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@ -117,7 +117,7 @@ class Server():
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self._start_time = datetime.datetime.now()
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display.vvv("setup connection %s" % self.play_context.connection, play_context.remote_addr)
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display.vvv("using connection %s" % self.play_context.connection, play_context.remote_addr)
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self.conn = connection_loader.get(play_context.connection, play_context, sys.stdin)
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self.conn._connect()
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@ -222,7 +222,7 @@ class Server():
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# the socket file so it can be recreated
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end_time = datetime.datetime.now()
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delta = end_time - self._start_time
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display.v('shutting down connection, connection was active for %s secs' % delta, self.play_context.remote_addr)
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display.v('shutting down control socket, connection was active for %s secs' % delta, self.play_context.remote_addr)
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try:
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self.conn.close()
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self.socket.close()
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@ -254,6 +254,8 @@ def main():
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sys.stderr.write(traceback.format_exc())
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sys.exit("FAIL: %s" % e)
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display.verbosity = pc.verbosity
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ssh = connection_loader.get('ssh', class_only=True)
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m = ssh._create_control_path(pc.remote_addr, pc.port, pc.remote_user)
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@ -270,14 +272,20 @@ def main():
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if not os.path.exists(sf_path):
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pid = do_fork()
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if pid == 0:
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rc = 0
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try:
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server = Server(sf_path, pc)
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except AnsibleConnectionFailure as exc:
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display.vvv(str(exc), pc.remote_addr)
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rc = 1
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except Exception as exc:
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display.vvv(traceback.format_exc(), pc.remote_addr)
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rc = 1
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fcntl.lockf(lock_fd, fcntl.LOCK_UN)
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os.close(lock_fd)
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server.run()
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sys.exit(0)
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if rc == 0:
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server.run()
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sys.exit(rc)
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fcntl.lockf(lock_fd, fcntl.LOCK_UN)
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os.close(lock_fd)
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@ -302,7 +310,7 @@ def main():
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time.sleep(C.PERSISTENT_CONNECT_INTERVAL)
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attempts += 1
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if attempts > C.PERSISTENT_CONNECT_RETRIES:
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sys.stderr.write('failed to connect to the listener socket, connection timeout.')
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sys.stderr.write('failed to connect to control socket')
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sys.exit(255)
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# send the play_context back into the connection so the connection
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