Restoring a state check to play_iterator, which otherwise broke block functionality

pull/11445/head
James Cammarata 10 years ago
parent 4c610bb15d
commit 2576f480fd

@ -242,7 +242,7 @@ class PlayIterator:
self._host_states[host.name] = s self._host_states[host.name] = s
def get_failed_hosts(self): def get_failed_hosts(self):
return dict((host, True) for (host, state) in self._host_states.iteritems() if state.fail_state != self.FAILED_NONE) return dict((host, True) for (host, state) in self._host_states.iteritems() if state.run_state == self.ITERATING_COMPLETE and state.fail_state != self.FAILED_NONE)
def get_original_task(self, host, task): def get_original_task(self, host, task):
''' '''

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