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.. Copyright 2016 OpenMarket Ltd
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..
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.. Licensed under the Apache License, Version 2.0 (the "License");
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.. you may not use this file except in compliance with the License.
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.. You may obtain a copy of the License at
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..
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.. http://www.apache.org/licenses/LICENSE-2.0
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..
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.. Unless required by applicable law or agreed to in writing, software
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.. distributed under the License is distributed on an "AS IS" BASIS,
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.. WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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.. See the License for the specific language governing permissions and
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.. limitations under the License.
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Federation API
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==============
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Matrix homeservers use the Federation APIs (also known as server-server APIs)
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to communicate with each other. Homeservers use these APIs to push messages to
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each other in real-time, to request historic messages from each other, and to
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query profile and presence information about users on each other's servers.
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The APIs are implemented using HTTPS GETs and PUTs between each of the
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servers. These HTTPS requests are strongly authenticated using public key
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signatures at the TLS transport layer and using public key signatures in
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HTTP Authorization headers at the HTTP layer.
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There are three main kinds of communication that occur between homeservers:
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Persisted Data Units (PDUs):
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These events are broadcast from one homeserver to any others that have
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joined the same room (identified by Room ID). They are persisted in
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long-term storage and record the history of messages and state for a
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room.
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Like email, it is the responsibility of the originating server of a PDU
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to deliver that event to its recipient servers. However PDUs are signed
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using the originating server's private key so that it is possible to
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deliver them through third-party servers.
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Ephemeral Data Units (EDUs):
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These events are pushed between pairs of homeservers. They are not
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persisted and are not part of the history of a room, nor does the
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receiving homeserver have to reply to them.
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Queries:
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These are single request/response interactions between a given pair of
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servers, initiated by one side sending an HTTPS GET request to obtain some
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information, and responded by the other. They are not persisted and contain
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no long-term significant history. They simply request a snapshot state at
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the instant the query is made.
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EDUs and PDUs are further wrapped in an envelope called a Transaction, which is
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transferred from the origin to the destination homeserver using an HTTPS PUT
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request.
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.. contents:: Table of Contents
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.. sectnum::
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Specification version
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---------------------
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This version of the specification is generated from
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`matrix-doc <https://github.com/matrix-org/matrix-doc>`_ as of Git commit
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`{{git_version}} <https://github.com/matrix-org/matrix-doc/tree/{{git_rev}}>`_.
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Server Discovery
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----------------
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Resolving Server Names
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~~~~~~~~~~~~~~~~~~~~~~
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Each matrix homeserver is identified by a server name consisting of a DNS name
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and an optional TLS port.
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.. code::
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server_name = dns_name [ ":" tls_port]
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dns_name = <host, see [RFC 3986], Section 3.2.2>
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tls_port = *DIGIT
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.. **
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If the port is present then the server is discovered by looking up an AAAA or
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A record for the DNS name and connecting to the specified TLS port. If the port
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is absent then the server is discovered by looking up a ``_matrix._tcp`` SRV
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record for the DNS name. If this record does not exist then the server is
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discovered by looking up an AAAA or A record on the DNS name and taking the
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default fallback port number of 8448.
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Homeservers may use SRV records to load balance requests between multiple TLS
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endpoints or to failover to another endpoint if an endpoint fails.
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Retrieving Server Keys
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~~~~~~~~~~~~~~~~~~~~~~
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Version 2
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+++++++++
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Each homeserver publishes its public keys under ``/_matrix/key/v2/server/``.
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Homeservers query for keys by either getting ``/_matrix/key/v2/server/``
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directly or by querying an intermediate notary server using a
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``/_matrix/key/v2/query`` API. Intermediate notary servers query the
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``/_matrix/key/v2/server/`` API on behalf of another server and sign the
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response with their own key. A server may query multiple notary servers to
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ensure that they all report the same public keys.
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This approach is borrowed from the `Perspectives Project`_, but modified to
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include the NACL keys and to use JSON instead of XML. It has the advantage of
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avoiding a single trust-root since each server is free to pick which notary
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servers they trust and can corroborate the keys returned by a given notary
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server by querying other servers.
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.. _Perspectives Project: http://perspectives-project.org/
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Publishing Keys
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^^^^^^^^^^^^^^^
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Homeservers publish the allowed TLS fingerprints and signing keys in a JSON
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object at ``/_matrix/key/v2/server/{key_id}``. The response contains a list of
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``verify_keys`` that are valid for signing federation requests made by the
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server and for signing events. It contains a list of ``old_verify_keys``
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which are only valid for signing events. Finally the response contains a list
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of TLS certificate fingerprints to validate any connection made to the server.
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A server may have multiple keys active at a given time. A server may have any
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number of old keys. It is recommended that servers return a single JSON
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response listing all of its keys whenever any ``key_id`` is requested to reduce
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the number of round trips needed to discover the relevant keys for a server.
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However a server may return a different responses for a different ``key_id``.
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The ``tls_certificates`` contain a list of hashes of the X.509 TLS certificates
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currently used by the server. The list must include SHA-256 hashes for every
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certificate currently in use by the server. These fingerprints are valid until
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the millisecond POSIX timestamp in ``valid_until_ts``.
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The ``verify_keys`` can be used to sign requests and events made by the server
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until the millisecond POSIX timestamp in ``valid_until_ts``. If a homeserver
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receives an event with a ``origin_server_ts`` after the ``valid_until_ts`` then
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it should request that ``key_id`` for the originating server to check whether
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the key has expired.
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The ``old_verify_keys`` can be used to sign events with an ``origin_server_ts``
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before the ``expired_ts``. The ``expired_ts`` is a millisecond POSIX timestamp
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of when the originating server stopped using that key.
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Intermediate notary servers should cache a response for half of its remaining
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life time to avoid serving a stale response. Originating servers should avoid
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returning responses that expire in less than an hour to avoid repeated requests
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for an about to expire certificate. Requesting servers should limit how
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frequently they query for certificates to avoid flooding a server with requests.
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If a server goes offline intermediate notary servers should continue to return
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the last response they received from that server so that the signatures of old
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events sent by that server can still be checked.
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==================== =================== ======================================
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Key Type Description
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==================== =================== ======================================
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``server_name`` String DNS name of the homeserver.
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``verify_keys`` Object Public keys of the homeserver for
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verifying digital signatures.
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``old_verify_keys`` Object The public keys that the server used
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to use and when it stopped using them.
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``signatures`` Object Digital signatures for this object
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signed using the ``verify_keys``.
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``tls_fingerprints`` Array of Objects Hashes of X.509 TLS certificates used
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by this this server encoded as `Unpadded Base64`_.
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``valid_until_ts`` Integer POSIX timestamp when the list of valid
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keys should be refreshed.
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==================== =================== ======================================
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.. code:: json
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{
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"old_verify_keys": {
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"ed25519:auto1": {
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"expired_ts": 922834800000,
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"key": "Base+64+Encoded+Old+Verify+Key"
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}
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},
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"server_name": "example.org",
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"signatures": {
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"example.org": {
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"ed25519:auto2": "Base+64+Encoded+Signature"
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}
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},
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"tls_fingerprints": [
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{
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"sha256": "Base+64+Encoded+SHA-256-Fingerprint"
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}
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],
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"valid_until_ts": 1052262000000,
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"verify_keys": {
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"ed25519:auto2": {
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"key": "Base+64+Encoded+Signature+Verification+Key"
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}
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}
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}
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Querying Keys Through Another Server
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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Servers may offer a query API ``_matrix/key/v2/query/`` for getting the keys
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for another server. This API can be used to GET at list of JSON objects for a
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given server or to POST a bulk query for a number of keys from a number of
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servers. Either way the response is a list of JSON objects containing the
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JSON published by the server under ``_matrix/key/v2/server/`` signed by
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both the originating server and by this server.
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The ``minimum_valid_until_ts`` is a millisecond POSIX timestamp indicating
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when the returned certificate will need to be valid until to be useful to the
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requesting server. This can be set using the maximum ``origin_server_ts`` of
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an batch of events that a requesting server is trying to validate. This allows
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an intermediate notary server to give a prompt cached response even if the
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originating server is offline.
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This API can return keys for servers that are offline be using cached responses
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taken from when the server was online. Keys can be queried from multiple
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servers to mitigate against DNS spoofing.
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Requests:
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.. code::
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GET /_matrix/key/v2/query/${server_name}/${key_id}/?minimum_valid_until_ts=${minimum_valid_until_ts} HTTP/1.1
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POST /_matrix/key/v2/query HTTP/1.1
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Content-Type: application/json
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{
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"server_keys": {
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"$server_name": {
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"$key_id": {
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"minimum_valid_until_ts": $posix_timestamp
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}
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}
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}
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}
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Response:
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.. code::
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HTTP/1.1 200 OK
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Content-Type: application/json
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{
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"server_keys": [
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# List of responses with same format as /_matrix/key/v2/server
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# signed by both the originating server and this server.
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]
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}
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Version 1
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+++++++++
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.. WARNING::
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Version 1 of key distribution is obsolete
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Homeservers publish their TLS certificates and signing keys in a JSON object
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at ``/_matrix/key/v1``.
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==================== =================== ======================================
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Key Type Description
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==================== =================== ======================================
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``server_name`` String DNS name of the homeserver.
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``verify_keys`` Object Public keys of the homeserver for
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verifying digital signatures.
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``signatures`` Object Digital signatures for this object
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signed using the ``verify_keys``.
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``tls_certificate`` String The X.509 TLS certificate used by this
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this server encoded as `Unpadded Base64`_.
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==================== =================== ======================================
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.. code:: json
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{
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"server_name": "example.org",
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"signatures": {
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"example.org": {
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"ed25519:auto": "Base+64+Encoded+Signature"
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}
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},
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"tls_certificate": "Base+64+Encoded+DER+Encoded+X509+TLS+Certificate"
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"verify_keys": {
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"ed25519:auto": "Base+64+Encoded+Signature+Verification+Key"
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}
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}
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When fetching the keys for a server the client should check that the TLS
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certificate in the JSON matches the TLS server certificate for the connection
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and should check that the JSON signatures are correct for the supplied
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``verify_keys``
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Transactions
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------------
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.. WARNING::
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This section may be misleading or inaccurate.
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The transfer of EDUs and PDUs between homeservers is performed by an exchange
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of Transaction messages, which are encoded as JSON objects, passed over an HTTP
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PUT request. A Transaction is meaningful only to the pair of homeservers that
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exchanged it; they are not globally-meaningful.
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Each transaction has:
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- An opaque transaction ID.
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- A timestamp (UNIX epoch time in milliseconds) generated by its origin
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server.
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- An origin and destination server name.
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- A list of "previous IDs".
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- A list of PDUs and EDUs - the actual message payload that the Transaction
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carries.
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Transaction Fields
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~~~~~~~~~~~~~~~~~~
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==================== =================== ======================================
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Key Type Description
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==================== =================== ======================================
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``origin`` String DNS name of homeserver making this
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transaction.
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``origin_server_ts`` Integer Timestamp in milliseconds on
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originating homeserver when this
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transaction started.
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``previous_ids`` List of Strings List of transactions that were sent
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immediately prior to this transaction.
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``pdus`` List of Objects List of persistent updates to rooms.
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``edus`` List of Objects List of ephemeral messages.
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|
==================== =================== ======================================
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.. code:: json
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{
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"transaction_id":"916d630ea616342b42e98a3be0b74113",
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"ts":1404835423000,
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"origin":"red",
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"prev_ids":["e1da392e61898be4d2009b9fecce5325"],
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"pdus":[...],
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"edus":[...]
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}
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The ``prev_ids`` field contains a list of previous transaction IDs that the
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``origin`` server has sent to this ``destination``. Its purpose is to act as a
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sequence checking mechanism - the destination server can check whether it has
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successfully received that Transaction, or ask for a re-transmission if not.
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The ``pdus`` field of a transaction is a list, containing zero or more PDUs.[*]
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Each PDU is itself a JSON object containing a number of keys, the exact details
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of which will vary depending on the type of PDU. Similarly, the ``edus`` field
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is another list containing the EDUs. This key may be entirely absent if there
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are no EDUs to transfer.
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(* Normally the PDU list will be non-empty, but the server should cope with
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receiving an "empty" transaction, as this is useful for informing peers of other
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transaction IDs they should be aware of. This effectively acts as a push
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mechanism to encourage peers to continue to replicate content.)
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PDUs
|
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|
----
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All PDUs have:
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- An ID to identify the PDU itself
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- A room ID that it relates to
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- A declaration of their type
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- A list of other PDU IDs that have been seen recently in that room (regardless
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of which origin sent them)
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Required PDU Fields
|
|
|
|
~~~~~~~~~~~~~~~~~~~
|
|
|
|
|
|
|
|
==================== ================== =======================================
|
|
|
|
Key Type Description
|
|
|
|
==================== ================== =======================================
|
|
|
|
``context`` String Room identifier
|
|
|
|
``user_id`` String The ID of the user sending the PDU
|
|
|
|
``origin`` String DNS name of homeserver that created
|
|
|
|
this PDU
|
|
|
|
``pdu_id`` String Unique identifier for PDU on the
|
|
|
|
originating homeserver
|
|
|
|
``origin_server_ts`` Integer Timestamp in milliseconds on origin
|
|
|
|
homeserver when this PDU was created.
|
|
|
|
``pdu_type`` String PDU event type
|
|
|
|
``content`` Object The content of the PDU.
|
|
|
|
``prev_pdus`` List of (String, The originating homeserver, PDU ids and
|
|
|
|
String, Object) hashes of the most recent PDUs the
|
|
|
|
Triplets homeserver was aware of for the room
|
|
|
|
when it made this PDU
|
|
|
|
``depth`` Integer The maximum depth of the previous PDUs
|
|
|
|
plus one
|
|
|
|
``is_state`` Boolean True if this PDU is updating room state
|
|
|
|
==================== ================== =======================================
|
|
|
|
|
|
|
|
.. code:: json
|
|
|
|
|
|
|
|
{
|
|
|
|
"context":"#example:green.example.com",
|
|
|
|
"origin":"green.example.com",
|
|
|
|
"pdu_id":"a4ecee13e2accdadf56c1025af232176",
|
|
|
|
"origin_server_ts":1404838188000,
|
|
|
|
"pdu_type":"m.room.message",
|
|
|
|
"prev_pdus":[
|
|
|
|
["blue.example.com","99d16afbc8",
|
|
|
|
{"sha256":"abase64encodedsha256hashshouldbe43byteslong"}]
|
|
|
|
],
|
|
|
|
"hashes":{"sha256":"thishashcoversallfieldsincasethisisredacted"},
|
|
|
|
"signatures":{
|
|
|
|
"green.example.com":{
|
|
|
|
"ed25519:key_version:":"these86bytesofbase64signaturecoveressentialfieldsincludinghashessocancheckredactedpdus"
|
|
|
|
}
|
|
|
|
},
|
|
|
|
"is_state":false,
|
|
|
|
"content": {...}
|
|
|
|
}
|
|
|
|
|
|
|
|
In contrast to Transactions, it is important to note that the ``prev_pdus``
|
|
|
|
field of a PDU refers to PDUs that any origin server has sent, rather than
|
|
|
|
previous IDs that this ``origin`` has sent. This list may refer to other PDUs
|
|
|
|
sent by the same origin as the current one, or other origins.
|
|
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|
|
|
|
|
Because of the distributed nature of participants in a Matrix conversation, it
|
|
|
|
is impossible to establish a globally-consistent total ordering on the events.
|
|
|
|
However, by annotating each outbound PDU at its origin with IDs of other PDUs
|
|
|
|
it has received, a partial ordering can be constructed allowing causality
|
|
|
|
relationships to be preserved. A client can then display these messages to the
|
|
|
|
end-user in some order consistent with their content and ensure that no message
|
|
|
|
that is semantically in reply of an earlier one is ever displayed before it.
|
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|
|
|
|
|
State Update PDU Fields
|
|
|
|
~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
|
|
|
|
PDUs fall into two main categories: those that deliver Events, and those that
|
|
|
|
synchronise State. For PDUs that relate to State synchronisation, additional
|
|
|
|
keys exist to support this:
|
|
|
|
|
|
|
|
======================== ============ =========================================
|
|
|
|
Key Type Description
|
|
|
|
======================== ============ =========================================
|
|
|
|
``state_key`` String Combined with the ``pdu_type`` this
|
|
|
|
identifies the which part of the room
|
|
|
|
state is updated
|
|
|
|
``required_power_level`` Integer The required power level needed to
|
|
|
|
replace this update.
|
|
|
|
``prev_state_id`` String The PDU id of the update this replaces.
|
|
|
|
``prev_state_origin`` String The homeserver of the update this
|
|
|
|
replaces.
|
|
|
|
``user_id`` String The user updating the state.
|
|
|
|
======================== ============ =========================================
|
|
|
|
|
|
|
|
.. code:: json
|
|
|
|
|
|
|
|
{...,
|
|
|
|
"is_state":true,
|
|
|
|
"state_key":TODO-doc
|
|
|
|
"required_power_level":TODO-doc
|
|
|
|
"prev_state_id":TODO-doc
|
|
|
|
"prev_state_origin":TODO-doc
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
EDUs
|
|
|
|
----
|
|
|
|
|
|
|
|
EDUs, by comparison to PDUs, do not have an ID, a room ID, or a list of
|
|
|
|
"previous" IDs. The only mandatory fields for these are the type, origin and
|
|
|
|
destination homeserver names, and the actual nested content.
|
|
|
|
|
|
|
|
======================== ============ =========================================
|
|
|
|
Key Type Description
|
|
|
|
======================== ============ =========================================
|
|
|
|
``edu_type`` String The type of the ephemeral message.
|
|
|
|
``content`` Object Content of the ephemeral message.
|
|
|
|
======================== ============ =========================================
|
|
|
|
|
|
|
|
.. code:: json
|
|
|
|
|
|
|
|
{
|
|
|
|
"edu_type":"m.presence",
|
|
|
|
"origin":"blue",
|
|
|
|
"destination":"orange",
|
|
|
|
"content":{...}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
Protocol URLs
|
|
|
|
-------------
|
|
|
|
|
|
|
|
.. WARNING::
|
|
|
|
This section may be misleading or inaccurate.
|
|
|
|
|
|
|
|
All these URLs are name-spaced within a prefix of::
|
|
|
|
|
|
|
|
/_matrix/federation/v1/...
|
|
|
|
|
|
|
|
For active pushing of messages representing live activity "as it happens"::
|
|
|
|
|
|
|
|
PUT .../send/<transaction_id>/
|
|
|
|
Body: JSON encoding of a single Transaction
|
|
|
|
Response: TODO-doc
|
|
|
|
|
|
|
|
The transaction_id path argument will override any ID given in the JSON body.
|
|
|
|
The destination name will be set to that of the receiving server itself. Each
|
|
|
|
embedded PDU in the transaction body will be processed.
|
|
|
|
|
|
|
|
|
|
|
|
To fetch all the state of a given room::
|
|
|
|
|
|
|
|
GET .../state/<room_id>/
|
|
|
|
Response: JSON encoding of a single Transaction containing multiple PDUs
|
|
|
|
|
|
|
|
Retrieves a snapshot of the entire current state of the given room. The
|
|
|
|
response will contain a single Transaction, inside which will be a list of PDUs
|
|
|
|
that encode the state.
|
|
|
|
|
|
|
|
|
|
|
|
To fetch a particular event::
|
|
|
|
|
|
|
|
GET .../event/<event_id>/
|
|
|
|
Response: JSON encoding of a partial Transaction containing the event
|
|
|
|
|
|
|
|
Retrieves a single event. The response will contain a partial Transaction,
|
|
|
|
having just the ``origin``, ``origin_server_ts`` and ``pdus`` fields; the
|
|
|
|
event will be encoded as the only PDU in the ``pdus`` list.
|
|
|
|
|
|
|
|
|
|
|
|
To backfill events on a given room::
|
|
|
|
|
|
|
|
GET .../backfill/<room_id>/
|
|
|
|
Query args: v, limit
|
|
|
|
Response: JSON encoding of a single Transaction containing multiple PDUs
|
|
|
|
|
|
|
|
Retrieves a sliding-window history of previous PDUs that occurred on the given
|
|
|
|
room. Starting from the PDU ID(s) given in the "v" argument, the PDUs that
|
|
|
|
preceded it are retrieved, up to a total number given by the "limit" argument.
|
|
|
|
|
|
|
|
|
|
|
|
To stream events all the events::
|
|
|
|
|
|
|
|
GET .../pull/
|
|
|
|
Query args: origin, v
|
|
|
|
Response: JSON encoding of a single Transaction consisting of multiple PDUs
|
|
|
|
|
|
|
|
Retrieves all of the transactions later than any version given by the "v"
|
|
|
|
arguments.
|
|
|
|
|
|
|
|
|
|
|
|
To make a query::
|
|
|
|
|
|
|
|
GET .../query/<query_type>
|
|
|
|
Query args: as specified by the individual query types
|
|
|
|
Response: JSON encoding of a response object
|
|
|
|
|
|
|
|
Performs a single query request on the receiving homeserver. The Query Type
|
|
|
|
part of the path specifies the kind of query being made, and its query
|
|
|
|
arguments have a meaning specific to that kind of query. The response is a
|
|
|
|
JSON-encoded object whose meaning also depends on the kind of query.
|
|
|
|
|
|
|
|
|
|
|
|
To join a room::
|
|
|
|
|
|
|
|
GET .../make_join/<room_id>/<user_id>
|
|
|
|
Response: JSON encoding of a join proto-event
|
|
|
|
|
|
|
|
PUT .../send_join/<room_id>/<event_id>
|
|
|
|
Response: JSON encoding of the state of the room at the time of the event
|
|
|
|
|
|
|
|
Performs the room join handshake. For more information, see "Joining Rooms"
|
|
|
|
below.
|
|
|
|
|
|
|
|
Joining Rooms
|
|
|
|
-------------
|
|
|
|
|
|
|
|
When a new user wishes to join room that the user's homeserver already knows
|
|
|
|
about, the homeserver can immediately determine if this is allowable by
|
|
|
|
inspecting the state of the room, and if it is acceptable, it can generate,
|
|
|
|
sign, and emit a new ``m.room.member`` state event adding the user into that
|
|
|
|
room. When the homeserver does not yet know about the room it cannot do this
|
|
|
|
directly. Instead, it must take a longer multi-stage handshaking process by
|
|
|
|
which it first selects a remote homeserver which is already participating in
|
|
|
|
that room, and uses it to assist in the joining process. This is the remote
|
|
|
|
join handshake.
|
|
|
|
|
|
|
|
This handshake involves the homeserver of the new member wishing to join
|
|
|
|
(referred to here as the "joining" server), the directory server hosting the
|
|
|
|
room alias the user is requesting to join with, and a homeserver where existing
|
|
|
|
room members are already present (referred to as the "resident" server).
|
|
|
|
|
|
|
|
In summary, the remote join handshake consists of the joining server querying
|
|
|
|
the directory server for information about the room alias; receiving a room ID
|
|
|
|
and a list of join candidates. The joining server then requests information
|
|
|
|
about the room from one of the residents. It uses this information to construct
|
|
|
|
a ``m.room.member`` event which it finally sends to a resident server.
|
|
|
|
|
|
|
|
Conceptually these are three different roles of homeserver. In practice the
|
|
|
|
directory server is likely to be resident in the room, and so may be selected
|
|
|
|
by the joining server to be the assisting resident. Likewise, it is likely that
|
|
|
|
the joining server picks the same candidate resident for both phases of event
|
|
|
|
construction, though in principle any valid candidate may be used at each time.
|
|
|
|
Thus, any join handshake can potentially involve anywhere from two to four
|
|
|
|
homeservers, though most in practice will use just two.
|
|
|
|
|
|
|
|
::
|
|
|
|
|
|
|
|
Client Joining Directory Resident
|
|
|
|
Server Server Server
|
|
|
|
|
|
|
|
join request -->
|
|
|
|
|
|
|
|
|
directory request ------->
|
|
|
|
<---------- directory response
|
|
|
|
|
|
|
|
|
make_join request ----------------------->
|
|
|
|
<------------------------------- make_join response
|
|
|
|
|
|
|
|
|
send_join request ----------------------->
|
|
|
|
<------------------------------- send_join response
|
|
|
|
|
|
|
|
|
<---------- join response
|
|
|
|
|
|
|
|
The first part of the handshake usually involves using the directory server to
|
|
|
|
request the room ID and join candidates. This is covered in more detail on the
|
|
|
|
directory server documentation, below. In the case of a new user joining a
|
|
|
|
room as a result of a received invite, the joining user's homeserver could
|
|
|
|
optimise this step away by picking the origin server of that invite message as
|
|
|
|
the join candidate. However, the joining server should be aware that the origin
|
|
|
|
server of the invite might since have left the room, so should be prepared to
|
|
|
|
fall back on the regular join flow if this optimisation fails.
|
|
|
|
|
|
|
|
Once the joining server has the room ID and the join candidates, it then needs
|
|
|
|
to obtain enough information about the room to fill in the required fields of
|
|
|
|
the ``m.room.member`` event. It obtains this by selecting a resident from the
|
|
|
|
candidate list, and requesting the ``make_join`` endpoint using a ``GET``
|
|
|
|
request, specifying the room ID and the user ID of the new member who is
|
|
|
|
attempting to join.
|
|
|
|
|
|
|
|
The resident server replies to this request with a JSON-encoded object having a
|
|
|
|
single key called ``event``; within this is an object whose fields contain some
|
|
|
|
of the information that the joining server will need. Despite its name, this
|
|
|
|
object is not a full event; notably it does not need to be hashed or signed by
|
|
|
|
the resident homeserver. The required fields are:
|
|
|
|
|
|
|
|
==================== ======== ============
|
|
|
|
Key Type Description
|
|
|
|
==================== ======== ============
|
|
|
|
``type`` String The value ``m.room.member``
|
|
|
|
``auth_events`` List An event-reference list containing the
|
|
|
|
authorization events that would allow this member
|
|
|
|
to join
|
|
|
|
``content`` Object The event content
|
|
|
|
``depth`` Integer (this field must be present but is ignored; it
|
|
|
|
may be 0)
|
|
|
|
``origin`` String The name of the resident homeserver
|
|
|
|
``origin_server_ts`` Integer A timestamp added by the resident homeserver
|
|
|
|
``prev_events`` List An event-reference list containing the immediate
|
|
|
|
predecessor events
|
|
|
|
``room_id`` String The room ID of the room
|
|
|
|
``sender`` String The user ID of the joining member
|
|
|
|
``state_key`` String The user ID of the joining member
|
|
|
|
==================== ======== ============
|
|
|
|
|
|
|
|
The ``content`` field itself must be an object, containing:
|
|
|
|
|
|
|
|
============== ====== ============
|
|
|
|
Key Type Description
|
|
|
|
============== ====== ============
|
|
|
|
``membership`` String The value ``join``
|
|
|
|
============== ====== ============
|
|
|
|
|
|
|
|
The joining server now has sufficient information to construct the real join
|
|
|
|
event from these protoevent fields. It copies the values of most of them,
|
|
|
|
adding (or replacing) the following fields:
|
|
|
|
|
|
|
|
==================== ======= ============
|
|
|
|
Key Type Description
|
|
|
|
==================== ======= ============
|
|
|
|
``event_id`` String A new event ID specified by the joining homeserver
|
|
|
|
``origin`` String The name of the joining homeserver
|
|
|
|
``origin_server_ts`` Integer A timestamp added by the joining homeserver
|
|
|
|
==================== ======= ============
|
|
|
|
|
|
|
|
This will be a true event, so the joining server should apply the event-signing
|
|
|
|
algorithm to it, resulting in the addition of the ``hashes`` and ``signatures``
|
|
|
|
fields.
|
|
|
|
|
|
|
|
To complete the join handshake, the joining server must now submit this new
|
|
|
|
event to an resident homeserver, by using the ``send_join`` endpoint. This is
|
|
|
|
invoked using the room ID and the event ID of the new member event.
|
|
|
|
|
|
|
|
The resident homeserver then accepts this event into the room's event graph,
|
|
|
|
and responds to the joining server with the full set of state for the newly-
|
|
|
|
joined room. This is returned as a two-element list, whose first element is the
|
|
|
|
integer 200, and whose second element is an object which contains the
|
|
|
|
following keys:
|
|
|
|
|
|
|
|
============== ===== ============
|
|
|
|
Key Type Description
|
|
|
|
============== ===== ============
|
|
|
|
``auth_chain`` List A list of events giving the authorization chain for this
|
|
|
|
join event
|
|
|
|
``state`` List A complete list of the prevailing state events at the
|
|
|
|
instant just before accepting the new ``m.room.member``
|
|
|
|
event
|
|
|
|
============== ===== ============
|
|
|
|
|
|
|
|
.. TODO-spec
|
|
|
|
- (paul) I don't really understand why the full auth_chain events are given
|
|
|
|
here. What purpose does it serve expanding them out in full, when surely
|
|
|
|
they'll appear in the state anyway?
|
|
|
|
|
|
|
|
Backfilling
|
|
|
|
-----------
|
|
|
|
|
|
|
|
Once a homeserver has joined a room, it receives all the events emitted by
|
|
|
|
other homeservers in that room, and is thus aware of the entire history of the
|
|
|
|
room from that moment onwards. Since users in that room are able to request the
|
|
|
|
history by the ``/messages`` client API endpoint, it's possible that they might
|
|
|
|
step backwards far enough into history before the homeserver itself was a
|
|
|
|
member of that room.
|
|
|
|
|
|
|
|
To cover this case, the federation API provides a server-to-server analog of
|
|
|
|
the ``/messages`` client API, allowing one homeserver to fetch history from
|
|
|
|
another. This is the ``/backfill`` API.
|
|
|
|
|
|
|
|
To request more history, the requesting homeserver picks another homeserver
|
|
|
|
that it thinks may have more (most likely this should be a homeserver for some
|
|
|
|
of the existing users in the room at the earliest point in history it has
|
|
|
|
currently), and makes a ``/backfill`` request. The parameters of this request
|
|
|
|
give an event ID that the requesting homeserver wishes to obtain, and a number
|
|
|
|
specifying how many more events of history before that one to return at most.
|
|
|
|
|
|
|
|
The response to this request is an object with the following keys:
|
|
|
|
|
|
|
|
==================== ======== ============
|
|
|
|
Key Type Description
|
|
|
|
==================== ======== ============
|
|
|
|
``pdus`` List A list of events
|
|
|
|
``origin`` String The name of the resident homeserver
|
|
|
|
``origin_server_ts`` Integer A timestamp added by the resident homeserver
|
|
|
|
==================== ======== ============
|
|
|
|
|
|
|
|
The list of events given in ``pdus`` is returned in reverse chronological
|
|
|
|
order; having the most recent event first (i.e. the event whose event ID is
|
|
|
|
that requested by the requestor in the ``v`` parameter).
|
|
|
|
|
|
|
|
.. TODO-spec
|
|
|
|
Specify (or remark that it is unspecified) how the server handles divergent
|
|
|
|
history. DFS? BFS? Anything weirder?
|
|
|
|
|
|
|
|
Inviting to a room
|
|
|
|
------------------
|
|
|
|
|
|
|
|
When a user wishes to invite an other user to a local room and this other user
|
|
|
|
is on a different server, the inviting server will send a request to the invited
|
|
|
|
server::
|
|
|
|
|
|
|
|
PUT .../invite/{roomId}/{eventId}
|
|
|
|
|
|
|
|
The required fields in the JSON body are:
|
|
|
|
|
|
|
|
==================== ======== ============
|
|
|
|
Key Type Description
|
|
|
|
==================== ======== ============
|
|
|
|
``room_id`` String The room ID of the room. Must be the same as the
|
|
|
|
room ID specified in the path.
|
|
|
|
``event_id`` String The ID of the event. Must be the same as the event
|
|
|
|
ID specified in the path.
|
|
|
|
``type`` String The value ``m.room.member``.
|
|
|
|
``auth_events`` List An event-reference list containing the IDs of the
|
|
|
|
authorization events that would allow this member
|
|
|
|
to be invited in the room.
|
|
|
|
``content`` Object The content of the event.
|
|
|
|
``depth`` Integer The depth of the event.
|
|
|
|
``origin`` String The name of the inviting homeserver.
|
|
|
|
``origin_server_ts`` Integer A timestamp added by the inviting homeserver.
|
|
|
|
``prev_events`` List An event-reference list containing the IDs of the
|
|
|
|
immediate predecessor events.
|
|
|
|
``sender`` String The Matrix ID of the user who sent the original
|
|
|
|
`m.room.third_party_invite`.
|
|
|
|
``state_key`` String The Matrix ID of the invited user.
|
|
|
|
``signatures`` Object The signature of the event from the origin server.
|
|
|
|
``unsigned`` Object An object containing the properties that aren't
|
|
|
|
part of the signature's computation.
|
|
|
|
==================== ======== ============
|
|
|
|
|
|
|
|
Where the ``content`` key contains the content for the ``m.room.member`` event
|
|
|
|
specified in the `Client-Server API`_. Note that the ``membership`` property of
|
|
|
|
the content must be ``invite``.
|
|
|
|
|
|
|
|
Upon receiving this request, the invited homeserver will append its signature to
|
|
|
|
the event and respond to the request with the following JSON body::
|
|
|
|
|
|
|
|
[
|
|
|
|
200,
|
|
|
|
"event": {...}
|
|
|
|
]
|
|
|
|
|
|
|
|
Where ``event`` contains the event signed by both homeservers, using the same
|
|
|
|
JSON keys as the initial request on ``/invite/{roomId}/{eventId}``. Note that,
|
|
|
|
except for the ``signatures`` object (which now contains an additional signature),
|
|
|
|
all of the event's keys remain the same as in the event initially provided.
|
|
|
|
|
|
|
|
This response format is due to a typo in Synapse, the first implementation of
|
|
|
|
Matrix's APIs, and is preserved to maintain compatibility.
|
|
|
|
|
|
|
|
Now that the event has been signed by both the inviting homeserver and the
|
|
|
|
invited homeserver, it can be sent to all of the users in the room.
|
|
|
|
|
|
|
|
Third-party invites
|
|
|
|
-------------------
|
|
|
|
|
|
|
|
When an user wants to invite another user in a room but doesn't know the Matrix
|
|
|
|
ID to invite, they can do so using a third-party identifier (e.g. an e-mail or a
|
|
|
|
phone number).
|
|
|
|
|
|
|
|
This identifier and its bindings to Matrix IDs are verified by an identity server
|
|
|
|
implementing the `Identity Service API`_.
|
|
|
|
|
|
|
|
.. _`Identity Service API`: ../identity_service/unstable.html
|
|
|
|
|
|
|
|
Cases where an association exists for a third-party identifier
|
|
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
|
|
|
|
If the third-party identifier is already bound to a Matrix ID, a lookup request
|
|
|
|
on the identity server will return it. The invite is then processed by the inviting
|
|
|
|
homeserver as a standard ``m.room.member`` invite event. This is the simplest case.
|
|
|
|
|
|
|
|
Cases where an association doesn't exist for a third-party identifier
|
|
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
|
|
|
|
If the third-party identifier isn't bound to any Matrix ID, the inviting
|
|
|
|
homeserver will request the identity server to store an invite for this identifier
|
|
|
|
and to deliver it to whoever binds it to its Matrix ID. It will also send a
|
|
|
|
``m.room.third_party_invite`` event in the room to specify a display name, a token
|
|
|
|
and public keys the identity server provided as a response to the invite storage
|
|
|
|
request.
|
|
|
|
|
|
|
|
When a third-party identifier with pending invites gets bound to a Matrix ID,
|
|
|
|
the identity server will send a ``POST`` request to the ID's homeserver as described
|
|
|
|
in the `Invitation Storage`_ section of the Identity Service API.
|
|
|
|
|
|
|
|
The following process applies for each invite sent by the identity server:
|
|
|
|
|
|
|
|
The invited homeserver will create a ``m.room.member`` invite event containing
|
|
|
|
a special ``third_party_invite`` section containing the token and a signed object,
|
|
|
|
both provided by the identity server.
|
|
|
|
|
|
|
|
If the invited homeserver is in the room the invite came from, it can auth the
|
|
|
|
event and send it.
|
|
|
|
|
|
|
|
However, if the invited homeserver isn't in the room the invite came from, it
|
|
|
|
will need to request the room's homeserver to auth the event::
|
|
|
|
|
|
|
|
PUT .../exchange_third_party_invite/{roomId}
|
|
|
|
|
|
|
|
Where ``roomId`` is the ID of the room the invite is for.
|
|
|
|
|
|
|
|
The required fields in the JSON body are:
|
|
|
|
|
|
|
|
==================== ======= ==================================================
|
|
|
|
Key Type Description
|
|
|
|
==================== ======= ==================================================
|
|
|
|
``type`` String The event type. Must be `m.room.member`.
|
|
|
|
``room_id`` String The ID of the room the event is for. Must be the
|
|
|
|
same as the ID specified in the path.
|
|
|
|
``sender`` String The Matrix ID of the user who sent the original
|
|
|
|
`m.room.third_party_invite`.
|
|
|
|
``state_key`` String The Matrix ID of the invited user.
|
|
|
|
``content`` Object The content of the event.
|
|
|
|
==================== ======= ==================================================
|
|
|
|
|
|
|
|
Where the ``content`` key contains the content for the ``m.room.member`` event
|
|
|
|
as described in the `Client-Server API`_. Its ``membership`` key must be
|
|
|
|
``invite`` and its content must include the ``third_party_invite`` object.
|
|
|
|
|
|
|
|
The inviting homeserver will then be able to authenticate the event. It will send
|
|
|
|
a fully authenticated event to the invited homeserver as described in the `Inviting
|
|
|
|
to a room`_ section above.
|
|
|
|
|
|
|
|
Once the invited homeserver responded with the event to which it appended its
|
|
|
|
signature, the inviting homeserver will respond with ``200 OK`` and an empty body
|
|
|
|
(``{}``) to the initial request on ``/exchange_third_party_invite/{roomId}`` and
|
|
|
|
send the now verified ``m.room.member`` invite event to the room's members.
|
|
|
|
|
|
|
|
Verifying the invite
|
|
|
|
++++++++++++++++++++
|
|
|
|
|
|
|
|
When a homeserver receives a ``m.room.member`` invite event for a room it's in
|
|
|
|
with a ``third_party_invite`` object, it must verify that the association between
|
|
|
|
the third-party identifier initially invited to the room and the Matrix ID that
|
|
|
|
claim to be bound to it has been verified without having to rely on a third-party
|
|
|
|
server.
|
|
|
|
|
|
|
|
To do so, it will fetch from the room's state events the ``m.room.third_party_invite``
|
|
|
|
event for which the state key matches with the value for the ``token`` key in the
|
|
|
|
``third_party_invite`` object from the ``m.room.member`` event's content to fetch the
|
|
|
|
public keys initially delivered by the identity server that stored the invite.
|
|
|
|
|
|
|
|
It will then use these keys to verify that the ``signed`` object (in the
|
|
|
|
``third_party_invite`` object from the ``m.room.member`` event's content) was
|
|
|
|
signed by the same identity server.
|
|
|
|
|
|
|
|
Since this ``signed`` object can only be delivered once in the ``POST`` request
|
|
|
|
emitted by the identity server upon binding between the third-party identifier
|
|
|
|
and the Matrix ID, and contains the invited user's Matrix ID and the token
|
|
|
|
delivered when the invite was stored, this verification will prove that the
|
|
|
|
``m.room.member`` invite event comes from the user owning the invited third-party
|
|
|
|
identifier.
|
|
|
|
|
|
|
|
Authentication
|
|
|
|
--------------
|
|
|
|
|
|
|
|
Request Authentication
|
|
|
|
~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
|
|
|
|
Every HTTP request made by a homeserver is authenticated using public key
|
|
|
|
digital signatures. The request method, target and body are signed by wrapping
|
|
|
|
them in a JSON object and signing it using the JSON signing algorithm. The
|
|
|
|
resulting signatures are added as an Authorization header with an auth scheme
|
|
|
|
of X-Matrix. Note that the target field should include the full path starting with
|
|
|
|
``/_matrix/...``, including the ``?`` and any query parameters if present, but
|
|
|
|
should not include the leading ``https:``, nor the destination server's
|
|
|
|
hostname.
|
|
|
|
|
|
|
|
Step 1 sign JSON:
|
|
|
|
|
|
|
|
.. code::
|
|
|
|
|
|
|
|
{
|
|
|
|
"method": "GET",
|
|
|
|
"uri": "/target",
|
|
|
|
"origin": "origin.hs.example.com",
|
|
|
|
"destintation": "destination.hs.example.com",
|
|
|
|
"content": { JSON content ... },
|
|
|
|
"signatures": {
|
|
|
|
"origin.hs.example.com": {
|
|
|
|
"ed25519:key1": "ABCDEF..."
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Step 2 add Authorization header:
|
|
|
|
|
|
|
|
.. code::
|
|
|
|
|
|
|
|
GET /target HTTP/1.1
|
|
|
|
Authorization: X-Matrix origin=origin.example.com,key="ed25519:key1",sig="ABCDEF..."
|
|
|
|
Content-Type: application/json
|
|
|
|
|
|
|
|
{ JSON content ... }
|
|
|
|
|
|
|
|
|
|
|
|
Example python code:
|
|
|
|
|
|
|
|
.. code:: python
|
|
|
|
|
|
|
|
def authorization_headers(origin_name, origin_signing_key,
|
|
|
|
destination_name, request_method, request_target,
|
|
|
|
content_json=None):
|
|
|
|
request_json = {
|
|
|
|
"method": request_method,
|
|
|
|
"uri": request_target,
|
|
|
|
"origin": origin_name,
|
|
|
|
"destination": destination_name,
|
|
|
|
}
|
|
|
|
|
|
|
|
if content_json is not None:
|
|
|
|
request["content"] = content_json
|
|
|
|
|
|
|
|
signed_json = sign_json(request_json, origin_name, origin_signing_key)
|
|
|
|
|
|
|
|
authorization_headers = []
|
|
|
|
|
|
|
|
for key, sig in signed_json["signatures"][origin_name].items():
|
|
|
|
authorization_headers.append(bytes(
|
|
|
|
"X-Matrix origin=%s,key=\"%s\",sig=\"%s\"" % (
|
|
|
|
origin_name, key, sig,
|
|
|
|
)
|
|
|
|
))
|
|
|
|
|
|
|
|
return ("Authorization", authorization_headers)
|
|
|
|
|
|
|
|
Response Authentication
|
|
|
|
~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
|
|
|
|
Responses are authenticated by the TLS server certificate. A homeserver should
|
|
|
|
not send a request until it has authenticated the connected server to avoid
|
|
|
|
leaking messages to eavesdroppers.
|
|
|
|
|
|
|
|
Client TLS Certificates
|
|
|
|
~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
|
|
|
|
Requests are authenticated at the HTTP layer rather than at the TLS layer
|
|
|
|
because HTTP services like Matrix are often deployed behind load balancers that
|
|
|
|
handle the TLS and these load balancers make it difficult to check TLS client
|
|
|
|
certificates.
|
|
|
|
|
|
|
|
A homeserver may provide a TLS client certificate and the receiving homeserver
|
|
|
|
may check that the client certificate matches the certificate of the origin
|
|
|
|
homeserver.
|
|
|
|
|
|
|
|
Server-Server Authorization
|
|
|
|
---------------------------
|
|
|
|
|
|
|
|
.. TODO-doc
|
|
|
|
- PDU signing (see the Event signing section earlier)
|
|
|
|
- State conflict resolution (see below)
|
|
|
|
|
|
|
|
State Conflict Resolution
|
|
|
|
-------------------------
|
|
|
|
.. NOTE::
|
|
|
|
This section is a work in progress.
|
|
|
|
|
|
|
|
.. TODO-doc
|
|
|
|
- How do conflicts arise (diagrams?)
|
|
|
|
- How are they resolved (incl tie breaks)
|
|
|
|
- How does this work with deleting current state
|
|
|
|
- How do we reject invalid federation traffic?
|
|
|
|
|
|
|
|
[[TODO(paul): At this point we should probably have a long description of how
|
|
|
|
State management works, with descriptions of clobbering rules, power levels, etc
|
|
|
|
etc... But some of that detail is rather up-in-the-air, on the whiteboard, and
|
|
|
|
so on. This part needs refining. And writing in its own document as the details
|
|
|
|
relate to the server/system as a whole, not specifically to server-server
|
|
|
|
federation.]]
|
|
|
|
|
|
|
|
Presence
|
|
|
|
--------
|
|
|
|
The server API for presence is based entirely on exchange of the following
|
|
|
|
EDUs. There are no PDUs or Federation Queries involved.
|
|
|
|
|
|
|
|
Performing a presence update and poll subscription request::
|
|
|
|
|
|
|
|
EDU type: m.presence
|
|
|
|
|
|
|
|
Content keys:
|
|
|
|
push: (optional): list of push operations.
|
|
|
|
Each should be an object with the following keys:
|
|
|
|
user_id: string containing a User ID
|
|
|
|
presence: "offline"|"unavailable"|"online"|"free_for_chat"
|
|
|
|
status_msg: (optional) string of free-form text
|
|
|
|
last_active_ago: milliseconds since the last activity by the user
|
|
|
|
|
|
|
|
poll: (optional): list of strings giving User IDs
|
|
|
|
|
|
|
|
unpoll: (optional): list of strings giving User IDs
|
|
|
|
|
|
|
|
The presence of this combined message is two-fold: it informs the recipient
|
|
|
|
server of the current status of one or more users on the sending server (by the
|
|
|
|
``push`` key), and it maintains the list of users on the recipient server that
|
|
|
|
the sending server is interested in receiving updates for, by adding (by the
|
|
|
|
``poll`` key) or removing them (by the ``unpoll`` key). The ``poll`` and
|
|
|
|
``unpoll`` lists apply *changes* to the implied list of users; any existing IDs
|
|
|
|
that the server sent as ``poll`` operations in a previous message are not
|
|
|
|
removed until explicitly requested by a later ``unpoll``.
|
|
|
|
|
|
|
|
On receipt of a message containing a non-empty ``poll`` list, the receiving
|
|
|
|
server should immediately send the sending server a presence update EDU of its
|
|
|
|
own, containing in a ``push`` list the current state of every user that was in
|
|
|
|
the original EDU's ``poll`` list.
|
|
|
|
|
|
|
|
Sending a presence invite::
|
|
|
|
|
|
|
|
EDU type: m.presence_invite
|
|
|
|
|
|
|
|
Content keys:
|
|
|
|
observed_user: string giving the User ID of the user whose presence is
|
|
|
|
requested (i.e. the recipient of the invite)
|
|
|
|
observer_user: string giving the User ID of the user who is requesting to
|
|
|
|
observe the presence (i.e. the sender of the invite)
|
|
|
|
|
|
|
|
Accepting a presence invite::
|
|
|
|
|
|
|
|
EDU type: m.presence_accept
|
|
|
|
|
|
|
|
Content keys - as for m.presence_invite
|
|
|
|
|
|
|
|
Rejecting a presence invite::
|
|
|
|
|
|
|
|
EDU type: m.presence_deny
|
|
|
|
|
|
|
|
Content keys - as for m.presence_invite
|
|
|
|
|
|
|
|
.. TODO-doc
|
|
|
|
- Explain the timing-based round-trip reduction mechanism for presence
|
|
|
|
messages
|
|
|
|
- Explain the zero-byte presence inference logic
|
|
|
|
See also: docs/client-server/model/presence
|
|
|
|
|
|
|
|
Profiles
|
|
|
|
--------
|
|
|
|
|
|
|
|
The server API for profiles is based entirely on the following Federation
|
|
|
|
Queries. There are no additional EDU or PDU types involved, other than the
|
|
|
|
implicit ``m.presence`` and ``m.room.member`` events (see section below).
|
|
|
|
|
|
|
|
Querying profile information::
|
|
|
|
|
|
|
|
Query type: profile
|
|
|
|
|
|
|
|
Arguments:
|
|
|
|
user_id: the ID of the user whose profile to return
|
|
|
|
field: (optional) string giving a field name
|
|
|
|
|
|
|
|
Returns: JSON object containing the following keys:
|
|
|
|
displayname: string of free-form text
|
|
|
|
avatar_url: string containing an HTTP-scheme URL
|
|
|
|
|
|
|
|
If the query contains the optional ``field`` key, it should give the name of a
|
|
|
|
result field. If such is present, then the result should contain only a field
|
|
|
|
of that name, with no others present. If not, the result should contain as much
|
|
|
|
of the user's profile as the homeserver has available and can make public.
|
|
|
|
|
|
|
|
Directory
|
|
|
|
---------
|
|
|
|
|
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The server API for directory queries is also based on Federation Queries.
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Querying directory information::
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Query type: directory
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Arguments:
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room_alias: the room alias to query
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Returns: JSON object containing the following keys:
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room_id: string giving the underlying room ID the alias maps to
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servers: list of strings giving the join candidates
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The list of join candidates is a list of server names that are likely to hold
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the given room; these are servers that the requesting server may wish to use as
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resident servers as part of the remote join handshake. This list may or may not
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include the server answering the query.
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Send-to-device messaging
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------------------------
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.. TODO: add modules to the federation spec and make this a module
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The server API for send-to-device messaging is based on the following
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EDU. There are no PDUs or Federation Queries involved.
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Each send-to-device message should be sent to the destination server using
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the following EDU::
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EDU type: m.direct_to_device
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Content keys:
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sender: user ID of the sender
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type: event type for the message
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message_id: unique id for the message: used for idempotence
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messages: The messages to send. A map from user ID, to a map from device ID
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to message body. The device ID may also be *, meaning all known devices
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for the user.
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Signing Events
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--------------
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Signing events is complicated by the fact that servers can choose to redact
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non-essential parts of an event.
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Before signing the event, the ``unsigned`` and ``signature`` members are
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removed, it is encoded as `Canonical JSON`_, and then hashed using SHA-256. The
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resulting hash is then stored in the event JSON in a ``hash`` object under a
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``sha256`` key.
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.. code:: python
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def hash_event(event_json_object):
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# Keys under "unsigned" can be modified by other servers.
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# They are useful for conveying information like the age of an
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# event that will change in transit.
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# Since they can be modifed we need to exclude them from the hash.
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unsigned = event_json_object.pop("unsigned", None)
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# Signatures will depend on the current value of the "hashes" key.
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# We cannot add new hashes without invalidating existing signatures.
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signatures = event_json_object.pop("signatures", None)
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# The "hashes" key might contain multiple algorithms if we decide to
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# migrate away from SHA-2. We don't want to include an existing hash
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# output in our hash so we exclude the "hashes" dict from the hash.
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hashes = event_json_object.pop("hashes", {})
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# Encode the JSON using a canonical encoding so that we get the same
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# bytes on every server for the same JSON object.
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event_json_bytes = encode_canonical_json(event_json_bytes)
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# Add the base64 encoded bytes of the hash to the "hashes" dict.
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hashes["sha256"] = encode_base64(sha256(event_json_bytes).digest())
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# Add the "hashes" dict back the event JSON under a "hashes" key.
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event_json_object["hashes"] = hashes
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if unsigned is not None:
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event_json_object["unsigned"] = unsigned
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return event_json_object
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The event is then stripped of all non-essential keys both at the top level and
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within the ``content`` object. Any top-level keys not in the following list
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MUST be removed:
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.. code::
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auth_events
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depth
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event_id
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hashes
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membership
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origin
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origin_server_ts
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prev_events
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prev_state
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room_id
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sender
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signatures
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state_key
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type
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A new ``content`` object is constructed for the resulting event that contains
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only the essential keys of the original ``content`` object. If the original
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event lacked a ``content`` object at all, a new empty JSON object is created
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for it.
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The keys that are considered essential for the ``content`` object depend on the
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the ``type`` of the event. These are:
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.. code::
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type is "m.room.aliases":
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aliases
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type is "m.room.create":
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creator
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type is "m.room.history_visibility":
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history_visibility
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type is "m.room.join_rules":
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join_rule
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type is "m.room.member":
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membership
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type is "m.room.power_levels":
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ban
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events
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events_default
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kick
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redact
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state_default
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users
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users_default
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The resulting stripped object with the new ``content`` object and the original
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``hashes`` key is then signed using the JSON signing algorithm outlined below:
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.. code:: python
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def sign_event(event_json_object, name, key):
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# Make sure the event has a "hashes" key.
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if "hashes" not in event_json_object:
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event_json_object = hash_event(event_json_object)
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# Strip all the keys that would be removed if the event was redacted.
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# The hashes are not stripped and cover all the keys in the event.
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# This means that we can tell if any of the non-essential keys are
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# modified or removed.
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stripped_json_object = strip_non_essential_keys(event_json_object)
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# Sign the stripped JSON object. The signature only covers the
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# essential keys and the hashes. This means that we can check the
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# signature even if the event is redacted.
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signed_json_object = sign_json(stripped_json_object)
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# Copy the signatures from the stripped event to the original event.
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event_json_object["signatures"] = signed_json_oject["signatures"]
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return event_json_object
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Servers can then transmit the entire event or the event with the non-essential
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keys removed. If the entire event is present, receiving servers can then check
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the event by computing the SHA-256 of the event, excluding the ``hash`` object.
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If the keys have been redacted, then the ``hash`` object is included when
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calculating the SHA-256 instead.
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New hash functions can be introduced by adding additional keys to the ``hash``
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object. Since the ``hash`` object cannot be redacted a server shouldn't allow
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too many hashes to be listed, otherwise a server might embed illict data within
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the ``hash`` object. For similar reasons a server shouldn't allow hash values
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that are too long.
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.. TODO
|
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|
|
[[TODO(markjh): We might want to specify a maximum number of keys for the
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``hash`` and we might want to specify the maximum output size of a hash]]
|
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[[TODO(markjh) We might want to allow the server to omit the output of well
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known hash functions like SHA-256 when none of the keys have been redacted]]
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.. _`Invitation storage`: ../identity_service/unstable.html#invitation-storage
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.. _`Client-Server API`: ../client_server/unstable.html#m-room-member
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.. _`Inviting to a room`: #inviting-to-a-room
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.. _`Canonical JSON`: ../appendices.html#canonical-json
|
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|
.. _`Unpadded Base64`: ../appendices.html#unpadded-base64
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