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@ -56,6 +56,7 @@ class HostState:
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self.tasks_child_state = None
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self.rescue_child_state = None
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self.always_child_state = None
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self.did_start_at_task = False
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def __repr__(self):
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return "HostState(%r)" % self._blocks
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@ -79,7 +80,7 @@ class HostState:
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ret.append(states[i])
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return "|".join(ret)
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return "HOST STATE: block=%d, task=%d, rescue=%d, always=%d, role=%s, run_state=%s, fail_state=%s, pending_setup=%s, tasks child state? %s, rescue child state? %s, always child state? %s" % (
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return "HOST STATE: block=%d, task=%d, rescue=%d, always=%d, role=%s, run_state=%s, fail_state=%s, pending_setup=%s, tasks child state? %s, rescue child state? %s, always child state? %s, did start at task? %s" % (
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self.cur_block,
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self.cur_regular_task,
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self.cur_rescue_task,
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@ -91,6 +92,7 @@ class HostState:
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self.tasks_child_state,
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self.rescue_child_state,
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self.always_child_state,
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self.did_start_at_task,
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)
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def __eq__(self, other):
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@ -112,14 +114,15 @@ class HostState:
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def copy(self):
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new_state = HostState(self._blocks)
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new_state.cur_block = self.cur_block
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new_state.cur_block = self.cur_block
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new_state.cur_regular_task = self.cur_regular_task
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new_state.cur_rescue_task = self.cur_rescue_task
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new_state.cur_always_task = self.cur_always_task
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new_state.cur_role = self.cur_role
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new_state.run_state = self.run_state
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new_state.fail_state = self.fail_state
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new_state.pending_setup = self.pending_setup
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new_state.cur_rescue_task = self.cur_rescue_task
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new_state.cur_always_task = self.cur_always_task
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new_state.cur_role = self.cur_role
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new_state.run_state = self.run_state
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new_state.fail_state = self.fail_state
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new_state.pending_setup = self.pending_setup
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new_state.did_start_at_task = self.did_start_at_task
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if self.cur_dep_chain is not None:
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new_state.cur_dep_chain = self.cur_dep_chain[:]
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if self.tasks_child_state is not None:
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@ -199,7 +202,9 @@ class PlayIterator:
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self.get_next_task_for_host(host)
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# finally, reset the host's state to ITERATING_SETUP
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self._host_states[host.name].run_state = self.ITERATING_SETUP
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if start_at_matched:
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self._host_states[host.name].did_start_at_task = True
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self._host_states[host.name].run_state = self.ITERATING_SETUP
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if start_at_matched:
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# we have our match, so clear the start_at_task field on the
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@ -300,12 +305,13 @@ class PlayIterator:
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# the run state to ITERATING_TASKS
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state.pending_setup = False
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state.cur_block += 1
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state.cur_regular_task = 0
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state.cur_rescue_task = 0
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state.cur_always_task = 0
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state.run_state = self.ITERATING_TASKS
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state.child_state = None
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if not state.did_start_at_task:
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state.cur_block += 1
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state.cur_regular_task = 0
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state.cur_rescue_task = 0
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state.cur_always_task = 0
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state.child_state = None
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elif state.run_state == self.ITERATING_TASKS:
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# clear the pending setup flag, since we're past that and it didn't fail
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