"description": "A subset of the state of the room at the time of the invite, if ``membership`` is ``invite``. Note that this state is informational, and SHOULD NOT be trusted; once the client has joined the room, it SHOULD SHOULD fetch the live state from the server and discard the invite_room_state. Also, clients must not rely on any particular state being present here; they SHOULD behave properly (with possibly a degraded but not a broken experience) in the absence of any particular events here. If they are set on the room, at least the state for ``m.room.avatar``, ``m.room.canonical_alias``, ``m.room.join_rules``, and ``m.room.name`` SHOULD be included.",
"description": "A subset of the state of the room at the time of the invite, if ``membership`` is ``invite``. Note that this state is informational, and SHOULD NOT be trusted; once the client has joined the room, it SHOULD fetch the live state from the server and discard the invite_room_state. Also, clients must not rely on any particular state being present here; they SHOULD behave properly (with possibly a degraded but not a broken experience) in the absence of any particular events here. If they are set on the room, at least the state for ``m.room.avatar``, ``m.room.canonical_alias``, ``m.room.join_rules``, and ``m.room.name`` SHOULD be included.",