9.9 KiB
Restricting room membership based on space membership
A desirable feature is to give room admins the power to restrict membership of their room based on the membership of one or more spaces from MSC1772, for example:
members of the #doglovers space can join this room without an invitation1
Proposal
In a future room version a new join_rule
(restricted
) will be used to reflect
a cross between invite
and public
join rules. The content of the join rules
would include the rooms to trust for membership. For example:
{
"type": "m.room.join_rules",
"state_key": "",
"content": {
"join_rule": "restricted",
"allow": [
{
"type": "m.room_membership",
"room_id": "!mods:example.org"
},
{
"type": "m.room_membership",
"room_id": "!users:example.org"
}
]
}
}
This means that a user must be a member of the !mods:example.org
room or
!users:example.org
room in order to join without an invite2.
Membership in a single allowed room is enough.
If the allow
key is an empty list (or not a list at all), then no users are
allowed to join without an invite. Each entry is expected to be an object with the
following keys:
type
:"m.room_membership"
to describe that we are allowing access via room membership. Future MSCs may define other types.room_id
: The room ID to check the membership of.
Any entries in the list which do not match the expected format are ignored. Thus, if all entries are invalid, the list behaves as if empty and all users without an invite are rejected.
When an homeserver receives a /join
request from a client or a /make_join
/
/send_join
request from another homeserver, the request should only be permitted
if the user has a valid invite or is in one of the listed rooms. If the user is
not a member of at least one of the rooms, the homeserver should return an error
response with HTTP status code of 403 and an errcode
of M_FORBIDDEN
.
It is possible for a homeserver receiving a /make_join
/ /send_join
request
to not know if the user is in any of the allowed room (due to not participating
in them). In this case the homeserver should reject the join, the requesting
server may wish to attempt to join via another homeserver. If no servers are in
an allowed room its membership cannot be checked (and this is a misconfiguration).
From the perspective of the auth rules,
the restricted
join rule has the same behavior as public
, with the additional
caveat that servers must ensure that:
- The user's previous membership was
invite
orjoin
, or - The
m.room.member
event with amembership
ofjoin
has a valid signature from a homeserver whose users have the power to issue invites.
As normal, the above check is also performed against the current room state during soft-failure, to guard against servers issuing new membership events by referencing old events in the room.
Note that the homeservers whose users can issue invites are trusted to confirm
that the allow
rules were properly checked (since this cannot easily be
enforced over federation by event authorisation).3
Summary of the behaviour of join rules
See the join rules
specification for full details; the summary below is meant to highlight the differences
between public
, invite
, and restricted
. Note that all join rules are subject
to ban
and server_acls
.
public
: anyone can join, as today.invite
: only people with membershipinvite
can join, as today.knock
: the same asinvite
, except anyone can knock. See MSC2403.private
: This is reserved, but unspecified.restricted
: the same aspublic
, with the additional caveat that servers must verify them.room.member
event is signed by a homeserver whose users may issue invites if the joining member was not previously invited or joined into the room.
Security considerations
Increased trust to enforce the join rules during calls to /join
, /make_join
,
and /send_join
is placed in the homeservers whose users can issue invites.
Although it is possible for those homeservers to issue a join event in bad faith,
there is no real-world benefit to doing this as those homeservers could easily
side-step the restriction by issuing an invite first anyway.
Unstable prefix
The restricted
join rule will be included in a future room version to allow
servers and clients to opt-into the new functionality.
During development, an unstable room version of org.matrix.msc3083.v2
will be used.
Since the room version namespaces the behaviour, the allow
key and value, as well
as the restricted
join rule value do not need unstable prefixes.
Alternatives
It may seem that just having the allow
key with public
join rules is enough
(as originally suggested in MSC2962),
but there are concerns that changing the behaviour of a pre-existing a public
join rule may cause security issues in older implementations (that do not yet
understand the new behaviour). This could be solved by introducing a new room
version, thus it seems clearer to introduce a new join rule -- restricted
.
Using an allow
key with the invite
join rules to broaden who can join was rejected
as an option since it requires weakening the auth rules.
From the perspective of the auth rules, the restricted
join rule is identical
to public
with additional checks on the signature of the event.
Future extensions
Checking room membership over federation
If a homeserver is not in an allowed room (and thus doesn't know the membership of it) then the server cannot enforce the membership checks while generating a join event. Peeking over federation, as described in MSC2444, could be used to establish if the user is in any of the proper rooms.
This would then delegate power out to a (potentially) untrusted server, giving that
the peek server significant power. For example, a poorly chosen peek
server could lie about the room membership and add an @evil_user:example.org
to an allowed room to gain membership to a room.
As iterated above, this MSC recommends rejecting the join, potentially allowing the requesting homeserver to retry via another homeserver.
Kicking users out when they leave the allowed room
In the above example, suppose @bob:server.example
leaves !users:example.org
:
should they be removed from the room? Likely not, by analogy with what happens
when you switch the join rules from public to invite. Join rules currently govern
joins, not existing room membership.
It is left to a future MSC to consider this, but some potential thoughts are given below.
If you assume that a user should be removed in this case, one option is to
leave the departure up to Bob's server server.example
, but this places a
relatively high level of trust in that server. Additionally, if server.example
were offline, other users in the room would still see Bob in the room (and their
servers would attempt to send message traffic to it).
Another consideration is that users may have joined via a direct invite, not via access through a room.
Fixing this is thorny. Some sort of annotation on the membership events might help. but it's unclear what the desired semantics are:
- Assuming that users in an allowed room are not kicked when that room is
removed from
allow
, are those users then given a pass to remain in the room indefinitely? What happens if the room is added back toallow
and then the user leaves it? - Suppose a user joins a room via an allowed room (RoomA). Later, RoomB is added
to the
allow
list and RoomA is removed. What should happen when the user leaves RoomB? Are they exempt from the kick?
It is possible that completely different state should be kept, or a different
m.room.member
state could be used in a more reasonable way to track this.
Inheriting join rules
If an allowed room is a space and you make a parent space invite-only, should that (optionally?) cascade into child rooms? This would have some of the same problems as inheriting power levels, as discussed in MSC2962.
Additional allow types
Future MSCs may wish to define additional values for the type
argument, potentially
restricting access via:
- MXIDs or servers.
- A shared secret (room password).
These are just examples are not fully thought through for this MSC, but it should be possible to add these behaviors in the future.
Footnotes
- Users in the banned room could simply leave it at any time
- This functionality is already partially provided by Moderation policy lists. ↩
[2]: Note that there is nothing stopping users sending and
receiving invites in public
rooms today, and they work as you might expect.
The only difference is that you are not required to hold an invite when
joining the room. ↩
[3]: This has the downside of increased centralisation, as some
homeservers that are already in the room may not issue a join event for another
user on that server. (It must go through the /make_join
/ /send_join
flow of
a server whose users may issue invites.) This is considered a reasonable
trade-off. ↩