remove the oversimplification that the WebRTC standard is based around two-oparty communication

pull/271/head
Matthew Hodgson 9 years ago
parent 41130314da
commit 6925547875

@ -5,10 +5,11 @@ Voice over IP
This module outlines how two users in a room can set up a Voice over IP (VoIP) This module outlines how two users in a room can set up a Voice over IP (VoIP)
call to each other. Voice and video calls are built upon the WebRTC 1.0 standard. call to each other. Voice and video calls are built upon the WebRTC 1.0 standard.
Call signalling is achieved by sending `message events`_ to the room. As a result, Call signalling is achieved by sending `message events`_ to the room. In this
this means that clients MUST only send call events to rooms with exactly two version of the spec, only two-party communication is supported (e.g. between two
participants as currently the WebRTC standard is based around two-party peers, or between a peer and a multi-point conferencing unit).
communication. This means that clients MUST only send call events to rooms with exactly two
participants.
.. _message events: `sect:events`_ .. _message events: `sect:events`_

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