3.8 KiB
type | weight |
---|---|
module | 120 |
Room History Visibility
This module adds support for controlling the visibility of previous events in a room.
In all cases except world_readable
, a user needs to join a room to
view events in that room. Once they have joined a room, they will gain
access to a subset of events in the room. How this subset is chosen is
controlled by the m.room.history_visibility
event outlined below.
After a user has left a room, they may see any events which they were
allowed to see before they left the room, but no events received after
they left.
The four options for the m.room.history_visibility
event are:
world_readable
- All events while this is them.room.history_visibility
value may be shared by any participating homeserver with anyone, regardless of whether they have ever joined the room.shared
- Previous events are always accessible to newly joined members. All events in the room are accessible, even those sent when the member was not a part of the room.invited
- Events are accessible to newly joined members from the point they were invited onwards. Events stop being accessible when the member's state changes to something other thaninvite
orjoin
.joined
- Events are accessible to newly joined members from the point they joined the room onwards. Events stop being accessible when the member's state changes to something other thanjoin
.
{{% boxes/warning %}}
These options are applied at the point an event is sent. Checks are
performed with the state of the m.room.history_visibility
event when
the event in question is added to the DAG. This means clients cannot
retrospectively choose to show or hide history to new users if the
setting at that time was more restrictive.
{{% /boxes/warning %}}
Events
{{m_room_history_visibility_event}}
Client behaviour
Clients that implement this module MUST present to the user the possible options for setting history visibility when creating a room.
Clients may want to display a notice that their events may be read by
non-joined people if the value is set to world_readable
.
Server behaviour
By default if no history_visibility
is set, or if the value is not
understood, the visibility is assumed to be shared
. The rules
governing whether a user is allowed to see an event depend on the state
of the room at that event.
- If the
history_visibility
was set toworld_readable
, allow. - If the user's
membership
wasjoin
, allow. - If
history_visibility
was set toshared
, and the user joined the room at any point after the event was sent, allow. - If the user's
membership
wasinvite
, and thehistory_visibility
was set toinvited
, allow. - Otherwise, deny.
For m.room.history_visibility
events themselves, the user should be
allowed to see the event if the history_visibility
before or after
the event would allow them to see it. (For example, a user should be
able to see m.room.history_visibility
events which change the
history_visibility
from world_readable
to joined
or from
joined
to world_readable
, even if that user was not a member of the
room.)
Likewise, for the user's own m.room.member
events, the user should be
allowed to see the event if their membership
before or after the
event would allow them to see it. (For example, a user can always see
m.room.member
events which set their membership to join
, or which
change their membership from join
to any other value, even if
history_visibility
is joined
.)
Security considerations
The default value for history_visibility
is shared
for
backwards-compatibility reasons. Clients need to be aware that by not
setting this event they are exposing all of their room history to anyone
in the room.