, connN
sendQueue: make(chan pkt, perClientSendQueueDepth),
peerGone: make(chan key.Public),
sentTo: make(map[key.Public]int64),
canMesh: clientInfo.MeshKey != "" && clientInfo.MeshKey == s.meshKey,
}
if c.canMesh {
c.meshUpdate = make(chan struct{})
}
if clientInfo != nil {
c.info = *clientInfo
@ -307,6 +361,8 @@ func (c *sclient) run(ctx context.Context) error {
err = c.handleFrameNotePreferred(ft, fl)
case frameSendPacket:
err = c.handleFrameSendPacket(ft, fl)
case frameWatchConns:
err = c.handleFrameWatchConns(ft, fl)
default:
err = c.handleUnknownFrame(ft, fl)
}
@ -333,6 +389,17 @@ func (c *sclient) handleFrameNotePreferred(ft frameType, fl uint32) error {
return nil
}
func (c *sclient) handleFrameWatchConns(ft frameType, fl uint32) error {
if fl != 0 {
return fmt.Errorf("handleFrameWatchConns wrong size")
}
if !c.canMesh {
return fmt.Errorf("insufficient permissions")
}
c.s.addWatcher(c)
return nil
}
func (c *sclient) handleFrameSendPacket(ft frameType, fl uint32) error {
s := c.s
@ -418,6 +485,16 @@ func (c *sclient) requestPeerGoneWrite(peer key.Public) {
}
}
func (c *sclient) requestMeshUpdate() {
if !c.canMesh {
panic("unexpected requestMeshUpdate")
}
select {
case c.meshUpdate <- struct{}{}:
case <-c.done:
}
}
func (s *Server) verifyClient(clientKey key.Public, info *clientInfo) error {
// TODO(crawshaw): implement policy constraints on who can use the DERP server
// TODO(bradfitz): ... and at what rate.
@ -532,7 +609,9 @@ type sclient struct {
done <-chan struct{} // closed when connection closes
remoteAddr string // usually ip:port from net.Conn.RemoteAddr().String()
sendQueue chan pkt // packets queued to this client; never closed
peerGone chan key.Public // write request that a previous sender has disconnected
peerGone chan key.Public // write request that a previous sender has disconnected (not used by mesh peers)
meshUpdate chan struct{} // write request to write peerStateChange
canMesh bool // clientInfo had correct mesh token for inter-region routing
// Owned by run, not thread-safe.
br *bufio.Reader
@ -547,6 +626,21 @@ type sclient struct {
// sentTo tracks all the peers this client has ever sent a packet to, and at which
// connection number.
sentTo map[key.Public]int64 // recipient => rcpt's latest sclient.connNum
// Guarded by s.mu
//
// peerStateChange is used by mesh peers (a set of regional
// DERP servers) and contains records that need to be sent to
// the client for them to update their map of who's connected
// to this node.
peerStateChange []peerConnState
}
// peerConnState represents whether a peer is connected to the server
// or not.
type peerConnState struct {
peer key.Public
present bool
}
// pkt is a request to write a data frame to an sclient.
@ -628,6 +722,9 @@ func (c *sclient) sendLoop(ctx context.Context) error {
case peer := <-c.peerGone:
werr = c.sendPeerGone(peer)
continue
case <-c.meshUpdate:
werr = c.sendMeshUpdates()
continue
case msg := <-c.sendQueue:
werr = c.sendPacket(msg.src, msg.bs)
continue
@ -648,6 +745,9 @@ func (c *sclient) sendLoop(ctx context.Context) error {
return nil
case peer := <-c.peerGone:
werr = c.sendPeerGone(peer)
case <-c.meshUpdate:
werr = c.sendMeshUpdates()
continue
case msg := <-c.sendQueue:
werr = c.sendPacket(msg.src, msg.bs)
case <-keepAliveTick.C:
@ -677,6 +777,59 @@ func (c *sclient) sendPeerGone(peer key.Public) error {
return err
}
// sendPeerPresent sends a peerPresent frame, without flushing.
func (c *sclient) sendPeerPresent(peer key.Public) error {
c.setWriteDeadline()
if err := writeFrameHeader(c.bw, framePeerPresent, keyLen); err != nil {
return err
}
_, err := c.bw.Write(peer[:])
return err
}
// sendMeshUpdates drains as many mesh peerStateChange entries as
// possible into the write buffer WITHOUT flushing or otherwise
// blocking (as it holds c.s.mu while working). If it can't drain them
// all, it schedules itself to be called again in the future.
func (c *sclient) sendMeshUpdates() error {
c.s.mu.Lock()
defer c.s.mu.Unlock()
writes := 0
for _, pcs := range c.peerStateChange {
if c.bw.Available() <= frameHeaderLen+keyLen {
break
}
var err error
if pcs.present {
err = c.sendPeerPresent(pcs.peer)
} else {
err = c.sendPeerGone(pcs.peer)
}
if err != nil {
// Shouldn't happen, though, as we're writing
// into available buffer space, not the
// network.
return err
}
writes++
}
remain := copy(c.peerStateChange, c.peerStateChange[writes:])
c.peerStateChange = c.peerStateChange[:remain]
// Did we manage to write them all into the bufio buffer without flushing?
if len(c.peerStateChange) == 0 {
if cap(c.peerStateChange) > 16 {
c.peerStateChange = nil
}
} else {
// Didn't finish in the buffer space provided; schedule a future run.
go c.requestMeshUpdate()
}
return nil
}
// sendPacket writes contents to the client in a RecvPacket frame. If
// srcKey.IsZero, uses the old DERPv1 framing format, otherwise uses
// DERPv2. The bytes of contents are only valid until this function
@ -729,6 +882,7 @@ func (s *Server) ExpVar() expvar.Var {
m := new(metrics.Set)
m.Set("counter_unique_clients_ever", s.expVarFunc(func() interface{} { return len(s.clientsEver) }))
m.Set("gauge_memstats_sys0", expvar.Func(func() interface{} { return int64(s.memSys0) }))
m.Set("gauge_watchers", s.expVarFunc(func() interface{} { return len(s.watchers) }))
m.Set("gauge_current_connnections", &s.curClients)
m.Set("gauge_current_home_connnections", &s.curHomeClients)
m.Set("accepts", &s.accepts)

@ -13,11 +13,13 @@ import (
"fmt"
"io"
"net"
"sync"
"testing"
"time"
"tailscale.com/net/nettest"
"tailscale.com/types/key"
"tailscale.com/types/logger"
)
func newPrivateKey(t *testing.T) (k key.Private) {
@ -391,3 +393,229 @@ func TestSendFreeze(t *testing.T) {
}
}
}
type testServer struct {
s *Server
ln net.Listener
logf logger.Logf
mu sync.Mutex
pubName map[key.Public]string
clients map[*testClient]bool
}
func (ts *testServer) addTestClient(c *testClient) {
ts.mu.Lock()
defer ts.mu.Unlock()
ts.clients[c] = true
}
func (ts *testServer) addKeyName(k key.Public, name string) {
ts.mu.Lock()
defer ts.mu.Unlock()
ts.pubName[k] = name
ts.logf("test adding named key %q for %x", name, k)
}
func (ts *testServer) keyName(k key.Public) string {
ts.mu.Lock()
defer ts.mu.Unlock()
if name, ok := ts.pubName[k]; ok {
return name
}
return k.ShortString()
}
func (ts *testServer) close(t *testing.T) error {
ts.ln.Close()
ts.s.Close()
for c := range ts.clients {
c.close(t)
}
return nil
}
func newTestServer(t *testing.T) *testServer {
t.Helper()
logf := logger.WithPrefix(t.Logf, "derp-server: ")
s := NewServer(newPrivateKey(t), logf)
s.SetMeshKey("mesh-key")
ln, err := net.Listen("tcp", "127.0.0.1:0")
if err != nil {
t.Fatal(err)
}
go func() {
i := 0
for {
i++
c, err := ln.Accept()
if err != nil {
return
}
// TODO: register c in ts so Close also closes it?
go func(i int) {
brwServer := bufio.NewReadWriter(bufio.NewReader(c), bufio.NewWriter(c))
go s.Accept(c, brwServer, fmt.Sprintf("test-client-%d", i))
}(i)
}
}()
return &testServer{
s: s,
ln: ln,
logf: logf,
clients: map[*testClient]bool{},
pubName: map[key.Public]string{},
}
}
type testClient struct {
name string
c *Client
nc net.Conn
pub key.Public
ts *testServer
closed bool
}
func newTestClient(t *testing.T, ts *testServer, name string, newClient func(net.Conn, key.Private, logger.Logf) (*Client, error)) *testClient {
t.Helper()
nc, err := net.Dial("tcp", ts.ln.Addr().String())
if err != nil {
t.Fatal(err)
}
key := newPrivateKey(t)
ts.addKeyName(key.Public(), name)
c, err := newClient(nc, key, logger.WithPrefix(t.Logf, "client-"+name+": "))
if err != nil {
t.Fatal(err)
}
tc := &testClient{
name: name,
nc: nc,
c: c,
ts: ts,
pub: key.Public(),
}
ts.addTestClient(tc)
return tc
}
func newRegularClient(t *testing.T, ts *testServer, name string) *testClient {
return newTestClient(t, ts, name, func(nc net.Conn, priv key.Private, logf logger.Logf) (*Client, error) {
brw := bufio.NewReadWriter(bufio.NewReader(nc), bufio.NewWriter(nc))
return NewClient(priv, nc, brw, logf)
})
}
func newTestWatcher(t *testing.T, ts *testServer, name string) *testClient {
return newTestClient(t, ts, name, func(nc net.Conn, priv key.Private, logf logger.Logf) (*Client, error) {
brw := bufio.NewReadWriter(bufio.NewReader(nc), bufio.NewWriter(nc))
c, err := NewMeshClient(priv, nc, brw, logf, "mesh-key")
if err != nil {
return nil, err
}
if err := c.WatchConnectionChanges(); err != nil {
return nil, err
}
return c, nil
})
}
func (tc *testClient) wantPresent(t *testing.T, peers ...key.Public) {
t.Helper()
want := map[key.Public]bool{}
for _, k := range peers {
want[k] = true
}
var buf [64 << 10]byte
for {
m, err := tc.c.recvTimeout(buf[:], time.Second)
if err != nil {
t.Fatal(err)
}
switch m := m.(type) {
case PeerPresentMessage:
got := key.Public(m)
if !want[got] {
t.Fatalf("got peer present for %v; want present for %v", tc.ts.keyName(got), logger.ArgWriter(func(bw *bufio.Writer) {
for _, pub := range peers {
fmt.Fprintf(bw, "%s ", tc.ts.keyName(pub))
}
}))
}
delete(want, got)
if len(want) == 0 {
return
}
default:
t.Fatalf("unexpected message type %T", m)
}
}
}
func (tc *testClient) wantGone(t *testing.T, peer key.Public) {
t.Helper()
var buf [64 << 10]byte
m, err := tc.c.recvTimeout(buf[:], time.Second)
if err != nil {
t.Fatal(err)
}
switch m := m.(type) {
case PeerGoneMessage:
got := key.Public(m)
if peer != got {
t.Errorf("got gone message for %v; want gone for %v", tc.ts.keyName(got), tc.ts.keyName(peer))
}
default:
t.Fatalf("unexpected message type %T", m)
}
}
func (c *testClient) close(t *testing.T) {
t.Helper()
if c.closed {
return
}
c.closed = true
t.Logf("closing client %q (%x)", c.name, c.pub)
c.nc.Close()
}
// TestWatch tests the connection watcher mechanism used by regional
// DERP nodes to mesh up with each other.
func TestWatch(t *testing.T) {
ts := newTestServer(t)
defer ts.close(t)
w1 := newTestWatcher(t, ts, "w1")
w1.wantPresent(t, w1.pub)
c1 := newRegularClient(t, ts, "c1")
w1.wantPresent(t, c1.pub)
c2 := newRegularClient(t, ts, "c2")
w1.wantPresent(t, c2.pub)
w2 := newTestWatcher(t, ts, "w2")
w1.wantPresent(t, w2.pub)
w2.wantPresent(t, w1.pub, w2.pub, c1.pub, c2.pub)
c3 := newRegularClient(t, ts, "c3")
w1.wantPresent(t, c3.pub)
w2.wantPresent(t, c3.pub)
c2.close(t)
w1.wantGone(t, c2.pub)
w2.wantGone(t, c2.pub)
w3 := newTestWatcher(t, ts, "w3")
w1.wantPresent(t, w3.pub)
w2.wantPresent(t, w3.pub)
w3.wantPresent(t, c1.pub, c3.pub, w1.pub, w2.pub, w3.pub)
c1.close(t)
w1.wantGone(t, c1.pub)
w2.wantGone(t, c1.pub)
w3.wantGone(t, c1.pub)
}

@ -43,6 +43,7 @@ import (
type Client struct {
TLSConfig *tls.Config // optional; nil means default
DNSCache *dnscache.Resolver // optional; nil means no caching
MeshKey string // optional; for trusted clients
privateKey key.Private
logf logger.Logf
@ -272,7 +273,7 @@ func (c *Client) connect(ctx context.Context, caller string) (client *derp.Clien
return nil, fmt.Errorf("GET failed: %v: %s", err, b)
}
derpClient, err := derp.NewClient(c.privateKey, httpConn, brw, c.logf)
derpClient, err := derp.NewMeshClient(c.privateKey, httpConn, brw, c.logf, c.MeshKey)
if err != nil {
return nil, err
}
@ -492,6 +493,18 @@ func (c *Client) NotePreferred(v bool) {
}
}
func (c *Client) WatchConnectionChanges() error {
client, err := c.connect(context.TODO(), "derphttp.Client.WatchConnectionChanges")
if err != nil {
return err
}
err = client.WatchConnectionChanges()
if err != nil {
c.closeForReconnect(client)
}
return err
}
func (c *Client) Recv(b []byte) (derp.ReceivedMessage, error) {
client, err := c.connect(context.TODO(), "derphttp.Client.Recv")
if err != nil {

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