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62 lines
1.8 KiB
Java
62 lines
1.8 KiB
Java
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
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import greenfoot.MouseInfo.*;
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import javax.swing.JOptionPane;
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/**
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* Schubst Einheiten umher.
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*
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* @author MaxiJohl, GruenerWal
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* @version 0.1.1
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*/
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public class ArmySchubser extends Map_World
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{
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/**
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* Constructor for objects of class ArmySchubser.
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*
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*/
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public ArmySchubser(String[] playerList, int[] colorList)
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{
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super(playerList,colorList);
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// Hi.
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}
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public void act()
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{
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Province firstProvince = null;
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Province secondProvince = null;
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for ( int i = 1; i <= provinceCount; i++)
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{
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if (provinces[i].hasClicked() == true)
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{
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provinces[i] = firstProvince;
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break;
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}
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}
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for ( int i = 1; i <= provinceCount; i++)
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{
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if (provinces[i].hasClicked() == true && provinces[i] != firstProvince)
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{
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provinces[i] = secondProvince;
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break;
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}
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}
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String toMove = JOptionPane.showInputDialog(null, "Wieviele Einheiten willst du verschieben?");
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Integer entitiesToMove = Integer.valueOf(toMove);
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if ( (firstProvince.getEntityCount() - entitiesToMove) > 0 && firstProvince.isProvinceNear(secondProvince.getID()) == true )
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{
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firstProvince.removeFromEntities(entitiesToMove);
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secondProvince.addToEntities(entitiesToMove);
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}
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else
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{
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System.out.println("Du hast nicht genügend Einheiten, um die gewünschte Anzahl von " + firstProvince.getDisplayName() + " nach " + secondProvince.getDisplayName() + " zu verschieben, Köhler.");
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}
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}
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}
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