Introduce a connection locking infrastructure

The lock file is (a temporary file) opened in the parent process, whose
open fd is inherited by the workers after fork, and passed down through
the PlayContext. Connection grows lock/unlock methods which can be used
by individual connection plugins.
pull/12212/head
Abhijit Menon-Sen 9 years ago
parent 88d3751c28
commit 5887e96b27

@ -23,6 +23,7 @@ import multiprocessing
import os import os
import socket import socket
import sys import sys
import tempfile
from ansible import constants as C from ansible import constants as C
from ansible.errors import AnsibleError from ansible.errors import AnsibleError
@ -78,6 +79,10 @@ class TaskQueueManager:
self._failed_hosts = dict() self._failed_hosts = dict()
self._unreachable_hosts = dict() self._unreachable_hosts = dict()
# A temporary file (opened pre-fork) used by connection plugins for
# inter-process locking.
self._options.connection_lockfile = tempfile.TemporaryFile()
self._final_q = multiprocessing.Queue() self._final_q = multiprocessing.Queue()
# create the pool of worker threads, based on the number of forks specified # create the pool of worker threads, based on the number of forks specified

@ -161,6 +161,7 @@ class PlayContext(Base):
_private_key_file = FieldAttribute(isa='string', default=C.DEFAULT_PRIVATE_KEY_FILE) _private_key_file = FieldAttribute(isa='string', default=C.DEFAULT_PRIVATE_KEY_FILE)
_timeout = FieldAttribute(isa='int', default=C.DEFAULT_TIMEOUT) _timeout = FieldAttribute(isa='int', default=C.DEFAULT_TIMEOUT)
_shell = FieldAttribute(isa='string') _shell = FieldAttribute(isa='string')
_connection_lockfd= FieldAttribute(isa='int', default=None)
# privilege escalation fields # privilege escalation fields
_become = FieldAttribute(isa='bool') _become = FieldAttribute(isa='bool')
@ -244,6 +245,11 @@ class PlayContext(Base):
if options.connection: if options.connection:
self.connection = options.connection self.connection = options.connection
# The lock file is opened in the parent process, and the workers will
# inherit the open file, so we just need to help them find it.
if options.connection_lockfile:
self.connection_lockfd = options.connection_lockfile.fileno()
self.remote_user = options.remote_user self.remote_user = options.remote_user
self.private_key_file = options.private_key_file self.private_key_file = options.private_key_file

@ -155,3 +155,13 @@ class ConnectionBase(with_metaclass(ABCMeta, object)):
if incorrect_password in output: if incorrect_password in output:
raise AnsibleError('Incorrect %s password' % self._play_context.become_method) raise AnsibleError('Incorrect %s password' % self._play_context.become_method)
def lock_connection(self):
f = self._play_context.connection_lockfd
self._display.vvvv('CONNECTION: pid %d waiting for lock on %d' % (os.getpid(), f))
fcntl.lockf(f, fcntl.LOCK_EX)
self._display.vvvv('CONNECTION: pid %d acquired lock on %d' % (os.getpid(), f))
def unlock_connection(self):
f = self._play_context.connection_lockfd
fcntl.lockf(f, fcntl.LOCK_UN)
self._display.vvvv('CONNECTION: pid %d released lock on %d' % (os.getpid(), f))

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