Move presence specific sections from intro to presence module

module-presence
Kegan Dougal 9 years ago
parent 0a04672d76
commit 069e4e39f4

@ -338,49 +338,6 @@ Usage of an IS is not required in order for a client application to be part of
the Matrix ecosystem. However, without one clients will not be able to look up the Matrix ecosystem. However, without one clients will not be able to look up
user IDs using 3PIDs. user IDs using 3PIDs.
Presence
~~~~~~~~
Each user has the concept of presence information. This encodes:
* Whether the user is currently online
* How recently the user was last active (as seen by the server)
* Whether a given client considers the user to be currently idle
* Arbitrary information about the user's current status (e.g. "in a meeting").
This information is collated from both per-device (online; idle; last_active) and
per-user (status) data, aggregated by the user's homeserver and transmitted as
an ``m.presence`` event. This is one of the few events which are sent *outside
the context of a room*. Presence events are sent to all users who subscribe to
this user's presence through a presence list or by sharing membership of a room.
.. TODO
How do we let users hide their presence information?
.. TODO
The last_active specifics should be moved to the detailed presence event section
Last activity is tracked by the server maintaining a timestamp of the last time
it saw a pro-active event from the user. Any event which could be triggered by a
human using the application is considered pro-active (e.g. sending an event to a
room). An example of a non-proactive client activity would be a client setting
'idle' presence status, or polling for events. This timestamp is presented via a
key called ``last_active_ago``, which gives the relative number of milliseconds
since the message is generated/emitted that the user was last seen active.
N.B. in v1 API, status/online/idle state are muxed into a single 'presence'
field on the ``m.presence`` event.
Presence Lists
~~~~~~~~~~~~~~
Each user's home server stores a "presence list". This stores a list of user IDs
whose presence the user wants to follow.
To be added to this list, the user being added must be invited by the list owner
and accept the invitation. Once accepted, both user's HSes track the
subscription.
Profiles Profiles
~~~~~~~~ ~~~~~~~~

@ -1,6 +1,24 @@
Presence Presence
======== ========
Each user has the concept of presence information. This encodes:
* Whether the user is currently online
* How recently the user was last active (as seen by the server)
* Whether a given client considers the user to be currently idle
* Arbitrary information about the user's current status (e.g. "in a meeting").
This information is collated from both per-device (``online``, ``idle``,
``last_active``) and per-user (status) data, aggregated by the user's homeserver
and transmitted as an ``m.presence`` event. This is one of the few events which
are sent *outside the context of a room*. Presence events are sent to all users
who subscribe to this user's presence through a presence list or by sharing
membership of a room.
A presence list is a list of user IDs whose presence the user wants to follow.
To be added to this list, the user being added must be invited by the list owner
who must accept the invitation.
Each user has presence information associated with them. This encodes the Each user has presence information associated with them. This encodes the
"availability" of that user, suitable for display on other clients. "availability" of that user, suitable for display on other clients.
This is transmitted as an ``m.presence`` event and is one of the few events This is transmitted as an ``m.presence`` event and is one of the few events
@ -16,6 +34,7 @@ represented by the ``presence`` key, which is an enum of one of the following:
- ``free_for_chat`` : The user is generally willing to receive messages - ``free_for_chat`` : The user is generally willing to receive messages
moreso than default. moreso than default.
Events Events
------ ------
@ -24,7 +43,8 @@ Events
Client behaviour Client behaviour
---------------- ----------------
Clients can manually set/get their presence using the HTTP APIs listed below. Clients can manually set/get their presence/presence list using the HTTP APIs
listed below.
{{presence_http_api}} {{presence_http_api}}
@ -43,6 +63,9 @@ recommended.
Server behaviour Server behaviour
---------------- ----------------
Each user's home server stores a "presence list" per user. Once a user accepts
a presence list, both user's HSes must track the subscription.
Propagating profile information Propagating profile information
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
@ -58,10 +81,12 @@ home server when a user successfully changes their display name or avatar URL.
The intention for sending this information in ``m.presence`` is so that any The intention for sending this information in ``m.presence`` is so that any
"user list" can display the *current* name/presence for a user ID outside the "user list" can display the *current* name/presence for a user ID outside the
scope of a room (e.g. a user page which has a "start conversation" button). scope of a room e.g. for a user page. This is bundled into a single event for
This is bundled into a single event to avoid "flickering" on this page which several reasons. The user's display name can change per room. This
can occur if you received presence first and then display name later (the event provides the "canonical" name for the user. In addition, the name is
user's name would flicker from their user ID to the display name). bundled into a single event for the ease of client implementations. If this
was not done, the client would need to search all rooms for their own
membership event to pull out the display name.
Last active ago Last active ago

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