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@ -172,22 +172,22 @@ class PlaybookExecutor:
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if entry:
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if entry:
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entrylist.append(entry) # per playbook
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entrylist.append(entry) # per playbook
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if C.RETRY_FILES_ENABLED:
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retries = list(set(self._tqm._failed_hosts.keys() + self._tqm._unreachable_hosts.keys()))
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retries.sort()
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if len(retries) > 0:
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if C.RETRY_FILES_SAVE_PATH:
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basedir = C.shell_expand(C.RETRY_FILES_SAVE_PATH)
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else:
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basedir = os.path.dirname(playbook_path)
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(retry_name, _) = os.path.splitext(os.path.basename(playbook_path))
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filename = os.path.join(basedir, "%s.retry" % retry_name)
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if self._generate_retry_inventory(filename, retries):
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display.display("\tto retry, use: --limit @%s\n" % filename)
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# send the stats callback for this playbook
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# send the stats callback for this playbook
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if self._tqm is not None:
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if self._tqm is not None:
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if C.RETRY_FILES_ENABLED:
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retries = list(set(self._tqm._failed_hosts.keys() + self._tqm._unreachable_hosts.keys()))
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retries.sort()
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if len(retries) > 0:
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if C.RETRY_FILES_SAVE_PATH:
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basedir = C.shell_expand(C.RETRY_FILES_SAVE_PATH)
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else:
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basedir = os.path.dirname(playbook_path)
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(retry_name, _) = os.path.splitext(os.path.basename(playbook_path))
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filename = os.path.join(basedir, "%s.retry" % retry_name)
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if self._generate_retry_inventory(filename, retries):
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display.display("\tto retry, use: --limit @%s\n" % filename)
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self._tqm.send_callback('v2_playbook_on_stats', self._tqm._stats)
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self._tqm.send_callback('v2_playbook_on_stats', self._tqm._stats)
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# if the last result wasn't zero, break out of the playbook file name loop
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# if the last result wasn't zero, break out of the playbook file name loop
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