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title | type | weight |
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Room Version 1 | docs | 10 |
This room version is the first ever version for rooms, and contains the building blocks for other room versions.
Client considerations
Clients may need to consider some algorithms performed by the server for their own implementation.
Redactions
Upon receipt of a redaction event, the server must strip off any keys not in the following list:
event_id
type
room_id
sender
state_key
content
hashes
signatures
depth
prev_events
prev_state
auth_events
origin
origin_server_ts
membership
The content object must also be stripped of all keys, unless it is one of one of the following event types:
m.room.member
allows keymembership
.m.room.create
allows keycreator
.m.room.join_rules
allows keyjoin_rule
.m.room.power_levels
allows keysban
,events
,events_default
,kick
,redact
,state_default
,users
,users_default
.m.room.aliases
allows keyaliases
.m.room.history_visibility
allows keyhistory_visibility
.
Server implementation components
{{% boxes/warning %}} The information contained in this section is strictly for server implementors. Applications which use the Client-Server API are generally unaffected by the intricacies contained here. The section above regarding client considerations is the resource that Client-Server API use cases should reference. {{% /boxes/warning %}}
The algorithms defined here should only apply to version 1 rooms. Other algorithms may be used by other room versions, and as such servers should be aware of which version room they are dealing with prior to executing a given algorithm.
{{% boxes/warning %}} Although there are many rooms using room version 1, it is known to have undesirable effects. Servers implementing support for room version 1 should be aware that restrictions should be generally relaxed and that inconsistencies may occur. {{% /boxes/warning %}}
State resolution
{{% boxes/warning %}} Room version 1 is known to have bugs that can cause the state of rooms to reset to older versions of the room's state. For example this could mean that users who had joined the room may be removed from the room, admins and moderators could lose their power level, and users who have been banned from the room may be able to rejoin. Other state events such as the the room's name or topic could also reset to a previous version.
This is fixed in the state resolution algorithm introduced in room version 2. {{% /boxes/warning %}}
The room state S′(E) after an event E is defined in terms of the room state S(E) before E, and depends on whether E is a state event or a message event:
- If E is a message event, then S′(E) = S(E).
- If E is a state event, then S′(E) is S(E), except that its
entry corresponding to E's
event_type
andstate_key
is replaced by E'sevent_id
.
The room state S(E) before E is the resolution of the set of
states {S′(E′), S′(E″), …} consisting of the states after each
of E's prev_event
s {E′, E″, …}.
The resolution of a set of states is defined as follows. The resolved state is built up in a number of passes; here we use R to refer to the results of the resolution so far.
- Start by setting R to the union of the states to be resolved, excluding any conflicting events.
- First we resolve conflicts between
m.room.power_levels
events. If there is no conflict, this step is skipped, otherwise:- Assemble all the
m.room.power_levels
events from the states to be resolved into a list. - Sort the list by ascending
depth
then descendingsha1(event_id)
. - Add the first event in the list to R.
- For each subsequent event in the list, check that the event
would be allowed by the authorization rules for a room in state
R. If the event would be allowed, then update R with the
event and continue with the next event in the list. If it would
not be allowed, stop and continue below with
m.room.join_rules
events.
- Assemble all the
- Repeat the above process for conflicts between
m.room.join_rules
events. - Repeat the above process for conflicts between
m.room.member
events. - No other events affect the authorization rules, so for all other
conflicts, just pick the event with the highest depth and lowest
sha1(event_id)
that passes authentication in R and add it to R.
A conflict occurs between states where those states have different
event_ids
for the same (event_type, state_key)
. The events thus
affected are said to be conflicting events.
Authorization rules
The types of state events that affect authorization are:
m.room.create
m.room.member
m.room.join_rules
m.room.power_levels
m.room.third_party_invite
{{% boxes/note %}}
Power levels are inferred from defaults when not explicitly supplied.
For example, mentions of the sender
's power level can also refer to
the default power level for users in the room.
{{% /boxes/note %}}
The rules are as follows:
- If type is
m.room.create
:- If it has any previous events, reject.
- If the domain of the
room_id
does not match the domain of thesender
, reject. - If
content.room_version
is present and is not a recognised version, reject. - If
content
has nocreator
field, reject. - Otherwise, allow.
- Reject if event has
auth_events
that:- have duplicate entries for a given
type
andstate_key
pair - have entries whose
type
andstate_key
don't match those specified by the auth events selection algorithm described in the server specification.
- have duplicate entries for a given
- If event does not have a
m.room.create
in itsauth_events
, reject. - If type is
m.room.aliases
:- If event has no
state_key
, reject. - If sender's domain doesn't matches
state_key
, reject. - Otherwise, allow.
- If event has no
- If type is
m.room.member
:- If no
state_key
key ormembership
key incontent
, reject. - If
membership
isjoin
:- If the only previous event is an
m.room.create
and thestate_key
is the creator, allow. - If the
sender
does not matchstate_key
, reject. - If the
sender
is banned, reject. - If the
join_rule
isinvite
then allow if membership state isinvite
orjoin
. - If the
join_rule
ispublic
, allow. - Otherwise, reject.
- If the only previous event is an
- If
membership
isinvite
:- If
content
hasthird_party_invite
key:- If target user is banned, reject.
- If
content.third_party_invite
does not have asigned
key, reject. - If
signed
does not havemxid
andtoken
keys, reject. - If
mxid
does not matchstate_key
, reject. - If there is no
m.room.third_party_invite
event in the current room state withstate_key
matchingtoken
, reject. - If
sender
does not matchsender
of them.room.third_party_invite
, reject. - If any signature in
signed
matches any public key in them.room.third_party_invite
event, allow. The public keys are incontent
ofm.room.third_party_invite
as:- A single public key in the
public_key
field. - A list of public keys in the
public_keys
field.
- A single public key in the
- Otherwise, reject.
- If the
sender
's current membership state is notjoin
, reject. - If target user's current membership state is
join
orban
, reject. - If the
sender
's power level is greater than or equal to the invite level, allow. - Otherwise, reject.
- If
- If
membership
isleave
:- If the
sender
matchesstate_key
, allow if and only if that user's current membership state isinvite
orjoin
. - If the
sender
's current membership state is notjoin
, reject. - If the target user's current membership state is
ban
, and thesender
's power level is less than the ban level, reject. - If the
sender
's power level is greater than or equal to the kick level, and the target user's power level is less than thesender
's power level, allow. - Otherwise, reject.
- If the
- If
membership
isban
:- If the
sender
's current membership state is notjoin
, reject. - If the
sender
's power level is greater than or equal to the ban level, and the target user's power level is less than thesender
's power level, allow. - Otherwise, reject.
- If the
- Otherwise, the membership is unknown. Reject.
- If no
- If the
sender
's current membership state is notjoin
, reject. - If type is
m.room.third_party_invite
:- Allow if and only if
sender
's current power level is greater than or equal to the invite level.
- Allow if and only if
- If the event type's required power level is greater than the
sender
's power level, reject. - If the event has a
state_key
that starts with an@
and does not match thesender
, reject. - If type is
m.room.power_levels
:- If
users
key incontent
is not a dictionary with keys that are valid user IDs with values that are integers (or a string that is an integer), reject. - If there is no previous
m.room.power_levels
event in the room, allow. - For the keys
users_default
,events_default
,state_default
,ban
,redact
,kick
,invite
check if they were added, changed or removed. For each found alteration:- If the current value is higher than the
sender
's current power level, reject. - If the new value is higher than the
sender
's current power level, reject.
- If the current value is higher than the
- For each entry being added, changed or removed in both the
events
andusers
keys:- If the current value is higher than the
sender
's current power level, reject. - If the new value is higher than the
sender
's current power level, reject.
- If the current value is higher than the
- For each entry being changed under the
users
key, other than thesender
's own entry:- If the current value is equal to the
sender
's current power level, reject.
- If the current value is equal to the
- Otherwise, allow.
- If
- If type is
m.room.redaction
:- If the
sender
's power level is greater than or equal to the redact level, allow. - If the domain of the
event_id
of the event being redacted is the same as the domain of theevent_id
of them.room.redaction
, allow. - Otherwise, reject.
- If the
- Otherwise, allow.
{{% boxes/note %}} Some consequences of these rules:
- Unless you are a member of the room, the only permitted operations (apart from the initial create/join) are: joining a public room; accepting or rejecting an invitation to a room.
- To unban somebody, you must have power level greater than or equal to both the kick and ban levels, and greater than the target user's power level. {{% /boxes/note %}}
Event format
Events in version 1 rooms have the following structure:
{{% definition path="api/server-server/definitions/pdu" %}}
Canonical JSON
Servers MUST NOT strictly enforce the JSON format specified in the appendices for the reasons described there.