wgengine/magicsock: remove endpointForDiscoKey call from handleDiscoMessage

A DiscoKey maps 1:n to endpoints. When we get a disco pong, we don't
necessarily know which endpoint sent it to us. Ask them all. There
will only usually be 1 (and in rare circumstances 2). So it's easier
to ask all two rather than building new maps from the random ping TxID
to its endpoint.

Updates #3088

Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
pull/3107/head
Brad Fitzpatrick 3 years ago
parent 151b4415ca
commit 04fd94acd6

@ -1842,25 +1842,19 @@ func (c *Conn) handleDiscoMessage(msg []byte, src netaddr.IPPort, derpNodeSrc ta
return return
} }
// TODO(bradfitz): remove this endpointForDiscoKey lookup once handlePingLocked
// and handlePongConnLocked are updated to look up the endpoint on their own
// different ways (not by DiscoKey).
ep, ok := c.peerMap.endpointForDiscoKey(sender)
if !ok {
// Shouldn't be possible if anyEndpointForDiscoKey above passed.
return
}
if !ep.canP2P() {
// This endpoint allegedly sent us a disco packet, but we know
// they can't speak disco. Drop.
return
}
switch dm := dm.(type) { switch dm := dm.(type) {
case *disco.Ping: case *disco.Ping:
c.handlePingLocked(dm, src, di, derpNodeSrc) c.handlePingLocked(dm, src, di, derpNodeSrc)
case *disco.Pong: case *disco.Pong:
ep.handlePongConnLocked(dm, src) // There might be multiple nodes for the sender's DiscoKey.
// Ask each to handle it, stopping once one reports that
// the Pong's TxID was theirs.
handled := false
c.peerMap.forEachEndpointWithDiscoKey(sender, func(ep *endpoint) {
if !handled && ep.handlePongConnLocked(dm, src) {
handled = true
}
})
case *disco.CallMeMaybe: case *disco.CallMeMaybe:
if src.IP() != derpMagicIPAddr || derpNodeSrc.IsZero() { if src.IP() != derpMagicIPAddr || derpNodeSrc.IsZero() {
// CallMeMaybe messages should only come via DERP. // CallMeMaybe messages should only come via DERP.
@ -3610,7 +3604,9 @@ func (de *endpoint) noteConnectivityChange() {
// handlePongConnLocked handles a Pong message (a reply to an earlier ping). // handlePongConnLocked handles a Pong message (a reply to an earlier ping).
// It should be called with the Conn.mu held. // It should be called with the Conn.mu held.
func (de *endpoint) handlePongConnLocked(m *disco.Pong, src netaddr.IPPort) { //
// It reports whether m.TxID corresponds to a ping that this endpoint sent.
func (de *endpoint) handlePongConnLocked(m *disco.Pong, src netaddr.IPPort) (knownTxID bool) {
de.mu.Lock() de.mu.Lock()
defer de.mu.Unlock() defer de.mu.Unlock()
@ -3618,9 +3614,10 @@ func (de *endpoint) handlePongConnLocked(m *disco.Pong, src netaddr.IPPort) {
sp, ok := de.sentPing[m.TxID] sp, ok := de.sentPing[m.TxID]
if !ok { if !ok {
// This is not a pong for a ping we sent. Ignore. // This is not a pong for a ping we sent.
return return false
} }
knownTxID = true // for naked returns below
de.removeSentPingLocked(m.TxID, sp) de.removeSentPingLocked(m.TxID, sp)
now := mono.Now() now := mono.Now()
@ -3671,6 +3668,7 @@ func (de *endpoint) handlePongConnLocked(m *disco.Pong, src netaddr.IPPort) {
de.trustBestAddrUntil = now.Add(trustUDPAddrDuration) de.trustBestAddrUntil = now.Add(trustUDPAddrDuration)
} }
} }
return
} }
// addrLatency is an IPPort with an associated latency. // addrLatency is an IPPort with an associated latency.

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