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@ -37,6 +37,9 @@ must be set to "knock" for a knock to succeed. This means that existing rooms
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will need to opt into allowing knocks in their rooms. Other than allowing
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will need to opt into allowing knocks in their rooms. Other than allowing
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knocks, "knock" is no different from the "invite" join rule.
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knocks, "knock" is no different from the "invite" join rule.
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As we're updating the join rules, and thus the auth rules, this proposal will
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need to be introduced as part of a new room version.
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## Membership changes
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## Membership changes
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Once someone has sent a `knock` membership into the room, the membership for
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Once someone has sent a `knock` membership into the room, the membership for
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that user can be transitioned to the following possible states:
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that user can be transitioned to the following possible states:
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@ -237,6 +240,11 @@ If they deny, then a leave membership event is sent in the room, and the
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knocking user will be notified through existing flows (matching the behaviour
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knocking user will be notified through existing flows (matching the behaviour
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of when an invite is recinded).
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of when an invite is recinded).
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TODO: Federation passing certain needed state events from the server that has
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the room to the server that's knocking. Can we filter the events sent over so
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that we can avoid the security issue with invites that we found earlier? (And
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then backport this filter to invites? :)
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## Server-Server API
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## Server-Server API
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Similarly to join and leave over federation, a ping-pong game with two new
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Similarly to join and leave over federation, a ping-pong game with two new
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