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@ -19,7 +19,9 @@
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from __future__ import (absolute_import, division, print_function)
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__metaclass__ = type
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from ansible import constants as C
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from ansible.plugins.callback.default import CallbackModule as CallbackModule_default
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from ansible.utils.color import colorize, hostcolor
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from collections import OrderedDict
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try:
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@ -111,7 +113,6 @@ class ansi:
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right = '\033[1C'
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left = '\033[1D'
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default = '\033[0;0m'
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colors = dict(
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ok=ansi.darkgreen,
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@ -154,11 +155,12 @@ class CallbackModule(CallbackModule_default):
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self.hosts = OrderedDict()
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self.keep = False
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self.shown_title = False
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self.tasknr = 0
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self.playnr = 0
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self.tasknr = 0
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self.handlernr = 0
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# Start immediately on the first line
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sys.stdout.write(ansi.save + ansi.clearline)
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sys.stdout.write(ansi.save + ansi.reset + ansi.clearline)
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sys.stdout.flush()
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def _add_host(self, result, status):
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@ -170,7 +172,7 @@ class CallbackModule(CallbackModule_default):
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elif states.index(self.hosts[name]) < states.index(status):
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self.hosts[name] = status
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self._display_progress()
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self._display_progress(result)
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if status in ['changed', 'failed', 'unreachable']:
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# Ensure that tasks with changes/failures stay on-screen
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@ -198,20 +200,25 @@ class CallbackModule(CallbackModule_default):
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else:
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sys.stdout.write(ansi.restore + ansi.clearline)
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def _display_progress(self):
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def _display_progress(self, result):
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# Always rewrite the complete line
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sys.stdout.write(ansi.restore + ansi.clearline + ansi.underline)
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sys.stdout.write('task %d:' % self.tasknr)
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sys.stdout.write(ansi.reset + ' ')
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sys.stdout.write(ansi.reset)
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sys.stdout.flush()
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# Print delegated hostname, if needed
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delegated_vars = result._result.get('_ansible_delegated_vars', None)
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if delegated_vars:
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sys.stdout.write(' ' + delegated_vars['ansible_host'] + '>>')
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# Print out each host with its own status-color
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for name in self.hosts:
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sys.stdout.write(colors[self.hosts[name]] + name + ansi.default + ' ')
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sys.stdout.write(' ' + colors[self.hosts[name]] + name + ansi.reset)
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sys.stdout.flush()
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# Place cursor at start of the line
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sys.stdout.write(ansi.default)
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# Reset color
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sys.stdout.write(ansi.reset)
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def v2_playbook_on_play_start(self, play):
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if self._display.verbosity > 1:
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@ -220,6 +227,7 @@ class CallbackModule(CallbackModule_default):
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# Reset counters at the start of each play
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self.tasknr = 0
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self.handlernr = 0
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self.playnr += 1
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self.play = play
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@ -228,7 +236,6 @@ class CallbackModule(CallbackModule_default):
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sys.stdout.write(ansi.restore + '\n' + ansi.save + ansi.clearline + ansi.bold)
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else:
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sys.stdout.write(ansi.restore + ansi.clearline + ansi.bold)
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sys.stdout.flush()
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# Write the next play on screen IN UPPERCASE, and make it permanent
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name = play.get_name().strip()
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@ -245,7 +252,9 @@ class CallbackModule(CallbackModule_default):
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# Leave the previous task on screen (as it has changes/errors)
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if self._display.verbosity == 0 and self.keep:
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sys.stdout.write(ansi.restore + '\n' + ansi.save + ansi.clearline)
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sys.stdout.write(ansi.restore + '\n' + ansi.save + ansi.reset + ansi.clearline + ansi.underline)
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else:
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sys.stdout.write(ansi.restore + ansi.underline)
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# Reset counters at the start of each task
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self.keep = False
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@ -258,12 +267,41 @@ class CallbackModule(CallbackModule_default):
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self.tasknr += 1
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# Write the next task on screen (behind the prompt is the previous output)
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sys.stdout.write(ansi.restore + ansi.underline)
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sys.stdout.write('task %d:' % self.tasknr)
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sys.stdout.write('task %d.' % self.tasknr)
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sys.stdout.write(ansi.reset)
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sys.stdout.flush()
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# self._display_progress()
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def v2_playbook_on_handler_task_start(self, task):
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if self._display.verbosity >= 2:
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self.super_ref.v2_playbook_on_handler_task_start(task)
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return
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# Leave the previous task on screen (as it has changes/errors)
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if self._display.verbosity == 0 and self.keep:
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sys.stdout.write(ansi.restore + '\n' + ansi.save + ansi.reset + ansi.clearline + ansi.underline)
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else:
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sys.stdout.write(ansi.restore + ansi.reset + ansi.underline)
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# Reset counters at the start of each handler
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self.keep = False
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self.shown_title = False
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self.hosts = OrderedDict()
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self.task = task
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# Write the next task on screen (behind the prompt is the previous output)
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sys.stdout.write('handler %d.' % self.handlernr)
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sys.stdout.write(ansi.reset)
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sys.stdout.flush()
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# self._display_progress()
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def v2_playbook_on_cleanup_task_start(self, task):
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if self._display.verbosity >= 2:
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self.super_ref.v2_playbook_on_cleanup_task_start(start)
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return
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self._display.banner("CLEANUP TASK [%s]" % task.get_name().strip())
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def v2_runner_on_failed(self, result, ignore_errors=False):
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if self._display.verbosity >= 2:
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self.super_ref.v2_runner_on_failed(result, ignore_errors)
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@ -331,6 +369,43 @@ class CallbackModule(CallbackModule_default):
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else:
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sys.stdout.write(ansi.restore + ansi.clearline)
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sys.stdout.write(ansi.white + ansi.redbg + 'NO MORE HOSTS LEFT' + ansi.default)
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sys.stdout.write(ansi.reset)
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sys.stdout.flush()
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self.keep = False
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sys.stdout.write(ansi.white + ansi.redbg + 'NO MORE HOSTS LEFT' + ansi.reset)
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sys.stdout.write(ansi.restore + '\n' + ansi.save + ansi.reset + ansi.clearline)
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sys.stdout.flush()
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def v2_playbook_on_stats(self, stats):
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if self._display.verbosity >= 2:
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self.super_ref.v2_playbook_on_stats(stats)
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return
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# In normal mode screen output should be sufficient
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elif self._display.verbosity == 0:
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return
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if self.keep:
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sys.stdout.write(ansi.restore + '\n' + ansi.save + ansi.clearline + ansi.bold)
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else:
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sys.stdout.write(ansi.restore + ansi.clearline + ansi.bold)
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sys.stdout.write('SUMMARY')
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# FIXME: Reports 'module' object C not having attribute 'COLOR_OK' ?? Doing default instead :-/
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self.super_ref.v2_playbook_on_stats(stats)
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return
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sys.stdout.write(ansi.restore + '\n' + ansi.save + ansi.reset + ansi.clearline)
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sys.stdout.flush()
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hosts = sorted(stats.processed.keys())
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for h in hosts:
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t = stats.summarize(h)
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self._display.display(u"%s : %s %s %s %s" % (
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hostcolor(h, t),
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colorize(u'ok', t['ok'], C.COLOR_OK),
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colorize(u'changed', t['changed'], C.COLOR_CHANGED),
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colorize(u'unreachable', t['unreachable'], C.COLOR_UNREACHABLE),
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colorize(u'failed', t['failures'], C.COLOR_ERROR)),
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screen_only=True
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)
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