import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Beginnt neues Spiel/ lädt altes Spiel. * * @author 4ngelica * @version 1.0 */ public class Start_Load extends World implements ButtonEvent { Button start = new Button ("new game", 16, this); /** * Constructor for objects of class Start_Load. * */ public Start_Load() { super(1600, 900, 1); addObject (start, 800, 450); } public void buttonClicked (Button b) { if (Greenfoot.mouseClicked(this)) { Greenfoot.setWorld(new Colours()); } } public void Load() //hat noch keine Funktion { } }