|
|
@ -167,7 +167,7 @@ You can also use sudo on a particular task instead of the whole play::
|
|
|
|
|
|
|
|
|
|
|
|
.. note::
|
|
|
|
.. note::
|
|
|
|
|
|
|
|
|
|
|
|
The becoem syntax deprecates the old sudo/su specific syntax begining in 1.9.
|
|
|
|
The become syntax deprecates the old sudo/su specific syntax beginning in 1.9.
|
|
|
|
|
|
|
|
|
|
|
|
You can also login as you, and then become a user different than root::
|
|
|
|
You can also login as you, and then become a user different than root::
|
|
|
|
|
|
|
|
|
|
|
@ -314,7 +314,7 @@ The old form continues to work in newer versions without any plan of deprecation
|
|
|
|
Handlers: Running Operations On Change
|
|
|
|
Handlers: Running Operations On Change
|
|
|
|
``````````````````````````````````````
|
|
|
|
``````````````````````````````````````
|
|
|
|
|
|
|
|
|
|
|
|
As we've mentioned, modules are written to be 'idempotent' and can relay when
|
|
|
|
As we've mentioned, modules are written to be 'idempotent' and can relay when
|
|
|
|
they have made a change on the remote system. Playbooks recognize this and
|
|
|
|
they have made a change on the remote system. Playbooks recognize this and
|
|
|
|
have a basic event system that can be used to respond to change.
|
|
|
|
have a basic event system that can be used to respond to change.
|
|
|
|
|
|
|
|
|
|
|
|