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matrix-spec/proposals/1772-groups-as-rooms.md

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Proposal for Matrix "spaces" (formerly known as "groups as rooms (take 2)")

This obsoletes MSC1215.

Background and objectives

Collecting rooms together into groups is useful for a number of purposes. Examples include:

  • Allowing users to discover different rooms related to a particular topic: for example "official matrix.org rooms".
  • Allowing administrators to manage permissions across a number of rooms: for example "a new employee has joined my company and needs access to all of our rooms".
  • Letting users classify their rooms: for example, separating "work" from "personal" rooms.

We refer to such collections of rooms as "spaces".

Synapse and Element-Web currently implement an unspecced "groups" API (referred to as "/r0/groups" in this document) which attempts to provide this functionality (see matrix-doc#971). However, this is a complex API which has various problems (see appendix).

This proposal suggests a new approach where spaces are themselves represented by rooms, rather than a custom first-class entity. This requires few server changes, other than better support for peeking (see Dependencies below).

The existing /r0/groups API would be deprecated in Synapse and remain unspecified.

Proposal

Each space is represented by its own room, known as a "space-room". The rooms within the space are determined by state events within the space-room.

Spaces are referred to primarily by their alias, for example #foo:matrix.org.

Space-rooms are distinguished from regular messaging rooms by the m.room.type of m.space (see MSC1840). XXX nobody has convinced me this is actually required.

Space-rooms may have m.room.name and m.room.topic state events in the same way as a normal room.

Normal messages within a space-room are discouraged (but not blocked by the server): user interfaces are not expected to have a way to enter or display such messages.

Membership of spaces

Users can be members of spaces (represented by m.room.member state events as normal). The existing m.room.history_visibility mechanism controls whether membership of the space is required to view the room list, membership list, etc.

"Public" or "community" spaces would be set to world_readable to allow clients to see the directory of rooms within the space by peeking into the space-room (thus avoiding the need to add m.room.member events to the event graph within the room).

Join rules, invites and 3PID invites work as for a normal room.

Relationship between rooms and spaces

The intention is that rooms and spaces form a hierarchy, which clients can use to structure the user's room list into a tree view. The parent/child relationship can be expressed in one of two ways:

  1. The admins of a space can advertise rooms and subspaces for their space by setting m.space.child state events. The state_key is the ID of a child room or space, and the content should ontain a via key which gives a list of candidate servers that can be used to join the room. present: true key is included to distinguish from a deleted state event. Something like:

    {
        "type": "m.space.child",
        "state_key": "!abcd:example.com",
        "content": {
            "via": ["example.com", "test.org"],
            "present": true
        }
    }
    
    {
        "type": "m.space.child",
        "state_key": "!efgh:example.com",
        "content": {
            "via": ["example.com"],
            "present": true,
            "order": "abcd",
            "default": true
        }
    }
    
    // no longer a child room
    {
        "type": "m.space.child",
        "state_key": "!jklm:example.com",
        "content": {}
    }
    

    Children where present is not present or is not set to true are ignored.

    The order key is a string which is used to provide a default ordering of siblings in the room list. (Rooms are sorted based on a lexicographic ordering of order values; rooms with no order come last. orders which are not strings, or do not consist solely of ascii characters in the range \x20 (space) to \x7F (~) are forbidden and should be ignored if received.)

    If default is set to true, that indicates a "default child": see below.

  2. Separately, rooms can claim parents via m.room.parent state events, where the state_key is the room ID of the parent space:

    {
        "type": "m.room.parent",
        "state_key": "!space:example.com",
        "content": {
            "via": ["example.com"]
            "present": true
        }
    }
    

    In this case, after a user joins such a room, the client could optionally start peeking into the parent space, enabling it to find other rooms in that space and group them together.

    XXX how do we avoid abuse where randoms claim that their room is part of a space it's not?

    XXX do we need an "order" in this direction too?

This structure means that rooms can end up with multiple parents. This implies that the room will appear multiple times in the room list hierarchy.

In a typical hierarchy, we expect both parent->child and child->parent relationships to exist, so that the space can be discovered from the room, and vice versa. Occasions when the relationship only exists in one direction include:

  • User-curated lists of rooms: in this case the space will not be listed as a parent of the room.

  • "Secret" rooms: rooms where the admin does not want the room to be advertised as part of a given space, but does want the room to form part of the hierarchy of that space for those in the know.

Sub-spaces

XXX: Questions to be answered here include:

  • Should membership of a sub-space grant any particular access to the parent space, or vice-versa? We might need to extend m.room.history_visibility to support more flexibility; fortunately this is not involved in event auth so does not require new room versions.

  • What happens if somebody defines a cycle? (It's probably fine, but anything interpreting the relationships needs to be careful to limit recursion.)

Default children

The default flag on a child listing allows a space admin to list the "default" sub-spaces and rooms in that space. This means that when a user joins the parent space, they will automatically be joined to those default children. XXX implement this on the client or server?

Clients could display the default children in the room list whenever the space appears in the list.

XXX: do we need force-joins, where users may not leave a room they autojoined?

Long description

We would like to allow spaces to have a long description using rich formatting. This will use a new state event type m.room.description (with empty state_key) whose content is the same format as m.room.message (ie, contains a msgtype and possibly formatted_body).

TODO: this could also be done via pinned messages. Failing that m.room.description should probably be a separate MSC.

Inheritance of power-levels

XXX: this section still in progress

XXX: make it clear that "child rooms" here are not necessarily actually children...

One use-case for spaces is to help manage power levels across a group of rooms. For example: "Jim has just joined the management team at my company. He should have moderator rights across all of the company rooms."

Since the event-authorisation rules cannot easily be changed, we must map any changes in space membership onto real m.room.power_levels events in the child rooms.

There are two parts to this: one, indicating the relationship, and second, the mechanics of propagating changes into real m.room.power_levels events.

Representing the mapping from spaces to power levels

  • Option 1: list the PLs which should apply in all child rooms in an event in the parent. For example:

    {
        "type": "m.space.child_power_levels",
        "state_key": "",
        "content": {
            // content as per regular power_levels event
        }
    }
    

    Problem 1: No automated mapping from space membership to user list, so the user list would have to be maintained manually. On the other hand, this could be fine in some situations, where we're just using the space to group together rooms, rather than as a user list.

    Problem 2: No scope for nuance, where different rooms have slightly different PLs.

    Problem 3: what happens to rooms where several spaces claim it as a child? They end up fighting?

    Problem 4: Doesn't allow for random room admins to delegate their PLs to a space without being admins in that space.

  • Option 2: Express the desired PLs as state in the child rooms

    This will need to be an ordered list, so that overlaps have defined behaviour:

    {
        "type": "m.room.power_level_mappings",
        "state_key": "",
        "content": {
            "mappings": [
                {
                    "space": "!mods:example.org",
                    "via": ["example.org"],
                    "power_level": 50
                },
                {
                    "space": "!users:example.org",
                    "via": ["example.org"],
                    "power_level": 1
                }
            ]
        }
    }
    

    The intention would be that an automated process would peek into !mods:example.org and !users:example.org and generate a new m.room.power_levels event whenever the membership of either space changes. If a user is in both spaces, !mods takes priority because that is listed first.

    Problem 1: possibly hard to map onto a comprehensible UI?

    Problem 2: scope for getting wildly out of sync?

    XXX Question: currently there are restrictions which stop users assigning PLs above their own current power level. Do we need to replicate these restrictions? If so, that probably necessitates changes to event auth? (Does anyone actually make use of allowing non-admins to send PL events today?)

Propagating changes into rooms

Several options:

  • Push-based options:

    • We require any user who is an admin in the space (ie, anyone who has permission to change the access rights in the space) to also be admins and members of any child rooms.

      Say Bob is an admin in #doglovers and makes a change that should be propagated to all children of that space. His server is then responsible for generating a power-levels event on his behalf for each room.

      Problem: Bob may not want to be a member of all such rooms.

    • We nominate a non-human "group admin" which is responsible for propagating the changes into child rooms. It observes changes made in the parent space and performs the necessary copying actions.

      Problem: Control is now centralised on the homeserver of the admin bot. If that server goes down, changes are no longer propagated correctly.

    • We make it possible to specify several "group admin bot" users as above, on different servers. All of them must have membership and admin in all child rooms. Between them, they keep the child rooms in sync.

      Problem: How do the bots decide which will actually make the changes?

      • Maybe a random delay is good enough to avoid too much glare?
      • Or the humans nominate an "active" bot, with the others acting as standbys until they are promoted?
  • Pull-based: the user that created the relationship (or rather, their homeserver) is responsible for copying access controls into the room.

    This has the advantage that users can set up their own rooms to mirror a space, without having any particular control in that space. (XXX: Is that actually a useful feature, at least as far as PLs are concerned?)

    Problem: What do you do if the admin who sets up the PL relationship disappears? Again, either the humans have to step in and create a new admin, or maybe we can have multiple admins with random backoff?

    Problem 2: What if the group server you are peeking to to maintain state is unreachable? You could specify multiple vias for different servers via which you can peek?

All of the above solutions share the common problem that if the admin user (human or virtual) loses membership or admin rights in the child room, then the room will get out of sync.

Supporting traditional PL assignments in addition to those derived from spaces

When a user departs from a space, we expect the automated mapper process to remove any power-levels that were granted to that user by virtue of being a member of the space. The question arises of how the mapper can distinguish between power-levels that were granted manually using the traditional mechanism (so should not be changed) and those that were inherited from the space and should be removed.

Options:

  • Add a new field to power_levels for automatically-maintained power levels. For example:

    {
        "type": "m.room.power_levels",
        "content": {
            "users": {
                "@roomadmin:example.com": 100
            },
            "auto_users": {
                "@spaceuser1:example.org": 50
            }
        }
    }
    

    This would require changes to the event authorization rules, and hence require a new room version.

  • Add hints to the automated mapper so that it can maintain manually-assigned PLs. This could either be another field in power_levels which plays no part in event auth:

    {
        "type": "m.room.power_levels",
        "content": {
            "users": {
                "@roomadmin:example.com": 100,
                "@spaceuser1:example.org": 50
            },
            "manual_users": {
                "@roomadmin:example.com": 100
            }
        }
    }
    

    ... or stored in a separate event. Clients would be responsible for updating both copies of the manually-assigned PLs on change.

    Problem: Requiring clients to make two changes feels fragile. What if they get it wrong? what if they don't know about the second copy because they haven't been designed to work in rooms in spaces?

  • Require that even regular PLs go through the automated mapper, by making them an explicit input to that mapper, for example with entries in the m.room.power_level_mappings event suggested above.

    Problem: Requires clients to distinguish between rooms where there is an automated mapper, and those where the client should manipulate the PLs directly. (Maybe that's not so bad? The presence of the mappings event should be enough? But still sucks that there are two ways to do the same thing, and clients which don't support spaces will get it wrong.)

Membership restrictions

A desirable feature is to give room admins the power to restrict membership of their room based on the membership of spaces (for example, "only members of the #doglovers space can join this room"1).

XXX can we maybe do this with invites generated on demand? If not, we probably need some sort of "silent invite" state for each user,

By implication, when a user leaves the required space, they should be ejected from the room.

XXX: how do we implement the ejection? We could leave it up to the ejectee's server, but what happens if it doesn't play the game? So we probably need to enact a ban... but then, which server has responisiblity, and which user is used?

Future extensions

The following sections are not blocking parts of this proposal, but are included as a useful reference for how we imagine it will be extended in future.

Restricting access to the spaces membership list

In the existing /r0/groups API, the group server has total control over the visibility of group membership, as seen by a given querying user. In other words, arbitrary users can see entirely different views of a group at the server's discretion.

Whilst this is very powerful for mapping arbitrary organisational structures into Matrix, it may be overengineered. Instead, the common case is (we believe) a space where some users are publicly visible as members, and others are not.

One way to of achieving this would be to create a separate space for the private members - e.g. have #foo:matrix.org and #foo-private:matrix.org. #foo-private:matrix.org is set up with m.room.history_visibility to not to allow peeking; you have to be joined to see the members.

Flair

("Flair" is a term we use to describe a small badge which appears next to a user's displayname to advertise their membership of a space.)

The flair image for a group is given by the room avatar. (In future it might preferable to use hand-crafted small resolution images: see matrix-doc#1778.

One way this might be implemented is:

  • User publishes the spaces they wish to announce on their profile (MSC1769 as an m.flair state event: it lists the spaces which they are advertising.

  • When a client wants to know the current flair for a set of users (i.e. those which it is currently displaying in the timeline), it peeks the profile rooms of those users. (Ideally there would be an API to support peeking multiple rooms at once to facilitate this.)

  • The client must check that the user is actually a member of the advertised spaces. Nominally it can do this by peeking the membership list of the space; however for efficiency we could expose a dedicated Client-Server API to do this check (and both servers and clients can cache the results fairly aggressively.)

Inheriting join rules

If you make a parent space invite-only, should that (optionally?) cascade into child rooms? Seems to have some of the same problems as inheriting PLs.

Dependencies

  • MSC1840 for room types.

  • MSC1776 for effective peeking over the C/S API.

  • MSC1777 (or similar) for effective peeking over Federation.

These dependencies are shared with profiles-as-rooms (MSC1769).

Security considerations

  • The peek server has significant power. TODO: expand.

Tradeoffs

  • If the membership of a space would be large (for example: an organisation of several thousand people), this membership has to copied entirely into the room, rather than querying/searching incrementally.

  • If the membership list is based on an external service such as LDAP, it is hard to keep the space membership in sync with the LDAP directory. In practice, it might be possible to do so via a nightly "synchronisation" job which searches the LDAP directory, or via "AD auditing".

  • No allowance is made for exposing different 'views' of the membership list to different querying users. (It may be possible to simulate this behaviour using smaller spaces).

Unstable prefix

While this proposal is not in a published version of the specification, implementations should use org.matrix.msc1772 to represent the m namespace. For example, m.space.child becomes org.matrix.msc1772.space.child.

History

Appendix: problems with the /r0/groups API

The existing /r0/groups API, as proposed in MSC971, has various problems, including:

  • It is a large API surface to implement, maintain and spec - particularly for all the different clients out there.
  • Much of the API overlaps significantly with mechanisms we already have for managing rooms:
    • Tracking membership identity
    • Tracking membership hierarchy
    • Inviting/kicking/banning user
    • Tracking key/value metadata
  • There are membership management features which could benefit rooms which would also benefit groups and vice versa (e.g. "auditorium mode")
  • The current implementations on Riot Web/iOS/Android all suffer bugs and issues which have been solved previously for rooms.
    • no local-echo of invites
    • failures to set group avatars
    • ability to specify multiple admins
  • It doesn't support pushing updates to clients (particularly for flair membership): https://github.com/vector-im/riot-web/issues/5235
  • It doesn't support third-party invites.
  • Groups could benefit from other features which already exist today for rooms
    • e.g. Room Directories
  • Groups are centralised, rather than being replicated across all participating servers.

Footnotes

[1]: The converse, "anybody can join, provided they are not members of the '#catlovers' space" is less useful since (a) users in the banned space could simply leave it at any time; (b) this functionality is already somewhat provided by Moderation policy lists.