mirror of https://github.com/tailscale/tailscale/
tstest/natlab: add a configurable SNAT44 translator.
This lets us implement the most common kinds of NAT in the wild. Signed-off-by: David Anderson <danderson@tailscale.com>reviewable/pr556/r1
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// Copyright (c) 2020 Tailscale Inc & AUTHORS All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package natlab
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import (
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"context"
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"fmt"
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"net"
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"sync"
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"time"
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"inet.af/netaddr"
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)
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// mapping is the state of an allocated NAT session.
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type mapping struct {
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lanSrc netaddr.IPPort
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lanDst netaddr.IPPort
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wanSrc netaddr.IPPort
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deadline time.Time
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// pc is a PacketConn that reserves an outbound port on the NAT's
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// WAN interface. We do this because ListenPacket already has
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// random port selection logic built in. Additionally this means
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// that concurrent use of ListenPacket for connections originating
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// from the NAT box won't conflict with NAT mappings, since both
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// use PacketConn to reserve ports on the machine.
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pc net.PacketConn
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}
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// NATType is the mapping behavior of a NAT device. Values express
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// different modes defined by RFC 4787.
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type NATType int
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const (
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// EndpointIndependentNAT specifies a destination endpoint
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// independent NAT. All traffic from a source ip:port gets mapped
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// to a single WAN ip:port.
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EndpointIndependentNAT NATType = iota
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// AddressDependentNAT specifies a destination address dependent
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// NAT. Every distinct destination IP gets its own WAN ip:port
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// allocation.
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AddressDependentNAT
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// AddressAndPortDependentNAT specifies a destination
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// address-and-port dependent NAT. Every distinct destination
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// ip:port gets its own WAN ip:port allocation.
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AddressAndPortDependentNAT
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)
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// natKey is the lookup key for a NAT session. While it contains a
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// 4-tuple ({src,dst} {ip,port}), some NATTypes will zero out some
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// fields, so in practice the key is either a 2-tuple (src only),
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// 3-tuple (src ip+port and dst ip) or 4-tuple (src+dst ip+port).
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type natKey struct {
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src, dst netaddr.IPPort
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}
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func (t NATType) key(src, dst netaddr.IPPort) natKey {
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k := natKey{src: src}
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switch t {
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case EndpointIndependentNAT:
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case AddressDependentNAT:
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k.dst.IP = dst.IP
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case AddressAndPortDependentNAT:
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k.dst = dst
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default:
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panic(fmt.Sprintf("unknown NAT type %v", t))
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}
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return k
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}
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// DefaultMappingTimeout is the default timeout for a NAT mapping.
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const DefaultMappingTimeout = 30 * time.Second
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// SNAT44 implements an IPv4-to-IPv4 source NAT (SNAT) translator, with
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// optional builtin firewall.
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type SNAT44 struct {
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// Machine is the machine to which this NAT is attached. Altered
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// packets are injected back into this Machine for processing.
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Machine *Machine
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// ExternalInterface is the "WAN" interface of Machine. Packets
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// from other sources get NATed onto this interface.
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ExternalInterface *Interface
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// Type specifies the mapping allocation behavior for this NAT.
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Type NATType
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// MappingTimeout is the lifetime of individual NAT sessions. Once
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// a session expires, the mapped port effectively "closes" to new
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// traffic. If MappingTimeout is 0, DefaultMappingTimeout is used.
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MappingTimeout time.Duration
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// Firewall is an optional packet handler that will be invoked as
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// a firewall during NAT translation. The firewall always sees
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// packets in their "LAN form", i.e. before translation in the
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// outbound direction and after translation in the inbound
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// direction.
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Firewall PacketHandler
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// TimeNow is a function that returns the current time. If
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// nil, time.Now is used.
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TimeNow func() time.Time
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// inject, if not nil, will be invoked instead of Machine.Inject
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// to inject NATed packets into the network. It is used for tests
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// only.
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inject func(*Packet) error
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mu sync.Mutex
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byLAN map[natKey]*mapping // lookup by outbound packet tuple
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byWAN map[netaddr.IPPort]*mapping // lookup by wan ip:port only
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}
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func (n *SNAT44) timeNow() time.Time {
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if n.TimeNow != nil {
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return n.TimeNow()
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}
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return time.Now()
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}
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func (n *SNAT44) mappingTimeout() time.Duration {
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if n.MappingTimeout == 0 {
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return DefaultMappingTimeout
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}
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return n.MappingTimeout
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}
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func (n *SNAT44) initLocked() {
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if n.byLAN == nil {
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n.byLAN = map[natKey]*mapping{}
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n.byWAN = map[netaddr.IPPort]*mapping{}
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}
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if n.ExternalInterface.Machine() != n.Machine {
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panic(fmt.Sprintf("NAT given interface %s that is not part of given machine %s", n.ExternalInterface, n.Machine.Name))
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}
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if n.inject == nil {
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n.inject = n.Machine.Inject
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}
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}
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func (n *SNAT44) HandlePacket(p *Packet, inIf *Interface) PacketVerdict {
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n.mu.Lock()
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defer n.mu.Unlock()
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n.initLocked()
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if inIf == n.ExternalInterface {
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return n.processInboundLocked(p, inIf)
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} else {
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return n.processOutboundLocked(p, inIf)
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}
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}
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func (n *SNAT44) processInboundLocked(p *Packet, inIf *Interface) PacketVerdict {
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// TODO: packets to local addrs should fall through to local
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// socket processing.
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now := n.timeNow()
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mapping := n.byWAN[p.Dst]
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if mapping == nil || now.After(mapping.deadline) {
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p.Trace("nat drop, no mapping/expired mapping")
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return Drop
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}
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p.Dst = mapping.lanSrc
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if n.Firewall != nil {
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if verdict := n.Firewall(p.Clone(), inIf); verdict == Drop {
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return Drop
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}
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}
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if err := n.inject(p); err != nil {
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p.Trace("inject failed: %v", err)
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}
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return Drop
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}
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func (n *SNAT44) processOutboundLocked(p *Packet, inIf *Interface) PacketVerdict {
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if n.Firewall != nil {
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if verdict := n.Firewall(p, inIf); verdict == Drop {
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return Drop
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}
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}
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if inIf == nil {
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// Technically, we don't need to process the outbound firewall
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// for NATed packets, but our current packet processing API
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// doesn't give us that granularity: we'll see both locally
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// originated PacketConn traffic and NATed traffic as inIf ==
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// nil, and we need to apply the firewall to locally
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// originated traffic. This may create some useless state
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// entries in the firewall, but until we implement a much more
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// elaborate packet processing pipeline that can distinguish
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// local vs. forwarded traffic, this is the best we have.
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return Continue
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}
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k := n.Type.key(p.Src, p.Dst)
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now := n.timeNow()
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m := n.byLAN[k]
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if m == nil || now.After(m.deadline) {
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pc, wanAddr := n.allocateMappedPort()
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m = &mapping{
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lanSrc: p.Src,
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lanDst: p.Dst,
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wanSrc: wanAddr,
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pc: pc,
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}
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n.byLAN[k] = m
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n.byWAN[wanAddr] = m
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}
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m.deadline = now.Add(n.mappingTimeout())
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p.Src = m.wanSrc
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p.Trace("snat from %v", p.Src)
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if err := n.inject(p); err != nil {
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p.Trace("inject failed: %v", err)
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}
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return Drop
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}
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func (n *SNAT44) allocateMappedPort() (net.PacketConn, netaddr.IPPort) {
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// Clean up old entries before trying to allocate, to free up any
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// expired ports.
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n.gc()
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ip := n.ExternalInterface.V4()
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pc, err := n.Machine.ListenPacket(context.Background(), "udp", net.JoinHostPort(ip.String(), "0"))
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if err != nil {
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panic(fmt.Sprintf("ran out of NAT ports: %v", err))
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}
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addr := netaddr.IPPort{
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IP: ip,
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Port: uint16(pc.LocalAddr().(*net.UDPAddr).Port),
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}
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return pc, addr
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}
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func (n *SNAT44) gc() {
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now := n.timeNow()
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for _, m := range n.byLAN {
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if !now.After(m.deadline) {
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continue
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}
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m.pc.Close()
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delete(n.byLAN, n.Type.key(m.lanSrc, m.lanDst))
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delete(n.byWAN, m.wanSrc)
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}
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}
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