Add read-up-to markers and clear up the remaining TODO notes.

pull/977/head
Kegan Dougal 10 years ago
parent 1e27cddf95
commit a01dd787c5

@ -29,6 +29,7 @@ protocol e.g. HTTP. It contains the following APIs:
- Sending message events ``ONGOING``
- Sending state events ``Final``
- Deleting state events ``Draft``
- Read-up-to markers ``Draft``
- Presence API ``ONGOING``
- Typing API ``ONGOING``
- Capabilities API ``ONGOING``
@ -54,11 +55,6 @@ It also contains information on changes to events, including:
Notes
-----
TODO
~~~~
- What do read-up-to markers look like?
- Receiving events for unknown rooms. How do you handle this?
Summary of changes from v1
~~~~~~~~~~~~~~~~~~~~~~~~~~
Included:
@ -193,6 +189,13 @@ Rejected events:
correct the client's room state. This will be a local server event (not
shared with other servers).
- In practice, clients don't need any extra special handling for this.
Unknown rooms:
- You could receive events for rooms you are unaware of (e.g. you didn't do an
initial sync, or your HS lost its database and is told from another HS that
they are in this room). How do you handle this?
- The simplest option would be to redo the initial sync with a filter on the
room ID you're unaware of. This would retrieve the room state so you can
display the room.
What data flows does it address:
- Home Screen: Data required when new message arrives for a room
- Home Screen: Data required when someone invites you to a room
@ -385,6 +388,41 @@ Notes:
- This is represented on the event stream as an event lacking a ``content``
key (for symmetry with ``prev_content``)
Read-up-to markers
~~~~~~~~~~~~~~~~~~
``Draft``
Inputs:
- State Event type (``m.room.marker.delivered`` and ``m.room.marker.read``)
- Event ID to mark up to. This is inclusive of the event ID specified.
Outputs:
- None.
Efficiency notes:
- Sending "read up to" markers is preferable to sending receipts for every
message due to scaling problems on the client with one receipt per message.
This results in an ever increasing amount of bandwidth being devoted to
receipts and not messages.
- For individual receipts, each person would need to send at least 1 receipt
for every message, which would give a total number of ``msgs * num_people``
receipts per room. Assuming that people in a room generally converse at say
a rate of 1 message per unit time, this scales ``n^2`` on the number of
people in the room.
- Sending "read up to" markers in contrast allows people to skip some messages
entirely. By making them state events, each user would clobber their own
marker, keeping the scaling at ``n``. For scrollback, the event filter would
NOT want to retrieve these markers as they will be updated frequently.
- This primarily benefits clients when doing an initial sync. Event graphs
will still have a lot of events, most of them from clobbering these state
events. Some gains can be made by skipping receipts, but it is difficult to
judge whether this would be substantial.
Notes:
- What do you do if you get a marker for an event you don't have? Do you fall
back to some kind of ordering heuristic e.g. ``if origin_server_ts >
latest message``. Do you request that event ID directly from the HS? How do
you fit that in to the message thread if you did so? Would probably have to
fall back to the timestamp heuristic. After all, these markers are only ever
going to be heuristics given they are not acknowledging each message event.
Kicking a user
~~~~~~~~~~~~~~
``Final``

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