Comment on push rules

pull/977/head
Andrew Morgan 4 years ago
parent 248a3da5ca
commit eda65847a3

@ -355,6 +355,22 @@ For backwards compatibility with old servers, if a client does not find a
`join_rule` key in a chunk, then it should assume a `join_rule` key with `join_rule` key in a chunk, then it should assume a `join_rule` key with
value `public`. value `public`.
### Push Rules
To help knocks be noticed earlier, it would be nice to send a push
notification to those in the room who can act on a knock when it
comes in, rather than everyone in the room. This would require a
push rule to fire only when that user's power level is high enough to
accept or reject a knock.
With the current push rules implementation it is possible to place a
condition on the sender's power level, but unfortunately the same does
not exist for event recipients.
This MSC thus does not propose any changes to push rules at this time,
but acknowledges that it would be useful for a future MSC to address when
the underlying push rules architecture can support it.
## Server-Server API ## Server-Server API
Similarly to join and leave over federation, a ping-pong game with two new Similarly to join and leave over federation, a ping-pong game with two new

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