|
|
|
@ -5,10 +5,11 @@ Voice over IP
|
|
|
|
|
|
|
|
|
|
This module outlines how two users in a room can set up a Voice over IP (VoIP)
|
|
|
|
|
call to each other. Voice and video calls are built upon the WebRTC 1.0 standard.
|
|
|
|
|
Call signalling is achieved by sending `message events`_ to the room. As a result,
|
|
|
|
|
this means that clients MUST only send call events to rooms with exactly two
|
|
|
|
|
participants as currently the WebRTC standard is based around two-party
|
|
|
|
|
communication.
|
|
|
|
|
Call signalling is achieved by sending `message events`_ to the room. In this
|
|
|
|
|
version of the spec, only two-party communication is supported (e.g. between two
|
|
|
|
|
peers, or between a peer and a multi-point conferencing unit).
|
|
|
|
|
This means that clients MUST only send call events to rooms with exactly two
|
|
|
|
|
participants.
|
|
|
|
|
|
|
|
|
|
.. _message events: `sect:events`_
|
|
|
|
|
|
|
|
|
|